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Made in us
Waaagh! Warbiker





Maryland, US

 Agent_Tremolo wrote:
Apalling rules + excessive price tag = I'll pass.

I had high hopes for this release, but so far only the Gits have caught my attention. I'm still mildly anxious to know what the new codex may bring but, in terms of new units, 7th edition orks are starting to look like a minor letdown in my eyes.


I don't know about you, but I have the strange feeling that GW may be hiding stuff from us in WD, until the codex is out.
Why would they resurrect those old big gunz without the special rules they were famous for?
I mean, from what I understand, one of those Big Gunz was kind of pulling on its target or something, right?
This is not at all in the WD, which simply gives S x, AP y, Blast ... but nothing very "weird"

Also, I'm wondering if GW's strategy here is just not building up its own Waaagh, slowly growing until we get an explosive codex ... or at least I'm hoping for this

My P&M blog: http://www.dakkadakka.com/dakkaforum/posts/list/588540.page

DR:70SGMB++I+Pw40k10#--D+A++/hWD390R+T(Pic)DM+

Da Fast and Da Furious! about 5000pts (25% painted)
2000pts (50% painted) 
   
Made in au
[MOD]
Making Stuff






Under the couch

I do like that new SAG.

Not sold on the Mek Gunz yet.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 nflagey wrote:
I don't know about you, but I have the strange feeling that GW may be hiding stuff from us in WD, until the codex is out.
Why would they resurrect those old big gunz without the special rules they were famous for?
I mean, from what I understand, one of those Big Gunz was kind of pulling on its target or something, right?
This is not at all in the WD, which simply gives S x, AP y, Blast ... but nothing very "weird"

Also, I'm wondering if GW's strategy here is just not building up its own Waaagh, slowly growing until we get an explosive codex ... or at least I'm hoping for this



There's 'special rules' there. The traktor is pretty neat.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Regular Dakkanaut




Bubble chukka isn't... Sad face..
   
Made in us
Waaagh! Warbiker





Maryland, US

 pretre wrote:
 nflagey wrote:
I don't know about you, but I have the strange feeling that GW may be hiding stuff from us in WD, until the codex is out.
Why would they resurrect those old big gunz without the special rules they were famous for?
I mean, from what I understand, one of those Big Gunz was kind of pulling on its target or something, right?
This is not at all in the WD, which simply gives S x, AP y, Blast ... but nothing very "weird"

Also, I'm wondering if GW's strategy here is just not building up its own Waaagh, slowly growing until we get an explosive codex ... or at least I'm hoping for this



There's 'special rules' there. The traktor is pretty neat.


but the three other are just a bit too "human" for me, apart for the fact we roll for AP and S

not saying they are bad though, I really like them (much more than the current ones!!)

My P&M blog: http://www.dakkadakka.com/dakkaforum/posts/list/588540.page

DR:70SGMB++I+Pw40k10#--D+A++/hWD390R+T(Pic)DM+

Da Fast and Da Furious! about 5000pts (25% painted)
2000pts (50% painted) 
   
Made in us
Badass "Sister Sin"






Camas, WA

rtb01 wrote:
Bubble chukka isn't... Sad face..

Well, large blast isn't something orks have a lot of, but it does have way too random on it. :(

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in ca
Regular Dakkanaut




deffrekka wrote:
It mentions the looted wagon in the WD so i don't think its gone from the codex


Wops, slow down.

New codex? What new codex.

They are just playing with the old codex + WD rules.

If they were using the new codex, it would be going up for pre-order on Friday. Next Friday (20th) is where we have to hope we see it.
   
Made in us
Krazed Killa Kan






Bubblechuka is an example of GW not getting ork logic. "They can't take an armor save if they don't take a wound" isn't ork logic , it's troll logic .

Half joking aside it's a horrible weapon.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in us
Dakka Veteran





California

Hmmm wonder if the zzap gun changed. I have a unit of them built already. So same rules for zzap, kannon and lobba ?

- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one !  
   
Made in ca
Regular Dakkanaut




The Traktor Kannon is the best AA in the game. You can potentially destroy a flier with a glance now.

150 points for 5 and that's 20 T7 wounds, half of which with a 3+ save. Add 10 more for 30 points.


And yeah, the Bubblechuka is absolutely terrible.

The smash gun may be good. At it's worst, it is a S5 AP1 gun.

This message was edited 1 time. Last update was at 2014/06/09 20:15:01


 
   
Made in gb
Stabbin' Skarboy





crewe

The bubble chukka is a bit... Crap, the higher the strength the crapper the ap :( so if you want to kill termies you'll be wounding on 6's :(

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in ca
Lieutenant Colonel






HOLY BALLS!!!!@@#@#@


tractor cannon just made my flipping day....

MC's and flyers are going to cry such sweet sweet tears over this!

 
   
Made in gb
Stabbin' Skarboy





crewe

And well in sure they wouldn't mention the looted wagon a couple weeks before the codex to then remove it

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in gb
Tzeentch Aspiring Sorcerer Riding a Disc





staffordshire england

deffrekka wrote:
The bubble chukka is a bit... Crap, the higher the strength the crapper the ap :( so if you want to kill termies you'll be wounding on 6's :(

Where do you get that from?
you throw 1 dice for strength, then another for ap. sorry just reread it

This message was edited 1 time. Last update was at 2014/06/09 20:18:48




Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k

If you think your important, in the great scheme of things. Do the water test.

Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
 
   
Made in us
Nasty Nob




Crescent City Fl..

I can't see fielding more then one bubble chukka in a game under 2000 points. Something to have but not to depend on. I wonder how it mathhammers out...

The rewards of tolerance are treachery and betrayal.

Remember kids, Games Workshop needs you more than you need them.  
   
Made in us
Waaagh! Warbiker





Maryland, US

 loki old fart wrote:
deffrekka wrote:
The bubble chukka is a bit... Crap, the higher the strength the crapper the ap :( so if you want to kill termies you'll be wounding on 6's :(

Where do you get that from?
you throw 1 dice for strength, then another for ap. sorry just reread it

nope, look at the example, it's the same result for both S and AP

My P&M blog: http://www.dakkadakka.com/dakkaforum/posts/list/588540.page

DR:70SGMB++I+Pw40k10#--D+A++/hWD390R+T(Pic)DM+

Da Fast and Da Furious! about 5000pts (25% painted)
2000pts (50% painted) 
   
Made in us
Angry Blood Angel Assault marine




 loki old fart wrote:
deffrekka wrote:
The bubble chukka is a bit... Crap, the higher the strength the crapper the ap :( so if you want to kill termies you'll be wounding on 6's :(

Where do you get that from?
you throw 1 dice for strength, then another for ap


you may wanna go re read the * part of the rule for the bubble gun, last line.
   
Made in gb
Devastating Dark Reaper




Looted wagon mentioned in WD, maybe it's still in the codex?
   
Made in fr
Screamin' Stormboy





France

Smasha Gun is a decent weapon with our first AP1. I like the Traktor Kanon too, seems very orky and pretty useful at BS3.
However 30 points sound too much. 25 points should have been the way to go!

Breknek Krashdaskull
(Kraknuk Pét'le Krane) 
   
Made in gb
Stabbin' Skarboy





crewe

Yeaaaah.. The bubble chukka is our version of biorvores and wyrens, only good for kill hordes not MEQ's

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in ca
Lieutenant Colonel






 loki old fart wrote:
deffrekka wrote:
The bubble chukka is a bit... Crap, the higher the strength the crapper the ap :( so if you want to kill termies you'll be wounding on 6's :(

Where do you get that from?
you throw 1 dice for strength, then another for ap. sorry just reread it


while I WISH you were right, you are not, WD states it rolls one dice for both STR and AP...

so high str means crap AP and good AP means crap str...

siiiiigggggh.

at least the other guns look half good, to good,

and one is absolutely freaking AWESOME (traktor)

 
   
Made in gb
Stabbin' Skarboy





crewe

Yeaaaah.. The bubble chukka is our version of biorvores and wyrens, only good for kill hordes not MEQ's


Automatically Appended Next Post:
Papasoul, that's what i think too, they wouldn't mention it this close to the codex release to just scrap it away, its the iconic ork tank fgs, yeah there maybe some 3rd party issues with it but i don't gw will scrap it off

This message was edited 1 time. Last update was at 2014/06/09 20:23:55


How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in us
Battlewagon Driver with Charged Engine





I like the smasha gun and traktor cannon. Also nice to see that regular kannons get a small point reduction. Hopefully we can still squad these up into batterys.

My main concern is we still dont have a reliable way of killing heavy vehicles outside of CC since the smasha gun has a variable str. Maybe the zzap gun rules will allow for some more AT

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





UK

Going with the probabilities.
The bubblecucka is really random. Average S 3/4 AP 3/4 large blast but could really be anything. Could be great could be the worst gun in the game. Only good thing is the large blast.

I don't see any time where it would really make sense to take the Smasha Gun over the Kustom Mega-Kannon. Smasha gun is again very random and with BS4 one shot is more likely to miss. That said it is probably more likely to hit a tank but less likely to actually do any damage, if you hit, given the random strength. All round the Kustom Mega-Kannon is just better against tanks and troops!

The Traktor Kannon though is the best AA gun in the game as others have said - disadvantage shooting at flyers only.

This message was edited 1 time. Last update was at 2014/06/09 20:30:40


   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 easysauce wrote:
HOLY BALLS!!!!@@#@#@


tractor cannon just made my flipping day....

MC's and flyers are going to cry such sweet sweet tears over this!


How does that work with MC? -3 to grounding test? Does that mean they have to roll a natural 6 or they're grounded?

Live Ork, Be Ork. or D'Ork!


 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

Anyone else notice in the red box on side of one of pages, it says tat Battlewagons can be upgraded to use the Gunz.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
3,500pts
2,500pts 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 ceorron wrote:

The Traktor Kannon though is the best AA gun in the game as others have said - disadvantage shooting at flyers only.

And skimmers...right?

If so, decent answer against Waveserpent spam.

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Battlewagon Driver with Charged Engine





 whembly wrote:
 easysauce wrote:
HOLY BALLS!!!!@@#@#@


tractor cannon just made my flipping day....

MC's and flyers are going to cry such sweet sweet tears over this!


How does that work with MC? -3 to grounding test? Does that mean they have to roll a natural 6 or they're grounded?
I believe that is the case, but you need to wound them with the gun to force the modifier, not just hit them

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in gb
Gangly Grot Rebel






 Bonzofever wrote:
Smasha Gun is a decent weapon with our first AP1. I like the Traktor Kanon too, seems very orky and pretty useful at BS3.
However 30 points sound too much. 25 points should have been the way to go!


My thoughts Bonzofever. Exactly.

Little bit dissapointed with Bubblechukka, should be (S)D6+1 and (AP)D6.

I love the models. Especially Grots.



#Warmongers 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





UK

 whembly wrote:
 ceorron wrote:

The Traktor Kannon though is the best AA gun in the game as others have said - disadvantage shooting at flyers only.

And skimmers...right?

If so, decent answer against Waveserpent spam.


Nope only flyers and flying monstrous creatures so the rule says. Not skimmers sadly.

   
 
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