Switch Theme:

GW's digital advent releases : day 25 : Cypher audio and rules p22  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

It's the same... but different... basically tweaked but with more missions. There is a bit more info over on BOLS uncharacteristically quickly in the article via pics and the comments. If anyone gets this, can you check to see if the FW rules/units and expansions are specifically disallowed like in the Kill Team free event rules posted above?

http://www.belloflostsouls.net/2013/12/40k-kill-team-returns.html
Spoiler:

6 missions using the same general rules:

4x4 Battlefield

All models operate independently--ICs can't attach either.

Reserves rule is not used unless a result of rolling a 1 on Leader Trait. Models cannot enter Ongoing Reserve, ever. If only able to be deployed via Deep Strike, deploy them normally.

All units (including vehicles) score unless specifically stated otherwise (Death Company etc.)

Brotherhood of Psykers special rule has no effect.

If, at the start of your turn, you've lost more than half of your models, your force is BROKEN! From that point on, each of your models must make a Break test (LD test) at the start of your Movement Phase, including the turn they were Broken. Starting with your Leader, you take LD tests. If they fail they flee. Vehicles and Fearless ignore this. ATSKNF re-roll this test.

Your Leader has a Command range of 6" (or 12" if he rolls a 4 for his Leader Trait). If he passes his Break test, all friendly models within this range auto pass theirs.

Kill Team Detachment

200 pts from a single Codex or Supplement. Squads are chosen as normal (ie you can't just buy a single Tac Marine)

0-2 Troops
0-1 Elites
0-1 Fast

Must include at least four non-vehicle models. One of these must be your Leader and three must be Specialists.

No models with more than 3 Wounds or Hull Points.

No Flyers.

No 2+ saves.

No vehicles with a combined AV of more than 33.

Leader is automatically character with highest LD. If no characters, Leader is automatically model with highest LD. If several are tied, you choose. Beasts and Swarms cannot be your Leader. If the leader is not already a Character--he (or she) becomes one.
_________________________________________

Leader Traits Table

1 D3+2 non-vehicle models of your choice have Outflank.
2 Sieze on a 4+.
3 Gain +1 VP if your Ldr slays the enemy Ldr in challenge
4 Leader's Command Range is increased to 12" (from 6")
5 Leader can select a Special Rule from one of the categories--but may not be the same category as any other Specialist
6 Leader has Zealot

Specialist Types (You must take three, and you may not have duplicates. Your leader may not be a Specialist unless he rolls a 5 for his Leader Trait)

Combat Specialist allows you to take:
Counter-attack
Furious Charge
Hammer of Wrath
Hatred
Instant Death (CC only)
Rage
Rampage

Weapons Specialist
Haywire (CC only)
Ignores Cover
Master-crafted (One weapon only)
Pinning (Shooting only)
Rending (Shooting only)
Sniper
Split Fire (No LD test required)
Tank Hunter (Shooting only)

Dirty Fighter Specialist
Blind (CC only)
Concussive (CC only)
Fear
Fleshbane (CC only)
Monster Hunter
Poisoned (4+) (Shooting only)
Rending (CC only)
Shred (CC only)
Soul Blaze

Indomitable Specialist
Adamantium Will
Crusader
Eternal Warrior
Fearless
Feel No Pain
Relentless
Strikedown (CC only)
Stubborn

Guerilla Specialist
Fleet
Hit and Run
Infiltrate
Move Through Cover
Night Vision
Preferred Enemy
Scout
Stealth

EXCEPTIONS:

No Warp Storm Table.
No Champsions of Chaos special rule.
Necrons can reanimate only within 2" of another friendly Necron.
All friendly models from a DE Kill Team that have Power from Pain immediately count as having earned one Pain Token for every five enemy non-vehicle models they have killed. Necrons only count as killed after they fail a RP roll.
   
Made in gb
Regular Dakkanaut





There are some changes. The special abilities aren't random also no 2+ saves units. That's off the top of my head because I don't feel like going through it with a fine tooth comb. It's better value than the Dataslates but I am sure these rules will be commented upon for tournaments so they will end up free in some form or other. (bah ninja'd)

This message was edited 1 time. Last update was at 2013/12/21 15:22:40


 
   
Made in fi
Courageous Space Marine Captain






This seems decent enough. Heralds of Ruin rules are obviously better, but also more involved and have a lot of changes to the standard rules. GW Kill Team is good for 40K players who just want to get a quick skirmish game going without needing to learn bunch of new rules.

   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

Bloodwin wrote:
There are some changes. The special abilities aren't random also no 2+ saves units. That's off the top of my head because I don't feel like going through it with a fine tooth comb. It's better value than the Dataslates but I am sure these rules will be commented upon for tournaments so they will end up free in some form or other. (bah ninja'd)


Can you take a quick peek and see if there is a FW/expansion exclusion?
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It mentions that units are chosen from any Codex or Codex Supplement. That's it.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Land Raider Pilot on Cruise Control






 H.B.M.C. wrote:
It mentions that units are chosen from any Codex or Codex Supplement. That's it.

Well it doesn't say you can't run Forge World stuff. So that is good.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Someone just pointed out on 4chan that, as they're not even mentioned, each individual Sister model could use their own Act of Faith once per game. I guess it's sometimes good to be completely forgotten about by the people writing the rules.



 Bronzefists42 wrote:
Well it doesn't say you can't run Forge World stuff. So that is good.


Well nothing ever does. I don't think running FW units would pose a problem. I mean, doing 30K Kill-Team could be interesting.


This message was edited 1 time. Last update was at 2013/12/21 15:51:08


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

 Bronzefists42 wrote:
 H.B.M.C. wrote:
It mentions that units are chosen from any Codex or Codex Supplement. That's it.

Well it doesn't say you can't run Forge World stuff. So that is good.


It also doesn't say in all likelihood that you can't use an outdated 2nd edition codex so what it *DOESN'T* say isn't very insightful unfortunately. Codex and codex supplement from HMBC's post pretty much excludes FW in my book without special permission (which I'd be fine with giving if asked in most cases).
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I don't think it excludes anything. I just think they didn't think about it.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

Not including something is the same functionally as excluding it. I agree that the "intent" though is as muddled as ever with GW's "official but you don't have to and we don't either" ruleset.
   
Made in us
Longtime Dakkanaut







 warboss wrote:
Not including something is the same functionally as excluding it. I agree that the "intent" though is as muddled as ever with GW's "official but you don't have to and we don't either" ruleset.


So because the Kill Team rules don't mention (it doesn't include them) bolters no one can use them (because that's the same as excluding them)?

Not being mentioned isn't the same as being excluded.
   
Made in gb
Longtime Dakkanaut




West Midlands (UK)

 solkan wrote:
 warboss wrote:
Not including something is the same functionally as excluding it. I agree that the "intent" though is as muddled as ever with GW's "official but you don't have to and we don't either" ruleset.


So because the Kill Team rules don't mention (it doesn't include them) bolters no one can use them (because that's the same as excluding them)?

Not being mentioned isn't the same as being excluded.


Well. But it does include bolters, namely when it points to Codexes. Since Codexes explain bolters (or, in turn, reference the BRB), they are included in that reference.

   
Made in fi
Courageous Space Marine Captain






 warboss wrote:
Codex and codex supplement from HMBC's post pretty much excludes FW in my book without special permission (which I'd be fine with giving if asked in most cases).

BRB doesn't mention FW either. It is exactly the same thing.

   
Made in us
Dakka Veteran





College Park, MD

Can we at least wait until the releases end on Christmas to have this thread devolve into a FW discussion?

The Kill Team rules are decent. Specialist options are changed a little bit as you now choose from one of 5 categories, and you can only have one specialist from each category (still max of 3) Leader traits are on a d6 instead of 2d6. The mission selection is better. Probably a bit overpriced, but that's a dead horse that doesn't need flogging.

 
   
Made in ar
Dakka Veteran




 solkan wrote:
 warboss wrote:
Not including something is the same functionally as excluding it. I agree that the "intent" though is as muddled as ever with GW's "official but you don't have to and we don't either" ruleset.


So because the Kill Team rules don't mention (it doesn't include them) bolters no one can use them (because that's the same as excluding them)?

Not being mentioned isn't the same as being excluded.


If i tell you "you can have an apple or a banana", does that mean you can also have a "lemon"?. In Math this is defining a group by definition, if what you want is not included on that definition then it is excluded.

This message was edited 1 time. Last update was at 2013/12/21 18:27:13


 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

Stick to the topic please people.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Morphing Obliterator





The Frigid North of Minneapolis

 Brometheus wrote:
Just get the Kill Team pack

Dont waste your money


Thanks for letting us know. This is the first thing that I even contemplated buying, as I have always thought Kill Team games were a great idea. Figures GW would bungle it in their shameless advent cash grab though.

-C6
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

catharsix, of course that's just my opinion.

I hate to see someone spend 10 bucks on something that you could just make up yourself (or just use what's on the site).
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

I don't really get how Kill teams works...

is it that you take minimum units from Elite, troops and AR for a max of 200pts?

Or is it that you take an individual model, from each, like 1 Chosen model, 2 CSM models and one Biker model or Raptor?

   
Made in de
Been Around the Block




Germany

Nah, you just spend the 200 Points like you're always doing. You're still bound to the regular limits (size) of the specific units though. Let's say you would go for Khorne Berzerkers as they are 1 elite choice and therefore fit the bill. Choosing 8 of them leaves some points to spend on nice equipment and pleases the Blood God. The thing is each and every model acts independently during the game itself. So they're all able to move where you want them to and shoot/fight different models.
If you like, click on my signature. You'll find a short battlereport of a Kill Team match we had recently.

I personally bought the new rules and will check them out asap! The first read was promising.

   
Made in us
Been Around the Block





I have a problem with this being a digital download add on , and costing $12.99. At this rate, maybe for the next edition the rules for terrain , tanks, walkers, challenges. etc,... will also be digital downloads.

This message was edited 1 time. Last update was at 2013/12/21 21:17:20


 
   
Made in fr
Hallowed Canoness





So now, in Kill Team, each and every sister model must do a separate Ld test to pass an Act of Faith, and may try to do so only once per game ?
Do rules like scout still work ?

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
Made in de
Decrepit Dakkanaut







Can you now have super heavies, D weapons, and Apocalypse formations in Kill team? Wouldn't surprise me at all.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

Todays' offerings

http://www.blacklibrary.com/warhammer-40000/advent-day-twenty-two-bjorn-the-fell-handed.html


The Story

After the battle is over, as the fire burns and the blood dries, tales are told and sagas forged. And no warrior of the Space Wolves is the hero of more stories than Bjorn the Fell-Handed. On Moreal, Finnvid tells of the heroics he witnessed from the ancient Dreadnought as Bjorn battled a foe beyond understanding, but one with which he was strangely familiar…



About the Book

A Lords of the Space Marines short story by Chris Wraight



http://www.blacklibrary.com/games-workshop-digital-editions/Blood-in-the-snow.html


weather conditions as much as each other. For its part, the harsh winter climate is impartial in its chilling assault. As the snow is stained crimson with the blood of the slain, the hapless combatants are beset by iceshard blizzards and deadly lightning murderstorms.

Warhammer Battle: Blood in the Snow is a new scenario for Warhammer players that pits them not only against each other, but also against the hostile elements. Give it a try and add some seasonal mayhem to your Warhammer battles!



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
Warning From Magnus? Not Listening!



UK

fixxxer76 wrote:
I have a problem with this being a digital download add on , and costing $12.99. At this rate, maybe for the next edition the rules for terrain , tanks, walkers, challenges. etc,... will also be digital downloads.


Yeah, and you can also extrude that from now on all purchases will come with a punch to the mouth, and miniatures will be made out of chocolate so that you have to repeatedly replace the ones that melt and/or get eaten, etc.

Kill Team isn't part of the core rules in the way all those other things you describe are. It's always been a separate, supplementary thing. It's been monetised before when it was included (in a very throwaway form) in the Battle Missions book. Concluding from the existence of this product that in the next edition core rules will be left out and sold separately is silly.

This message was edited 1 time. Last update was at 2013/12/22 10:23:19


Dead account, no takesy-backsies 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Bull0 wrote:
Kill Team isn't part of the core rules in the way all those other things you describe are. It's always been a separate, supplementary thing. It's been monetised before when it was included (in a very throwaway form) in the Battle Missions book. Concluding from the existence of this product that in the next edition core rules will be left out and sold separately is silly.


You realise the previous Kill Team rules were free and are still on the GW website yes?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Warning From Magnus? Not Listening!



UK

Yeah, they've been linked in this thread. GW have started to charge for a lot of stuff that used to be free, painting guides and the like. It doesn't affect my statement which was that Kill Team isn't part of the core rules and has been monetised in the past.

This message was edited 2 times. Last update was at 2013/12/22 12:26:13


Dead account, no takesy-backsies 
   
Made in de
Decrepit Dakkanaut







It was part of the 4th edition core rulebook IIRC.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Warning From Magnus? Not Listening!



UK

If it was, they must've left it out of my copy. How strange.

Although, I've only got the paperback one that came with the starter box. But it's got missions and stuff in it, so I figure it'd be in there. Maybe it's in the hardback book. Even if it was (from what I can tell it wasn't) I still wouldn't consider it part of the core rules in the way that terrain or tanks are. Come on now. We're miles off topic anyway. Bad extrusion is bad. Existence of a non-precedent-setting separate Kill Team product does not reasonably lead one to conclude core rules will be standalone in future.

This message was edited 1 time. Last update was at 2013/12/22 14:52:34


Dead account, no takesy-backsies 
   
Made in fr
Hallowed Canoness





 Bull0 wrote:
Although, I've only got the paperback one that came with the starter box.[…] Maybe it's in the hardback book.

Page 214 is «Commando» in my French hardback, which basically mean Kill Teams.

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
 
Forum Index » News & Rumors
Go to: