Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/01/17 21:22:11
Subject: The Ongoing Forgeworld 2014 News and Rumors thread
|
 |
Shadowy Grot Kommittee Memba
The Great State of New Jersey
|
AlmightyWalrus wrote:chaos0xomega wrote:
And I think thats the complete rundown. Was it toned down? Yes. Is it nerfed? Absolutely not.
Going from AP3 to AP4, losing a point in Invulnerable Save and losing access to some support systems isn't a nerf? Pass the weed, I want some too.
Previously a single r'varna could remove any 3+ armor save unit (barring those with access to invul saves) in the game in a single turn of shooting with average rolls, and that includes units you never see like 20 man chaos marine units, etc. Hell, there are scenarios where a single r'varna could remove *multiple* 3+ save units in one turn of shooting with average rolls. With the change in AP, its clear what the R'varna is for: crowd control. Hordes of gaunts, orks, guard blobs, etc? Kill em dead. While the effectiveness vs marines might have been hampered, you can still cause significant casualties, and its still just as effective as it was vs 2+ save units and anything with a 4+ save or worse (and dont get me started on vehicles). All it does is give power armored units a bit more of a chance to survive.
Regarding invul save: Its the same save as the Riptide, is it not? Just as survivable.
Loss of support system? Boohoo, you can't turn it into a miserably broken one-man army anymore. "Nerf" and "balancing" are two VERY different things my friend.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/17 22:12:41
Subject: The Ongoing Forgeworld 2014 News and Rumors thread
|
 |
Ferocious Black Templar Castellan
|
chaos0xomega wrote: AlmightyWalrus wrote:
Loss of support system? Boohoo, you can't turn it into a miserably broken one-man army anymore. "Nerf" and "balancing" are two VERY different things my friend.
Yes, so why would you use "nerf" when you meant "balanced"?
|
This message was edited 1 time. Last update was at 2014/01/17 22:12:57
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/18 01:19:45
Subject: The Ongoing Forgeworld 2014 News and Rumors thread
|
 |
Fresh-Faced New User
|
chaos0xomega wrote: AlmightyWalrus wrote:chaos0xomega wrote:
And I think thats the complete rundown. Was it toned down? Yes. Is it nerfed? Absolutely not.
Going from AP3 to AP4, losing a point in Invulnerable Save and losing access to some support systems isn't a nerf? Pass the weed, I want some too.
Previously a single r'varna could remove any 3+ armor save unit (barring those with access to invul saves) in the game in a single turn of shooting with average rolls, and that includes units you never see like 20 man chaos marine units, etc. Hell, there are scenarios where a single r'varna could remove *multiple* 3+ save units in one turn of shooting with average rolls. With the change in AP, its clear what the R'varna is for: crowd control. Hordes of gaunts, orks, guard blobs, etc? Kill em dead. While the effectiveness vs marines might have been hampered, you can still cause significant casualties, and its still just as effective as it was vs 2+ save units and anything with a 4+ save or worse (and dont get me started on vehicles). All it does is give power armored units a bit more of a chance to survive.
Regarding invul save: Its the same save as the Riptide, is it not? Just as survivable.
Loss of support system? Boohoo, you can't turn it into a miserably broken one-man army anymore. "Nerf" and "balancing" are two VERY different things my friend.
That being said I think the "balance" may be too steep and still have to pay 260pts for it, IMHO it should cost 200 now
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/18 13:14:33
Subject: The Ongoing Forgeworld 2014 News and Rumors thread
|
 |
Foxy Wildborne
|
Yeah I'd say it's worth about the same as a vanilla Riptide now. I could see it costing the usual +30 pts for "Forgeworld tax" but +80 is way too much.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 12:20:01
Subject: Forgeworld 2014 News & Rumors - Land Raider Achillies & rules PDF updates (Jan 17)
|
 |
Morphing Obliterator
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 12:32:13
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Decrepit Dakkanaut
|
Ian Strickland looks like his hair is receding at a much faster rate than I thought.
Perhaps that lttle intercom box in the bottom left of the pic is the source of his continued woes.
That and Diet Coke development team? Really??
|
This message was edited 3 times. Last update was at 2014/01/20 12:32:56
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 12:37:50
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Well that was a blog I guess... in the loosest possible terms.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 12:54:50
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
[DCM]
.
|
At least we couldn't actually see CTRL-C and CTRL-V being used - we've got to keep some mysteries alive in the world!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 13:04:38
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Noise Marine Terminator with Sonic Blaster
|
H.B.M.C. wrote:Well that was a blog I guess... in the loosest possible terms.
This is GW we're talking about, that was like an all areas access exposé
(If I were to put my cynical hat on, given they have an almost-weekly newsletter, this feels like an attempt to increase traffic to the website and maybe tempt a few more customers to order that thing they've been umming and arring about).
|
Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 13:17:30
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Decrepit Dakkanaut
|
Baragash wrote: H.B.M.C. wrote:Well that was a blog I guess... in the loosest possible terms.
This is GW we're talking about, that was like an all areas access exposé
(If I were to put my cynical hat on, given they have an almost-weekly newsletter, this feels like an attempt to increase traffic to the website and maybe tempt a few more customers to order that thing they've been umming and arring about).
It's strictly FW or bust for me now a days...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 13:41:07
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Dakka Veteran
Peoria, IL
|
* already posted *
|
This message was edited 1 time. Last update was at 2014/01/20 13:42:23
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 14:39:55
Subject: Re:Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Navigator
|
Any ideas?
|
(' ');1750Elysian Inquisitional D-99 Task Force
(' ');1750 Red Scorpions
3500 HH Ordo Reductor
3000 HH Iron Warriors
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 14:41:49
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Decrepit Dakkanaut
|
Some kind of tank.
I didn't care for the Blog. A blog shouldn't be 5 links to other places. It should have all of your gak in one place.
Get better, GW.
|
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 14:45:02
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
kronk wrote:Some kind of tank.
I didn't care for the Blog. A blog shouldn't be 5 links to other places. It should have all of your gak in one place.
Get better, GW.
Well, at least they're not like those other bloggers who post a link and beg you to click it because they need those page counts.
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 15:11:58
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
[DCM]
.
|
BrookM wrote: kronk wrote:Some kind of tank.
I didn't care for the Blog. A blog shouldn't be 5 links to other places. It should have all of your gak in one place.
Get better, GW.
Well, at least they're not like those other bloggers who post a link and beg you to click it because they need those page counts.
You have a point there...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 15:18:44
Subject: Re:Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Noise Marine Terminator with Sonic Blaster
|
Shape looks like a Sicaran.
|
Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 15:21:08
Subject: The Ongoing Forgeworld 2014 News and Rumors thread
|
 |
Sergeant Major
Fort Worthless, TX
|
chaos0xomega wrote: AlmightyWalrus wrote:chaos0xomega wrote:
And I think thats the complete rundown. Was it toned down? Yes. Is it nerfed? Absolutely not.
Going from AP3 to AP4, losing a point in Invulnerable Save and losing access to some support systems isn't a nerf? Pass the weed, I want some too.
Previously a single r'varna could remove any 3+ armor save unit (barring those with access to invul saves) in the game in a single turn of shooting with average rolls, and that includes units you never see like 20 man chaos marine units, etc. Hell, there are scenarios where a single r'varna could remove *multiple* 3+ save units in one turn of shooting with average rolls. With the change in AP, its clear what the R'varna is for: crowd control. Hordes of gaunts, orks, guard blobs, etc? Kill em dead. While the effectiveness vs marines might have been hampered, you can still cause significant casualties, and its still just as effective as it was vs 2+ save units and anything with a 4+ save or worse (and dont get me started on vehicles). All it does is give power armored units a bit more of a chance to survive.
Regarding invul save: Its the same save as the Riptide, is it not? Just as survivable.
Loss of support system? Boohoo, you can't turn it into a miserably broken one-man army anymore. "Nerf" and "balancing" are two VERY different things my friend.
Yes they are, and this was clearly a nerf.
|
GW - If it ain't broke, fix it until it is. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 15:33:11
Subject: The Ongoing Forgeworld 2014 News and Rumors thread
|
 |
Fresh-Faced New User
|
Davespil wrote:chaos0xomega wrote: AlmightyWalrus wrote:chaos0xomega wrote:
And I think thats the complete rundown. Was it toned down? Yes. Is it nerfed? Absolutely not.
Going from AP3 to AP4, losing a point in Invulnerable Save and losing access to some support systems isn't a nerf? Pass the weed, I want some too.
Previously a single r'varna could remove any 3+ armor save unit (barring those with access to invul saves) in the game in a single turn of shooting with average rolls, and that includes units you never see like 20 man chaos marine units, etc. Hell, there are scenarios where a single r'varna could remove *multiple* 3+ save units in one turn of shooting with average rolls. With the change in AP, its clear what the R'varna is for: crowd control. Hordes of gaunts, orks, guard blobs, etc? Kill em dead. While the effectiveness vs marines might have been hampered, you can still cause significant casualties, and its still just as effective as it was vs 2+ save units and anything with a 4+ save or worse (and dont get me started on vehicles). All it does is give power armored units a bit more of a chance to survive.
Regarding invul save: Its the same save as the Riptide, is it not? Just as survivable.
Loss of support system? Boohoo, you can't turn it into a miserably broken one-man army anymore. "Nerf" and "balancing" are two VERY different things my friend.
Yes they are, and this was clearly a nerf.
I honetly dont mind the changes to much but i agree they were a huge nerf, they need to fix the points however. it is entirely to expensive ATM. its more effective for me to bring a Riptide with a broadside now for near the same cost as the R'Varna.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 16:44:25
Subject: Re:Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
Maybe a proto Leman Russ, the tracks don't really match with the Legion Sicaran tank.
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 16:45:11
Subject: Re:Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Did Fulgrim Just Behead Ferrus?
|
I have a Sicaran, and that's not a Sicaran (besides, a Sicaran doesn't have tracks all the around it).
Anyway, I do like the tidbit about HH3 on the way to the printers.
|
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 16:58:06
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Willing Inquisitorial Excruciator
|
Don't know if its news or not, but I was on FWs site, and noticed that the Atlas Recovery Vehicle was no longer available. I emailed them and they said it was gone, not to return.
I know its a minor non-combat vehicle, but it was in the IAs and was a cool supplementary piece of kit.
|
Legio Suturvora 2000 points (painted)
30k Word Bearers 2000 points (in progress)
Daemonhunters 1000 points (painted)
Flesh Tearers 2000+ points (painted) - Balt GT '02 52nd; Balt GT '05 16th
Kabal of the Tortured Soul 2000+ points (painted) - Balt GT '08 85th; Mechanicon '09 12th
Greenwing 1000 points (painted) - Adepticon Team Tourny 2013
"There is rational thought here. It's just swimming through a sea of stupid and is often concealed from view by the waves of irrational conclusions." - Railguns |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 17:15:00
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Wolf Guard Bodyguard in Terminator Armor
|
Those tracks look a bit malcador to me. Maybe another
baby superheavy for the imperial army?
Is the 3rd book another istvan? Or are they moving on? I'm sure I read somewhere they were doing calth next, which would include a lot of imperial army/renegade forces
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 17:15:59
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Longtime Dakkanaut
|
kronk wrote:Some kind of tank.
I didn't care for the Blog. A blog shouldn't be 5 links to other places. It should have all of your gak in one place.
Get better, GW.
agreed 100%
|
DT:80S+++G+++M+B++I+Pw40k00+D++A(WTF)/areWD100R+++++T(T)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 17:21:45
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Decrepit Dakkanaut
|
Daston wrote: Is the 3rd book another istvan? Or are they moving on? I'm sure I read somewhere they were doing calth next, which would include a lot of imperial army/renegade forces The third book will complete the first trilogy: The Horus Heresy Book Three - Extermination Book Three is the last part of the first Trilogy Part Two of the Battle of Isstvan V & the Battle of Phall New Legions: Raven Guard Iron Warriors Alpha Legion Imperial Fists WHAT'S AFTER THAT? The next trilogy of books Prospero Calth Signus Prime Thousand Sons Space Wolves Ultramarines Legio Custodes Sisters of Silence Blood Angels Daemons
|
This message was edited 2 times. Last update was at 2014/01/20 18:30:07
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 18:07:20
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
[DCM]
.
|
Alpha Legion next!
I am...intrigued.
I do hope FW goes a more Abnett and not Thorpe route with them though...
Also, SIX FW books to get this far?
Do we know how many they are planning?
I'd have bet no more than 9 originally, but now...
...surely they aren't thinking of more than 12, are they?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 18:23:01
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Decrepit Dakkanaut
|
I have no idea how many books.
|
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 18:40:02
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Insect-Infested Nurgle Chaos Lord
|
It's good to see that Forgeworld are working on more Imperial Tanks... never have enough of those.
Ian's Iron Warriors look very nice though.
WarOne wrote:
Perhaps that lttle intercom box in the bottom left of the pic is the source of his continued woes.
Intercom box?
It's a radio.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 18:42:01
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Decrepit Dakkanaut
|
I thought it was a Vox caster.
|
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 18:45:00
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Last Remaining Whole C'Tan
|
WarOne wrote:Perhaps that lttle intercom box in the bottom left of the pic is the source of his continued woes.
*bzzt* Strickland, is that a Tyranid arm you're sculpting? I'm sure it isn't, is it? *bzzt*
"Sir, no, NO!..... just a piece of uh, terrain. Just terrain! Please no more shocks, sir!"
*bzzzt* I don't shock you, Strickland. You shock yourself, don't you? Every time you start working on something that isn't a marine? Why are you shocking yourself? *bzzzpt*
A crackle is heard through the air. Ian screams though his clenched teeth and writhes in pain. Finally, the crackling stops, and the air is filled with the scent of ozone, burning hair, and urine.
*bzzzt* I hate to see you like this, Ian. Stop making me do that. Help me help you. *bzzzt*
"Sir, you... you're right". ... soft weeping....
*bzzzzt* of course I am. Now pick up that dental pick, and sculpt something daddy likes. *bzzzzzt*
Ian mashes up the soft greenstuff in the shape of a Carnifex's arm. He kneads and twists, cutting and scraping, until the putty begins to take the shape of a bolter.
|
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/20 19:01:03
Subject: Forgeworld 2014 News & Rumors - 1st blog update page 2
|
 |
Warning From Magnus? Not Listening!
UK
|
Oh god, so much win. Can't happen soon enough. I started my heresy-era Bangles because of Fear to Tread. I've enjoyed using the vanilla Legion list so far, but some special rules and units would be great.
|
This message was edited 2 times. Last update was at 2014/01/20 19:02:44
Dead account, no takesy-backsies |
|
 |
 |
|