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Made in gb
Ground Crew



Kent

So with so many poeple crying about the sky falling, I have had a good few days reading dakka and other sources of rage. I would like to start a discussion about how sensible players intend to take down our new big game (Lords of war) targets.

My only army that may get a lord of war is my Tyranids and frankly I love the Harridan but its weakness is obvious, it can be grounded and the it can be killed.

As for my main army, Space Marines, I intend to do what I normally do, becareful with movement, try to keep out of los and then when im ready, hit the target with as much fire power as possible. (Yay free victory points.)

So what are your plan for taking down the big game?

Edit: I probably should have put this in 40k tactics....

This message was edited 2 times. Last update was at 2013/12/08 17:11:07


Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
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Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

A Shadowsword and maybe suicide melta vets. Or Ill ally in some hammernators

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in ca
Regular Dakkanaut




I play Daemons mainly and am hoping my FMC can move in to assault by turn 2. Maybe a blood thirster or Be'lakor (after he uses puppet master on it first lol) can strip some good HP off of them. I'm not sure Daemons have an answer other then assaulting with MC's.
   
Made in gb
Ground Crew



Kent

@Thecustomlime Ally in some suicidle melta Landspeeders?

@Slagmar FMC seems to be a good way forward. All the d weapons are blasts and cant hit you.

Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in nl
Annoyed Blood Angel Devastator





Flying hive tyrant with devourers and Zoantropes (in pods) for my nids.

Las preds instead of baal preds, melta attackbikes, sternguard combimelta squad in drop pod for my BA.


   
Made in ca
Regular Dakkanaut




I think Zoantropes (in pods) would work great against the transcendent c'tan or harridan (if grounded) if they take psychic shriek. The Doom would be fantastic as well.
   
Made in us
Regular Dakkanaut





Draknaul wrote:
So with so many poeple crying about the sky falling, I have had a good few days reading dakka and other sources of rage. I would like to start a discussion about how sensible players intend to take down our new big game (Lords of war) targets.

My only army that may get a lord of war is my Tyranids and frankly I love the Harridan but its weakness is obvious, it can be grounded and the it can be killed.

As for my main army, Space Marines, I intend to do what I normally do, becareful with movement, try to keep out of los and then when im ready, hit the target with as much fire power as possible. (Yay free victory points.)

So what are your plan for taking down the big game?

Edit: I probably should have put this in 40k tactics....


Let us know when you actually play against some D weapons. I imagine your tune will change. Mine did yesterday. Cuz it's so easy to stay out of LOS of something with 36" movement and 60" range.

This message was edited 1 time. Last update was at 2013/12/08 17:48:12


 
   
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San Diego, CA

Lances. Lances for days.

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Lances on everything.



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Made in gb
Ground Crew



Kent

Locrian wrote:
Draknaul wrote:
So with so many poeple crying about the sky falling, I have had a good few days reading dakka and other sources of rage. I would like to start a discussion about how sensible players intend to take down our new big game (Lords of war) targets.

My only army that may get a lord of war is my Tyranids and frankly I love the Harridan but its weakness is obvious, it can be grounded and the it can be killed.

As for my main army, Space Marines, I intend to do what I normally do, becareful with movement, try to keep out of los and then when im ready, hit the target with as much fire power as possible. (Yay free victory points.)

So what are your plan for taking down the big game?

Edit: I probably should have put this in 40k tactics....


Let us know when you actually play against some D weapons. I imagine your tune will change. Mine did yesterday. Cuz it's so easy to stay out of LOS of something with 36" movement and 60" range.


My tune won't change, 900 points for a single model that can be tied up in close combat. You need a list that can threaten it back for less points. You have played against it and your telling me you can't think of a way to beat it


Automatically Appended Next Post:
Also @Locrian what army where you using and how many points?

This message was edited 1 time. Last update was at 2013/12/08 18:01:02


Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

Draknaul wrote:
@Thecustomlime Ally in some suicidle melta Landspeeders?

@Slagmar FMC seems to be a good way forward. All the d weapons are blasts and cant hit you.


That could work too but the problem is they get one shotted one a 2+. The idea behind the hammernators is they tie up the revenant titan while the shadowsword does it thing with the rest of his army. Stormraven spam could work too with the las/melta set up.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in ca
Fixture of Dakka




Rippers tiring up a Super Heavy in CC? Will need to try that once if I ever play again.

I have a brood of Rippers tie up a Dreadnaught once. Pissed the player off to no end. Wonder if I can do this against the Eldar Super Heavy.

Maybe having tunnel on those Rippers will be worth it now.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
The Last Chancer Who Survived




United Kingdom

I plan to save up for a Warhound Titan, and then smash some Imperials >

Though, I don't much like the prospect of facing a SH myself...
   
Made in ca
Fixture of Dakka




 Selym wrote:
I plan to save up for a Warhound Titan, and then smash some Imperials >

Though, I don't much like the prospect of facing a SH myself...


I didn't think a Warhound Titan was in the list you can use. At least not right now. I could be wrong though, so please correct me if I am.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
Ground Crew



Kent

 TheCustomLime wrote:
Draknaul wrote:
@Thecustomlime Ally in some suicidle melta Landspeeders?

@Slagmar FMC seems to be a good way forward. All the d weapons are blasts and cant hit you.


That could work too but the problem is they get one shotted one a 2+. The idea behind the hammernators is they tie up the revenant titan while the shadowsword does it thing with the rest of his army. Stormraven spam could work too with the las/melta set up.


What I was thinking was 440 points ally, 1 liby with combi melta in a drop pod with a 5 man tac and 1 multi melta 1 combi melta, 3 x double multi melta Landspeeders. All deep striking in near the Lord of War. With all the pens = more hull points removed. That should kill most of them out right.

Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in us
Regular Dakkanaut




Davor wrote:
 Selym wrote:
I plan to save up for a Warhound Titan, and then smash some Imperials >

Though, I don't much like the prospect of facing a SH myself...


I didn't think a Warhound Titan was in the list you can use. At least not right now. I could be wrong though, so please correct me if I am.


You are correct; the only Titan in the book is the Revenant for Eldar & Dark Eldar.

   
Made in gb
The Last Chancer Who Survived




United Kingdom

Davor wrote:
 Selym wrote:
I plan to save up for a Warhound Titan, and then smash some Imperials >

Though, I don't much like the prospect of facing a SH myself...


I didn't think a Warhound Titan was in the list you can use. At least not right now. I could be wrong though, so please correct me if I am.

I have no idea - Haven't seen the book yet.
   
Made in us
Impassive Inquisitorial Interrogator





Florida, USA

Ironclads in Luscious Drop Pods!! Woo!! D-this baby! He can move 36", sure, but when I get out of a drop pod and assault I'd like to see him jump away.

Currently I am building an Eldar army and I think that the Super Heavies will be tough to put down, but like I said, I can see taking this addition for what it is, something new. It's going to be a tough game, but as long as I remember it's a game for fun, it'll be ok.

I don't own a Revenant Titan.. but I am saving up for a Warhound / Reaver. Those aren't allowed.. YET!!

You don't see da eyes of da Daemon, till him come callin'
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Made in gb
The Last Chancer Who Survived




United Kingdom

frankr wrote:
Davor wrote:
 Selym wrote:
I plan to save up for a Warhound Titan, and then smash some Imperials >

Though, I don't much like the prospect of facing a SH myself...


I didn't think a Warhound Titan was in the list you can use. At least not right now. I could be wrong though, so please correct me if I am.


You are correct; the only Titan in the book is the Revenant for Eldar & Dark Eldar.


Dang.
But why do the eldar get a Titan, and not the rest of us?
   
Made in gb
Ground Crew



Kent

 Selym wrote:
frankr wrote:
Davor wrote:
 Selym wrote:
I plan to save up for a Warhound Titan, and then smash some Imperials >

Though, I don't much like the prospect of facing a SH myself...


I didn't think a Warhound Titan was in the list you can use. At least not right now. I could be wrong though, so please correct me if I am.


You are correct; the only Titan in the book is the Revenant for Eldar & Dark Eldar.


Dang.
But why do the eldar get a Titan, and not the rest of us?


I expected it will be added in the future.

Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Some of the Superheavies can be ordered by GW, others like Rev. Titan, Tigershark or the Nids flying monster not. Strange if you ask me. Does this mean that GW will sooner or later sell all superheavies available in Escalation?

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Made in us
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Southern California, USA

Draknaul wrote:
 TheCustomLime wrote:
Draknaul wrote:
@Thecustomlime Ally in some suicidle melta Landspeeders?

@Slagmar FMC seems to be a good way forward. All the d weapons are blasts and cant hit you.


That could work too but the problem is they get one shotted one a 2+. The idea behind the hammernators is they tie up the revenant titan while the shadowsword does it thing with the rest of his army. Stormraven spam could work too with the las/melta set up.


What I was thinking was 440 points ally, 1 liby with combi melta in a drop pod with a 5 man tac and 1 multi melta 1 combi melta, 3 x double multi melta Landspeeders. All deep striking in near the Lord of War. With all the pens = more hull points removed. That should kill most of them out right.


I would personally make it Vulkan since twin linking the shots is more valuable than one shot. I could definitely see that working and it would take out a 900 point unit to boot.

Vanquishers could do it too along with Vendettas.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in fi
Longtime Dakkanaut




 Selym wrote:
frankr wrote:
Davor wrote:
 Selym wrote:
I plan to save up for a Warhound Titan, and then smash some Imperials >

Though, I don't much like the prospect of facing a SH myself...


I didn't think a Warhound Titan was in the list you can use. At least not right now. I could be wrong though, so please correct me if I am.


You are correct; the only Titan in the book is the Revenant for Eldar & Dark Eldar.


Dang.
But why do the eldar get a Titan, and not the rest of us?


Because Eldar are otherwise too weak or someone at GW really loves them?

   
Made in gb
Ground Crew



Kent

 TheCustomLime wrote:
Draknaul wrote:
 TheCustomLime wrote:
Draknaul wrote:
@Thecustomlime Ally in some suicidle melta Landspeeders?

@Slagmar FMC seems to be a good way forward. All the d weapons are blasts and cant hit you.


That could work too but the problem is they get one shotted one a 2+. The idea behind the hammernators is they tie up the revenant titan while the shadowsword does it thing with the rest of his army. Stormraven spam could work too with the las/melta set up.


What I was thinking was 440 points ally, 1 liby with combi melta in a drop pod with a 5 man tac and 1 multi melta 1 combi melta, 3 x double multi melta Landspeeders. All deep striking in near the Lord of War. With all the pens = more hull points removed. That should kill most of them out right.


I would personally make it Vulkan since twin linking the shots is more valuable than one shot. I could definitely see that working and it would take out a 900 point unit to boot.

Vanquishers could do it too along with Vendettas.


I like your thinking, after double checking my APOC entrh for said 900 point unit; unless things have changed its holo-fields only ignores the roll on the pen/d weapon table, it still loses a HP so effectively its a 9 HP Wave Serpent that can be locked in combat.


Automatically Appended Next Post:
Ref above comment, so it can be glanced to death.

This message was edited 1 time. Last update was at 2013/12/08 19:35:28


Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
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The Last Chancer Who Survived




United Kingdom

@Naw:
But the Eldar have the top codex (arguably) atm...

CSM seem to be left by the wayside again without a titan...
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

Selym wrote:
frankr wrote:
Davor wrote:
 Selym wrote:
I plan to save up for a Warhound Titan, and then smash some Imperials >

Though, I don't much like the prospect of facing a SH myself...


I didn't think a Warhound Titan was in the list you can use. At least not right now. I could be wrong though, so please correct me if I am.


You are correct; the only Titan in the book is the Revenant for Eldar & Dark Eldar.


Dang.
But why do the eldar get a Titan, and not the rest of us?


The Escalation book has basically 1 rule in it; "You can take super heavies in 40k now". That's it. The list of super heavies they threw in there was so people have a reason to buy the book and now be left out.

Going forward, Forgeworld will be stamping "Lord of War" on their escalation approved super heavies. For example, the new Imperial armor 2: Second Edition has the rules for space marine Fellblades, Typhoons and Cereberus that I think have the Lord of War stamp. It's only a matter of time before FW and/or GW FaQ in a heap of super heavies.

Matt1785 wrote:Ironclads in Luscious Drop Pods!! Woo!! D-this baby! He can move 36", sure, but when I get out of a drop pod and assault I'd like to see him jump away.

Currently I am building an Eldar army and I think that the Super Heavies will be tough to put down, but like I said, I can see taking this addition for what it is, something new. It's going to be a tough game, but as long as I remember it's a game for fun, it'll be ok.

I don't own a Revenant Titan.. but I am saving up for a Warhound / Reaver. Those aren't allowed.. YET!!


You cannot assault out of Lucius drop pods anymore, and haven't been able to for the better part of a year. Nice try though.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

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On the Internet

 Carnage43 wrote:
The Escalation book has basically 1 rule in it; "You can take super heavies in 40k now". That's it. The list of super heavies they threw in there was so people have a reason to buy the book and now be left out.

Going forward, Forgeworld will be stamping "Lord of War" on their escalation approved super heavies. For example, the new Imperial armor 2: Second Edition has the rules for space marine Fellblades, Typhoons and Cereberus that I think have the Lord of War stamp. It's only a matter of time before FW and/or GW FaQ in a heap of super heavies.

While that may be true in the future, and I look forward to when it is because it'll balance the options quite a bit, this isn't true yet. As it stands, until more comes out, the only Lords of War you can take (without house rules) are the ones in the book.

This message was edited 1 time. Last update was at 2013/12/08 20:46:08


 
   
Made in fi
Longtime Dakkanaut




 Selym wrote:
@Naw:
But the Eldar have the top codex (arguably) atm...

CSM seem to be left by the wayside again without a titan...


So option nr 2 then?

As for battling them, volume of high str fire, good use of reserves and an armada of fliers. Oh, and it doesn't hurt to seize or have first turn.

I'm going to be using 3 tri-las preds and 3 Stormtalons then. Maybe that will give me a chance against the revenant.
   
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The Last Chancer Who Survived




United Kingdom

Necrons will have fun with this, bloody Gauss...
   
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Hardened Veteran Guardsman




Shrewsbury

21 twin-linked las cannon shots at bs3 will drop a Revenant Titan.

That's nine Vendettas.

I played 1500 points of Eldar against Guard with a Superheavy. It fired once before exploding and I was using an all comers list from weeks ago with no changes.

The Sky is not falling. A Revenant is three times the points of a Wraithknight but only 50% harder to kill.

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The Last Chancer Who Survived




United Kingdom

Rob451 wrote:
21 twin-linked las cannon shots at bs3 will drop a Revenant Titan.

That's nine Vendettas.

I played 1500 points of Eldar against Guard with a Superheavy. It fired once before exploding and I was using an all comers list from weeks ago with no changes.

The Sky is not falling. A Revenant is three times the points of a Wraithknight but only 50% harder to kill.

Meanwhile with normal armies, most of us can't even get much more than nine LC on the ground...

9 Valks @ 1500 pts is commonly agreed to be a cheesy mc cheese list, armies like CSM, C:SM, Orks etc are stuck with getting pwned.
   
 
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