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Made in us
Longtime Dakkanaut





Eye of Terror

 Blackmoor wrote:
 Tomb King wrote:
Still no good solution for buff commander + riptide.


2+ armor saves has always been an issue with Nids.



It's not that hard to kill the buff commander if you can catch him... Just rend him to death. Riptides are tougher due to the 3++, 5W and FNP.

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Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

 Dozer Blades wrote:
 Blackmoor wrote:
 Tomb King wrote:
Still no good solution for buff commander + riptide.


2+ armor saves has always been an issue with Nids.



It's not that hard to kill the buff commander if you can catch him... Just rend him to death. Riptides are tougher due to the 3++, 5W and FNP.


Not much has rending these days and Tau are very fast, and have great overwatch shooting.


 
   
Made in us
Dakka Veteran







That was a pretty lousy Tyranids list. Still, interesting game. Taudar have been tested and seasoned though, so I'll be curious to see a rematch in a month or so.

I know I've beaten a Taudar with the new 'Nids, and several standalone Tau players.

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Made in us
Fixture of Dakka





San Jose, CA

 LeadLegion wrote:
Geigering up a bastion for my Nids is one of the things I'm most looking forward to conversion wise in the next few months.

That would look very cool. I was thinking about converting my bastion as well, but then again, I may just leave it bland and generic so that all my other armies can use it as well.


 brassangel wrote:
That was a pretty lousy Tyranids list. Still, interesting game. Taudar have been tested and seasoned though, so I'll be curious to see a rematch in a month or so.

I know I've beaten a Taudar with the new 'Nids, and several standalone Tau players.

Well, I was limited by my models, but don't worry, I will try out the deepstriking and the flying bugs later.

So what were you running against Tau/Taudar and what were your opponents running?



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut





Eye of Terror

I don't think the Tau are all that fast overall... Really just the units with jetpacks, which isn't always reliable. Tyranids have access to lots of rending attacks.

This message was edited 1 time. Last update was at 2014/01/21 00:26:18


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Made in us
Powerful Ushbati





Manhatten, KS

@JY2 125 minimum because of the zonethrope.. the minimum model to use it how you need to.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
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Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Fresh-Faced New User





South Florida

Great Batrep! JY2 played it really smart all things considered. I feel like I learn something every time I see/read one of his games.

Armies I've played-


Check my photobucket or gallery for pics of my armies:
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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Kinda sad really that the winning Tyranid strategy is to hide from your opponent. So much for the "Great Devourer".

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Smokin' Skorcha Driver




Tucson, Arizona

 H.B.M.C. wrote:
Kinda sad really that the winning Tyranid strategy is to hide from your opponent. So much for the "Great Devourer".


From a fluff stand point this indeed is terrible. From a competetive game stand it makes perfect sense. I'm pretty sure a lot of other armies would have done this strategy too against the firepower of a TauDar army. I'm pretty sure i'd do the same with my Trukk Orks. Mind you that this is just the beginning of experimenting with the new Nids. I'm sure when the dust settles there will be a good build that can play aggresively.

This message was edited 1 time. Last update was at 2014/01/21 14:21:57


-5000 Pts. of Orks
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Made in us
Fixture of Dakka





San Jose, CA

 Dozer Blades wrote:
I don't think the Tau are all that fast overall... Really just the units with jetpacks, which isn't always reliable. Tyranids have access to lots of rending attacks.

Mobility is definitely the biggest weakness of Tau. That's why they need to either ally with Eldar or with the Farsight Enclave to address this issue. Tau by themselves are strong, but when allied with Eldar or Tau, becomes even stronger.


 HiiC wrote:
Great Batrep! JY2 played it really smart all things considered. I feel like I learn something every time I see/read one of his games.

Thanks. Glad to be of service.


 H.B.M.C. wrote:
Kinda sad really that the winning Tyranid strategy is to hide from your opponent. So much for the "Great Devourer".

 y0disisray wrote:

From a fluff stand point this indeed is terrible. From a competetive game stand it makes perfect sense. I'm pretty sure a lot of other armies would have done this strategy too against the firepower of a TauDar army. I'm pretty sure i'd do the same with my Trukk Orks. Mind you that this is just the beginning of experimenting with the new Nids. I'm sure when the dust settles there will be a good build that can play aggresively.

Right. If I were playing for fun, I don't mind charging in with my bugs and thus getting annihilated most likely. Good guys win. Bad guys lose. That's fluffy.

But if I really wanted to win, I had to play very strategically. Most would find this unfluffy as well but in this game, I wasn't trying to forge a narrative. I was trying to take away someone's lunch money



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Longtime Dakkanaut





United Kingdom



 H.B.M.C. wrote:
Kinda sad really that the winning Tyranid strategy is to hide from your opponent. So much for the "Great Devourer".

 y0disisray wrote:

From a fluff stand point this indeed is terrible. From a competetive game stand it makes perfect sense. I'm pretty sure a lot of other armies would have done this strategy too against the firepower of a TauDar army. I'm pretty sure i'd do the same with my Trukk Orks. Mind you that this is just the beginning of experimenting with the new Nids. I'm sure when the dust settles there will be a good build that can play aggresively.

Right. If I were playing for fun, I don't mind charging in with my bugs and thus getting annihilated most likely. Good guys win. Bad guys lose. That's fluffy.

But if I really wanted to win, I had to play very strategically. Most would find this unfluffy as well but in this game, I wasn't trying to forge a narrative. I was trying to take away someone's lunch money



That's a big ass lunch, Reece could feed the hive mind on that lunch money!

   
Made in it
Fresh-Faced New User





Reecius, i love your batreps and also your armies! awesome

i want to ask you a favor... i love grey knights and i would really like to see them in action with a very powerful tourney list against the big bosses of 6th edition (without apocalypse monsters...) as your taudars for example... but i wanto you to play them as i love all of your lists until now... triple dreadknights and a storm raven? with pagks and purifiers as well including coteaz?

I'd really appreciate that

4000
1750
1750
4000 
   
Made in gb
Longtime Dakkanaut





United Kingdom

One thing this video taught me above all else, us that you pronounce it "Jeye2" and not J Y 2

   
Made in us
Fixture of Dakka





San Jose, CA

Eldercaveman wrote:

That's a big ass lunch, Reece could feed the hive mind on that lunch money!

Well, you know what they say....the Hive Mind is always ravenous. Nom nom nom....


 Fire Angel wrote:
Reecius, i love your batreps and also your armies! awesome

i want to ask you a favor... i love grey knights and i would really like to see them in action with a very powerful tourney list against the big bosses of 6th edition (without apocalypse monsters...) as your taudars for example... but i wanto you to play them as i love all of your lists until now... triple dreadknights and a storm raven? with pagks and purifiers as well including coteaz?

I'd really appreciate that

Sorry, but Reece and his friends at Frontline don't own a GK army so I don't think you will see that anytime soon. However, once in a while, people come in there with GK armies. For example.....me.

Anyways, you can check out my Draigowing in action at a recent tournament:


Team Fluffy Bunnies Goes to the ATC - 2K Draigowing + Necrons


2500 Double-FOC Rematch - Jy2's Draigowing vs Grant Theft Auto's Deer Council Deldar II


Eldercaveman wrote:
One thing this video taught me above all else, us that you pronounce it "Jeye2" and not J Y 2

Lol. You can use either. Initially, I actually called myself J Y 2. But then, some of the people whom I've met (including Reece) started calling me Jeye2 and it kinda stuck.

BTW, J Y are my initials.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Executing Exarch





McKenzie, TN

So JY2, why the 2? Are you the second version of yourself? Or perhaps the 2 is too and you wanted to include yourself in addition to some other self?
   
Made in us
Fixture of Dakka





San Jose, CA


Lol. It was because JY and JY1 were already taken (not here on dakka, but on one of my other accounts).


This message was edited 1 time. Last update was at 2014/01/23 00:40:54



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Executing Exarch





McKenzie, TN

I used to have the same problems. Finally I just went and made up a word based on a manga character name...now I never have that problem, I do however have a new problem when people ask me what the name means? (I say it is tongues for don't ask )
   
Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

That was great. Not all of the play, but the game in general was fun to watch.

Reece,

I think that you could have won by a lot more had you been more aggressive (I'm sure you know that already though). Thanks for another great batrep and match!

This message was edited 1 time. Last update was at 2014/01/23 04:57:07


 
   
Made in us
Awesome Autarch






Las Vegas, NV

Oh yeah, I could have won by a mile if I wasn't playing like a dumbass! I am so rusty! I played another game today and was doing dumb ass stuff, left and right. Just goes to show how powerful Taudar is.

@Fire ANgel

Thanks! We are getting better and better at the bat reps, so good to hear you enjoy them.

As JY2 said, we do not actually have a GK army. They and Sisters are really the only things we don't have, here. We have to call in Mercenaries like Jim to get that done!

I keep saying I am going to make a Japanese themed GK army but I still haven't gotten around to it. I am always too busy with admin stuff lately. I haven't painted a model in months! =(

   
Made in gb
Longtime Dakkanaut





United Kingdom

jy2 wrote:
Lol. It was because JY and JY1 were already taken (not here on dakka, but on one of my other accounts).




ansacs wrote:I used to have the same problems. Finally I just went and made up a word based on a manga character name...now I never have that problem, I do however have a new problem when people ask me what the name means? (I say it is tongues for don't ask )



This has given me a cool idea for an "Orignis of your tag thread"

Off to the off topic forum to see of one exists.

   
Made in gb
Sneaky Striking Scorpion




South West UK

Great report. Fun to watch. Thank you for sharing.

The only thing that does my head in is the bingly-bongly music at the start. Gah! It's so non-violent. Can you not find something more aggressive for your intro credits?

What is best in life?
To wound enemy units, see them driven from the table, and hear the lamentations of their player. 
   
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Awesome Autarch






Las Vegas, NV

Haha, the soft-core porn intro music is funny! At least to me. We used to have intro music from our podcast that was all explosions and metal riffs. We may have to bring it back! haha

   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

The bastion is very interesting. Its pretty wierd that Tyranids would have one (thats just a role playing consideration, not a tactical one) but its smart for this army build.

Ironic that the Tyranids patient hunter did so well against the original patient hunters!

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in jp
Cosmic Joe





It's a really lopsided battle no matter how you look at it. It's like a movie where the good guy is hiding behind a car and out of bullets and the bad guy is on top the roof with a minigun.

Me thinks the codexes aren't exactly well balance against each other, but it does give me hope that with the right mission, a sleeping opponent and brilliant luck, a win might be possible.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
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Shas'o Commanding the Hunter Kadre




Olympia, WA

 MWHistorian wrote:
It's a really lopsided battle no matter how you look at it. It's like a movie where the good guy is hiding behind a car and out of bullets and the bad guy is on top the roof with a minigun.

Me thinks the codexes aren't exactly well balance against each other, but it does give me hope that with the right mission, a sleeping opponent and brilliant luck, a win might be possible.


Not sure anyone is sleeping over $100, but in high level 40K, sometimes people just make mistakes. The pressure can steal your relaxation and focus.

Mistakes were made on both side though so best not to overstate any judgement errors the Tau made..

For example in turn one when the Tyranid dude poked himself out there instead of behind the Bastion and got rocked. Oops. Mental lapse.

Later one of the big boys did the same and got hit. Now the camera angle wasn't awesome for me to see it clearly but it seemed like the gun was the only thing poking out. BUT the players who were there could obviously tell it was jutting a bit I spose.

Also the AMOUNT of bugs that could have come out on the left side, KNOWING they would be in the open and KNOWING the opponent would shoot them a bit, they still should have come out of hiding and forced the enemy to commit some fire to them and thus off the other units...then just shrunk back to where they already decided to go. If you already know the unit is not going to do anything else interesting all game, use them for something. A round of feinting was missed that really could have helped (and in any event was really a risk of no consequence for the Tyranids). Feints are really a good tactic when you're playing this type of Cat and mouse game. Otherwise the enemy is in no way held honest against the targets that matter. They just torrent the important ones BECAUSE you gave them no bad ones that they were forced to give a nod to. net result is those bad targets only ever get fired at when theres NO other choice. 30" fire warriors and a Riptide over there on the left had choices but weren't forced to make them.

Hindsights 20/20 of course and its easy to say when its not my $100.

I think both players did really well and ultimately the bugs showed well in my opinion. Against a powerful army like that Taudar list, great in fact. It gives a lot of hope to players against lesser foes.

I have to say I really enjoyed watching that one.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in jp
Cosmic Joe





Very true! I don't mean to dame-an the players' abilities, either one of them would take me with half their dice tied behind their back.

Also, were those Riptides worth it? It seems they hurt themselves more than the enemy. Is that normal?



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

No. But its not rare either.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Fixture of Dakka





San Jose, CA

 Jancoran wrote:
The bastion is very interesting. Its pretty wierd that Tyranids would have one (thats just a role playing consideration, not a tactical one) but its smart for this army build.

Ironic that the Tyranids patient hunter did so well against the original patient hunters!

The Hive Mind is not mindless unlike the legions of gribblies that it spawns. Rather, it will adapt to the situation and use whatever strategy is necessary.


 MWHistorian wrote:
It's a really lopsided battle no matter how you look at it. It's like a movie where the good guy is hiding behind a car and out of bullets and the bad guy is on top the roof with a minigun.

Me thinks the codexes aren't exactly well balance against each other, but it does give me hope that with the right mission, a sleeping opponent and brilliant luck, a win might be possible.

Nope, they sure aren't. Apparently, GW doesn't give 2 hoots about game balance anymore. It appears to be a free-for-all.

But we do the best with what we've got. Either that, or migrate to another army. Fortunately for the public, I like my underdog armies.


 Jancoran wrote:
 MWHistorian wrote:
It's a really lopsided battle no matter how you look at it. It's like a movie where the good guy is hiding behind a car and out of bullets and the bad guy is on top the roof with a minigun.

Me thinks the codexes aren't exactly well balance against each other, but it does give me hope that with the right mission, a sleeping opponent and brilliant luck, a win might be possible.


Not sure anyone is sleeping over $100, but in high level 40K, sometimes people just make mistakes. The pressure can steal your relaxation and focus.

Mistakes were made on both side though so best not to overstate any judgement errors the Tau made..

For example in turn one when the Tyranid dude poked himself out there instead of behind the Bastion and got rocked. Oops. Mental lapse.

Later one of the big boys did the same and got hit. Now the camera angle wasn't awesome for me to see it clearly but it seemed like the gun was the only thing poking out. BUT the players who were there could obviously tell it was jutting a bit I spose.

Also the AMOUNT of bugs that could have come out on the left side, KNOWING they would be in the open and KNOWING the opponent would shoot them a bit, they still should have come out of hiding and forced the enemy to commit some fire to them and thus off the other units...then just shrunk back to where they already decided to go. If you already know the unit is not going to do anything else interesting all game, use them for something. A round of feinting was missed that really could have helped (and in any event was really a risk of no consequence for the Tyranids). Feints are really a good tactic when you're playing this type of Cat and mouse game. Otherwise the enemy is in no way held honest against the targets that matter. They just torrent the important ones BECAUSE you gave them no bad ones that they were forced to give a nod to. net result is those bad targets only ever get fired at when theres NO other choice. 30" fire warriors and a Riptide over there on the left had choices but weren't forced to make them.

Hindsights 20/20 of course and its easy to say when its not my $100.

I think both players did really well and ultimately the bugs showed well in my opinion. Against a powerful army like that Taudar list, great in fact. It gives a lot of hope to players against lesser foes.

I have to say I really enjoyed watching that one.

With regards to any units sticking out, that is not a mistake. Unfortunately, it is unavoidable, especially when you're trying to hide a tervgion, flyrant and 2 carnifexes behind the structure and your opponent has 2 gunners moving towards the flanks to try to get shots off. You can't hide them all.

Also, every turn, I did advance a unit for my opponent to shoot at.


 MWHistorian wrote:
Very true! I don't mean to dame-an the players' abilities, either one of them would take me with half their dice tied behind their back.

\Also, were those Riptides worth it? It seems they hurt themselves more than the enemy. Is that normal?

It happens, though in this game, my opponent failed an above-average number of nova-charges.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut





Eye of Terror

"Nope, they sure aren't. Apparently, GW doesn't give 2 hoots about game balance anymore. It appears to be a free-for-all."

People have been saying this every edition. Why would you expect it to be any different now?

My blog... http://greenblowfly.blogspot.com

Facebook...
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Made in us
Fixture of Dakka





San Jose, CA

5th edition was actually pretty balanced, if a little vehicle-heavy.

6th edition was starting to creep out of balance with the introduction of allies. Now armies can "patch up" holes in their armies with allies to address any internal weakness in the army that was supposed to balance out their strengths.

And now it's anything-goes at GW events. Bring your dataslates. Bring your formations. Bring your titans. Heck, even bring the Forgeworld units with experimental rules if you want.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
 
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