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0018/04/21 18:41:11
Subject: Re:W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
a "must remain anomymous" source on faeit212 wrote:-7th edition will come in June
-New fortification rules and Lords of War will both be in the new rulebook as standard, there are some changes from what we have now.
-There will be a new phase added to the game, a psychic phase.
Uh... why do we need a psychic phase? o.O
Some are shooting attacks... seems weird to do witchfires in a different phase. (unless... it's not a shooting attach?)
Live Ork, Be Ork. or D'Ork!
2014/04/21 18:44:34
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
If it's like WHFB, the psychic phase (ugh) would come before the shooting phase. My guess would be that models using a witchfire psychic power can't shoot in the shooting phase, although I suppose it's possible they're removing that restriction entirely (i.e., allowing a model using a psychic power to also shoot).
Edit: On the (salty) chance the rumor is true, it would make Dominion a much weaker power for Tyranids. IB tests are done at the start of the movement phase; you wouldn't be able to get Dominion in place in time to prevent IB checks.
This message was edited 1 time. Last update was at 2014/04/21 18:45:42
2014/04/21 18:45:48
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
I am calling malarkey.The last reliable rumor we had was simply that 7th would be escalation and stronghold rolled into one and that it would come no sooner than may but before fantasy 9th. Fantasy 9th was supposedly shelved though so that could mean may 2014 to may 2020... just before the whispers of 7th we heard that 6th would be around for a long time... Give me a break people. The only reason I even read or keep up with this stuff is because i like to read fantasy so much...
Stikk bommas are special among ork society for one reason - They know when you pull the pin out of a stikk bomb you throw the bomb not the pin!
2014/04/21 19:19:23
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Ahtman wrote: It has been awhile since I played, but didn't 2nd have a separate Psychic phase?
Yes it did, and it happened IIRC at the very start before Movement, but it might have been after I don't 100% remember. I actually liked the old "mini-game" of Magic/Psychic phases. Do you spend all your Dispels (I forget the name in 40k) or do you save them in case your opponent got the uber-card? On the downside though you were basically forced to have at least a level 1 psyker to counter spells, so I don't think that's going to come back. I have fond memories in WHFB of decimating my enemy's major unit with... i forget the spell but it was Dark Magic and was this cloud that moved and instakilled anything it touched. Total Power = Undispellable = FTW.
Lords of War in the core book, yay. So they learn nothing.
This message was edited 1 time. Last update was at 2014/04/21 19:21:22
- Wayne
Formerly WayneTheGame
2014/04/21 19:22:04
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Ahtman wrote: It has been awhile since I played, but didn't 2nd have a separate Psychic phase?
Yes it did, and it happened IIRC at the very start before Movement, but it might have been after I don't 100% remember. I actually liked the old "mini-game" of Magic/Psychic phases. Do you spend all your Dispels (I forget the name in 40k) or do you save them in case your opponent got the uber-card? On the downside though you were basically forced to have at least a level 1 psyker to counter spells, so I don't think that's going to come back. I have fond memories in WHFB of decimating my enemy's major unit with... i forget the spell but it was Dark Magic and was this cloud that moved and instakilled anything it touched. Total Power = Undispellable = FTW.
Lords of War in the core book, yay. So they learn nothing.
They learned that people buy big models when they can use them more often.
2014/04/21 19:26:40
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Ahtman wrote: It has been awhile since I played, but didn't 2nd have a separate Psychic phase?
Yes it did, and it happened IIRC at the very start before Movement, but it might have been after I don't 100% remember. I actually liked the old "mini-game" of Magic/Psychic phases. Do you spend all your Dispels (I forget the name in 40k) or do you save them in case your opponent got the uber-card? On the downside though you were basically forced to have at least a level 1 psyker to counter spells, so I don't think that's going to come back. I have fond memories in WHFB of decimating my enemy's major unit with... i forget the spell but it was Dark Magic and was this cloud that moved and instakilled anything it touched. Total Power = Undispellable = FTW.
Lords of War in the core book, yay. So they learn nothing.
They learned that people buy big models when they can use them more often.
But not that people prefer games that are balanced and isn't an arms race
- Wayne
Formerly WayneTheGame
2014/04/21 19:32:20
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
streamdragon wrote: Edit: On the (salty) chance the rumor is true, it would make Dominion a much weaker power for Tyranids. IB tests are done at the start of the movement phase; you wouldn't be able to get Dominion in place in time to prevent IB checks.
But our Maledictions would get an effective 6"+ range due to coming after movement...paroxysm and the horror become much better...especially as you could use it from reserves.
Personally, I figure 7th won't come out this year. Too many bad rumors. I am reminded of how sure everyone was of the Inquisition specialist game last year.
Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
2014/04/21 19:54:33
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
pretre wrote: Personally, I figure 7th won't come out this year. Too many bad rumors. I am reminded of how sure everyone was of the Inquisition specialist game last year.
a "must remain anomymous" source on faeit212 wrote:-7th edition will come in June
-New fortification rules and Lords of War will both be in the new rulebook as standard, there are some changes from what we have now.
-There will be a new phase added to the game, a psychic phase.
Wouldn't adding another phase slow things down a little more- although if it happens before movement that could clarify a lot of issues with timing.
As opposed to having them spread out amongst every other phase and even before any phases so that people frequently forget and then need to ask to backtrack? I'm fine with a single psychic phase to rule them all. Getting it all over with at the same time is an improvement IMO with the whole army UGOIGO system. It would be a different case if the game had a unit activation system but obviously that will never happen.
2014/04/21 19:56:33
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
pretre wrote: Personally, I figure 7th won't come out this year. Too many bad rumors. I am reminded of how sure everyone was of the Inquisition specialist game last year.
Never heard of it...
Exactly.
edit:
Spoiler:
Big Box Release - July 2013 Everyone and their mother claims it will be Bloodbowl 2013, sadly I have news for you it ain't coming. TRUE Warhammer 40k: Inquisition FALSE Inquisition is designed for 2-4 players and each side will use custom cards and dice. FALSE
Army sizes consist of about 5-10 models per side. A whole new set of models drawn from Blanche artwork will accompany. The game should be flexible as you can make and design your own Inquisitorial retinue. As for rules complexity that is anyone's guess, but the general marketing goal for Inquisition is a gateway game into the greater Warhammer 40k universe. FALSE Beyond that GW, seems to be taking cues from Kickstarter projects like Sedition Wars and home-brewed rules like Inq28 for Inquisitor. This also might not end up as a limited edition run, but that all depends on sales, and if any support is continued will be done through digital expansions and updates. As it is that is all I have for now, but if my sources hold true expect more information as it comes! FALSE
This message was edited 1 time. Last update was at 2014/04/21 19:58:59
Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
2014/04/21 21:00:26
Subject: Re:W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
a "must remain anomymous" source on faeit212 wrote:-7th edition will come in June
-New fortification rules and Lords of War will both be in the new rulebook as standard, there are some changes from what we have now.
-There will be a new phase added to the game, a psychic phase.
Wouldn't adding another phase slow things down a little more- although if it happens before movement that could clarify a lot of issues with timing.
As opposed to having them spread out amongst every other phase and even before any phases so that people frequently forget and then need to ask to backtrack? I'm fine with a single psychic phase to rule them all. Getting it all over with at the same time is an improvement IMO with the whole army UGOIGO system. It would be a different case if the game had a unit activation system but obviously that will never happen.
You let them backtrack? That's the problem right there.
Seriously though I can see how it might speed things up a bit(or a least keep it the same), but it sounds very unlikely to me.
a "must remain anomymous" source on faeit212 wrote:-7th edition will come in June
-New fortification rules and Lords of War will both be in the new rulebook as standard, there are some changes from what we have now.
-There will be a new phase added to the game, a psychic phase.
Wouldn't adding another phase slow things down a little more- although if it happens before movement that could clarify a lot of issues with timing.
As opposed to having them spread out amongst every other phase and even before any phases so that people frequently forget and then need to ask to backtrack? I'm fine with a single psychic phase to rule them all. Getting it all over with at the same time is an improvement IMO with the whole army UGOIGO system. It would be a different case if the game had a unit activation system but obviously that will never happen.
Sounds reasonable and plausible to me, like a number of the 7th edition rumors.
But I still wonder if this "7th edition in 2014" stuff is being fueled more by the desire for GW to ride in on a white horse to "save" 40K, rather than genuine information.
Still, let the rumors flow.
This message was edited 1 time. Last update was at 2014/04/21 21:09:27
streamdragon wrote: Edit: On the (salty) chance the rumor is true, it would make Dominion a much weaker power for Tyranids. IB tests are done at the start of the movement phase; you wouldn't be able to get Dominion in place in time to prevent IB checks.
But our Maledictions would get an effective 6"+ range due to coming after movement...paroxysm and the horror become much better...especially as you could use it from reserves.
True enough. I focused on Dominion because it is the Primaris and thus always available.
Also because Instinctive Behaviour is such a gak rule.
2014/04/21 22:22:17
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Necron are not the only one missing psykers. So do Tau, Dark Eldars, Black Templars and Sisters of Battle.
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
2014/04/21 22:26:00
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Necron are not the only one missing psykers. So do Tau, Dark Eldars, Black Templars and Sisters of Battle.
Doesn't mean there can't be a mechanic for use to counter Psychic Powers (Adamantium Will for one, perhaps a system like WFB's Magic system were we get dice to help counter their manifestation of powers, maybe a way to create bonus dice, perhaps "not psychic powers" that manifest during the same phase for these armies (Acts of Faith for Sisters for instance. Yes I just said it, please put the rocks down, it was just an idea). Necrons would be very adept at manifesting things that LOOK like sorcery through science perhaps.
2014/04/21 22:45:07
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
ClockworkZion wrote: perhaps "not psychic powers" that manifest during the same phase for these armies
IIRC, that was what tyranid psychic power used to be. I might be wrong though.
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
2014/04/21 22:48:04
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Sigvatr wrote: I don't think that there seriously is anyone wishing for GW to "white horse" 40k - they were the ones to completely break it.
I am. At this point, I would like nothing more than for GW to push through a 7th edition that fixes the things that I don't like about 6th. Because those things I dislike about 6th have finally reached the point where I'm no longer interested in the game as is.
It wouldn't be the first time... I stopped playing in 4th edition for the same reason, and 5th brought me back.
This message was edited 1 time. Last update was at 2014/04/22 01:14:31
2014/04/22 01:33:14
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Ahtman wrote: It has been awhile since I played, but didn't 2nd have a separate Psychic phase?
Yes indeed, but the phases were quite different:
Movement, including Charges and Overwatch fire from your enemy.
Shooting.
Combats.
Psychic.
Rally, when you rally your units, unless they broke that turn.
You had to spend cards to cast powers, and the opponent could Nullify, but there was a limit on how many cards were in use, depending on the number of Psykers in play.
I think a Psychic phase could fit in well to 40k at the moment, and I think it would be nice for them to possibly add in a little more complexity to the psychic mechanics. I'd be very interested to see where they would place it though.
2014/04/22 03:06:49
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
I just want 7th edition to keep most things the same. tighten up the rules/address some of the conflicts.
I am personally finding that a lot of the problems I have been having with the deathstars is pretty easily mitigated by things like the new incremental missions that people are play testing. Adds a new tactical level to the game as well as makes it so a lot of the shenanigans that people get up to wont work well.
People who stopped buying GW but wont stop bitching about it are the vegans of warhammer
Leth wrote: I am personally finding that a lot of the problems I have been having with the deathstars is pretty easily mitigated by things like the new incremental missions that people are play testing. Adds a new tactical level to the game as well as makes it so a lot of the shenanigans that people get up to wont work well.
There's only so much you can balance with missions... In a system that gives you an automatic win for wiping out your opponent, over-powered lists can just ignore the mission.
2014/04/22 03:48:09
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Ahtman wrote: It has been awhile since I played, but didn't 2nd have a separate Psychic phase?
Yes indeed, but the phases were quite different:
Movement, including Charges and Overwatch fire from your enemy.
Shooting.
Combats.
Psychic.
Rally, when you rally your units, unless they broke that turn.
You had to spend cards to cast powers, and the opponent could Nullify, but there was a limit on how many cards were in use, depending on the number of Psykers in play.
I think a Psychic phase could fit in well to 40k at the moment, and I think it would be nice for them to possibly add in a little more complexity to the psychic mechanics. I'd be very interested to see where they would place it though.
If they were shooting to make the game more like WFB, after movement but before shooting would be when to do it.
Actually thinking about it the psychic phase could work identically to the magic phase from WFB down to how powers are manifested and countered. It's a pretty good system that would allow psykers really to feel strong, or just pop their own heads in a gory explosive mess.
2014/04/22 04:30:46
Subject: W40k : rumor of 7th edition for 2014 summer ! How on Earth ?!? * news p.45*
Leth wrote: I am personally finding that a lot of the problems I have been having with the deathstars is pretty easily mitigated by things like the new incremental missions that people are play testing. Adds a new tactical level to the game as well as makes it so a lot of the shenanigans that people get up to wont work well.
There's only so much you can balance with missions... In a system that gives you an automatic win for wiping out your opponent, over-powered lists can just ignore the mission.
O I agree, I was just saying for myself. Also terrain saturation really REALLY helps.
People who stopped buying GW but wont stop bitching about it are the vegans of warhammer
Ahtman wrote: It has been awhile since I played, but didn't 2nd have a separate Psychic phase?
Yes indeed, but the phases were quite different:
Movement, including Charges and Overwatch fire from your enemy.
Shooting.
Combats.
Psychic.
Rally, when you rally your units, unless they broke that turn.
You had to spend cards to cast powers, and the opponent could Nullify, but there was a limit on how many cards were in use, depending on the number of Psykers in play.
I think a Psychic phase could fit in well to 40k at the moment, and I think it would be nice for them to possibly add in a little more complexity to the psychic mechanics. I'd be very interested to see where they would place it though.
If they were shooting to make the game more like WFB, after movement but before shooting would be when to do it.
Actually thinking about it the psychic phase could work identically to the magic phase from WFB down to how powers are manifested and countered. It's a pretty good system that would allow psykers really to feel strong, or just pop their own heads in a gory explosive mess.
I don't think it'd work, and therefore won't happen that way, cause you would have to introduce casting values for all Psychic Powers in the game currently. Which would require updating more than just the BRB - Chaos Daemons, Chaos Marines, Eldar, Tyranids, all have their own unique powers.
Ahtman wrote: It has been awhile since I played, but didn't 2nd have a separate Psychic phase?
Yes indeed, but the phases were quite different:
Movement, including Charges and Overwatch fire from your enemy.
Shooting.
Combats.
Psychic.
Rally, when you rally your units, unless they broke that turn.
You had to spend cards to cast powers, and the opponent could Nullify, but there was a limit on how many cards were in use, depending on the number of Psykers in play.
I think a Psychic phase could fit in well to 40k at the moment, and I think it would be nice for them to possibly add in a little more complexity to the psychic mechanics. I'd be very interested to see where they would place it though.
If they were shooting to make the game more like WFB, after movement but before shooting would be when to do it.
Actually thinking about it the psychic phase could work identically to the magic phase from WFB down to how powers are manifested and countered. It's a pretty good system that would allow psykers really to feel strong, or just pop their own heads in a gory explosive mess.
I don't think it'd work, and therefore won't happen that way, cause you would have to introduce casting values for all Psychic Powers in the game currently. Which would require updating more than just the BRB - Chaos Daemons, Chaos Marines, Eldar, Tyranids, all have their own unique powers.
I could see it happening anyways. And it'd definitely balance the powers a lot more than they currently are.