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Affton, MO. USA

 puma713 wrote:
AllSeeingSkink wrote:
 dienekes96 wrote:
Informative information, huh?
Yeah I noticed that as well, seems GW has fired all the proof readers too


That and the knights are "crafted utilizing forgotten technology." If the technology is forgotten, how are they being crafted again?


Green Stuff

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Ottawa Ontario Canada

 sonofruss wrote:
 Crablezworth wrote:
 fullheadofhair wrote:
So, do I understand this correctly. To use one of these models in your SM army for example you need to shell of $41 for a codex and $140 for a model?

So a $180 one model unit?


You will also likely need escalation, as I doubt GW would do consumers a kindness like including what a super heavy walker is and how it works in the codex about them.

The codex should have all the relevant rules for the units inside all the other codexes have specialized rules in them.


We shall see. From my perspective, the whole thing is designed to lubricate forcing escalation down everyone's throat, seems like a poor plan if you don't need to buy it to run a super heavy. I mean, they're selling a codex for a single model and you think these sickos are decent enough to not make you buy more than one book to run said model? C'mon now, the whole point is to get fence sitters slapping down the cash for escalation, that and cynically generate untold sums of money for kirby et al. Codex: Restore Inverstor Confidence errr Knights has setup the end game of gouging for terrible rulesets.

As always, we shall see.

This message was edited 4 times. Last update was at 2014/02/28 22:35:50


Do you play 30k? It'd be a lot cooler if you did.  
   
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Deleted


Automatically Appended Next Post:
 puma713 wrote:
AllSeeingSkink wrote:
 dienekes96 wrote:
Informative information, huh?
Yeah I noticed that as well, seems GW has fired all the proof readers too


That and the knights are "crafted utilizing forgotten technology." If the technology is forgotten, how are they being crafted again?
forgotten by terra, not knight worlds....


Automatically Appended Next Post:
 Theophony wrote:
Justyn wrote:
posted by Emperor on Warseer


so the base is bigger than the model
maybe not.

This message was edited 3 times. Last update was at 2014/02/28 22:33:13


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Alabama

 krazynadechukr wrote:
Deleted


Automatically Appended Next Post:
 puma713 wrote:
AllSeeingSkink wrote:
 dienekes96 wrote:
Informative information, huh?
Yeah I noticed that as well, seems GW has fired all the proof readers too


That and the knights are "crafted utilizing forgotten technology." If the technology is forgotten, how are they being crafted again?
forgotten by terra, not knight worlds....


Yeah, I understood what it meant, it just seemed like poor word choice.

@Crablezworth

Also, there is no going back now. It's sort of like the saying, "A mind once stretched by a new idea never regains its original dimensions." 40k has been expanded to include super-heavies. I doubt we'll see a retraction of that in 7th or further. Now, I could be wrong and they could retract all the rules after they figure they've gotten all the sales they're going to get. That seems just dastardly enough that they might do it.

If you loved 5th or prior, then you need to play those editions because they're passing the point of no return (not that they've ever returned to an edition, but they're truly shifting the mold that was once 40K).


This message was edited 2 times. Last update was at 2014/02/28 22:49:04


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on the forum. Obviously

Did...you just photo-shop the Black Widow to be an Alpha Legion minion?

Nice...

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 CthuluIsSpy wrote:
Did...you just photo-shop the Black Widow to be an Alpha Legion minion?

Nice...

Did you just respond to a mod request to stay on topic with an off-topic post?

Knights, folks. Big stompy hotness. That's the topic.

 
   
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Chicago

Do you guys think that given the fact that the knights cant currently be played in a standard game of 40k, the overall sales will be impacted?


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British Columbia

 ironicsilence wrote:
Do you guys think that given the fact that the knights cant currently be played in a standard game of 40k, the overall sales will be impacted?

How so?

 BlaxicanX wrote:
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So off topic chat brings pictures of lovely ladies from at least 2 mods now. What's the incentive for staying on topic again?

Back OT

I think the idea of the Codex only being two entries has killed a big part of my enthusiasm about this release. If the full rules for the Knight are not covered in it and it requires me to buy escalation/apocalypse that'll be it completely dead.

   
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Chicago

 Eldarain wrote:
 ironicsilence wrote:
Do you guys think that given the fact that the knights cant currently be played in a standard game of 40k, the overall sales will be impacted?

How so?


knights are super heavies....unless I missed a major 40k update somewhere....super heavies are apoc and escalation only. My gaming group for instances only plays "standard" 40k so no super heavies and other toys in our games


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 Eldarain wrote:
 ironicsilence wrote:
Do you guys think that given the fact that the knights cant currently be played in a standard game of 40k, the overall sales will be impacted?

How so?


I was at my GW today, and was saying to the manager my 1500 Guard army will be bolstered with the IK, and a squad of LotD, making my 2k game. I specifically asked "It can be used in standard 2k games, right?" He said yes, and as we were talking fedex delivered the codex, books, etc! We broke one open, and viola! IKs can be used in reg games!

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 ironicsilence wrote:

knights are super heavies....unless I missed a major 40k update somewhere....super heavies are apoc and escalation only.

You're creating a distinction that doesn't exist in the rules. Escalation is an update to 'standard' 40k, not a separate game.

 
   
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Chicago

 krazynadechukr wrote:
 Eldarain wrote:
 ironicsilence wrote:
Do you guys think that given the fact that the knights cant currently be played in a standard game of 40k, the overall sales will be impacted?

How so?


I was at my GW today, and was saying to the manager my 1500 Guard army will be bolstered with the IK, and a squad of LotD, making my 2k game. I specifically asked "It can be used in standard 2k games, right?" He said yes, and as we were talking fedex delivered the codex, books, etc! We broke one open, and viola! IKs can be used in reg games!


will be interesting if thats the case. Wonder what slot a super heavy fills up in the org chart?


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So this is literally going to be a full price codex for one model? I kind of feel this could have been Data Slate almost.
   
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 ironicsilence wrote:
 Eldarain wrote:
 ironicsilence wrote:
Do you guys think that given the fact that the knights cant currently be played in a standard game of 40k, the overall sales will be impacted?

How so?


knights are super heavies....unless I missed a major 40k update somewhere....super heavies are apoc and escalation only. My gaming group for instances only plays "standard" 40k so no super heavies and other toys in our games


While they are super and heavy, they actually, somehow, are legal in non apoc and escalation. They can even ally with everyone but Nids if I recall correctly.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
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Chicago

 insaniak wrote:
 ironicsilence wrote:

knights are super heavies....unless I missed a major 40k update somewhere....super heavies are apoc and escalation only.

You're creating a distinction that doesn't exist in the rules. Escalation is an update to 'standard' 40k, not a separate game.


welp that explains it, i also thought escalation was like a step between 40k and apoc, now if I can just get my gaming group to stop being a pain and refusing to play anything fun


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 Vash108 wrote:
So this is literally going to be a full price codex for one model? I kind of feel this could have been Data Slate almost.


Nope. not at all.

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Gathering the Informations.

 Vash108 wrote:
So this is literally going to be a full price codex for one model? I kind of feel this could have been Data Slate almost.

Plus the "history of Imperial Knights", presumably updated and completely revamped to be something new.
   
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 insaniak wrote:
 ironicsilence wrote:

knights are super heavies....unless I missed a major 40k update somewhere....super heavies are apoc and escalation only.

You're creating a distinction that doesn't exist in the rules. Escalation is an update to 'standard' 40k, not a separate game.

Does it say that you must use these rules when playing 40K? If no than you don't have to use it. It's like apocalypse for cities of death, a rules supplement. It changes how the core rules of the game work.

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 ironicsilence wrote:
 insaniak wrote:
 ironicsilence wrote:

knights are super heavies....unless I missed a major 40k update somewhere....super heavies are apoc and escalation only.

You're creating a distinction that doesn't exist in the rules. Escalation is an update to 'standard' 40k, not a separate game.


welp that explains it, i also thought escalation was like a step between 40k and apoc, now if I can just get my gaming group to stop being a pain and refusing to play anything fun


don't need apoc or esc to play IKs! I just left GW, and manager and I went through codex... For use in reg games!

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Alabama

 insaniak wrote:
 ironicsilence wrote:

knights are super heavies....unless I missed a major 40k update somewhere....super heavies are apoc and escalation only.

You're creating a distinction that doesn't exist in the rules. Escalation is an update to 'standard' 40k, not a separate game.


Furthermore, I would be surprised if the alleged 7th edition that is "at the printers" won't include Escalation as standard fare.

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 krazynadechukr wrote:

don't need apoc or esc to play IKs! I just left GW, and manager and I went through codex...

So it includes the rules for super-heavies?

This message was edited 1 time. Last update was at 2014/03/01 00:21:00


 
   
Made in gb
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2 Models in 1 Codex, indeed! GW has even described it so, saying "The codex will be mainly fluff" =P

And on fluff, a question:
It seems, and with all descriptions, codex snapshots etc, that they have 1 Noble pilot?

Since the M12 or something when men went to the stars, there's been 1 pilot?

They seem more immortal than the emperor himself!

(Fluff just seems broken)


Automatically Appended Next Post:
 puma713 wrote:
 insaniak wrote:
 ironicsilence wrote:

knights are super heavies....unless I missed a major 40k update somewhere....super heavies are apoc and escalation only.

You're creating a distinction that doesn't exist in the rules. Escalation is an update to 'standard' 40k, not a separate game.


Furthermore, I would be surprised if the alleged 7th edition that is "at the printers" won't include Escalation as standard fare.


I have heard similar, it would not be surprising if that's 1 of the reasons they'll release it...

This message was edited 1 time. Last update was at 2014/03/01 00:23:10


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Chicago

I'm a bit surprised by the anger over the codex only having limited rules...would every feel better if they called it a Supplement instead of a codex? My iyanden supplement has what maybe a page or 3 of new stuff in it? Its all fluff as well


Automatically Appended Next Post:
also has anyone actually assembled the model and gotten a real height for it yet? Seems to be ALOT of conflicting measurements floating around

This message was edited 1 time. Last update was at 2014/03/01 00:27:21



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 ironicsilence wrote:
I'm a bit surprised by the anger over the codex only having limited rules...would every feel better if they called it a Supplement instead of a codex? My iyanden supplement has what maybe a page or 3 of new stuff in it? Its all fluff as well


Don't you still need the Eldar Codex for that to work though? What Codex would this be a supplement to?

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 Ahtman wrote:
 ironicsilence wrote:
I'm a bit surprised by the anger over the codex only having limited rules...would every feel better if they called it a Supplement instead of a codex? My iyanden supplement has what maybe a page or 3 of new stuff in it? Its all fluff as well


Don't you still need the Eldar Codex for that to work though? What Codex would this be a supplement to?


you sure do, in order to "play" you need both books, which is 100 bucks. I'm also interested....will the codex contain any rules that the WD didnt? Is the fluff the only reason to buy the codex?


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 BlackTalos wrote:
2 Models in 1 Codex, indeed! GW has even described it so, saying "The codex will be mainly fluff" =P

And on fluff, a question:
It seems, and with all descriptions, codex snapshots etc, that they have 1 Noble pilot?

Since the M12 or something when men went to the stars, there's been 1 pilot?

They seem more immortal than the emperor himself!

(Fluff just seems broken

They mean that the knight has a crew of one, not that the same guy has been in the seat since it was built.


Automatically Appended Next Post:
 ironicsilence wrote:
I'm a bit surprised by the anger over the codex only having limited rules...would every feel better if they called it a Supplement instead of a codex?

I don't care a jot what they call it. Its the price for the sake of rules for two units that I object to.

This message was edited 1 time. Last update was at 2014/03/01 00:34:52


 
   
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England

Cool avatar Blacktalos, love Zoro ^.^


Regarding the Knights... I'd have been happier if they priced it at £20 but oh well....


The limited edition codex is looking mightly NON tempting right now. Its £70 for a thin book and some art prints.

I'm more inclined to buy the Codex/Heraldry book/Novella for a little more and get alot more content (as Im actually interested in the background/paint schemes etc for once)


Also let me get this straight? the codex only has two unit entries? the same ones as in WD??? That sucks a bit I was hoping for a couple more variants!

This message was edited 1 time. Last update was at 2014/03/01 00:41:45


 
   
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Newton Aycliffe

 insaniak wrote:
 BlackTalos wrote:
2 Models in 1 Codex, indeed! GW has even described it so, saying "The codex will be mainly fluff" =P

And on fluff, a question:
It seems, and with all descriptions, codex snapshots etc, that they have 1 Noble pilot?

Since the M12 or something when men went to the stars, there's been 1 pilot?

They seem more immortal than the emperor himself!

(Fluff just seems broken

They mean that the knight has a crew of one, not that the same guy has been in the seat since it was built.


Just looking at the BlackLibrary previews (Here)

"each Freeblade (...) if he chose to reveal his past" and "after many years of relentless warfare, some knights may even have forgotten why they took their first step along the path of the Freeblade."

Just sounds like 1 guy to me =P
Houses, yes, but explain Freeblades... unless it's a father-son thing (and then mother?)... problems, just problems lol

redeyed wrote:
Cool avatar Blacktalos, love Zoro ^.^


Regarding the Knights... I'd have been happier if they priced it at £20 but oh well....


The limited edition codex is looking mightly NON tempting right now. Its £70 for a thin book and some art prints.

I'm more inclined to buy the Codex/Heraldry book/Novella for a little more and get alot more content (as Im actually interested in the background/paint schemes etc for once)


Also let me get this straight? the codex only has two unit entries? the same ones as in WD??? That sucks a bit I was hoping for a couple more variants!


Indeed it does, however to note: It seems they will have "Pilots" to make up/smooth points and which will probably add WS characteristics or other changes like that (for like 50pts or 75, etc)

And thanks, fav character too =D

This message was edited 3 times. Last update was at 2014/03/01 00:49:01


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Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
 
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