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![[Post New]](/s/i/i.gif) 2014/01/24 01:11:32
Subject: Your thoughts on new Tyranids Codex?
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Towering Hierophant Bio-Titan
Mexico
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Gunzhard wrote:
So 2000-points against a spammy (3 riptide) Tau list isn't standard or even close to balanced? ...well according to this thread the Tau should have a MAJOR advantage and win on turn 1 - certainly not close to balanced I guess.
Most people don't like 2k games because double Foc shenanigans and 1850 is the current competitive meta in tournaments.
Imagine a list with 4 flyrants and 5 Mawlocs  .
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This message was edited 1 time. Last update was at 2014/01/24 01:11:59
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![[Post New]](/s/i/i.gif) 2014/01/24 01:11:50
Subject: Your thoughts on new Tyranids Codex?
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Fireknife Shas'el
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Gunzhard wrote:
So 2000-points against a spammy (3 riptide) Tau list isn't standard or even close to balanced? ...well according to this thread the Tau should have a MAJOR advantage and win on turn 1 - certainly not close to balanced I guess.
I have my reservations about that Tau list. One source of markers in the army, with a buff commander attached to it none the less.
So his entire plan for the three Riptides was to fire the cover ignoring pieplates at the exact same target each turn.
I would have expected at least one to be a HBC, but still.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2014/01/24 01:13:13
Subject: Your thoughts on new Tyranids Codex?
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Dakka Veteran
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Why do people COMPLETELY write off a 2000 point double force org game?
Do you all really only ever play 1850 and/or practice for the tournament's that don't allow DFO?
Nid's are the first time I have ever heard anyone complain so much about a battle report using DFO. Automatically Appended Next Post: Tyran wrote: Gunzhard wrote:
So 2000-points against a spammy (3 riptide) Tau list isn't standard or even close to balanced? ...well according to this thread the Tau should have a MAJOR advantage and win on turn 1 - certainly not close to balanced I guess.
Most people don't like 2k games because double Foc shenanigans and 1850 is the current competitive meta in tournaments.
Imagine a list with 4 flyrants and 5 Mawlocs  .
Was there a poll I missed? lol
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This message was edited 1 time. Last update was at 2014/01/24 01:14:12
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![[Post New]](/s/i/i.gif) 2014/01/24 01:14:16
Subject: Your thoughts on new Tyranids Codex?
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Rampaging Furioso Blood Angel Dreadnought
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He wrote that list out from memory...
Regardless, it's silly to put too much stock in one game for sure - but it is funny that every 'Nid versus Tau' report so far has not gone at all how the naysayers claimed it would here.
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![[Post New]](/s/i/i.gif) 2014/01/24 01:21:11
Subject: Your thoughts on new Tyranids Codex?
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Fireknife Shas'el
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Even writing from memory, and assuming it was a drone commander, I don't know where those extra 90 points go.
Assuming the Broadsides and firewarriors had team leaders, there is still 60 points unaccounted for.
There isn't anything that he could put on the Hammerhead that would help if he was just going to castle it.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2014/01/24 02:05:44
Subject: Your thoughts on new Tyranids Codex?
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Longtime Dakkanaut
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Gunzhard wrote:well according to this thread the Tau should have a MAJOR advantage and win on turn 1
Cite please.
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![[Post New]](/s/i/i.gif) 2014/01/24 02:10:46
Subject: Your thoughts on new Tyranids Codex?
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Towering Hierophant Bio-Titan
Mexico
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bodazoka wrote:
Automatically Appended Next Post:
Tyran wrote: Gunzhard wrote:
So 2000-points against a spammy (3 riptide) Tau list isn't standard or even close to balanced? ...well according to this thread the Tau should have a MAJOR advantage and win on turn 1 - certainly not close to balanced I guess.
Most people don't like 2k games because double Foc shenanigans and 1850 is the current competitive meta in tournaments.
Imagine a list with 4 flyrants and 5 Mawlocs  .
Was there a poll I missed? lol
http://www.dakkadakka.com/dakkaforum/posts/list/573580.page
The first 2 or 3 pages are people complaining about double FOC. Maybe not as exact as a poll, but still a lot of people don't like double FOC.
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![[Post New]](/s/i/i.gif) 2014/01/24 03:02:01
Subject: Your thoughts on new Tyranids Codex?
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Tea-Kettle of Blood
Adelaide, South Australia
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bodazoka wrote:Why do people COMPLETELY write off a 2000 point double force org game?
Because most people rarely play 2000 points, and when they do it's usually in a casual setting.
Most games around where I play tend be 1500, so a 2000 point game, while interesting to read, doesn't really represent what the codex can do, at least not for me.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/01/24 04:07:32
Subject: Your thoughts on new Tyranids Codex?
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Longtime Dakkanaut
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bodazoka wrote:Why do people COMPLETELY write off a 2000 point double force org game?
Most people don't like 2k games because double Foc shenanigans and 1850 is the current competitive meta in tournaments.
Imagine a list with 4 flyrants and 5 Mawlocs  .
Was there a poll I missed? lol
Yup. All our regional events are 1850 or 1999+1 (aka 2000pt SFO).
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This message was edited 1 time. Last update was at 2014/01/24 04:08:34
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![[Post New]](/s/i/i.gif) 2014/01/24 04:15:38
Subject: Your thoughts on new Tyranids Codex?
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Towering Hierophant Bio-Titan
Mexico
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And I wonder why 1999+1 events still allow allies.
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![[Post New]](/s/i/i.gif) 2014/01/24 04:58:29
Subject: Re:Your thoughts on new Tyranids Codex?
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Tea-Kettle of Blood
Adelaide, South Australia
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I wonder why they don't just say 1999.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/01/24 05:37:26
Subject: Re:Your thoughts on new Tyranids Codex?
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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So people can field lists at 2k, 1999+1 basically means SFO aka non- DFG
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
10k
2k
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![[Post New]](/s/i/i.gif) 2014/01/24 06:53:13
Subject: Your thoughts on new Tyranids Codex?
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Dakka Veteran
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So tournament's allow TauDar, Farsight bomb, Screamer Star, Jet Seer Council, and 2++ but not double force org...
What double force org shenanigans could be that bad compared to the above?
1999 + 1 Is a left over from 6th dropping before a large tournament which didn't have time to adjust...
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![[Post New]](/s/i/i.gif) 2014/01/24 07:45:10
Subject: Your thoughts on new Tyranids Codex?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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bodazoka wrote:So tournament's allow TauDar, Farsight bomb, Screamer Star, Jet Seer Council, and 2++ but not double force org...
Yup. Welcome to the world where people are totally fine with everything you just mentioned, but the mere mention of Forge World brings forth cries of "Cheese!" and "WAAC". In the grim darkness of the 41st Millennium, there is only imbalance.
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![[Post New]](/s/i/i.gif) 2014/01/24 08:15:52
Subject: Re:Your thoughts on new Tyranids Codex?
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Longtime Dakkanaut
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Gunzhard wrote:Makumba wrote:The Flyrant also rolled the psyker power that decreased D3 WS and D3 BS, which GREATLY helped control the Riptide... He was nearly useless the entire game.
The as in one Riptide , a tau army with 1 riptide . Cool . What build was he using and how did you avoid your tyrant being hurt ?
Exactly - your opponent must have been a newb or not using a 'good' list cuz the "veterans" in this thread have assured us that Tau will snipe all of your synapse dead on turn 1.
Here is a 2k nid versus tau (spammy 3 riptide) batrep that could've easily gone either way, but again the Tau player must've been a newb cuz the synapse didn't all die immediately. http://www.belloflostsouls.net/2014/01/40k-batrep-tyranids-vs-tau-2k-double-foc.html
double FoC and he isn't using ally or at least coteaz and has 1 unit of marker lights which are drones . Interesting army . I have never seen marker drones used . Do they have some sort of combat squad rules , so they can split or some join other units ?
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![[Post New]](/s/i/i.gif) 2014/01/24 11:03:51
Subject: Your thoughts on new Tyranids Codex?
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Decrepit Dakkanaut
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H.B.M.C. wrote:bodazoka wrote:So tournament's allow TauDar, Farsight bomb, Screamer Star, Jet Seer Council, and 2++ but not double force org...
Yup. Welcome to the world where people are totally fine with everything you just mentioned, but the mere mention of Forge World brings forth cries of "Cheese!" and "WAAC". In the grim darkness of the 41st Millennium, there is only imbalance.
Indeed, I dont get eh double standards, totally oblivious double standards as well. Why not limit allies if you are limiting force orgs?
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![[Post New]](/s/i/i.gif) 2014/01/24 11:26:43
Subject: Re:Your thoughts on new Tyranids Codex?
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Tea-Kettle of Blood
Adelaide, South Australia
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Because there isn't a points value under which you can't use allies while there is one for double force org?
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/01/24 11:43:22
Subject: Re:Your thoughts on new Tyranids Codex?
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Regular Dakkanaut
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PrinceRaven wrote:Because there isn't a points value under which you can't use allies while there is one for double force org?
This, and it's not like dual foc helps. Both sides get it. It only helps spam those same OP units.
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![[Post New]](/s/i/i.gif) 2014/01/24 13:05:36
Subject: Your thoughts on new Tyranids Codex?
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Dour Wolf Priest with Iron Wolf Amulet
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PrinceRaven wrote:bodazoka wrote:Why do people COMPLETELY write off a 2000 point double force org game?
Because most people rarely play 2000 points, and when they do it's usually in a casual setting.
Most games around where I play tend be 1500, so a 2000 point game, while interesting to read, doesn't really represent what the codex can do, at least not for me.
Probably my most hated new rule.
JPong wrote: PrinceRaven wrote:Because there isn't a points value under which you can't use allies while there is one for double force org?
This, and it's not like dual foc helps. Both sides get it. It only helps spam those same OP units.
Prettttttty much, it kills list flavour in my experience.
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![[Post New]](/s/i/i.gif) 2014/01/24 13:09:57
Subject: Your thoughts on new Tyranids Codex?
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Death-Dealing Devastator
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It also kills rock, paper, scissors which I am very glad for.
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![[Post New]](/s/i/i.gif) 2014/01/24 16:08:19
Subject: Re:Your thoughts on new Tyranids Codex?
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Towering Hierophant Bio-Titan
Mexico
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Eldar and Tau already can spam without the need of double FOC.
Double FOC helps more tier 2 and 3 armies than tier 1 that can already spam a lot.
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![[Post New]](/s/i/i.gif) 2014/01/24 16:18:17
Subject: Your thoughts on new Tyranids Codex?
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Longtime Dakkanaut
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I would rather play against weaker tier 2-3 armies and live with the fact that I won't beat taudar with or without dual foc , then play dual foc grav marines or dual foc chaos .
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![[Post New]](/s/i/i.gif) 2014/01/24 21:27:29
Subject: Your thoughts on new Tyranids Codex?
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Tough Tyrant Guard
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Am I the only one that wouldve wanted the Swarmlord to get +1 on steal the initiative roll? Feel to me like that would represent well his ability to out-think his opponent. right now i find him a little sub-par
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This message was edited 1 time. Last update was at 2014/01/24 21:36:30
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![[Post New]](/s/i/i.gif) 2014/01/25 00:29:08
Subject: Your thoughts on new Tyranids Codex?
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Dour Wolf Priest with Iron Wolf Amulet
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fartherthanfar wrote:Am I the only one that wouldve wanted the Swarmlord to get +1 on steal the initiative roll?
Feel to me like that would represent well his ability to out-think his opponent.
right now i find him a little sub-par
Yeah he's basically slightly worse than in 5th ed, and in 5th ed he was considered grossly overpriced... still, he seems like he'd be half-decent, if only for buffing and being a synaptic lynchpin. Way too damn expensive though, I'd rather have 2 Primes for his cost.
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![[Post New]](/s/i/i.gif) 2014/01/25 01:33:00
Subject: Your thoughts on new Tyranids Codex?
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Trustworthy Shas'vre
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Can we kill this thread already?
its boiled down to:
"the nids are good, they can win games"
vs.
"I never said they can't win games, I said we didn't like the codex for other the other listed reasons".
We are done here folks, yes, the problems with the dex are subjective - but that does not mean they are no valid.
Really. The codex is not bad, its just not ....good.
And given the recent books...that is bad.
/thread.
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This message was edited 1 time. Last update was at 2014/01/25 01:33:54
DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2014/01/25 03:12:48
Subject: Your thoughts on new Tyranids Codex?
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Regular Dakkanaut
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No it's not that the nid dex is bad or good it's that when you boil it all down there's nothing that really stands out. It lacks a wow factor unit.....which probably means it's balanced.
That being said I play games with DFO, allies, stronghold assault, FW and escalations all legal and I haven't seen many problems. Really all I do is keep bad counts as crap out of it. Hard to get steamrolled by a phantom titan if I tell the guy who made one out of toilet papers rolls to frak off and get a real one or at least convert one worthy of the name.
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![[Post New]](/s/i/i.gif) 2014/01/25 03:55:28
Subject: Re:Your thoughts on new Tyranids Codex?
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Longtime Dakkanaut
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Minor gripe for most I guess but big for me is that they replaced the great picture of Hive Tyrant strangling some ork with the atrocious new one.
Also is anyone else thinking the artwork looks worse in color, at least the way GW did it?
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From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.
A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.
How could I look away?
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![[Post New]](/s/i/i.gif) 2014/01/25 04:09:26
Subject: Re:Your thoughts on new Tyranids Codex?
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Sneaky Lictor
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Plumbumbarum wrote:Minor gripe for most I guess but big for me is that they replaced the great picture of Hive Tyrant strangling some ork with the atrocious new one.
Also is anyone else thinking the artwork looks worse in color, at least the way GW did it?
I personally love the "new" Harpy art that is a really bad photoshop of the old picture with color!
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![[Post New]](/s/i/i.gif) 2014/01/25 15:22:11
Subject: Your thoughts on new Tyranids Codex?
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Executing Exarch
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Savageconvoy wrote:Even writing from memory, and assuming it was a drone commander, I don't know where those extra 90 points go.
Assuming the Broadsides and firewarriors had team leaders, there is still 60 points unaccounted for.
There isn't anything that he could put on the Hammerhead that would help if he was just going to castle it.
I just looked up the game. Buffmander (with no pure tide chip) with marker drones. Railgun broadsides with velocity trackers and drones (109pts each!), 105pts wasted on stim injectors, playing under points and gigantic LOS blocking terrain in non standard points. Beating up on Noobs doesn't count as evidence. Not to mention the illegal play of outflanking with the alpha warrior. The kroot moving up, knowing there is 13 stealers, and target the tyrannofex? Are you dumb? They aren't even sniper kroot. The riptides not moving away from the stealers is just mind boggling.
The fact all these terrible choices happened and the Tau still won. So what battle report are these Nid players reading?
bodazoka wrote:So tournament's allow TauDar, Farsight bomb, Screamer Star, Jet Seer Council, and 2++ but not double force org...
What double force org shenanigans could be that bad compared to the above?
1999 + 1 Is a left over from 6th dropping before a large tournament which didn't have time to adjust...
Ovesastar and 3 to 6 skyrays would be where I start. Nids wouldn't have a hope of winning short of making the table look like castle fething grey skull.
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This message was edited 1 time. Last update was at 2014/01/25 15:23:55
Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2014/01/25 15:39:31
Subject: Your thoughts on new Tyranids Codex?
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Towering Hierophant Bio-Titan
Mexico
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Ravenous D wrote: Ovesastar and 3 to 6 skyrays would be where I start. Nids wouldn't have a hope of winning short of making the table look like castle fething grey skull. Tau already can get an Ovesastar and 4 Skyrays in a single FOC, double FOC doesn't change anything.
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This message was edited 2 times. Last update was at 2014/01/25 15:41:01
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