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![[Post New]](/s/i/i.gif) 2014/06/18 12:12:19
Subject: Ork rumours - First post updated 17th June
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Lead-Footed Trukkboy Driver
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Jidmah wrote:
An army that doesn't win much is not a good army.
It actually isn't much of a surprise that 900 points of warboss beat 300 points of knight. The knight might kill one or two though.
For your definition of good, not mine. If I used that definition I'd be the proud owner of a TauDar army. I'm not because I gauge how good an army is by how much I and my opponent laugh...
I've played orks (or orcs) since I was about 9. I'm now 33.
I don't win many tournaments
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![[Post New]](/s/i/i.gif) 2014/06/18 12:14:07
Subject: Ork rumours - First post updated 17th June
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Squishy Squig
England
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UltraPrime wrote: Krellnus wrote:Anyone else notice the Looted Wagon's unit composition is 1 Gorkanaught, hello 38 point Walker army
Just 1 or 2 people. Per page.
I've just been assuming that, instead of the stupid cut and paste error, unit composition should be 1 looted wagon. But I guess there's still a possibility
it was intended to be 1-3 looted wagons (I know, it's probably just wishful thinking on my part).
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Play up Pompey! |
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![[Post New]](/s/i/i.gif) 2014/06/18 12:40:11
Subject: Ork rumours - First post updated 17th June
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Longtime Dakkanaut
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mutantrocker wrote:UltraPrime wrote: Krellnus wrote:Anyone else notice the Looted Wagon's unit composition is 1 Gorkanaught, hello 38 point Walker army
Just 1 or 2 people. Per page.
I've just been assuming that, instead of the stupid cut and paste error, unit composition should be 1 looted wagon. But I guess there's still a possibility
it was intended to be 1-3 looted wagons (I know, it's probably just wishful thinking on my part).
No, no, no. That's the exclusive WDW list. In the codex you get a looted wagon for 37 pts. If you have the WDW however, you can take a Gorkanaut for the same price.
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/06/18 12:53:24
Subject: Ork rumours - First post updated 17th June
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Archmagos Veneratus Extremis
On the Internet
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Kosake wrote: mutantrocker wrote:UltraPrime wrote: Krellnus wrote:Anyone else notice the Looted Wagon's unit composition is 1 Gorkanaught, hello 38 point Walker army
Just 1 or 2 people. Per page.
I've just been assuming that, instead of the stupid cut and paste error, unit composition should be 1 looted wagon. But I guess there's still a possibility
it was intended to be 1-3 looted wagons (I know, it's probably just wishful thinking on my part).
No, no, no. That's the exclusive WDW list. In the codex you get a looted wagon for 37 pts. If you have the WDW however, you can take a Gorkanaut for the same price.
A Gorkanaught model perhaps, but not with Gorkanaught stats, armour or options.
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![[Post New]](/s/i/i.gif) 2014/06/18 12:56:19
Subject: Ork rumours - First post updated 17th June
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Longtime Dakkanaut
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ClockworkZion wrote: Kosake wrote: mutantrocker wrote:UltraPrime wrote: Krellnus wrote:Anyone else notice the Looted Wagon's unit composition is 1 Gorkanaught, hello 38 point Walker army
Just 1 or 2 people. Per page.
I've just been assuming that, instead of the stupid cut and paste error, unit composition should be 1 looted wagon. But I guess there's still a possibility
it was intended to be 1-3 looted wagons (I know, it's probably just wishful thinking on my part).
No, no, no. That's the exclusive WDW list. In the codex you get a looted wagon for 37 pts. If you have the WDW however, you can take a Gorkanaut for the same price.
A Gorkanaught model perhaps, but not with Gorkanaught stats, armour or options.
Maybe so, but it still counts as a gorkanaut for the purposes of formation compositions.
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/06/18 13:25:32
Subject: Ork rumours - First post updated 17th June
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Archmagos Veneratus Extremis
On the Internet
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Kosake wrote: ClockworkZion wrote: Kosake wrote: mutantrocker wrote:UltraPrime wrote: Krellnus wrote:Anyone else notice the Looted Wagon's unit composition is 1 Gorkanaught, hello 38 point Walker army
Just 1 or 2 people. Per page.
I've just been assuming that, instead of the stupid cut and paste error, unit composition should be 1 looted wagon. But I guess there's still a possibility
it was intended to be 1-3 looted wagons (I know, it's probably just wishful thinking on my part).
No, no, no. That's the exclusive WDW list. In the codex you get a looted wagon for 37 pts. If you have the WDW however, you can take a Gorkanaut for the same price.
A Gorkanaught model perhaps, but not with Gorkanaught stats, armour or options.
Maybe so, but it still counts as a gorkanaut for the purposes of formation compositions.
Is it really a Gorkanaught when it doesn't have the statline of a Gorkanaught (much less a walker)?
It's an obvious mistake that I don't see being reasonable to try and force people to put Gorkanaught models on the table for when it's called a "Looted Wagon", is a non-walker vehicle, doesn't have the options, statline, points costs, transport capacity or anything else of the Gorkanaught. Sure that's RAW, but it's also pants on head dumb.
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![[Post New]](/s/i/i.gif) 2014/06/18 14:06:46
Subject: Ork rumours - First post updated 17th June
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Regular Dakkanaut
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+1 to the above post..
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![[Post New]](/s/i/i.gif) 2014/06/18 14:11:48
Subject: Ork rumours - First post updated 17th June
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Big Mek in Kustom Dragster with Soopa-Gun
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oh if someone wants to field a gorkanaut as a looted wagon i'm fine with that, bigger target for a squishy statline. It will have the stats of a looted wagon lol. Ive seen people use looted wagons as an excuse to field this ridiculously huge kitbash that doesnt even fit any apoc unit rules.
Which is why i really, really was hoping looted wagons would turn into Build A Tank Workshop where it has no base cost but you buy many upgrades, with some types of an upgrade being mandatory, but many options in said type/catagory. Even if it got crazy expensive i would love to field a supa tank with way too many guns with orky bad luck involved lol.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/06/18 14:22:26
Subject: Ork rumours - First post updated 17th June
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Contagious Dreadnought of Nurgle
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ClockworkZion wrote:
Is it really a Gorkanaught when it doesn't have the statline of a Gorkanaught (much less a walker)?
It's an obvious mistake that I don't see being reasonable to try and force people to put Gorkanaught models on the table for when it's called a "Looted Wagon", is a non-walker vehicle, doesn't have the options, statline, points costs, transport capacity or anything else of the Gorkanaught. Sure that's RAW, but it's also pants on head dumb.
I don't think (At least I hope and pray) he wasn't being serious.
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insaniak wrote:Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons... |
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![[Post New]](/s/i/i.gif) 2014/06/18 14:23:13
Subject: Ork rumours - First post updated 17th June
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Flashy Flashgitz
Antwerp
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Vineheart01 wrote:oh if someone wants to field a gorkanaut as a looted wagon i'm fine with that, bigger target for a squishy statline. It will have the stats of a looted wagon lol. Ive seen people use looted wagons as an excuse to field this ridiculously huge kitbash that doesnt even fit any apoc unit rules.
Which is why i really, really was hoping looted wagons would turn into Build A Tank Workshop where it has no base cost but you buy many upgrades, with some types of an upgrade being mandatory, but many options in said type/catagory. Even if it got crazy expensive i would love to field a supa tank with way too many guns with orky bad luck involved lol.
Aww man, that sounds like such an awesome idea. I'm now imagining a whole page of options... Paying for higher armor values and more guns and whatnot... I think I'm drooling!
Just imagine an orky land raider, AV14 all around and guns upon guns upon guns and multiple deff rollaz.... Definitely drooling now.
Why didn't you write the ork codex, again?
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Krush, stomp, kill! |
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![[Post New]](/s/i/i.gif) 2014/06/18 14:24:06
Subject: Ork rumours - First post updated 17th June
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Contagious Dreadnought of Nurgle
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Vineheart01 wrote:Even if it got crazy expensive i would love to field a supa tank with way too many guns with orky bad luck involved lol.
Orks don't have bad luck. Orks only have good luck. If an ork dies because of some dodge mek issues that might be bad luck for that ork, but good luck for the rest that get to see him die in a horrible noisy bang.
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insaniak wrote:Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons... |
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![[Post New]](/s/i/i.gif) 2014/06/18 14:36:19
Subject: Ork rumours - First post updated 17th June
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Ultramarine Land Raider Pilot on Cruise Control
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If anyone insists on putting a Gorkanaught down on the table, then my cousin, who is the son of an African Prince, has a deal for them.
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2014/06/18 14:56:25
Subject: Ork rumours - First post updated 17th June
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Longtime Dakkanaut
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ClockworkZion wrote:
It's an obvious mistake that I don't see being reasonable to try and force people to put Gorkanaught models on the table for when it's called a "Looted Wagon", is a non-walker vehicle, doesn't have the options, statline, points costs, transport capacity or anything else of the Gorkanaught. Sure that's RAW, but it's also pants on head dumb.
Where's that thatsthejoke.jpg when you need it...
Of course it's stupid and obviously, there should be either a single looted wagon or maybe a vehicle squad option, not the naut. What irks me, is that those lazy sloths don't even bother to check all fields when they just copypaste page design from an earlier WD issue. There are newspapers that are printed regularly with no errors, GW can't even get the codices straight, much less the WDW, which is a shame, since a single intern could do the job.
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This message was edited 1 time. Last update was at 2014/06/18 14:57:43
Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/06/18 14:56:33
Subject: Ork rumours - First post updated 17th June
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Yellin' Yoof
Decatur, IL, USA
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I was just thinking about this: we previously could take 6 mobs of 30 boyz = 180 boyz...and the new Ork FOC allows us to take 9 mobs, does anyone else wonder if our max mob size may be reduced to 20 boys? 9 x 20 = 180, still same # of boys, just a different configuration. Anyone else considered this possibility? Automatically Appended Next Post: getting back on topic...I hope...
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This message was edited 1 time. Last update was at 2014/06/18 14:57:47
GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/06/18 15:08:10
Subject: Ork rumours - First post updated 17th June
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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ciaflayed1 wrote:I was just thinking about this: we previously could take 6 mobs of 30 boyz = 180 boyz...and the new Ork FOC allows us to take 9 mobs, does anyone else wonder if our max mob size may be reduced to 20 boys? 9 x 20 = 180, still same # of boys, just a different configuration. Anyone else considered this possibility?
Automatically Appended Next Post:
getting back on topic...I hope...
I sincerely doubt this, they want us to buy more models. I'm thinking that the Boyz are going down in points if anything, to field more of them.
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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![[Post New]](/s/i/i.gif) 2014/06/18 15:22:59
Subject: Ork rumours - First post updated 17th June
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Archmagos Veneratus Extremis
On the Internet
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Kosake wrote: ClockworkZion wrote:
It's an obvious mistake that I don't see being reasonable to try and force people to put Gorkanaught models on the table for when it's called a "Looted Wagon", is a non-walker vehicle, doesn't have the options, statline, points costs, transport capacity or anything else of the Gorkanaught. Sure that's RAW, but it's also pants on head dumb.
Where's that thatsthejoke.jpg when you need it...
Of course it's stupid and obviously, there should be either a single looted wagon or maybe a vehicle squad option, not the naut. What irks me, is that those lazy sloths don't even bother to check all fields when they just copypaste page design from an earlier WD issue. There are newspapers that are printed regularly with no errors, GW can't even get the codices straight, much less the WDW, which is a shame, since a single intern could do the job.
I have/had textbooks with spelling and grammar errors as well as both DoD and DA manuals and pamplets that were full of errors. Not to mention more novels than I can count.
Frankly if I can't trust professional publishing companies, much less the US Government to put out information that is true, correct and has been checked, should I really get stressed when GW goofs?
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![[Post New]](/s/i/i.gif) 2014/06/18 15:25:43
Subject: Ork rumours - First post updated 17th June
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Yellin' Yoof
Decatur, IL, USA
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Dez wrote: ciaflayed1 wrote:I was just thinking about this: we previously could take 6 mobs of 30 boyz = 180 boyz...and the new Ork FOC allows us to take 9 mobs, does anyone else wonder if our max mob size may be reduced to 20 boys? 9 x 20 = 180, still same # of boys, just a different configuration. Anyone else considered this possibility?
Automatically Appended Next Post:
getting back on topic...I hope...
I sincerely doubt this, they want us to buy more models. I'm thinking that the Boyz are going down in points if anything, to field more of them.
I hope you are correct. That would really help make Orks a horde army. I loved the other day when I could drop 60 Boyz down for a 500pt practice game. It made me chuckle. Automatically Appended Next Post: I did win, by the way.
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This message was edited 1 time. Last update was at 2014/06/18 15:27:13
GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/06/18 15:29:39
Subject: Ork rumours - First post updated 17th June
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Powerful Ushbati
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If you have an ard case the passengers can shoot out of either side or the rear. No shooting to the front of the vehicle. Interesting.
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TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
TK- 2014 to Date: http://www.torrentoffire.com/rankings |
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![[Post New]](/s/i/i.gif) 2014/06/18 15:32:49
Subject: Ork rumours - First post updated 17th June
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Yellin' Yoof
Decatur, IL, USA
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I'm also hopeful they allow Nobz to take a Truk. I have one I've been holding off building, but it would be perfect for my command squad [PK Warboss, Painboy, 8Choppa Nobz, Waagh! Banner PK Nob, KFF Mek] (unless that changes, too) Automatically Appended Next Post: The Big Mek with KFF is NLA on GW USA's site. Will it be part of the new Mek kit, or are we loosing it?
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This message was edited 3 times. Last update was at 2014/06/18 15:38:52
GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/06/18 15:40:06
Subject: Ork rumours - First post updated 17th June
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Lieutenant Colonel
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I have it on good authority that we still get 30 strong mobs, and orks went down a point. im 99% certain this will turn out to be accurate.
I think shootas may now be a point to buy though, though on that particular rumour, im not 100%
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![[Post New]](/s/i/i.gif) 2014/06/18 15:42:38
Subject: Ork rumours - First post updated 17th June
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Yellin' Yoof
Decatur, IL, USA
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easysauce wrote:I have it on good authority that we still get 30 strong mobs, and orks went down a point. im 99% certain this will turn out to be accurate.
I think shootas may now be a point to buy though, though on that particular rumour, im not 100%
If that's all correct, my 30 Shoota Boyz mobs will be the same points, -1 / Boy, +1/Shoota, I'm good with that. Overall point drop is kinda wishful thinking.
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GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/06/18 15:44:17
Subject: Ork rumours - First post updated 17th June
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Stabbin' Skarboy
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On forgeoworld there's a bundle pack for 6 mob bikers and a warboss on bike for £133. £11 cheaper than normal Automatically Appended Next Post: Forgeworld* nob*
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This message was edited 1 time. Last update was at 2014/06/18 15:44:54
How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2014/06/18 15:56:16
Subject: Ork rumours - First post updated 17th June
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Powerful Ushbati
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deffrekka wrote:On forgeoworld there's a bundle pack for 6 mob bikers and a warboss on bike for £133. £11 cheaper than normal
Automatically Appended Next Post:
Forgeworld* nob*
black reach nobs + ork bikers = Nob Bikers on the cheap.
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TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
TK- 2014 to Date: http://www.torrentoffire.com/rankings |
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![[Post New]](/s/i/i.gif) 2014/06/18 15:59:54
Subject: Ork rumours - First post updated 17th June
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Big Mek in Kustom Dragster with Soopa-Gun
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would be interesting if boyz got the same option my firewarriors have - any number of them can change their gun, not the entire unit. I'd like to have ~15 shootas in front of 15 sluggachoppa since thats about how many boyz i lose before they get into combat unless its the one unit that got focused harder. Better shootin' on da way, better krumpin' wen we dere!
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/06/18 16:20:27
Subject: Ork rumours - First post updated 17th June
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Battlewagon Driver with Charged Engine
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Dez wrote: ciaflayed1 wrote:I was just thinking about this: we previously could take 6 mobs of 30 boyz = 180 boyz...and the new Ork FOC allows us to take 9 mobs, does anyone else wonder if our max mob size may be reduced to 20 boys? 9 x 20 = 180, still same # of boys, just a different configuration. Anyone else considered this possibility?
Automatically Appended Next Post:
getting back on topic...I hope...
I sincerely doubt this, they want us to buy more models. I'm thinking that the Boyz are going down in points if anything, to field more of them.
That would be awesome, I just hope its not at the sacrifice of the statline. If they could leave boys mobs the exact way they are now, but make them 5pts each or something I'd be so happy.
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![[Post New]](/s/i/i.gif) 2014/06/18 16:30:43
Subject: Ork rumours - First post updated 17th June
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Growlin' Guntrukk Driver with Killacannon
USA, Maine
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A basic ork is a 5 point model when you consider other models and the reduced effectiveness of models charging into combat, especially models with no real armor save and only I2.
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Painted armies:
Orks: 11000 points
Marines: 9500 points
Khorne Marines: 2500 points
Khorne Demons: 1500 points |
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![[Post New]](/s/i/i.gif) 2014/06/18 16:35:16
Subject: Ork rumours - First post updated 17th June
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Lieutenant Colonel
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yeah.. they will almost certainly drop a basic ork to 5 pts... grots will go down a pt too i think.
they dropped conscripts likewize, and I saw that one happening too....
makes sense rules wize, and GW gets to sell more models, so very probable I think.
The only thing im not to sure about is the pts change to ard boys or how they will be handled, guard got a HUGE drop in the cost of putting carapace armour on, so hopefully orks do as well
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This message was edited 1 time. Last update was at 2014/06/18 16:35:47
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![[Post New]](/s/i/i.gif) 2014/06/18 16:43:49
Subject: Re:Ork rumours - First post updated 17th June
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Pestilent Plague Marine with Blight Grenade
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Also this codex looks amazing, liking the direction.
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This message was edited 1 time. Last update was at 2014/06/18 16:44:22
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![[Post New]](/s/i/i.gif) 2014/06/18 16:45:59
Subject: Ork rumours - First post updated 17th June
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Yellin' Yoof
Decatur, IL, USA
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My 6+ save was great against Grav Cannons the other day though. No complaints there.
I also wonder if the KFF is in the new Mek kit, since the KFF Mek model is NLA on the GW site. I hope so, I just painted one... Automatically Appended Next Post: Any WD pics with the new Mek sporting a KFF?
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This message was edited 1 time. Last update was at 2014/06/18 16:57:54
GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse) |
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![[Post New]](/s/i/i.gif) 2014/06/18 17:00:26
Subject: Ork rumours - First post updated 17th June
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Regular Dakkanaut
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easysauce wrote:yeah.. they will almost certainly drop a basic ork to 5 pts... grots will go down a pt too i think.
they dropped conscripts likewize, and I saw that one happening too....
makes sense rules wize, and GW gets to sell more models, so very probable I think.
The only thing im not to sure about is the pts change to ard boys or how they will be handled, guard got a HUGE drop in the cost of putting carapace armour on, so hopefully orks do as well
Sadly if the Mek Gunz are any indication, grots will stay at 3pts.
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