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![[Post New]](/s/i/i.gif) 2014/07/14 15:43:42
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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Eldercaveman wrote: HungryTaz wrote:
That is unfortunate. It was pretty cool terrain. I always wanted one of the landing pads and the eBay prices are nuts. Still, I will enjoy updates for my nids!
The stonecrusher will be a beast, it has a 3+ instead of 2+ now but every roll to wound, suffers a -3 or -2 (can't remember which) . So a 2+ to wound would only ever wound on a 4+.
Any updates on stats/ points? What does the new thing do!
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![[Post New]](/s/i/i.gif) 2014/07/14 15:52:38
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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Wilson wrote:Eldercaveman wrote: HungryTaz wrote:
That is unfortunate. It was pretty cool terrain. I always wanted one of the landing pads and the eBay prices are nuts. Still, I will enjoy updates for my nids!
The stonecrusher will be a beast, it has a 3+ instead of 2+ now but every roll to wound, suffers a -3 or -2 (can't remember which) . So a 2+ to wound would only ever wound on a 4+.
Any updates on stats/ points? What does the new thing do!
Honestly the open day was that long ago, the only points drop I can remember is the Malonthrope dropping about 25 points.
The new beasty is a fast attack, Monsterous creature, and I vaguely remember it being like a combo of a ravenour and hive tyrant.
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![[Post New]](/s/i/i.gif) 2014/07/14 16:01:15
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Also, re: power fist on one of those guys, it could very well be a conversion, seeing as the Knights in question belong to a GW store.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2014/07/14 17:16:14
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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Eldercaveman wrote: Wilson wrote:Eldercaveman wrote: HungryTaz wrote:
That is unfortunate. It was pretty cool terrain. I always wanted one of the landing pads and the eBay prices are nuts. Still, I will enjoy updates for my nids!
The stonecrusher will be a beast, it has a 3+ instead of 2+ now but every roll to wound, suffers a -3 or -2 (can't remember which) . So a 2+ to wound would only ever wound on a 4+.
Any updates on stats/ points? What does the new thing do!
Honestly the open day was that long ago, the only points drop I can remember is the Malonthrope dropping about 25 points.
The new beasty is a fast attack, Monsterous creature, and I vaguely remember it being like a combo of a ravenour and hive tyrant.
I'm pretty gutted about the changes to the stone crusher. I was hoping it would just get a points decrease so I could spam them all over the board. Haha not that would be any good but anyhow.
The new thing sounds cool, but I fear it may not be as cool as I would like... Let's keep all of our fingers crossed!
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![[Post New]](/s/i/i.gif) 2014/07/14 17:33:27
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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Wilson wrote:Eldercaveman wrote: Wilson wrote:Eldercaveman wrote: HungryTaz wrote:
That is unfortunate. It was pretty cool terrain. I always wanted one of the landing pads and the eBay prices are nuts. Still, I will enjoy updates for my nids!
The stonecrusher will be a beast, it has a 3+ instead of 2+ now but every roll to wound, suffers a -3 or -2 (can't remember which) . So a 2+ to wound would only ever wound on a 4+.
Any updates on stats/ points? What does the new thing do!
Honestly the open day was that long ago, the only points drop I can remember is the Malonthrope dropping about 25 points.
The new beasty is a fast attack, Monsterous creature, and I vaguely remember it being like a combo of a ravenour and hive tyrant.
I'm pretty gutted about the changes to the stone crusher. I was hoping it would just get a points decrease so I could spam them all over the board. Haha not that would be any good but anyhow.
The new thing sounds cool, but I fear it may not be as cool as I would like... Let's keep all of our fingers crossed!
Honestly I think the Stonecrusher will be a beast.
It has stuff to help bring down buildings etc but none of that really matters, one of the weapon combinations has the instant death rule.
Pretty sure it's strength 10 base, and hammer of wrath at D3+1 at Ap2!
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![[Post New]](/s/i/i.gif) 2014/07/14 17:36:12
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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Eldercaveman wrote: Wilson wrote:Eldercaveman wrote: Wilson wrote:Eldercaveman wrote: HungryTaz wrote:
That is unfortunate. It was pretty cool terrain. I always wanted one of the landing pads and the eBay prices are nuts. Still, I will enjoy updates for my nids!
The stonecrusher will be a beast, it has a 3+ instead of 2+ now but every roll to wound, suffers a -3 or -2 (can't remember which) . So a 2+ to wound would only ever wound on a 4+.
Any updates on stats/ points? What does the new thing do!
Honestly the open day was that long ago, the only points drop I can remember is the Malonthrope dropping about 25 points.
The new beasty is a fast attack, Monsterous creature, and I vaguely remember it being like a combo of a ravenour and hive tyrant.
I'm pretty gutted about the changes to the stone crusher. I was hoping it would just get a points decrease so I could spam them all over the board. Haha not that would be any good but anyhow.
The new thing sounds cool, but I fear it may not be as cool as I would like... Let's keep all of our fingers crossed!
Honestly I think the Stonecrusher will be a beast.
It has stuff to help bring down buildings etc but none of that really matters, one of the weapon combinations has the instant death rule.
Pretty sure it's strength 10 base, and hammer of wrath at D3+1 at Ap2!
It's hammer of wrath is ap2?!
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![[Post New]](/s/i/i.gif) 2014/07/14 18:09:01
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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Wilson wrote:Eldercaveman wrote: Wilson wrote:Eldercaveman wrote: Wilson wrote:Eldercaveman wrote: HungryTaz wrote:
That is unfortunate. It was pretty cool terrain. I always wanted one of the landing pads and the eBay prices are nuts. Still, I will enjoy updates for my nids!
The stonecrusher will be a beast, it has a 3+ instead of 2+ now but every roll to wound, suffers a -3 or -2 (can't remember which) . So a 2+ to wound would only ever wound on a 4+.
Any updates on stats/ points? What does the new thing do!
Honestly the open day was that long ago, the only points drop I can remember is the Malonthrope dropping about 25 points.
The new beasty is a fast attack, Monsterous creature, and I vaguely remember it being like a combo of a ravenour and hive tyrant.
I'm pretty gutted about the changes to the stone crusher. I was hoping it would just get a points decrease so I could spam them all over the board. Haha not that would be any good but anyhow.
The new thing sounds cool, but I fear it may not be as cool as I would like... Let's keep all of our fingers crossed!
Honestly I think the Stonecrusher will be a beast.
It has stuff to help bring down buildings etc but none of that really matters, one of the weapon combinations has the instant death rule.
Pretty sure it's strength 10 base, and hammer of wrath at D3+1 at Ap2!
It's hammer of wrath is ap2?!
If I remember rightly.
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![[Post New]](/s/i/i.gif) 2014/07/14 18:16:46
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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[DCM]
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Ouch!
No need for giant quote blocks on which you add one-liners guys!
As for the new Salamander Terminators - I agree that the 'unpainted' versions look really nice, so once again, FW's painting is letting them down...
They ought to look into this!
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![[Post New]](/s/i/i.gif) 2014/07/14 18:31:41
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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Haha my bad!
Oh man that sounds insane! I hope it's dirt cheap aswell. Id love some ridiculously good loving for nids. Those stone crushers look awesome too!
Very excited to say the least, I hope to Christ you're not trolling us!
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![[Post New]](/s/i/i.gif) 2014/07/14 18:43:37
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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Yeah sorry about the massive quote.
No trolling, I've posted it up multiple times in various places, it's somewhere in the middle of the Tyranids tactic thread.
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![[Post New]](/s/i/i.gif) 2014/07/14 18:46:36
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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I'm gonna go see!
Any pages particular?
Help a brother out!
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![[Post New]](/s/i/i.gif) 2014/07/14 18:50:21
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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O god knows! Is there a way of filtering a thread by poster?
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![[Post New]](/s/i/i.gif) 2014/07/14 18:52:50
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Thunderhawk Pilot Dropping From Orbit
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Firedrake terminators...and my money is all gone damn.
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![[Post New]](/s/i/i.gif) 2014/07/14 19:15:07
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Click filter thread under the username segment of their most recent post.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2014/07/14 19:33:00
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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Wilson wrote:I'm gonna go see!
Any pages particular?
Help a brother out!
Half way down page 76.
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![[Post New]](/s/i/i.gif) 2014/07/14 20:19:59
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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You wrote :
So with IA4 V2 being sent to the printers within the next few days, I'll discuss some of the changes I can remember.
While I only got a quick flick through a few things stood out,
Obviously the new unit which is probably my favourite sculpt yet, and for some reason in my excitement I didn't get a proper look at it's rules, I do know it's coming in at more points than a Hive Tyrant. And Fast attack.
Stone Crusher Fex loses it's 2+, I did question the reasoning behind this! and he said it was mostly down to the fact that a 2+ save is pointless these days. So instead they gave him a rule that forces any roll to wound a -1 penalty,
He also has D3+1 hammer of wrath attacks at AP2. And lower base attacks at only 2. And one of the weapon options is an ID weapon.
Most other stuff in there stayed mostly the same as it has all been update across other places, the only one that has changed that's already been updated for 6th is the Malanthrope which sees a rather large point reduction and a move to the elite slot. They can also challenge, but not be challenged. (If I read the rule correctly)
So it's only -1 to wound? I wish it still had a 2+ but if it is 145 that's not so bad I guess... Should have kept the 3 attacks as well.
What about the big monsters? Did they see a points decrease or bs increase?
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![[Post New]](/s/i/i.gif) 2014/07/14 21:06:31
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Well... Here's hoping for The Lost and The Damned for the next release..
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Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
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![[Post New]](/s/i/i.gif) 2014/07/14 23:00:58
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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Wilson wrote:
You wrote :
So with IA4 V2 being sent to the printers within the next few days, I'll discuss some of the changes I can remember.
While I only got a quick flick through a few things stood out,
Obviously the new unit which is probably my favourite sculpt yet, and for some reason in my excitement I didn't get a proper look at it's rules, I do know it's coming in at more points than a Hive Tyrant. And Fast attack.
Stone Crusher Fex loses it's 2+, I did question the reasoning behind this! and he said it was mostly down to the fact that a 2+ save is pointless these days. So instead they gave him a rule that forces any roll to wound a -1 penalty,
He also has D3+1 hammer of wrath attacks at AP2. And lower base attacks at only 2. And one of the weapon options is an ID weapon.
Most other stuff in there stayed mostly the same as it has all been update across other places, the only one that has changed that's already been updated for 6th is the Malanthrope which sees a rather large point reduction and a move to the elite slot. They can also challenge, but not be challenged. (If I read the rule correctly)
So it's only -1 to wound? I wish it still had a 2+ but if it is 145 that's not so bad I guess... Should have kept the 3 attacks as well.
What about the big monsters? Did they see a points decrease or bs increase?
I'd go by what I've wrote in the quoted info above, as it was a bit fresher in my head.
By big monsters I assume you mean the Gargants. These are unchanged from what they are currently, and I have a terrible feeling for some of them they haven't even put all the rules in one place and just refer to the current publications. Although I hope this has been edited.
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![[Post New]](/s/i/i.gif) 2014/07/15 06:00:07
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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I really hope there is a bit more to them. They deserve HUGE point reductions!
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This message was edited 1 time. Last update was at 2014/07/15 06:06:36
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![[Post New]](/s/i/i.gif) 2014/07/15 07:52:24
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Wilson wrote:... he said it was mostly down to the fact that a 2+ save is pointless these days...
Wait, who said this?
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![[Post New]](/s/i/i.gif) 2014/07/15 11:18:58
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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Yeah... I must say that isn't a good reason not to give it a 2+. 2+ AS are hugely helpful In games - why do you think tyranofex's are so popular!
It was one of the main reasons I even considered the stone crusher
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![[Post New]](/s/i/i.gif) 2014/07/15 12:22:00
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Towering Hierophant Bio-Titan
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Wilson wrote:
Yeah... I must say that isn't a good reason not to give it a 2+. 2+ AS are hugely helpful In games - why do you think tyranofex's are so popular!
It was one of the main reasons I even considered the stone crusher
Depending how it's worded, this rule could be better than 2+ in a lot of situations. Lascannons and poison would certainly be rather less effective, and it could potentially invalidate bolters and other small arms that currently wound on sixes.
Although given FW's track record for Tyranid rules, I'm expecting to see the text " This ability can only be used on the fifth Thursday of every month starting with M" at the end.
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![[Post New]](/s/i/i.gif) 2014/07/15 12:41:16
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Wilson wrote:
Yeah... I must say that isn't a good reason not to give it a 2+. 2+ AS are hugely helpful In games - why do you think tyranofex's are so popular!
It was one of the main reasons I even considered the stone crusher
Yes, but who said that to you?
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![[Post New]](/s/i/i.gif) 2014/07/15 15:21:39
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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H.B.M.C. wrote: Wilson wrote:
Yeah... I must say that isn't a good reason not to give it a 2+. 2+ AS are hugely helpful In games - why do you think tyranofex's are so popular!
It was one of the main reasons I even considered the stone crusher
Yes, but who said that to you?
The author said it to me. At the FW open day.
Edit; to be more accurate to what he actually said, (still paralhrasing) he felt like the stonecrusher needed something more than just a 2+ save since there is so much that ignores that in the game now, so he gave it the -1 to wound roll. So the minimum it can ever be wounded on is a 3+.
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This message was edited 1 time. Last update was at 2014/07/15 15:28:30
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![[Post New]](/s/i/i.gif) 2014/07/15 19:15:48
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Infiltrating Broodlord
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Eldercaveman wrote: H.B.M.C. wrote: Wilson wrote:
Yeah... I must say that isn't a good reason not to give it a 2+. 2+ AS are hugely helpful In games - why do you think tyranofex's are so popular!
It was one of the main reasons I even considered the stone crusher
Yes, but who said that to you?
The author said it to me. At the FW open day.
Edit; to be more accurate to what he actually said, (still paralhrasing) he felt like the stonecrusher needed something more than just a 2+ save since there is so much that ignores that in the game now, so he gave it the -1 to wound roll. So the minimum it can ever be wounded on is a 3+.
well that makes it sound like it has kept a 2+ and has the -1 to wound it as well which I hope is the case! that'd be much better. I'd take 3!
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![[Post New]](/s/i/i.gif) 2014/07/16 01:25:03
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Who is the author in this instance?
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![[Post New]](/s/i/i.gif) 2014/07/16 05:23:38
Subject: Re:Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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Wilson wrote:Eldercaveman wrote: H.B.M.C. wrote: Wilson wrote:
Yeah... I must say that isn't a good reason not to give it a 2+. 2+ AS are hugely helpful In games - why do you think tyranofex's are so popular!
It was one of the main reasons I even considered the stone crusher
Yes, but who said that to you?
The author said it to me. At the FW open day.
Edit; to be more accurate to what he actually said, (still paralhrasing) he felt like the stonecrusher needed something more than just a 2+ save since there is so much that ignores that in the game now, so he gave it the -1 to wound roll. So the minimum it can ever be wounded on is a 3+.
well that makes it sound like it has kept a 2+ and has the -1 to wound it as well which I hope is the case! that'd be much better. I'd take 3!
No it definitely had lost it's 2+
H.B.M.C. wrote:Who is the author in this instance?
I cannot for the life of me remember, I'm not that clued up on the FW staff as it is. I might be able to pick his face from a line up.
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![[Post New]](/s/i/i.gif) 2014/07/16 05:24:44
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Was it Andy Hoare? Please tell me it wasn't Andy Hoare?
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![[Post New]](/s/i/i.gif) 2014/07/16 05:26:53
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Longtime Dakkanaut
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No it definitely wasn't because I spoke to him just prior to this author, as he had the early concepts of the Warmachines of the Lost and the Damned book.
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![[Post New]](/s/i/i.gif) 2014/07/16 05:34:26
Subject: Forgeworld 2014 News & Rumours - p#95 bulletin #25
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Eldercaveman wrote:No it definitely wasn't because I spoke to him just prior to this author, as he had the early concepts of the Warmachines of the Lost and the Damned book.
Ok good. I was worried that Andy had lost his mind.
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