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![[Post New]](/s/i/i.gif) 2014/02/15 13:25:18
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Nah it's because the Knight had a big chainsword, so they made a big chainsword.
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![[Post New]](/s/i/i.gif) 2014/02/15 13:28:59
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Courageous Space Marine Captain
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Is it actually certain that there are only two variants? Could there be more with different weapons?
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![[Post New]](/s/i/i.gif) 2014/02/15 13:33:08
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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The Daemon Possessing Fulgrim's Body
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This thread is like opposite land!
Can't remember the last time a GW model was so universally praised, and some of the users doing so would certainly not be considered fanboys, and rather than the odd poster trying to defend some piece of gak, we now have the occasional poster trying to find something to criticise.
Without confirmation on price, there's even a possibility it might represent good value in comparison to similar models!
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2014/02/15 13:41:21
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Raging Ravener
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azreal13 wrote:This thread is like opposite land!
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Without confirmation on price, there's even a possibility it might represent good value in comparison to similar models! 
Okay lets not go to far!
These seem like brilliant models so far from the pictures, so much so my iron warriors warsmith is feeling a slight flicker of joy, a feeling he hasn't felt in 10,000 years
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Slaanesh: "Hey guys we're back! We brought presents. And yes, they ARE sexually suggestive"
Tzeentch: "So did we miss anything while we were away"
Khorne and Nurgle trade a shifty glance
Tzeentch: "Hey! Whos been touching my stuff! Where did my Old World go?!"
Khorne and Nurgle wander off whistling. |
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![[Post New]](/s/i/i.gif) 2014/02/15 13:45:23
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Enigmatic Chaos Sorcerer
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Supposedly it's a full fledged Codex, so I'm curious what the rest of it's going to be.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2014/02/15 13:46:59
Subject: Re:Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Shas'o Commanding the Hunter Kadre
Missouri
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I don't mind the model too much, would like to see options for a different melee weapon (like a big fist) or another gun instead. I'm more worried about what effect it'll have on the game, which is already in a sorry state to begin with.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2014/02/15 13:48:36
Subject: Re:Imperial Knights (Not Titans) Confirmed - WD pics in
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Major
In a van down by the river
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Overall I like the look of the model. I might purchase one to support my Guard army while my DFG Crusader backs my GK and my DFG Mortis does the same for my vanilla Marines (the chapter symbol is scythes so the Mortis makes thematic sense there).
Hopefully GW doesn't price it outrageously and make me reconsider like they have a few times in the recent past.
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![[Post New]](/s/i/i.gif) 2014/02/15 13:50:11
Subject: Re:Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Death-Dealing Devastator
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I wonder if the legs will work with the torso of the khorne dozer. Would make a cool chaos one.
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Chaos: 6500pts
Imperium: 2500pts
Orks: 1000pts
AoS Chaos 3000pts
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![[Post New]](/s/i/i.gif) 2014/02/15 13:50:39
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Infiltrating Broodlord
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d-usa wrote: Co'tor Shas wrote: mjl7atlas wrote:So do these knights have any ability to deal with airborne threats?
I doubt it. Other than the phantom titan who gets AA missiles no titans have AA capabilities. This actually makes tau really strong in Apoc because all of our big things are super-heavy flyers.
I thought the Vulcan Mega-Bolter has AA capabilities?
Edit: Realized it's just because of numbers. 15 shots will roll some 6s...
Hierophant has a Skyfire upgrade too.
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![[Post New]](/s/i/i.gif) 2014/02/15 13:56:59
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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The Marine Standing Behind Marneus Calgar
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WayneTheGame wrote:Supposedly it's a full fledged Codex, so I'm curious what the rest of it's going to be.
I think the term “Codex” is being stretched thin these days. IIRC Codex:Inquisition got the full name and codex treatment, but was not what I would call a complete book. They need something in between full codex and one-unit dataslates.
The rules and points seem OK to me. I’d have to double check all the apoc rules it invokes, but nothing screams “broken” to me. Ranged D weapons on tough, fast platforms bother me. Melee ones not so much. If you get into close combat with a lumbering walker wielding a sword bigger then a tank, you have nobody to blame but yourself if you get tuned into a red mist.
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![[Post New]](/s/i/i.gif) 2014/02/15 14:00:52
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Wight Lord with the Sword of Kings
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So, opinions on that you can do a Household as an army?
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![[Post New]](/s/i/i.gif) 2014/02/15 14:01:22
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Rotting Sorcerer of Nurgle
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After looking up the Leviathan again, I'm reminded that although you can, indeed, get a 28mm scale one for £40, to get the same options the GW one will probably come with, you'll have to spend £22 x 2 or 3 (min) to have the same weapon options & thus the GW might actually be worth a £90 price tag.
FYI I am not a GW fanboy and have dismayed by the price inflation over the last few years (plastic monoposed characters now be more expensive than named character models or multi-pose general ones is my biggest gripe; also - yes I want a unit of wraiths but not ones that all look the same) but they're quality is always pretty high & I would be upset if they are priced a lot lower than £90.
Also this is one of my longest posts in a good long while so you better all listen to me because I'm right and you're all wrong. SO there.
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This message was edited 1 time. Last update was at 2014/02/15 14:01:53
Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! |
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![[Post New]](/s/i/i.gif) 2014/02/15 14:01:44
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Nevelon wrote:WayneTheGame wrote:Supposedly it's a full fledged Codex, so I'm curious what the rest of it's going to be.
I think the term “Codex” is being stretched thin these days. IIRC Codex:Inquisition got the full name and codex treatment, but was not what I would call a complete book. They need something in between full codex and one-unit dataslates.
The rules and points seem OK to me. I’d have to double check all the apoc rules it invokes, but nothing screams “broken” to me. Ranged D weapons on tough, fast platforms bother me. Melee ones not so much. If you get into close combat with a lumbering walker wielding a sword bigger then a tank, you have nobody to blame but yourself if you get tuned into a red mist.
"Codex: Assassins" from back in the day wants to know why you don't consider Codex: Inquisition a complete book.
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![[Post New]](/s/i/i.gif) 2014/02/15 14:02:30
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Rotting Sorcerer of Nurgle
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I still have that!
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Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! |
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![[Post New]](/s/i/i.gif) 2014/02/15 14:08:30
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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The Marine Standing Behind Marneus Calgar
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Kanluwen wrote: Nevelon wrote:WayneTheGame wrote:Supposedly it's a full fledged Codex, so I'm curious what the rest of it's going to be.
I think the term “Codex” is being stretched thin these days. IIRC Codex:Inquisition got the full name and codex treatment, but was not what I would call a complete book. They need something in between full codex and one-unit dataslates.
The rules and points seem OK to me. I’d have to double check all the apoc rules it invokes, but nothing screams “broken” to me. Ranged D weapons on tough, fast platforms bother me. Melee ones not so much. If you get into close combat with a lumbering walker wielding a sword bigger then a tank, you have nobody to blame but yourself if you get tuned into a red mist.
"Codex: Assassins" from back in the day wants to know why you don't consider Codex: Inquisition a complete book.
I totally forgot about that. And I didn’t consider that a full codex either. Of course, now that I’ve bad mouthed both the assassins and the inquisition my life expectancy is nill.
If you don’t have a separate unit (preferably 2-3+, but I’m flexible) in every FOC slot, you have no business calling yourself a codex. Obviously, GW’s opinion differs.
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![[Post New]](/s/i/i.gif) 2014/11/22 13:24:34
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Decrepit Dakkanaut
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![[Post New]](/s/i/i.gif) 2014/02/15 14:12:03
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Jervis Johnson
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It's great stuff. You'll still need some anti-air and other fillers, so in normal sized games like 1.85K it'll be very hard to fit in a 4th Knight. Three will work though.
Tau shoot it to shreds
With what? The standard Tau armies got 3 or 4 Riptides and a couple Skyrays or Broadsides as their entire firebase. How's any of that particularly scary to the Knights? High-yield pods need 6's to glance and have to deal with the 4+ shield whether they ignore cover or not. Skyray missiles need 5+. Riptide IA's need 5+ and have a pitiful amount of shots. HBC's on ion charge and with re-rolls to hit will still only get about one glance through per Riptide.
I'm not saying it's not a game but how exactly do the Tau shoot them to shreds? People seem to forget the incredible Tau firepower is very specific to this meta. They are actually quite bad at dealing with high armour. Eldar are even worse. Many entire Eldar armies rely on a single Wraithknight to do all the heavy lifting regarding high armour vehicles. They also expect that their Seer Councils can just fight them in close combat. That's just not going to cut it vs Knights, since all of that dies in close combat and the 2 lances won't be enough against a superheavy with a 4+ shield.
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This message was edited 7 times. Last update was at 2014/02/15 14:26:52
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![[Post New]](/s/i/i.gif) 2014/02/15 14:14:56
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Decrepit Dakkanaut
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That's so appropriately fluffy, it gives me warm feelings inside.
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This message was edited 1 time. Last update was at 2014/02/15 14:15:09
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![[Post New]](/s/i/i.gif) 2014/02/15 14:16:30
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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bubber wrote:After looking up the Leviathan again, I'm reminded that although you can, indeed, get a 28mm scale one for £40, to get the same options the GW one will probably come with, you'll have to spend £22 x 2 or 3 (min) to have the same weapon options & thus the GW might actually be worth a £90 price tag.
FYI I am not a GW fanboy and have dismayed by the price inflation over the last few years (plastic monoposed characters now be more expensive than named character models or multi-pose general ones is my biggest gripe; also - yes I want a unit of wraiths but not ones that all look the same) but they're quality is always pretty high & I would be upset if they are priced a lot lower than £90.
Also this is one of my longest posts in a good long while so you better all listen to me because I'm right and you're all wrong. SO there.
It would upset you if GW sold something for somewhere close to its actual value -or even just close to the value of other similar kits they make- rather than whatever bizarro-world metric they normally use to decide this kit is worth £33 or £40 while that one is worth £90?
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2014/02/15 14:16:37
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Rotting Sorcerer of Nurgle
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I'm sure I have them both.
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Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! |
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![[Post New]](/s/i/i.gif) 2014/02/15 14:17:57
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Is 'Eavy Metal Calling?
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Agreed on the 3 knights making a cool army. I'm thinking that eventually, 3 Knights (1 DFG Levi and 2 Mortis or GW Knights) would be a good army to play, with a couple of IG squads for objectives (obviously modelled as Skitarii) might be pretty cool, fluffy and fun to play. The idea of 3 giant robots of death standing again a horde of Orks or Nids is too cool.
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This message was edited 1 time. Last update was at 2014/02/15 14:19:12
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![[Post New]](/s/i/i.gif) 2014/02/15 14:28:11
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Haemonculi Flesh Apprentice
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Therion wrote:
It's great stuff. You'll still need some anti-air and other fillers, so in normal sized games like 1.85K it'll be very hard to fit in a 4th Knight. Three will work though.
Tau shoot it to shreds
With what? The standard Tau armies got 3 or 4 Riptides and a couple Skyrays or Broadsides as their entire firebase. How's any of that particularly scary to the Knights? High-yield pods need 6's to glance and have to deal with the 4+ shield whether they ignore cover or not. Skyray missiles need 5+. Riptide IA's need 5+ and have a pitiful amount of shots. HBC's on ion charge and with re-rolls to hit will still only get about one glance through per Riptide.
I'm not saying it's not a game but how exactly do the Tau shoot them to shreds? People seem to forget the incredible Tau firepower is very specific to this meta. They are actually quite bad at dealing with high armour. Eldar are even worse. Many entire Eldar armies rely on a single Wraithknight to do all the heavy lifting regarding high armour vehicles. Serpent Shield's S6 so you can throw that out of the window. They also expect that their Seer Councils can just fight them in close combat. That's just not going to cut it vs Knights, since all of that dies in close combat and the 2 lances won't be enough against a superheavy with a 4+ shield.
I Don't own escalation but was under the impression that D- CCW's could only be used against MC's and vehicles meaning this hardly counters seer council which has HnR. I thought it was forced to use stomp attacks against such things which were rather lack luster. Again, I am not claiming anything just asking as I heard stomp attacks suck even if they were D.
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![[Post New]](/s/i/i.gif) 2014/02/15 14:28:14
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Growlin' Guntrukk Driver with Killacannon
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Therion wrote:They also expect that their Seer Councils can just fight them in close combat. That's just not going to cut it vs Knights, since all of that dies in close combat and the 2 lances won't be enough against a superheavy with a 4+ shield.
The Ion shield's 4++ doesn't work in close combat, it's clearly readable on the leaked pics. You still have to contend with a D-strenght CCW that probably swings at initiative 4, though.
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War does not determine who is right - only who is left. |
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![[Post New]](/s/i/i.gif) 2014/02/15 14:31:56
Subject: Re:Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Fresh-Faced New User
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I have to say I love the model, but after looking at the other wd pictures of it, it is far smaller than I had thought.
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This message was edited 1 time. Last update was at 2014/02/15 14:38:01
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![[Post New]](/s/i/i.gif) 2014/02/15 14:32:16
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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The Daemon Possessing Fulgrim's Body
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Red Corsair wrote: Therion wrote:
It's great stuff. You'll still need some anti-air and other fillers, so in normal sized games like 1.85K it'll be very hard to fit in a 4th Knight. Three will work though.
Tau shoot it to shreds
With what? The standard Tau armies got 3 or 4 Riptides and a couple Skyrays or Broadsides as their entire firebase. How's any of that particularly scary to the Knights? High-yield pods need 6's to glance and have to deal with the 4+ shield whether they ignore cover or not. Skyray missiles need 5+. Riptide IA's need 5+ and have a pitiful amount of shots. HBC's on ion charge and with re-rolls to hit will still only get about one glance through per Riptide.
I'm not saying it's not a game but how exactly do the Tau shoot them to shreds? People seem to forget the incredible Tau firepower is very specific to this meta. They are actually quite bad at dealing with high armour. Eldar are even worse. Many entire Eldar armies rely on a single Wraithknight to do all the heavy lifting regarding high armour vehicles. Serpent Shield's S6 so you can throw that out of the window. They also expect that their Seer Councils can just fight them in close combat. That's just not going to cut it vs Knights, since all of that dies in close combat and the 2 lances won't be enough against a superheavy with a 4+ shield.
I Don't own escalation but was under the impression that D- CCW's could only be used against MC's and vehicles meaning this hardly counters seer council which has HnR. I thought it was forced to use stomp attacks against such things which were rather lack luster. Again, I am not claiming anything just asking as I heard stomp attacks suck even if they were D.
That's a fairly radical misinterpretation of the rules dude. D is just another strength value which has special rules outside of the standard strength vs toughness to wound roll, and has separate vehicle and non-vehicle effects.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2014/02/15 14:33:51
Subject: Re:Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Dakka Veteran
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while the rules are likelly auto include garbage, the size makes things easy as i will be using a paper cut out and be done with it, its so bing there is no need for presice modeling, yes you can almos alwayssee it and yes sometimes i get cover. No point in buying the model
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![[Post New]](/s/i/i.gif) 2014/02/15 14:35:14
Subject: Re:Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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I think that the best review of it so far is to echo the thought of, "It looks 40K".
That's not something i have felt from many of the recent releases. I could care less about the rules for it, I just want a model that looks like it belongs with all my other 40K models.
But seriously if it's not much bigger than the 15mm Leviathans, I will have a hard time choosing. The 15mm Leviathans are very competitively priced, and right out of the box can be stand-ins for at least the Errant variant, with a giant powersword that obviously can do as much damage as the chainsword and the gatling cannon that could just as easily evoke the image of "Rapid Fire Battlecannon".
Really hard choice, but kudos to GW for the design.
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This message was edited 1 time. Last update was at 2014/02/15 14:39:10
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2014/02/15 14:37:05
Subject: Re:Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Grizzled Space Wolves Great Wolf
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xxvaderxx wrote:while the rules are likelly auto include garbage, the size makes things easy as i will be using a paper cut out and be done with it, its so bing there is no need for presice modeling, yes you can almos alwayssee it and yes sometimes i get cover. No point in buying the model
Yeah, you can play the entire game with paper cut outs if you want. For me and everyone I know, we'll be buying the models
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![[Post New]](/s/i/i.gif) 2014/02/15 14:39:20
Subject: Re:Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Decrepit Dakkanaut
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AegisGrimm wrote:I think that the best review of it so far is to echo the thought of, "It looks 40K".
Even better it looks "Epic".
I have to agree with HBMC. It's like they upsized the old Epic plastic Paladin, cut it apart for poseability, and added detail. It looks perfect and if the local area ever starts playing 40K(Montgomery is some sort of parallel universe where you can find games for everything BUT 40K, I love it) I'll probably pick up a couple at some point.
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![[Post New]](/s/i/i.gif) 2014/02/15 14:40:33
Subject: Imperial Knights (Not Titans) Confirmed - WD pics in OP
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Ancient Chaos Terminator
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Therion wrote:
It's great stuff. You'll still need some anti-air and other fillers, so in normal sized games like 1.85K it'll be very hard to fit in a 4th Knight. Three will work though.
Actually if you use the Knight Errant you can get 5 in a 1850 list.
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"I have traveled trough the Realm of Death and brought back novelty pencils"
Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. |
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