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![[Post New]](/s/i/i.gif) 2013/12/17 18:58:37
Subject: Preferred Lords of War and tactics for the armies you play
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Sword-Bearing Inquisitorial Crusader
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So between GW and forgeworlds lords of war list, what are some of your favorite to field in your armies and what is some of your general tactics with them? We see alot of baneblades, revenant titans, and stompas but what about the others?
Anyone field a warhound or squiggoth yet? Different baneblade variations?
A brass scorpion to accompany those heretic marines anyone?
Lets take a look at what each races superheavies brings to the table.
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I would sign this contract but I already ate the potato
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2013/12/17 19:00:57
Subject: Preferred Lords of War and tactics for the armies you play
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Grim Dark Angels Interrogator-Chaplain
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Angron.... CHAAARRRRRGGGEEEEE!!!
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![[Post New]](/s/i/i.gif) 2013/12/17 19:01:15
Subject: Preferred Lords of War and tactics for the armies you play
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Trazyn's Museum Curator
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Well, I haven't managed to get in a game of escalation yet, but if I do, I'll try to deploy the following :
Transcendent C'tan
Trans-dimensional Slide
Seismic Assault
Seismic Assault
It will be pricier than a Revenant, but it churns out so much dakka that it hardly matters. In fact, it's been designed with Rev-killing in mind. Automatically Appended Next Post:
You aren't allowed to take Primarchs. Wrong Lord of War system, dude.
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This message was edited 1 time. Last update was at 2013/12/17 19:01:50
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/12/17 19:20:34
Subject: Preferred Lords of War and tactics for the armies you play
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Sword-Bearing Inquisitorial Crusader
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Honestly for pure joy i want to field a giant squiggoth one day, alwaysed loved the model. Just load him up with some boys and stomp him into the enemy deployment zone.
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I would sign this contract but I already ate the potato
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2013/12/17 22:39:22
Subject: Preferred Lords of War and tactics for the armies you play
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The Last Chancer Who Survived
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I'm planning on using Be'lakor and a Warhound at some point in a large game.
The plan is that I'll cast Invisibility on the Warhound, and have Puppet Master used on my opponent's SH.
I think a round or two of that should be enough to win
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![[Post New]](/s/i/i.gif) 2013/12/17 22:56:32
Subject: Preferred Lords of War and tactics for the armies you play
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Deranged Necron Destroyer
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With Necrons even better, take the C'tan or the Pylon and ally in Belakor, together with some planes and tesla makes for a nasty list... and for some more fun get in Anrakyr...
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This message was edited 1 time. Last update was at 2013/12/17 22:56:55
You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2013/12/17 22:57:40
Subject: Preferred Lords of War and tactics for the armies you play
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Trazyn's Museum Curator
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Valek wrote:With Necrons even better, take the C'tan or the Pylon and ally in Belakor, together with some planes and tesla makes for a nasty list... and for some more fun get in Anrakyr...
I'm pretty sure Necrons can't ally with Daemons.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/12/17 23:03:57
Subject: Preferred Lords of War and tactics for the armies you play
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Fixture of Dakka
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CthuluIsSpy wrote: Valek wrote:With Necrons even better, take the C'tan or the Pylon and ally in Belakor, together with some planes and tesla makes for a nasty list... and for some more fun get in Anrakyr...
I'm pretty sure Necrons can't ally with Daemons.
Be'lakor can be used in a CSM army, which necrons can then ally in.
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![[Post New]](/s/i/i.gif) 2013/12/17 23:04:01
Subject: Preferred Lords of War and tactics for the armies you play
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The Hive Mind
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They're AoC with CSM though - and I thought Belly could be CSM.
frikkin ninja by 4 seconds...
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This message was edited 1 time. Last update was at 2013/12/17 23:04:23
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:27:37
Subject: Preferred Lords of War and tactics for the armies you play
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Painlord Titan Princeps of Slaanesh
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You can use the Grimoire of truenames on your daemon titan to get a 3+ invul save....
But if the enemy has D weapons that hardly matters.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2013/12/17 23:40:30
Subject: Preferred Lords of War and tactics for the armies you play
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Land Raider Pilot on Cruise Control
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Thunderhawk w/ 10 or so Hammernators. Fly it up on turn two, use my roof mounted D on a Titan. Unleash the hounds and watch as they crush SHs while firing the D again.
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Blood Ravens 2nd Company (C:SM)
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![[Post New]](/s/i/i.gif) 2013/12/18 02:06:24
Subject: Preferred Lords of War and tactics for the armies you play
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Sword-Bearing Inquisitorial Crusader
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Well i guess the good ol Creed to outflank a warhound might come back hahaha
Has anyone tried to deepstike a superheavy for the hell of it?
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I would sign this contract but I already ate the potato
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2013/12/18 02:50:36
Subject: Preferred Lords of War and tactics for the armies you play
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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My pylon deepstrikes everygame just to kill superheavies along side my flying circus and teleporting anrakyr cryptek bomb of doom
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
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![[Post New]](/s/i/i.gif) 2013/12/18 02:59:00
Subject: Preferred Lords of War and tactics for the armies you play
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Grim Dark Angels Interrogator-Chaplain
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CthuluIsSpy wrote:Well, I haven't managed to get in a game of escalation yet, but if I do, I'll try to deploy the following :
Transcendent C'tan
Trans-dimensional Slide
Seismic Assault
Seismic Assault
It will be pricier than a Revenant, but it churns out so much dakka that it hardly matters. In fact, it's been designed with Rev-killing in mind.
Automatically Appended Next Post:
You aren't allowed to take Primarchs. Wrong Lord of War system, dude.
Yes I can lol, in the same way you take a super heavy
"hey Man want to play escalation"
"sure, do you mind if I use my heresy army"
"sure why not, not like 40k is balanced anyway haha"
Like anything in the game just ask before the game and no worries, besides drop a d weapon on a primarch and he go splat.
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![[Post New]](/s/i/i.gif) 2013/12/18 03:33:44
Subject: Preferred Lords of War and tactics for the armies you play
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Proud Triarch Praetorian
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A GumyBear wrote:My pylon deepstrikes everygame just to kill superheavies along side my flying circus and teleporting anrakyr cryptek bomb of doom
Ouch, looks like 'Crons are going to be the hard counter to anything superheavy.
• your turn 1: Veil close enough to Titan for Anrakyr to control. Fire D weapon at his own troops. Use Storm-teks to strip hull points.
• if Titan survives, he'll wipe out Anrakyr's unit in his turn, but the damage will already be done.
• your turn 2: reserves start to arrive. If Nightscythes, Titan probably won't be able to target them. If Pylon... well, goodbye Titan.
• proceedings turns: wipe up remaining enemy forces with Pylon and Nightscythes.
Gargantuan creatures, on the other hand, could be less easy to handle (Pylon can still take care of them, but Anrakyr becomes less useful).
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This message was edited 1 time. Last update was at 2013/12/18 03:34:31
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![[Post New]](/s/i/i.gif) 2013/12/18 03:46:18
Subject: Preferred Lords of War and tactics for the armies you play
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Longtime Dakkanaut
Orlando
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The Night Haunter in a 15 man Night Raptor squad with a jump apothecary using the Night Lord Rite of War to get night fight hopefully. No actually I wont be playing Escalation games for the most part. Thats what Apoc is for.
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If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! |
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![[Post New]](/s/i/i.gif) 2013/12/18 04:26:15
Subject: Preferred Lords of War and tactics for the armies you play
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Shas'ui with Bonding Knife
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Make sure you talk that over with your opponents so they know not to bring super-heavies against you.
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![[Post New]](/s/i/i.gif) 2013/12/18 06:03:37
Subject: Preferred Lords of War and tactics for the armies you play
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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skoffs wrote: A GumyBear wrote:My pylon deepstrikes everygame just to kill superheavies along side my flying circus and teleporting anrakyr cryptek bomb of doom
Ouch, looks like 'Crons are going to be the hard counter to anything superheavy.
• your turn 1: Veil close enough to Titan for Anrakyr to control. Fire D weapon at his own troops. Use Storm-teks to strip hull points.
• if Titan survives, he'll wipe out Anrakyr's unit in his turn, but the damage will already be done.
• your turn 2: rerves start to arrive. If Nightscythes, Titan probably won't be able to target them. If Pylon... well, goodbye Titan.
• proceedings turns: wipe up remaining enemy forces with Pylon and Nightscythes.
Gargantuan creatures, on the other hand, could be less easy to handle (Pylon can still take care of them, but Anrakyr becomes less useful).
Ya sadly it seems the flying bakery+pylon is the new thing nowdays since the pylon can dispose of SHs with ease and anything it doesnt kill the tons of haywire and gauss the crons can put out can clean it up.
Vs a gargant they just tesla it to death then clean up with pylon or vice versa since D disposes of gargants stupidly well, the best part is that it has skyfire so that angrath of yours wont be staying safe in the air from a pylon which basically makes you fight on its own terms since it just drops in on your void shield generators or within enemy void shields throwing around anything underneath. Theres really no protection from one especially when combined with a flying circus and anrakyr bomb since that reavers laser blaster just killed your only scoring and then the reaver got melted by the mass haywire, gauss, and the pylon that deep striked within the titans voidshields so it gets nill protection from it, sure it can wiff its DS scatter and be outside of voidshields but thats what the flyers are for, they get to shoot away at them and have fun tearing apart the opponents tiny army, its just ridiculous at how efficient this list can tear apart a superheavy army, now vs a traditional list like a tau gunline the pylon just goes to work on those misslesides or riptides while the anrakyr bomb dinks around and annoys some pathfinders or FW, while the bakery plays clean up crew again and picks off the stragglers
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
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![[Post New]](/s/i/i.gif) 2013/12/18 06:28:25
Subject: Re:Preferred Lords of War and tactics for the armies you play
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Douglas Bader
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Creed: 90 points.
Reaver titan: 1450 points.
Actually doing this in a real game: priceless.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/12/18 06:40:49
Subject: Re:Preferred Lords of War and tactics for the armies you play
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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Peregrine wrote:Creed: 90 points.
Reaver titan: 1450 points.
Actually doing this in a real game: priceless.

And then the sad moment when you face a flying circus :(
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
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![[Post New]](/s/i/i.gif) 2013/12/18 08:50:00
Subject: Re:Preferred Lords of War and tactics for the armies you play
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The Last Chancer Who Survived
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A GumyBear wrote: Peregrine wrote:Creed: 90 points.
Reaver titan: 1450 points.
Actually doing this in a real game: priceless.

And then the sad moment when you face a flying circus :(
But the hilarity when you're not
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![[Post New]](/s/i/i.gif) 2013/12/18 10:00:06
Subject: Preferred Lords of War and tactics for the armies you play
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Andy Hoare
Turku, Finland
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I'm guessing I'll try the macro-cannon with a bunch of void shields since the ork stompa can never reach a loldar titan.
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This message was edited 1 time. Last update was at 2013/12/18 10:00:24
"Eagles may soar high, but weasels don't get sucked into jet engines." - Lord Borak
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![[Post New]](/s/i/i.gif) 2013/12/18 11:59:02
Subject: Preferred Lords of War and tactics for the armies you play
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Wondering Why the Emperor Left
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Rautakanki wrote:I'm guessing I'll try the macro-cannon with a bunch of void shields since the ork stompa can never reach a loldar titan.
If you really want to kill a Revenant with a stompa just take two Bursta Kannons and a power field, add a void shield generator and eat the alphastrike on the shields while retaliating with cheap strength D.
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Currently not in posession of any armies - I merely theorycraft and discuss background,
Waiting for HH Book 6 so I can start an Imperial Army army. |
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![[Post New]](/s/i/i.gif) 2013/12/18 12:13:33
Subject: Preferred Lords of War and tactics for the armies you play
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Trazyn's Museum Curator
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thisisnotaseriousaccount wrote: Rautakanki wrote:I'm guessing I'll try the macro-cannon with a bunch of void shields since the ork stompa can never reach a loldar titan.
If you really want to kill a Revenant with a stompa just take two Bursta Kannons and a power field, add a void shield generator and eat the alphastrike on the shields while retaliating with cheap strength D. Actually, I theorize D isn't the best counter against the rev, as it's holofields can negate up to 50% of all incoming firing, which, due to the fact that Titan Killers generally have a low RoF, makes it unreliable. What you do need to do is drown it in High S attacks. I think the stompa can get that gattling gun that can fire 2d6 shots 3 times. Should be S7 Ap3. You can also use lootas, who can churn out a fair number of shots as well.
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This message was edited 2 times. Last update was at 2013/12/18 12:14:17
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/12/18 12:41:26
Subject: Preferred Lords of War and tactics for the armies you play
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Proud Triarch Praetorian
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A GumyBear wrote:(in regards to Pylons deep striking)
sure it can wiff its DS scatter and be outside of voidshields but thats what the flyers are for
I thought Pylons didn't scatter when deep striking?
(or is it something else I'm thinking of?)
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![[Post New]](/s/i/i.gif) 2013/12/18 12:46:09
Subject: Preferred Lords of War and tactics for the armies you play
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Andy Hoare
Turku, Finland
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thisisnotaseriousaccount wrote: Rautakanki wrote:I'm guessing I'll try the macro-cannon with a bunch of void shields since the ork stompa can never reach a loldar titan.
If you really want to kill a Revenant with a stompa just take two Bursta Kannons and a power field, add a void shield generator and eat the alphastrike on the shields while retaliating with cheap strength D.
Burstawhats? Can't find them in the escalation book.
The supa-gatler does what, a hull point / turn to the titan, if it doesn't jam.
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This message was edited 1 time. Last update was at 2013/12/18 12:47:03
"Eagles may soar high, but weasels don't get sucked into jet engines." - Lord Borak
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![[Post New]](/s/i/i.gif) 2013/12/18 12:50:42
Subject: Preferred Lords of War and tactics for the armies you play
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Trazyn's Museum Curator
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Rautakanki wrote:thisisnotaseriousaccount wrote: Rautakanki wrote:I'm guessing I'll try the macro-cannon with a bunch of void shields since the ork stompa can never reach a loldar titan.
If you really want to kill a Revenant with a stompa just take two Bursta Kannons and a power field, add a void shield generator and eat the alphastrike on the shields while retaliating with cheap strength D. Burstawhats? Can't find them in the escalation book. The supa-gatler does what, a hull point / turn to the titan, if it doesn't jam. The Bursta Kannons are from an Imperial Armor book. You can do a lot more than 1 hull point to a rev; It's only AV12. The problem is the holo-field, not the armor. Automatically Appended Next Post: skoffs wrote: A GumyBear wrote:(in regards to Pylons deep striking) sure it can wiff its DS scatter and be outside of voidshields but thats what the flyers are for
I thought Pylons didn't scatter when deep striking? (or is it something else I'm thinking of?) They have the monolith DS protection. In other words "Ludacris"
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This message was edited 3 times. Last update was at 2013/12/18 12:52:04
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/12/18 13:11:11
Subject: Preferred Lords of War and tactics for the armies you play
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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skoffs wrote: A GumyBear wrote:(in regards to Pylons deep striking)
sure it can wiff its DS scatter and be outside of voidshields but thats what the flyers are for
I thought Pylons didn't scatter when deep striking?
(or is it something else I'm thinking of?)
They have the old school 3rd ed monolith DS protection where it just moves everything under it out of the way Automatically Appended Next Post: They used to not scatter when DS in Damnos but that update was short lived with IA Apoc reupdating it
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This message was edited 1 time. Last update was at 2013/12/18 13:12:23
"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
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![[Post New]](/s/i/i.gif) 2013/12/18 13:23:58
Subject: Preferred Lords of War and tactics for the armies you play
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Proud Triarch Praetorian
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A GumyBear wrote: skoffs wrote: A GumyBear wrote:(in regards to Pylons deep striking)
sure it can wiff its DS scatter and be outside of voidshields but thats what the flyers are for
I thought Pylons didn't scatter when deep striking?
(or is it something else I'm thinking of?)
They have the old school 3rd ed monolith DS protection where it just moves everything under it out of the way
Automatically Appended Next Post:
They used to not scatter when DS in Damnos but that update was short lived with IA Apoc reupdating it
So then, they DO scatter now?
(which is the definitive rules we should be using here?)
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![[Post New]](/s/i/i.gif) 2013/12/18 14:21:54
Subject: Preferred Lords of War and tactics for the armies you play
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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Yes thats correct they do scatter but you can be pretty ballsy with where you put it since it has a pretty strong mishap protection
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
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