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![[Post New]](/s/i/i.gif) 2014/01/08 13:29:28
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Longtime Dakkanaut
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ductvader wrote:Personally, I think that the level of disappointment with everything we see here is due to a large portion of the community not understanding how these effects and abilities are going to play out against all of the different units that can take them. We were just handed a million tools with a million more ways to use them. Those arifacts, gonna be boss on a kitted prime or tyrant. Psychic powers, toned down from what they were but with vastly increased range...which for nonwitchfire is huge...it means we'll actually use them instead of just charging. And the biomorphs, oh the biomorphs. Say hello to fleeting flying I10 S7 reroll 1's to hit reroll all to wounds, instant death on 6s Tyrant...oh and you can give him 4+ pseudo it will not die or poison if you want.
The spit too? Bound to be fairly cheap and a fantastic anti tau/eldar weapon. Did it need to be ap3 or 2? No, because bugs have never had a problem killing 2+ or 3+ sv armies.
There's a whole lot of potential that people are missing.
Look at the ymgarl relic...on a prime in a squad? Fantastic!
Really, more than making a coordinated argument, I just wanted to geek out a little bit at all the possibilities.
Imagine running gargoyles into a squad, blinding them...and coordinating rippers into assault at the same time...awesome.
If you get a prime with a squad of warriors and the ymgarls upgrade to charge, boost to T6 (assuming he is still T5 stock) and have him tank the small arms fire overwatch.
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![[Post New]](/s/i/i.gif) 2014/01/08 13:29:48
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Trazyn's Museum Curator
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ductvader wrote:Broodlord with Acid Blood...not a bad buy! You either win challenges, or probably win in death.
Also, Horrify pretty much gives Genestealers their own version of grenades 50% of the time.
What does Acid Blood do now? Before it something that wasn't too impressive, iirc.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2014/01/08 13:32:08
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Daemonic Dreadnought
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xttz wrote:For those saying Dominion is worthless... I see potentially useful as a late-game or emergency "oh gak" option. It's all fine saying good players should have full synapse coverage, but there are times when you can lose control of some of board through unexpected actions or some really lucky dice rolls for your opponent.
All it takes is an unexpected string of poor armour saves (we've all had those moments) and you can find key units now have to assault the wrong target or won't shoot where you want them to.
There's also apparently nothing to prevent Synapse extension stacking, so for example if they Swarmlord has kept his 18" range he could cover a potentially massive 24" or even 30" radius. Throw in his movement range and it could easily help recover from a disaster.
Or plunge enemy psykers into shadow on turn 1
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2014/01/08 13:33:03
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Longtime Dakkanaut
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schadenfreude wrote: xttz wrote:For those saying Dominion is worthless... I see potentially useful as a late-game or emergency "oh gak" option. It's all fine saying good players should have full synapse coverage, but there are times when you can lose control of some of board through unexpected actions or some really lucky dice rolls for your opponent.
All it takes is an unexpected string of poor armour saves (we've all had those moments) and you can find key units now have to assault the wrong target or won't shoot where you want them to.
There's also apparently nothing to prevent Synapse extension stacking, so for example if they Swarmlord has kept his 18" range he could cover a potentially massive 24" or even 30" radius. Throw in his movement range and it could easily help recover from a disaster.
Or plunge enemy psykers into shadow on turn 1
Synapse and Shadows haven't been confirmed to increase/decrease together.
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![[Post New]](/s/i/i.gif) 2014/01/08 13:35:30
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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CthuluIsSpy wrote: ductvader wrote:Broodlord with Acid Blood...not a bad buy! You either win challenges, or probably win in death. Also, Horrify pretty much gives Genestealers their own version of grenades 50% of the time. What does Acid Blood do now? Before it something that wasn't too impressive, iirc. A s5 ap2 hit on the unit that caused the wound. toxic miasma is similar...a s5 ap2 attack instead of all your attacks. Automatically Appended Next Post: Eldercaveman wrote:If you get a prime with a squad of warriors and the ymgarls upgrade to charge, boost to T6 (assuming he is still T5 stock) and have him tank the small arms fire overwatch. True, but this only works for overwatch as it occurs during the assault phase, he doesn't get the T6 or if you choose, 2+ during any other phase. Actually, T6 wouldn't matter as he's part of the unit...unless you separated him from the unit...charged with him to tank overwatch...and then safely charge with the warriors.
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This message was edited 2 times. Last update was at 2014/01/08 13:37:36
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![[Post New]](/s/i/i.gif) 2014/01/08 13:40:17
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Longtime Dakkanaut
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ductvader wrote: CthuluIsSpy wrote: ductvader wrote:Broodlord with Acid Blood...not a bad buy! You either win challenges, or probably win in death.
Also, Horrify pretty much gives Genestealers their own version of grenades 50% of the time.
What does Acid Blood do now? Before it something that wasn't too impressive, iirc.
A s5 ap2 hit on the unit that caused the wound.
toxic miasma is similar...a s5 ap2 attack instead of all your attacks.
Automatically Appended Next Post:
Eldercaveman wrote:If you get a prime with a squad of warriors and the ymgarls upgrade to charge, boost to T6 (assuming he is still T5 stock) and have him tank the small arms fire overwatch.
True, but this only works for overwatch as it occurs during the assault phase, he doesn't get the T6 or if you choose, 2+ during any other phase.
Actually, T6 wouldn't matter as he's part of the unit...unless you separated him from the unit...charged with him to tank overwatch...and then safely charge with the warriors.
Sorry, yeah I meant separate him, I should have clarified that before.
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![[Post New]](/s/i/i.gif) 2014/01/08 13:40:51
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Towering Hierophant Bio-Titan
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xttz wrote:For those saying Dominion is worthless... I see potentially useful as a late-game or emergency "oh gak" option. It's all fine saying good players should have full synapse coverage, but there are times when you can lose control of some of board through unexpected actions or some really lucky dice rolls for your opponent. All it takes is an unexpected string of poor armour saves (we've all had those moments) and you can find key units now have to assault the wrong target or won't shoot where you want them to. There's also apparently nothing to prevent Synapse extension stacking, so for example if they Swarmlord has kept his 18" range he could cover a potentially massive 24" or even 30" radius. Throw in his movement range and it could easily help recover from a disaster. This doesn't really change the fact that we just traded Iron Arm for an ability that is only useful at the rarest of times and even then would take a failed leadership roll and a bad roll on the IB table before you wished you had it in your arsenal. And even then I'd probably be happier that I rolled Iron Arm.
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This message was edited 1 time. Last update was at 2014/01/08 13:42:20
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2014/01/08 13:44:53
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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I don't see how people aren't excited...so many new toys to be used in so many new ways on so many units.
And all it takes for a mob of genestealers or warriors to be awesome is one psyker to get catalyst.
People need to remember that the current meta consists of S7 Tau, S7 Marines, S7 Necrons and S6-7 Eldar
IG and DE are the only armies currently prepared for what's to come.
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![[Post New]](/s/i/i.gif) 2014/01/08 13:51:32
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Dakka Veteran
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ductvader wrote:Personally, I think that the level of disappointment with everything we see here is due to a large portion of the community not understanding how these effects and abilities are going to play out against all of the different units that can take them. We were just handed a million tools with a million more ways to use them. Those arifacts, gonna be boss on a kitted prime or tyrant. Psychic powers, toned down from what they were but with vastly increased range...which for nonwitchfire is huge...it means we'll actually use them instead of just charging. And the biomorphs, oh the biomorphs. Say hello to fleeting flying I10 S7 reroll 1's to hit reroll all to wounds, instant death on 6s Tyrant...oh and you can give him 4+ pseudo it will not die or poison if you want.
The spit too? Bound to be fairly cheap and a fantastic anti tau/eldar weapon. Did it need to be ap3 or 2? No, because bugs have never had a problem killing 2+ or 3+ sv armies.
There's a whole lot of potential that people are missing.
Look at the ymgarl relic...on a prime in a squad? Fantastic!
Really, more than making a coordinated argument, I just wanted to geek out a little bit at all the possibilities.
Imagine running gargoyles into a squad, blinding them...and coordinating rippers into assault at the same time...awesome.
This is how it goes with every codex. People take a rumor, make it seem awful, and then embellish the heck out of that slant.
I like your points on this, by the way!
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![[Post New]](/s/i/i.gif) 2014/01/08 13:52:16
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Fixture of Dakka
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I'm pretty sure EVERY army is prepared for an expensive and easy to kill unit of genestealers.. Genestealers haven't been remotely scary since the days of stealer-shock.
Show me an army of genestealers and warriors and I'll show you someone who is about to get tabled.
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Keeper of the DomBox
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![[Post New]](/s/i/i.gif) 2014/01/08 13:54:27
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Longtime Dakkanaut
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Kirasu wrote:I'm pretty sure EVERY army is prepared for an expensive and easy to kill unit of genestealers.. Genestealers haven't been remotely scary since the days of stealer-shock.
Show me an army of genestealers and warriors and I'll show you someone who is about to get tabled.
But look really cool doing it
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![[Post New]](/s/i/i.gif) 2014/01/08 13:55:25
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Longtime Dakkanaut
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brassangel wrote:This is how it goes with every codex. People take a rumor, make it seem awful, and then embellish the heck out of that slant.
I like your points on this, by the way!
We aren't really talking about rumors. We are talking about scanned and BL posted pages of the actual codex. Please try to keep up.
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![[Post New]](/s/i/i.gif) 2014/01/08 13:56:44
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Huge Hierodule
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ductvader wrote: CthuluIsSpy wrote: ductvader wrote:Broodlord with Acid Blood...not a bad buy! You either win challenges, or probably win in death.
Also, Horrify pretty much gives Genestealers their own version of grenades 50% of the time.
What does Acid Blood do now? Before it something that wasn't too impressive, iirc.
A s5 ap2 hit on the unit that caused the wound.
toxic miasma is similar...a s5 ap2 attack instead of all your attacks.
Toxic Miasma is One Use Only, s3 ap-, Poison that hits all models engaged with the toxic miasma creature. It has ignores cover as it's done in CC, but not a CC attack.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/01/08 13:58:19
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Regular Dakkanaut
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ductvader wrote: CthuluIsSpy wrote: ductvader wrote:Broodlord with Acid Blood...not a bad buy! You either win challenges, or probably win in death.
Also, Horrify pretty much gives Genestealers their own version of grenades 50% of the time.
What does Acid Blood do now? Before it something that wasn't too impressive, iirc.
A s5 ap2 hit on the unit that caused the wound.
toxic miasma is similar...a s5 ap2 attack instead of all your attacks.
Automatically Appended Next Post:
Eldercaveman wrote:If you get a prime with a squad of warriors and the ymgarls upgrade to charge, boost to T6 (assuming he is still T5 stock) and have him tank the small arms fire overwatch.
True, but this only works for overwatch as it occurs during the assault phase, he doesn't get the T6 or if you choose, 2+ during any other phase.
Actually, T6 wouldn't matter as he's part of the unit...unless you separated him from the unit...charged with him to tank overwatch...and then safely charge with the warriors.
The new Yrmgarl does not add +1 to toughness (not that it matters in this case).
Its +1 attack, +1 strength, or +1 armor.
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![[Post New]](/s/i/i.gif) 2014/01/08 13:58:50
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Drone without a Controller
Scotland, UK
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ductvader wrote:
Eldercaveman wrote:If you get a prime with a squad of warriors and the ymgarls upgrade to charge, boost to T6 (assuming he is still T5 stock) and have him tank the small arms fire overwatch.
True, but this only works for overwatch as it occurs during the assault phase, he doesn't get the T6 or if you choose, 2+ during any other phase.
Actually, T6 wouldn't matter as he's part of the unit...unless you separated him from the unit...charged with him to tank overwatch...and then safely charge with the warriors.
Toughness isn't an option its Sv, A or Str. Probably because they intend it to be 1 model in a group?
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2000pts Custom Sept (painting 30% done)
2000 pts Custom Hive Fleet (repainting 5% done) |
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![[Post New]](/s/i/i.gif) 2014/01/08 13:59:19
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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streamdragon wrote: brassangel wrote:This is how it goes with every codex. People take a rumor, make it seem awful, and then embellish the heck out of that slant.
I like your points on this, by the way!
We aren't really talking about rumors. We are talking about scanned and BL posted pages of the actual codex. Please try to keep up.
While his term "rumor" was incorrect, his point was still right on.
90% of the community right now leaning to that slant...and not seeing how great a ton of this stuff is.
Sure, it's all mediocre if we were running an army of MEQ, which is the lense many people unintentionally wear when looking at these facts...but how strong a weapon can you really allow a tyrant to have...on top of his access to other biomorphs? Automatically Appended Next Post: Thranriel wrote: ductvader wrote:
Eldercaveman wrote:If you get a prime with a squad of warriors and the ymgarls upgrade to charge, boost to T6 (assuming he is still T5 stock) and have him tank the small arms fire overwatch.
True, but this only works for overwatch as it occurs during the assault phase, he doesn't get the T6 or if you choose, 2+ during any other phase.
Actually, T6 wouldn't matter as he's part of the unit...unless you separated him from the unit...charged with him to tank overwatch...and then safely charge with the warriors.
Toughness isn't an option its Sv, A or Str. Probably because they intend it to be 1 model in a group?
My bad on forgetting that, still, a Prime can tank a fair number of wounds with a 2+.
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This message was edited 1 time. Last update was at 2014/01/08 14:00:30
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![[Post New]](/s/i/i.gif) 2014/01/08 14:05:01
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Towering Hierophant Bio-Titan
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Regarding Onslaught... don't forget that FMC's can run 2D6" with it. This means you can not only put a Flyrant, Harpy or Crone into the enemy deployment zone on turn 1, but it can easily be beside/behind vehicles AND allowed to fire. Also Adrenal Glands means Fleet for (F)MC's. Throw it on your Flyrant to re-roll that 2D6".
6E means Flying Nidzilla...
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![[Post New]](/s/i/i.gif) 2014/01/08 14:07:39
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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xttz wrote:Regarding Onslaught... don't forget that FMC's can run 2D6" with it. This means you can not only put a Flyrant, Harpy or Crone into the enemy deployment zone on turn 1, but it can easily be beside/behind vehicles AND allowed to fire. Also Adrenal Glands means Fleet for (F) MC's. Throw it on your Flyrant to re-roll that 2D6". 6E means Flying Nidzilla... I was just saying this on Natfka, Flying Daemons have nothing on this. Eventually I think it'll even lead to the reduction (no, not elimination) in other MCs meta wide Automatically Appended Next Post: ...or imagine getting warp lance on your flyrant...well I guess that depends on the whole ML1 v ML2 thing
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This message was edited 2 times. Last update was at 2014/01/08 14:09:23
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![[Post New]](/s/i/i.gif) 2014/01/08 14:10:45
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Longtime Dakkanaut
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Thranriel wrote: ductvader wrote:
Eldercaveman wrote:If you get a prime with a squad of warriors and the ymgarls upgrade to charge, boost to T6 (assuming he is still T5 stock) and have him tank the small arms fire overwatch.
True, but this only works for overwatch as it occurs during the assault phase, he doesn't get the T6 or if you choose, 2+ during any other phase.
Actually, T6 wouldn't matter as he's part of the unit...unless you separated him from the unit...charged with him to tank overwatch...and then safely charge with the warriors.
Toughness isn't an option its Sv, A or Str. Probably because they intend it to be 1 model in a group?
In that case he doesn't need to leave the unit, and can just tank the wounds on a 2+
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![[Post New]](/s/i/i.gif) 2014/01/08 14:15:14
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Huge Hierodule
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xttz wrote:Regarding Onslaught... don't forget that FMC's can run 2D6" with it. This means you can not only put a Flyrant, Harpy or Crone into the enemy deployment zone on turn 1, but it can easily be beside/behind vehicles AND allowed to fire. Also Adrenal Glands means Fleet for (F) MC's. Throw it on your Flyrant to re-roll that 2D6".
6E means Flying Nidzilla...
To further expand on your (well-made) point, the entire Hive Mind psychic power table is maledictions and/or blessings, aside from Warp Blast. This means that whatever you roll on your Tyrants, Tervigons, etc you'll be able to cast these buffs/debuffs without forgoing your shooting attacks, as in the past. For example, - paroxysm used to take up one of the hive tyrants shooting attacks. Now, it's only a D3 modifier (but even WS3 marines need 5's to hit a tyrant, and on average they'll be WS2 if the power goes off). It's also got double the previous range (well +6" if you factor in movement speed of a walking tyrant, or the same range if you factor in a winged tyrant, but i digress). Catalyst - is great. FNP on 2 units for the price of one! Too bad it's not guaranteed on anything. The Horror - a -2 Ld check will pin most backfield units ( Ld 7-8) quite frequently. Even if you can't assault the turn you debuff them, you're preventing that unit from firing effectively in the following turn (target tau markerlights, or snipers on a quad gun, etc). In fact the horror works great during a turn in which flyers are about to arrive - you can pin the enemy unit with interceptor and skyfire (riptides are LD9, and not fearless - you can pin them 50% of the time). Then they're only snapfiring at your reserves.
I'm cautiously optimistic about this book - it WILL come down to the abilities of the units themselves coupled with accurate point costs for what they're capable of. I want a Hive Tyrant that can take on a Daemon Prince (not necessarily the swarmlord) and I think with the right upgrades that can be made to happen. We will see. It's just a few more days now but i can't wait to start making lists and test-rolling some scenarios with this new book.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/01/08 14:21:46
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Drone without a Controller
Scotland, UK
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xttz wrote:Regarding Onslaught... don't forget that FMC's can run 2D6" with it. This means you can not only put a Flyrant, Harpy or Crone into the enemy deployment zone on turn 1, but it can easily be beside/behind vehicles AND allowed to fire. Also Adrenal Glands means Fleet for (F) MC's. Throw it on your Flyrant to re-roll that 2D6".
6E means Flying Nidzilla...
I like the idea of this and the AP4 flamer.
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2000pts Custom Sept (painting 30% done)
2000 pts Custom Hive Fleet (repainting 5% done) |
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![[Post New]](/s/i/i.gif) 2014/01/08 14:22:50
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Sneaky Lictor
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I can't help but be disappointed from the rumors/leaks so far. I just have to wait til I get it in my hands to make my final judgements.
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![[Post New]](/s/i/i.gif) 2014/01/08 14:23:57
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Glad to see some people putting the bits together!
And we've yet to even see the fun of our "ordinary" units.
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![[Post New]](/s/i/i.gif) 2014/01/08 14:26:32
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Raging Ravener
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We still havnt seen anything that denies access to biomancy. So as it stands we probably still have access.
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Never underestimate the Genestealers ability to sweeping advance EVERYTHING! |
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![[Post New]](/s/i/i.gif) 2014/01/08 14:29:06
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Huge Hierodule
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Backlash wrote:We still havnt seen anything that denies access to biomancy. So as it stands we probably still have access.
When we see Bestiary entries for our Psyker units that's when we'll know.
"A Hive Tyrant generates psychic powers from the Hive Mind, Biomancy, and Telekinesis Tables" or "A BroodLord always has The Horror psychic power" etc
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/01/08 14:30:17
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Backlash wrote:We still havnt seen anything that denies access to biomancy. So as it stands we probably still have access.
Between reduced prices, uber IWND, and uber catalyst...we don't really need it...at all.
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![[Post New]](/s/i/i.gif) 2014/01/08 14:31:45
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Blood-Drenched Death Company Marine
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Hive Crone is T5 W5 4+, and his Drool cannon is AP4 with no Torrent. Thanks GW.
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![[Post New]](/s/i/i.gif) 2014/01/08 14:31:53
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Longtime Dakkanaut
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Backlash wrote:We still havnt seen anything that denies access to biomancy. So as it stands we probably still have access.
From the description on the Psychic Cards, it leaves my confident that we will have some access to it. Whether it is just certain units, or a rule like the chaos psykers where you have to roll on Tyranid table, and then you may roll your rest of your powers on either.
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![[Post New]](/s/i/i.gif) 2014/01/08 14:33:08
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Redemption wrote:Hive Crone is T5 W5 4+, and his Drool cannon is AP4 with no Torrent. Thanks GW.
Crone's abilities are supposed to be Vector Strike Oriented, Your Harpy is your gunbird.
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![[Post New]](/s/i/i.gif) 2014/01/08 14:34:52
Subject: Tyranid Release in January: GW pre-orders up, discussion starts pg 80
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Huge Hierodule
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Redemption wrote:Hive Crone is T5 W5 4+, and his Drool cannon is AP4 with no Torrent. Thanks GW.
Source? Do we have new pics up somewhere?
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Been out of the game for awhile, trying to find time to get back into it. |
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