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The dish looks like FW, yeah, but the tower is just pipes from the Manufactorium, the support pillar uses the sides from the Sanctum Imperialis glued on upside-down and the top is from a Fortress of Redemption bunker annex. Add some plasticard to the mix and done.
I really doubt we'll see any new models for this release. This is a pair of hardback books with maybe a few one-click deals, but no new models. I'd like to be wrong, but I don't think I am.
Oh what I'd kill for some more plastics to come over into the GW side for Apoc units. But like HBMC said, I'm not optimistic on this part.
I think that more people are going to be using the fortification supplement before the Escalation one, people have the hatred for FW stuck firmly in their psyche, and allowing FW models that are superheavies would cause their heads to spontaneously explode.
Farseer Faenyin 7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc) Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)
Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds)
I don't know why people do that- if it has the wh40k stamp of approval then it's useable.
Apoc- I haven't nearly enough time/money spare to get around to playing that.
angelofvengeance wrote: I don't know why people do that- if it has the wh40k stamp of approval then it's useable.
Apoc- I haven't nearly enough time/money spare to get around to playing that.
I do have the time and models to play apoc, but do not like the new superheavy and D weapon rules. Hopefully if they add superheavies to normal games they change those rules.
angelofvengeance wrote: I don't know why people do that- if it has the wh40k stamp of approval then it's useable.
There are plenty of threads that detail exactly why people consider FW stuff as opponent's permission only (hint: it's because the FW books say so whereas the GW books have chosen to ignore FW for the 3 editions of 40k they have existed). If this book specifically addressed the issue, I wouldn't be surprised.
This message was edited 1 time. Last update was at 2013/11/25 23:00:53
Jidmah wrote: I seriously doubt that anyone bought it before though. The fighta was a complete joke, as it was all but unable to actually participate in a dogfight, considering that its guns were highly unlikely to actually harm anything in the air.
That said, orks are attracted to guns for their overall shootiness. The noise the gun makes is just as important as whether or not it actually kills things.
Yes, orks are. Paying customers are not.
If you have the choice of sending about $50 to the UK to get either
a) a plane which does nothing
b) a plane which can carpet-bomb half an apoc table
which one would you pick?
Both the bommer and the fighta-bommer are still great (super-heavy) planes, the fighta deserved to become obsolete.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
H.B.M.C. wrote: I really doubt we'll see any new models for this release. This is a pair of hardback books with maybe a few one-click deals, but no new models. I'd like to be wrong, but I don't think I am.
The leaked release list shows no models, just a few mail order only templates (Barrage, Hellstorm, Apocalyptic Blast):
an anonymous source on Faeit 212 wrote:
Stronghold Assault adds a lot of Fortifications into regular games of 40k, and it appears most of the new ones are from the Wall of Martyrs sets. There are 17 new datasheets for fortifications.
Wall of Martyrs Imperial Defense Line is two sets of trenches for 80pts that only take up one fortifications slot, while a Wall of Martyrs Imperial Defense Emplacement is a single trench for 40pts. So there are lots of new options, that include multiple fortifications and brings them into a single foc slot.
Here are some of the new fortifications options
Wall of Martyrs Imperial Defense Emplacement
Wall of Martyrs Imperial Defense Line
Macro Cannon Aquila Strongpoint
Skyshield Landing Pad (can be upgraded to start a flyer on it)
Imperial Strongpoint (two bastions and an aegis defense line)
Imperial Defense Network (defense line, defense emplacement, imperial bunker, and a pair of vengeance weapon batteries) Can add quad-autocannons to the bunker
There are three new Seige War missions also included in the release
an anonymous source on Faeit 212 wrote:Escalation gives each army access to at least one Lord of War that are for 'regular' 40k games. There appears to be a difference from Apocalypse and regular 40k games, but the exact rules for them I do not know. Any Lords of War though are expensive in points, and I have been told that the Khorne Lord of Skulls matches the point value found in apocalypse, sitting at 888pts.
There are only certain units that are in escalation, so no others are allowed for regular 40k games. There are only 16 listed in the new book. As to the point level of the games, there is mention of 1500 or 2000pt games. Here are the known models that can be used for regular games in Escalation.
Imperial Guard-Baneblade or Shadowsword
Chaos Space Marines-Khorne Lord of Skulls
Space Marines: Thunderhawk
Tyranids: Harridan
Eldar and Dark Eldar: Revenant Titan
Necrons: Necron Obelisk
Ork: Stompa
Fortifications hit 6th edition with a bang upon its release. Instantly Aegis Defense lines were everywhere, and still today we see them in a good percentage of lists. Until now though, updates and new fortifications have been virtually non-existent with the exception of the Apocalypse releases which included some 40k rules in the box.
So now we have rumors of a large expansion into fortifications, including racial versions of the existing ones, and a supplement/expansion that will cover it. Months ago, we had something along those lines was in the early works, with a loose estimated timeframe of before or during summer 2014.
Whispers of this expansion have been appearing now and then, and finally something that looks a little more solid has run across my desk. A fortification supplement, something we have been really wanting to see as a community, and something that I would be picking up myself.
Please remember that these are rumors, and according to this rumor, the supplement is still in the works.
an anonymous source on Faeit 212 wrote:there's a supplement that's divided by race with new fortifications and also new racial upgrades to specific fortifications.
For example the aegis defense line is imperial, but there'll be a tau version with a rail cannon instead of Icarus lascannon (not actual rules, just an example).
Currently it's being playtested as requiring a detachment of the race to upgrade the fortification, but that might change (everyone's been using imperial stuff for a long time now).
Just to be clear, the base of the fortification such as bastion, aegis, fortress, etc will all be the same, just the upgrades/guns that will be racially specific.
In so far as models, expect only imperial versions, and a modeling section on converting building racially inspired fortifications.
The book will have the rules for all the currently released fortifications plus a couple new ones (with models) and then as mentioned rules for racial upgrades.
an Anonymous source on faeit212 wrote:There are going to be two new expansions for Warhammer 40k in December, both pointed directly at getting new options into your standard 40k games. New Fortifications and Super-Heavy options will become available to play without playing Apocalypse, focusing instead on regular games of 40k.
Stronghold Assault
*40k expansion for regular games of 40k *Rules for 17 Fortifications like the Wall of Martyrs Imperial Defense Line and the Macro-Cannon Aquila Strongpoint
*Some Contain Several Fortifications that can be Taken as a Group that take up one Fortification Slot
*Upgrades for Fortifications and New Rules for Buildings
This message was edited 1 time. Last update was at 2013/11/26 10:36:21
Jidmah wrote: I seriously doubt that anyone bought it before though. The fighta was a complete joke, as it was all but unable to actually participate in a dogfight, considering that its guns were highly unlikely to actually harm anything in the air.
That said, orks are attracted to guns for their overall shootiness. The noise the gun makes is just as important as whether or not it actually kills things.
Yes, orks are. Paying customers are not.
If you have the choice of sending about $50 to the UK to get either a) a plane which does nothing b) a plane which can carpet-bomb half an apoc table which one would you pick? Both the bommer and the fighta-bommer are still great (super-heavy) planes, the fighta deserved to become obsolete.
Yeah, I wasn't seriously suggesting you buy something gakky just because it makes good fluffy sense. I was kidding. I'm not a GW store manager.
This message was edited 1 time. Last update was at 2013/11/26 21:08:06