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Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Below the list I have listed the current models available to me.

HQ
-Helbrecht

-Champion

TROOP
-10 Tacticals (Plasma Gun, Plasma Cannon)
---Razorback

-10 Tacticals (Plasma Gun, Lascannon)
---Razorback (TL Lascannon)

-14 Crusaders (10 Initiates, 4 Neophytes, Power Fist) (All Pistol/CCW)
---Land Raider Crusader (Multi-melta, Extra Armor)

ELITE
-Dreadnought (Assault Cannon, Heavy Flamer, Venerable
---Drop Pod (Deathwind Missile Launcher)

FAST
-10 Vanguard Veterans (2x Plasma Pistol, 1x Storm Shield, 1x Lighting Claw, 1x Melta Bombs, Jump Packs)

HEAVY
-5 Devastators (4x Missile Launchers)

-Predator (Lascannon Sponsons)

2000/2000



The models I have (its all unassembled)

40 tactical marine bodies
10 veteran bodies
10 assault marine bodies
5 scout bodies
2 Razorbacks
Drop Pod
LRC
Predator
Dreadnought
Captain
Champion
Helbrecht

This message was edited 1 time. Last update was at 2013/12/06 19:19:13


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

I'd rather make those vets into sternguard and have a 10man sternguard unit combat squaded into a drop pod along with 4 combi meltas or weapons of your choise instead of them vanguards.

But hey that's just me... BLACK RAIN!

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in au
Regular Dakkanaut





ACT, Australia

I personally stay away from the tacticals. Its not fluffy, and I personally feel that Crusaders are better. Get a few more scouts and charge those blobs!

also, razor backs can't carry units of 10 - their limit is 6.
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

dalloskid wrote:
I personally stay away from the tacticals. Its not fluffy, and I personally feel that Crusaders are better. Get a few more scouts and charge those blobs!

also, razor backs can't carry units of 10 - their limit is 6.


Ibelive thats why he have tacitcal squads so he can combat squad them, having the ranged weapon on foot with 4 other marines while the rest goes forward^^ as for fluff choise.... You can say
They are crusaders but just under other rules

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 phatonic wrote:
dalloskid wrote:
I personally stay away from the tacticals. Its not fluffy, and I personally feel that Crusaders are better. Get a few more scouts and charge those blobs!

also, razor backs can't carry units of 10 - their limit is 6.


Ibelive thats why he have tacitcal squads so he can combat squad them, having the ranged weapon on foot with 4 other marines while the rest goes forward^^ as for fluff choise.... You can say
They are crusaders but just under other rules


Exactly right.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in gb
Hardened Veteran Guardsman





Catachan

Just a note: Vanguard Veterans take up an elite slot now

I would suggest making the Tac squad crusaders so you get rid of the character in each squad

Templars - 4500pts
Excoriators - 1500pts
Catachan 1074th- 2000
Zeal is its own excuse  
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 macc92 wrote:
Just a note: Vanguard Veterans take up an elite slot now

I would suggest making the Tac squad crusaders so you get rid of the character in each squad


But taking out the sergeant means youre not making use of rerolls to hit and rending in challenges.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





yeah, BT are one of the few armies that LIKE to challenge.

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in gb
Hardened Veteran Guardsman





Catachan

 ductvader wrote:
 macc92 wrote:
Just a note: Vanguard Veterans take up an elite slot now

I would suggest making the Tac squad crusaders so you get rid of the character in each squad


But taking out the sergeant means youre not making use of rerolls to hit and rending in challenges.


That is true but he had no upgrades listed for the sgts so there is no real point in having them

Templars - 4500pts
Excoriators - 1500pts
Catachan 1074th- 2000
Zeal is its own excuse  
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 macc92 wrote:
 ductvader wrote:
 macc92 wrote:
Just a note: Vanguard Veterans take up an elite slot now

I would suggest making the Tac squad crusaders so you get rid of the character in each squad


But taking out the sergeant means youre not making use of rerolls to hit and rending in challenges.


That is true but he had no upgrades listed for the sgts so there is no real point in having them


I figured a chainsword that rerolls to hit and has rending is better than no chainsword at all for the same points.


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
 
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