Switch Theme:

which dark angels command squad loadout?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Stubborn Dark Angels Veteran Sergeant





Note, all of these are with Azreal.

1. champion, apothecary, 4 LCs, 5 melta guns. (wording allows me to take melta guns on the vets before swapping out the bolt pistol or chainsword for upgrade) banner of dakka. - 305

2. champion, apothecary, 4 power fists, 5 melta guns, banner of dakka- 345

3. champion, apothecary, 4 power axes, 5 melta guns, banner of dakka- 305

you get the idea, they must be CC oriented, as they are the only CC in my army (bar some DW terminators but those are more shooty, and will be away from the main line)

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in us
Maddening Mutant Boss of Chaos





If they are your only CC in the army, how good will the dakka banner work? I mean do you think enough of your other units will be able to benefit from it to justify it? If this unit is to be in combat, anything that can utilize the dakkadakka banner will be close enough to be in combat on the same turn or following turn. You can save a bit on the apothecary, and just take the fortitude banner. Hence freeing up another command model to take whatever power weapon load out you want.

2014 Templecon/Onslaught 40k T, Best overall
2015 Templecon/Onslaught 40kGT, Best overall
2015, Nova open 40kGT Semifinalist.
2015 40k Golden Sprue Champ.
2016 Best General Portal Annual Spring 40kGT
2017 Best General, 3rd Annual Winter 40kGT Hosted by The Portal.
2018 Triumph 40k GT. Best Overall.
2018 Best General, 4th Annual Winter 40kGT Hosted by The Portal.



,  
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Can you make a DW command squad with TH/SS?

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





 Eldarain wrote:
Can you make a DW command squad with TH/SS?


not without a terminator HQ.

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in us
Veteran Wolf Guard Squad Leader




San Diego, CA

I'd drop that dakka banner, with your intended pupose seems like a big waste. Especially since it oculd be used better inside a LRC bubbling out that buff.

 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Exalbaru wrote:
I'd drop that dakka banner, with your intended pupose seems like a big waste. Especially since it oculd be used better inside a LRC bubbling out that buff.


they ARE in a LRC, they are there for counter assaults, or late game clearing (provided they last that long)

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in gb
Regular Dakkanaut





If they're in a LR, why are you wasting a DWC squad on the banner? Just use a regular one. If you want to use the DW command squad, they suit the fnp banner much more. For 50 more points, you don't lose a powerfist, and you get a 12 inch fnp bubble. The apoth is a bad buy because of the cost and the fact he loses his powerfist.
   
Made in us
Stubborn Dark Angels Veteran Sergeant





They are regular.. lol

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in us
Veteran Wolf Guard Squad Leader




San Diego, CA

 raiden wrote:
They are regular.. lol


as in green tide command squad? we were all thinking DW command squad hahaha

 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





... but DW can't take melta guns >.>


Automatically Appended Next Post:
well, no , they are PACS.

This message was edited 1 time. Last update was at 2013/12/07 20:05:20


 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in gb
Executing Exarch






All the Champion will do is suck up a challenge and die horribly. An Unwieldy model with a 6+ invul only has a use as a speed bump (just noticed you're using them with Azrael, so possibly useful as a chump to throw at people Azzy can't take, still only buys you a turn).

You're piling alot of points into this squad, when most of the game it's going to be sat in a stationary LR buffing the bolter-marines you've presumably got next to it (if not, then why take the banner?).
You're wanting to use it for counter-assault, what sorts of units do you find yourself needing to fend-off?

Also, there's some debate about whether you can upgrade the weapons on the Apoth and Champion (judging from the number of melta's mentioned), but that's a discussion for elsewhere.
   
Made in us
Stubborn Dark Angels Veteran Sergeant





the wording (even after the FAQ,) allows him to swap his pistol out for a melta/PF/LC/ blank blank, then swap his chainsword for the upgrade. So far noone here has argued it. :3. Oh, and bikes! (the champion has a 4++ due to azzy, as he is still part of the unit) and what to counter assault? man o man, if you want a diverse meta? come to mine! usually orks/deamons/orks/nids/SW/40 man IG blob/ what have you!

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in gb
Executing Exarch






Well, if you're taking on a diverse meta and don't intend to magnetize the unit, take 2 LC and 2 PF? If noone's questioning the loadout of the champion he'd be better off with a LC than a TH IMHO, since even with a 4+ a 1W model won't survive a challenge against any half-decent opponent.
If you're charging at units that are already engaged then you'll get limited use out of the melta guns? Or do you mean counter-assault as in "charge them before they charge you"?

With bikes and Dakka Banner, there's not really all that much point in being closer than 20" to the enemy, what are they using to get to you?
With Orks, Trukks would get mown down so I presume BW's? Might explain the Melta's but then your important force-multiplier is out in the open.
SW / Nids have Pods I suppose, which could be difficult to avoid.
IG could fill up space easily with a blob, but you're moving twice as fast as them. Never played against a power-blob so I've not got any advice on that front.
Daemons / Nids - flying monsters will easily catch you, so bolters to grounding tests and then melta to the face?

All of this is just off the top of my head, I keep my Dakka Com Squad cheap and hide it as best I can.
   
Made in us
Stubborn Dark Angels Veteran Sergeant





They would have several different rolls. I think I will go PF/LC

and either or, if I can charge a unit that would decimate my bikes (or, in some instances when I get tired of bikes, my tacs) I will. But only if I am sure they can win/surivive the amount of turns needed. at high points levels I usually have 1-2 DW units that could come help, as I usually concentrate my force on one particular aspect of a enemy army.

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in gb
Been Around the Block




The way I see it, you're wasting points with any of these load-outs, precisely because of the purpose you said that they hold.

It's committing a lot of points for a contingency. If you're taking the Dakka Banner and wrapping it in a LRC, then just do that. That to me means they don't want to get hit, so they'll spend > half the game in the LRC, so to me the equipment is mostly wasted.
- For this I would give the Banner guy a SS, grab an apothecary and stick a techmarine with a 4++ bubble on a bike behind the LRC.

If going for CC, I would give them a mix of weaponry, some AP2 unwieldy and some AP3 striking at Initiative. Drop the champion unless you absolutely love the model (especially seeing as Azrael's 4++ means his combat shield is a waste, so it's just +1WS and unwieldy AP3, I'd rather take a power axe).
- For a CC loadout, grab the Chapter Banner and watch a charging Azrael dish out 7 S6 AP3 blows, followed by that squad.

Basically, I don't think the points are worth it to build the unit so that it can do everything, then plan on it sitting in a tank and doing stuff ad-hoc. If it's for CC, make sure it gets into CC with what you want it to and if it's for Melta, position it well to utilise melta...

Dakka banner is a massive force multiplier but it's price tag is steep enough at 65, don't invest an extra 200 into it, which you then plan leave inside a tank
   
Made in us
Whiteshield Conscript Trooper




NC

My best results with a DA command squad were giving them 4 flamers and a drop pod (with an apothecary as the 5th squad member), then dropping them in front of a mob of boyz and letting them roast orks for a turn or two. I had 20 hits and ~10 dead on the first burn alone, then 4D3 auto-hits on the overwatch when the inevitable charge came in. It kept a boyz mob busy/burning while the rest of my army could either drop in or try to march up the field, and was a unit that would do it all over again unless my opponent managed to kill them right then and there. As it was, they survived into the next turn and burned a loota squad out of the building they were hiding in (only 1 loota survived, who promptly ran off).
   
 
Forum Index » 40K General Discussion
Go to: