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Made in gb
Longtime Dakkanaut





United Kingdom

 L0rdF1end wrote:
I think I'm just going to get these and use them as Mucolid spores:
http://www.forgeworld.co.uk/Warhammer-40000/Tyranids/MIEOTIC-SPORE-SACKS.html


Aren't they a lot smaller though?

   
Made in gb
Infiltrating Broodlord




UK

I'm gonna run this list tomorrow;

Flyrant
Flyrant

Malanthrope

Zoanthrope brood/Neuro
Tyranocyte

Rippers
Deep Strike
Rippers
Deep Strike

Dimacheron
Tyranocyte

Gargoyle Brood x 18
Hive Crone

Mawloc
Mawloc

Bastion, Coms, Void shiled.

1843 total.

excited to finally test out the old bean bags!


Automatically Appended Next Post:
NewTruthNeomaxim wrote:
To the individual asking about Mucoloids...

I have two Tyrannocytes incoming, as well as a box of Zoens which I plan to build as Zoenthropes and a Neurothrope.

As a result, I would bet good money that the Venomthrope tentacles will make for E-Z-mode Mucoloid spores.


you can build both Tyrannocyte + Mucolid out of the same kit. you just need a little greenstuffin' and basing skillz.

This message was edited 3 times. Last update was at 2014/11/17 22:41:15


 
   
Made in us
Dakka Veteran





iirc you have to have 3 zoanthropes before you can upgrade one to a neurothrope?
   
Made in gb
Infiltrating Broodlord




UK

 gigasnail wrote:
iirc you have to have 3 zoanthropes before you can upgrade one to a neurothrope?


yes/correct.

This message was edited 1 time. Last update was at 2014/11/17 22:41:52


 
   
Made in au
Towering Hierophant Bio-Titan





 fartherthanfar wrote:
 Traceoftoxin wrote:
Riptides can reliably get a 3++ on a faster, cheaper, better shooting platform with a 2+ save.

A 3++ on it is far from game breaking.


If you have to compare it to "arguably" the most broken thing in the game then your not using the right standards, and a 33% chance of not only failing to get the 3++, but to take a wound too, is not what I would call reliable, especially since you lose out on other nifty things if you do choose to get the 3++. Plus other stuff I could nitpick about but no need to.


Like I said, I like his maleceptor proposition, I just feel he was going too far with the free buffs.


I agree with this sentiment because Riptide is the games most OP model and not a good comparison for anything,

That being said, his proposed rules were far from a Riptide, in fact I would still never ever play one at that state. Still be a terrible unit.

P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in us
Longtime Dakkanaut





 Wilson wrote:
 gigasnail wrote:
iirc you have to have 3 zoanthropes before you can upgrade one to a neurothrope?


yes/correct.


I know. I own plenty of Venomthropes though, and two Zoens already. :-) I'm getting the new set to round out my Zoens to a unit of five plus a Neurothrope.

It also happens to mean i'll have all those left-over Venom tentacles though, which i'll combine with the 75% of a Mucolid left from building Tyrannocytes, to make them sans greenstuff as I have no modeling skills. :-p

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Fixture of Dakka





TN/AL/MS state line.

Eldercaveman wrote:
 L0rdF1end wrote:
I think I'm just going to get these and use them as Mucolid spores:
http://www.forgeworld.co.uk/Warhammer-40000/Tyranids/MIEOTIC-SPORE-SACKS.html


Aren't they a lot smaller though?

I thought I saw a comparison somewhere, and they're only about 1/2" shorter if that. Close enough anyway.

Black Bases and Grey Plastic Forever:My quaint little hobby blog.

40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team (building)
Kabal of the Grieving Widow (less)

Plus other games- miniature and cardboard both. 
   
Made in gb
Longtime Dakkanaut





UK

Want some input on this list for 1200 points:

Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
3x Rippers w/ DS = 45
3x Rippers w/ DS = 45
Malanthrope = 85
Carnifex w/ 2x TL Devourers
Carnifex w/ 2x TL Devourers
Tyrannocyte = 75
Tyrannocyte = 75

Bastion w/ Comms Relay

I think for 1600 I would put in two Dimachaerons and change the Rippers to Mucolid Spores and have a screening unit of Gargoyles for the Dimas..

YMDC = nightmare 
   
Made in us
Longtime Dakkanaut




Wichita, KS

 Frozocrone wrote:
Want some input on this list for 1200 points:

Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
3x Rippers w/ DS = 45
3x Rippers w/ DS = 45
Malanthrope = 85
Carnifex w/ 2x TL Devourers
Carnifex w/ 2x TL Devourers
Tyrannocyte = 75
Tyrannocyte = 75

Bastion w/ Comms Relay

I think for 1600 I would put in two Dimachaerons and change the Rippers to Mucolid Spores and have a screening unit of Gargoyles for the Dimas..
Probably about as pure as you can go. It will smash face against many, many opponents. I would drop the bastion for an Aegis to put VC's on one of the Tyrannocytes, but otherwise, it looks good.
   
Made in gb
Towering Hierophant Bio-Titan



UK

Could some give me the gist of what Mucolids do / are?

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in au
Fresh-Faced New User




 Frozocrone wrote:
Want some input on this list for 1200 points:

Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
3x Rippers w/ DS = 45
3x Rippers w/ DS = 45
Malanthrope = 85
Carnifex w/ 2x TL Devourers
Carnifex w/ 2x TL Devourers
Tyrannocyte = 75
Tyrannocyte = 75

Bastion w/ Comms Relay

I think for 1600 I would put in two Dimachaerons and change the Rippers to Mucolid Spores and have a screening unit of Gargoyles for the Dimas..


That is a very strong list, I ran something very close to this on the weekend to playtest out a Dimachaeron for the first time.
Dima ending up nomming 10x GK Terminators and Tigurius, so I'm pretty happy with that outcome.
The only way to improve on 1x Dimachaeron is 2x Dimachaerons.
Gargoyles for Dimas is a good idea and so is Mucolid, I haven't yet run Mucolid so I'm keen to know how it goes.
   
Made in gb
Longtime Dakkanaut





UK

Thanks for the feedback tag8833 and doomminion.

Yeah, I do want to try the Dima, the more I look at it on FW the more I think it's awesome

YMDC = nightmare 
   
Made in us
Infiltrating Broodlord






Razerous wrote:
Could some give me the gist of what Mucolids do / are?


They are basically 3 wound T3 Spore Mines that explode with double the strength (initially, can get up to S10) and AP3. They also have a rule that allows them to charge zooming flyers/swooping monstrous creatures as though they were in hover/glide mode respectively.

They also for some reason are in the troops slot (expecting that to be changed to Fast whenever our codex is updated fully) and Sporocysts can create one free Mucolid per game.

This message was edited 1 time. Last update was at 2014/11/18 03:13:43


 
   
Made in au
Devious Space Marine dedicated to Tzeentch




Australia

 Frozocrone wrote:
Want some input on this list for 1200 points:

Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
3x Rippers w/ DS = 45
3x Rippers w/ DS = 45
Malanthrope = 85
Carnifex w/ 2x TL Devourers
Carnifex w/ 2x TL Devourers
Tyrannocyte = 75
Tyrannocyte = 75

Bastion w/ Comms Relay

I think for 1600 I would put in two Dimachaerons and change the Rippers to Mucolid Spores and have a screening unit of Gargoyles for the Dimas..


Is the only purpose of the malanthrope to hold the bastion/give cover to the flyrants turn 1? Otherwise everything seems to be pushing up field. I'd normally think of hte malanthrope giving cover/synapse and some CC backup to slower moving bugs.

2000 pts

Compel wrote:
Because in a universe where the basic weapon is a rocket propelled grenade machine gun, with gigantic battletanks, 5 kilometer long spaceships, huge robots and power armoured supersoldiers, the most powerful guy you want to field on a battlefield is a bloke in a pointy hat carrying a stick. 
   
Made in us
Tunneling Trygon





NJ

 DexKivuli wrote:
 Frozocrone wrote:
Want some input on this list for 1200 points:

Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
Hive Tyrant w/ Wings, 2x TL Devourers, EGrubs = 240
3x Rippers w/ DS = 45
3x Rippers w/ DS = 45
Malanthrope = 85
Carnifex w/ 2x TL Devourers
Carnifex w/ 2x TL Devourers
Tyrannocyte = 75
Tyrannocyte = 75

Bastion w/ Comms Relay

I think for 1600 I would put in two Dimachaerons and change the Rippers to Mucolid Spores and have a screening unit of Gargoyles for the Dimas..


Is the only purpose of the malanthrope to hold the bastion/give cover to the flyrants turn 1? Otherwise everything seems to be pushing up field. I'd normally think of hte malanthrope giving cover/synapse and some CC backup to slower moving bugs.


I like the list a lot too. It's pretty similar to my own. My only concern would be that getting 2 Dimachaerons and 2 Fexes in the same list would be over-reliance on MOA/pods. I don't think I would use 4 pods and without them the fexes are sad or the Dimacherons are sadder.

To answer the purpose of the Malanthrope, it's got a couple things going for it:

1) Anti-alpha strike for basically your whole army if you have some decent terrain and/or night fighting. So much so that smart opponents will make you go first. Oh darn haha. But really you want to go second against 95% of opponents

2) Synapse for backfield units (Biovores, rippers, etc) in the event that you need it, as well as more forward units that might somehow start falling back outside of synapse. It can "catch" them before try get to your board edge, saving kill points, etc.

3) In a list like this, it mans the Comms relay as well as the bastion's heavy bolter. PEW PEW! I've had that sucker give me first blood and a separate maelstrom kill point in a single game. Who needs a Vindicare haha?

And this isn't true to its purpose, but it is surprisingly hardy in close combat. Wounding anything on 2+ is not too shabby. Won't win you a combat against terminators, but hey he's 85 points. Late game he can definitely tarpit units for a bit in a pinch, or otherwise stop non-obsec units from claiming an objective for some time
   
Made in us
Longtime Dakkanaut



Cheyenne WY

barnowl wrote:
 shamroll wrote:
I could use some tactical advice. I'm in a low point game against a tau player running the farsight supplement. So he doesn't have a lot of models but they are pretty resilient. The regular suits I can deal with but the missile-sides are a real pain. I run a FMC heavy list and the skyfire missile-sides really scare me. My opponent hasn't added a riptide yet but it is only a matter of time.

In this situation is it better to play it safe and hop on the ground from cover to cover, or should I take to the air and rush forward with everything to get into CC as fast as possible but risk grounding tests?

Also, in a higher point game should would a neurothrope (with the 2 zoanthropes) in a pod be a good suggestion against Tau Broadsides and Riptides?


Mastic will hurt these buggers. Breaking up static fire points like that is kind of it's bread and butter.

Word, Mawloc is my "go to" vs Tau.

The will of the hive is always the same: HUNGER 
   
Made in us
Longtime Dakkanaut




Wichita, KS

I finished my painting progress on a handful of models and about 1/2 of my magnetized wargear last night.





At this point I've got 3 Lictors, and the other 1/2 of my wargear to paint, and then all of my tyranids will be painted.
   
Made in us
Huge Hierodule





Louisiana

 tetrisphreak wrote:



All that being said - moving forward on tactics. Tonight is my clubs weekly league casual 40K night and i'm bringing this for a 1250 list:

HQ - Deathleaper
TP - Mucolid
TP - Mucolid
FA - Dimachaeron
FA - 4x Spore mines
EL - 2x Zoanthropes, 1x Neurothrope
HVY - Tyrannocyte
HVY - Tryannocyte
Formation: Manufactorum Genestealers
5x5 genestealer broods
3x Broodlords with scything talons

I haven't run genestealers in a long time so i wanted to give them a go. This list will most likely win big or lose big so we will see. I'll let everyone know how it does.


Alright so I played tonight. The mission was maelstrom of war - tactical escalation. My opponent was a csm player. His list was roughly a lord in power armor with 4++ and black mace, 2x10 csms with plasma, 5 terminators in a land raider, 3 bikes, and 2 helbrutes.

I lost the roll to go first so he took it. I infiltrated everything but the mucolids, except the 2 'cytes (dima in one, zoeys in the other) and the roadblock spore mines. His first turn he fired at a couple different units of genestealers I had deployed right in his face. Thanks to going to ground for 3+ cover he wasn't able to claim forts blood. Then he made the mistake of charging a helbrute into a unit of genestealers with a broodlord. I lost a couple stealers but over 2 rounds of CC I wrecked the brute with rending claws. First blood, tyranids.

Dima and zoeys turned up on turn 2, which kept him in his DZ dealing with all these threats. Meanwhile my MSU stealers and deathleaper mostly spent time bobbing to and from objectives. When the game ended on turn 6 I won 20-9 in tactical VPs.

I made a few tactical errors like placing the zoanthropes in range of his terminators' assault, etc but I overall felt like there is some value in the manufactorum formation. I think next week I just may try the broodlord hunting pack and see if I can make it work too.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Dakka Veteran





annnd double post, somehow.

This message was edited 1 time. Last update was at 2014/11/18 04:04:17


 
   
Made in au
Infiltrating Broodlord





Brisbane

 Strat_N8 wrote:
Razerous wrote:
Could some give me the gist of what Mucolids do / are?


They are basically 3 wound T3 Spore Mines that explode with double the strength (initially, can get up to S10) and AP3. They also have a rule that allows them to charge zooming flyers/swooping monstrous creatures as though they were in hover/glide mode respectively.

They also for some reason are in the troops slot (expecting that to be changed to Fast whenever our codex is updated fully) and Sporocysts can create one free Mucolid per game.


What makes you think they will change them to FA?

 
   
Made in us
Infiltrating Broodlord






 Zande4 wrote:

What makes you think they will change them to FA?


Mostly just as a matter of consistency, since all the other spore mine-variants are in the Fast Attack slot and the mucolid doesn't really fill the Troop battlefield role (can't score and isn't as common as regular Spore Mines if the Sporocyst's production capabilities are anything to go by).
   
Made in us
Longtime Dakkanaut





Central Oregon

It makes as much sense as a Dima being a fast attack model.

This message was edited 1 time. Last update was at 2014/11/18 10:23:24


   
Made in gb
Dakka Veteran




Reading - UK

 Sinful Hero wrote:
Eldercaveman wrote:
 L0rdF1end wrote:
I think I'm just going to get these and use them as Mucolid spores:
http://www.forgeworld.co.uk/Warhammer-40000/Tyranids/MIEOTIC-SPORE-SACKS.html


Aren't they a lot smaller though?

I thought I saw a comparison somewhere, and they're only about 1/2" shorter if that. Close enough anyway.


Exactly mate. Good enough or close enough. I do not see anyone caring too much within tournament play.
3 for 19.00 British pounds isn't too bad compared to buying Tyrannocytes for each one.
I'm also a little lazy and would rather buy a model the represents it as close as possible.
   
Made in au
Towering Hierophant Bio-Titan





I think I'm going to build my own Mucolids, gunna be a challenge but I don't want to sub in another model and I don't want to pay those prices lol, especially since I already have my Tyrannocytes customs.


Speaking of Tyrannocytes, we need a new buzzword. We have Swarm, Nidzilla, Tyradactyl, but no label/pun to accurately describe Tyrannocyte style army. "Drop pod assault" has no flavour and just sounds like a Marine strat. Get to brainstorming people! Haha. Do Lictor-builds too while we're at it!

P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in gb
Dakka Veteran




Reading - UK

I just ordered two sets of the Forgeworld ones

Going to put a lot of basing material down to increase their height a little.

This message was edited 1 time. Last update was at 2014/11/18 11:42:25


 
   
Made in gb
Tough Tyrant Guard



UK

 SHUPPET wrote:
I think I'm going to build my own Mucolids, gunna be a challenge but I don't want to sub in another model and I don't want to pay those prices lol, especially since I already have my Tyrannocytes customs.


Speaking of Tyrannocytes, we need a new buzzword. We have Swarm, Nidzilla, Tyradactyl, but no label/pun to accurately describe Tyrannocyte style army. "Drop pod assault" has no flavour and just sounds like a Marine strat. Get to brainstorming people! Haha. Do Lictor-builds too while we're at it!


<deadpans>

Money drop.
   
Made in us
Longtime Dakkanaut





Central Oregon

Micetic spore assa--oh wait

   
Made in gb
Longtime Dakkanaut





UK

 SHUPPET wrote:
I think I'm going to build my own Mucolids, gunna be a challenge but I don't want to sub in another model and I don't want to pay those prices lol, especially since I already have my Tyrannocytes customs.


Speaking of Tyrannocytes, we need a new buzzword. We have Swarm, Nidzilla, Tyradactyl, but no label/pun to accurately describe Tyrannocyte style army. "Drop pod assault" has no flavour and just sounds like a Marine strat. Get to brainstorming people! Haha. Do Lictor-builds too while we're at it!


For Drop Pods, Tyrannonids looks quite cool (to me anyway ), rolls of the tongue, play-on words, what have you.

No idea for Lictor build though

YMDC = nightmare 
   
Made in us
Infiltrating Broodlord





Indiana

Just some ideas I scraped off the wall for names for the strategies.

Drop Pods;
Mycetic Assault
Egg Nids
Meatbag Attack
Meatbag

Lictors;
Stalker Nids
Leap Nids
Lic' Nids
Cthulhu Nids

"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has thought and purpose that functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bioengineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if is aware of us at all it must know us only as Prey."
Hive Fleet Grootslang 15000+
Servants of the Void 2000+ 
   
Made in us
Longtime Dakkanaut





Central Oregon

Flavor of the month nids

   
 
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