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Made in us
Powerful Phoenix Lord





Buffalo, NY

Animus wrote:
Psienesis wrote:Gork & Mork, are the most powerful entities in the Warp.

Grey Templar wrote:Gork and Mork are more powerful than the Chaos Gods combined, so that is why its very rare to find Chaos Orks.

Ailaros wrote:The ork gods are much, much more powerful than the chaos ones anyways.


Warhammer 40,000, 6th edition Rulebook, page 144 wrote:Warp space is not an empty void, but an infinite and incomprehensible realm inhabited by many strange entities, the most powerful and dangerous of which are the four Great Gods of Chaos - Khorne, Tzeentch, Nurgle and Slaanesh



Right, The 4 Chaos Gods are the most powerful and dangerous. Mork and Gork are just the most powerful. They're actually really big softies in their own special way.


Then again so is Papa Nurgle. He just wants hugs.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in ca
Lieutenant Colonel






orks CAN be mutated by chaos,

but it is rare, difficult, and the other orks will immediately purge them for their un-orky ness.

gork and more are more powerful then the chaos gods as well, so their subjects tend to be left alone more.

 
   
Made in ca
Fresh-Faced New User





As said. Orks can fall to chaos, my wife had an army of demon possessed orks she frequently fielded against my grey knights long ago. For the most part I think only things like the tau can't be corrupted by chaos? Not to knowledgable on tau.
   
Made in ie
Growlin' Guntrukk Driver with Killacannon




octarius.Lets krump da bugs!




Automatically Appended Next Post:
Ya see da spikey boyz isn't as fun as good old gork'n'mork.So we krumps dem.

This message was edited 2 times. Last update was at 2014/03/26 21:30:52


Kote!
Kandosii sa ka'rte, vode an.
Coruscanta a'den mhi, vode an.
Bal kote,Darasuum kote,
Jorso'ran kando a tome.
Sa kyr'am nau tracyn kad vode an.
Bal...
Motir ca'tra nau tracinya.
Gra'tua cuun hett su dralshy'a.
Aruetyc talyc runi'la trattok'a.
Sa kyr'am nau tracyn kad, vode an! 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Animus wrote:
Psienesis wrote:Gork & Mork, are the most powerful entities in the Warp.

Grey Templar wrote:Gork and Mork are more powerful than the Chaos Gods combined, so that is why its very rare to find Chaos Orks.

Ailaros wrote:The ork gods are much, much more powerful than the chaos ones anyways.


Warhammer 40,000, 6th edition Rulebook, page 144 wrote:Warp space is not an empty void, but an infinite and incomprehensible realm inhabited by many strange entities, the most powerful and dangerous of which are the four Great Gods of Chaos - Khorne, Tzeentch, Nurgle and Slaanesh



If that is the case, why does any Chaos God that steps to Gork 'n' Mork get their arse beat?

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in gb
Dakka Veteran





 Psienesis wrote:
If that is the case, why does any Chaos God that steps to Gork 'n' Mork get their arse beat?


Because that's not the case.
The only time I recall of Gork and Mork supposedly beating a Chaos God was when Nurgle had been eating their snotlings and they ganged up on him. But that was just a story.
   
Made in za
Fixture of Dakka




Temple Prime

Orks live for war.

What enough Orks hold as true can become true.

In the grimdarkness of the 41st millenium there is only war.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in ie
Growlin' Guntrukk Driver with Killacannon




octarius.Lets krump da bugs!

Animus wrote:
 Psienesis wrote:
If that is the case, why does any Chaos God that steps to Gork 'n' Mork get their arse beat?


Because that's not the case.
The only time I recall of Gork and Mork supposedly beating a Chaos God was when Nurgle had been eating their snotlings and they ganged up on him. But that was just a story.
JUST A STORY!?MORK SEZ ITS TRUE YA GIT SO ITS TRUE!NOW ZOG OFF!!!

Kote!
Kandosii sa ka'rte, vode an.
Coruscanta a'den mhi, vode an.
Bal kote,Darasuum kote,
Jorso'ran kando a tome.
Sa kyr'am nau tracyn kad vode an.
Bal...
Motir ca'tra nau tracinya.
Gra'tua cuun hett su dralshy'a.
Aruetyc talyc runi'la trattok'a.
Sa kyr'am nau tracyn kad, vode an! 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Animus wrote:
 Psienesis wrote:
If that is the case, why does any Chaos God that steps to Gork 'n' Mork get their arse beat?


Because that's not the case.
The only time I recall of Gork and Mork supposedly beating a Chaos God was when Nurgle had been eating their snotlings and they ganged up on him. But that was just a story.


Actually the real story is as follows:

Once Gork and Mork found a Greater Daemon of Nurgle wallowing around in an Orkish Cesspool, the pair responded to this by beating the ever loving gak out of it. Needless to say Nurgle wasn't particularly happy about his servants being used like a disgusting, puss filled tennis ball, so he cursed them with a powerful (and oh so very foul) crotch rot, the two Orkish gods went on to return to their usually activity of beating each other senseless and somewhere Tzeentch, The Eldar Laughing god Cegorach, and the C'tan Deceiver were shouting just as planned, then Nurgle gave Tzeentch a big hug (filled with lice, fleas, ticks, puss, bile, saliva, rotting flesh and vegetation, dirt, mucus, and other gross crap) and dirtied all of his feathers and forced Tzeentch to take a very long and thorough bath to feel remotely clean again. He then gave Cegorach a hug and the Laughing god also fled into the webway to take a bath to feel clean again. He then tried to give the Deceiver a hug but soon found out why everyone thinks that the Deceiver's special teleportation rule is so dickish and was unable to lay a finger on the star sucking, life eating, golden jackass.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Morphing Obliterator






Virginia, US

They do. Chaos Marines Codex. 6th edition. Nurgle orks. Led by the flipping primarch!

"I don't have a good feeling about this... Your mini looks like it has my mini's head on a stick..."

"From the immaterium to the Imperium, this is Radio Free Nostramo! Coming to you live from the Eye of Terror, this is your host, Captain Contagion, bringing you the latest Heretical hits!"
 
   
Made in us
Navigator




Frostbite Falls

 grendel083 wrote:
I loved the old fluff behind a Possessed Weirdboy. The Daemon can offer nothing the Ork wants, can't take control, so becomes trapped in the Orks head, and often goes insane!

The Ork does get someone to talk to though


THAT IS HILARIOUS AND AWESOME
   
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Powerful Spawning Champion





Shred City.

This is a really good thread.
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

What can they offer a ork, far as I understand orks are happy as can be, they do as they want, when they want and maybe get beaten over the head a bit but still happy.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in ca
Lieutenant Colonel






I think chaos should be worried about the orks orkifying it....

 
   
Made in fi
Confessor Of Sins




 easysauce wrote:
I think chaos should be worried about the orks orkifying it....


Aye. When the 6th BRB says the Four are the mightiest entities in the Warp, well, it doesn't say each one - it says the Four. And they never see eye to eye. A lone one will get mugged by Gork and Mork.
   
Made in gb
Hallowed Canoness





Between

The Four are more powerful than Gork and Mork.

The Other Three are more powerful than Tzeentch.

Tzeentch can krump any one of the Other Three. Well, he could until he broke his staff to bring himself down to their level.

Gork and Mork could have krumped Tzeentch. Probably.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in ca
Lieutenant Colonel






we also need to account for gork and mork growing exponentially more powerful over the years of fighting everyone (and each other)

I think the rate at which the ork empire is expanding (and feeding gork and mork) is much faster then the rate at which chaos is gaining power

also, gork and mork were there first, I firmly believe they are just too busy fighting each other to be bothered crumping a weedier chaos god.

after all, they want the best fight, and the best fighters is always da orks!

 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Furyou Miko wrote:
The Four are more powerful than Gork and Mork.

The Other Three are more powerful than Tzeentch.

Tzeentch can krump any one of the Other Three. Well, he could until he broke his staff to bring himself down to their level.

Gork and Mork could have krumped Tzeentch. Probably.


Actually all of them get their turns now, chaos ebbs and flows at times so that sometimes one of them will be far stronger.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 Furyou Miko wrote:
The Four are more powerful than Gork and Mork.

The Other Three are more powerful than Tzeentch.

Tzeentch can krump any one of the Other Three. Well, he could until he broke his staff to bring himself down to their level.

Gork and Mork could have krumped Tzeentch. Probably.


To be fair, even at his weakest, Tzeentch could krump Slaanesh.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Hallowed Canoness





Between

Yeah, but canonically, Tzeentch was the absolute strongest Chaos God, and saw that it was true, and that he was going to get ganged up on by the other three, and so broke his staff and spread the parts throughout the material world as a peace offering to the other three so that he wouldn't be erased permanently.

The staff represented his absolute power over magic/psionics.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Perturbed Blood Angel Tactical Marine





Indiana

I always felt Orks were a planetary scale bio-weapon created by the old ones. Sort of like a green nano-cloud that you shot at a planet then let it take it over for you. I wouldn't be surprised if Gork and Mork weren't old ones themselves instead of actual gods.
   
Made in us
Navigator




Frostbite Falls

He then sent two Blue Horrors out to catalogue every magic spell in existence in order to get it back. he chose Blue Horrors because they're smart enough to write everything down, but too stupid to realize how powerful having every spell in the universecould make them.

Also it's usually agreed on that:

Khorne is straight up the most powerful.
Tzeentch is less powerful but smart enough that it isn't a problem for him.
Nurgle's power varies depending on what the galaxy's average level of plague and depression is, but generally evens out to about here.
Slaanesh is the weakest but being Slaanesh he doesn't mind.


Automatically Appended Next Post:
 doomdreamer wrote:
I always felt Orks were a planetary scale bio-weapon created by the old ones. Sort of like a green nano-cloud that you shot at a planet then let it take it over for you. I wouldn't be surprised if Gork and Mork weren't old ones themselves instead of actual gods.


It's been pretty much established that that's EXACTLY what they are.

This message was edited 1 time. Last update was at 2014/03/28 20:03:27


 
   
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Beijing, China

 MrBlackledge wrote:
Right i am in no way shape or form an Ork nut with a bunch of knowledge about them but i was wondering why Orks dont turn to chaos (or do they?) i assume it has something to do with Gork and Mork but yeah anything you can clear up would be grand


Gork, and perhaps mork, are pretty Chaotic

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
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Stubborn Dark Angels Veteran Sergeant






The only Chaos god I am surprised to not hold influence over the Orks is Khorne.

The others are fairly easy to dismiss

Tzeentch - Knowledge is of little or no concern to most orks. The ones who need knowledge are inherantly born with it as a kind of instinct.
Slaanesh - For orks, pleasure is fighting, and this however is Khorne's domain.
Nurgle - As far as I know, orks don't get ill, or suffer diseases. Maybe a perk of being walking green mushrooms. Either way, there is little despair in the life of an ork. Its either full of fighting, or he's dead.

Khorne and the Orks motives are quite similar. Both wage war for their pleasure (whether it be honour, glory and skulls or for just plain fun).
I am surprised Khorne has never offered Ork hordes the chance to join him for a fight somewhere. Just think. No travelling time to new planets, eternal warfare and a god who demands blood. I don't see how at least some orks have not joined Khorne already.

Orks don't seem to mutate. Khorne doesn't like mutations. Coincidence?
   
Made in gr
Alluring Sorcerer of Slaanesh






Reading, UK

Abaddon took a load of Orks into the Warp for experimentation, they might not have turned to Chaos but after Abaddon has finished with them they might be a bit more Chaosy.

No pity, no remorse, no shoes 
   
Made in za
Fixture of Dakka




Temple Prime

Khorne wages war for reasons of anger and hatred.

Orks wage war for fun and games.

They both make war for the sake of war, but the underlying emotions are different.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Faithful Squig Companion




Durham, UK

A lot of people are throwing around this "immune" word. Immune is a dangerous word to use in fictional universes. A more accurate description is the word resistant. Even then, it depends heavily upon context. A case in point here is Khornate Stormboyz. Stormboyz are not like ordinary Orks. In fact, they aspire to things that are the deliberate and exact opposite of normal Ork behaviour: being disciplined, clean , uniformed, well-behaved etc. Stormboyz are more likely to turn because of this, but it's no certainty.

Some Orks may turn, but as said, it's a rarety. Orks are, largely, straightforward and vaguely similar. Most Boys are unambitious. Not every Ork wants to be the Boss, but being opportunistic they may exploit the opportunity if they get big enough to have a go for it. Few Orks deliberately set out to do anything, which means that most Chaos taint will be down to random circumstance.

It's worth also bearing in mind resonance. Waaagh Energy is a muddy affair, lots of people get it wrong. Usually it's over or underattributed. Either people have it do too much, or dismiss it entirely. Lots of people have it that Orks can make metal tubes fire bullets. Resonance doesn't work like that and Orks are neither that stupid or that irrational to make such an idea work (Madboyz on the other hand...). Whilst it won't on its own make Orks immune to Chaos, if Orks have been fighting against Chaos or have fought them before, they will be very hard to taint. Orks more naive of Chaos, or of a less orthodox disposition, like, say, Freebootas or Stormboyz could be easier targets.

Orks are mostly resistant because they don't have angst, doubt or any trouble with who they are. They know all they need to know and don't get stuck with meaningless questions about reality, the universe and everything. This apparently makes Orks the dumb ones for some reason. The Ork Gods are manifestations of Orky belief, which never suffers from doubt, and thus makes for the most powerful gods in the warp. They once ate Nurgle. Okay, in a myth. But the birth of Gork and Mork (upon the building of the first Ork Gargant, signalling the first Ork Waaagh) made the dead Emperor's eyes open in terror.

An dat, as an Ork would say, iz noffin'.

This message was edited 3 times. Last update was at 2014/05/09 09:43:42


 
   
Made in gb
Decrepit Dakkanaut




UK

Orks would never join Khorne because he wants the best skullz for his throne, whilst any good warboss keeps da best skulls for himself! I can't see any orks handing over their personal skull collection so some deamon.


Also its regularly said that outside of the Warp Orks are pretty much the most powerful force IF they were unified. If a warboss was able to rise up and unit the vast majority of the orks into a super WAAAAAAAAAAAAAAAAAAARGH it could very much defeat most of the smaller races and be one of the few forces capable of unseating a greater part if not the whole of the Imperium of Man. (They'd likely manage to hold onto some core worlds but they'd lose the majority).

The only other force that can potentially be similar is Tyranids. And last I checked the last major hive fleet got deflected into the main area infested with Orks - so basically your two galaxy superpowers are smashing each other apart (nids are probably getting bored of the taste of ork and evolving new strains whilst orks are probably having the time of their lives - nids don't stop the fight ever!)

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Rose-Hulman Institute of Technology

 Big Blind Bill wrote:
The only Chaos god I am surprised to not hold influence over the Orks is Khorne.

The others are fairly easy to dismiss

Tzeentch - Knowledge is of little or no concern to most orks. The ones who need knowledge are inherantly born with it as a kind of instinct.
Slaanesh - For orks, pleasure is fighting, and this however is Khorne's domain.
Nurgle - As far as I know, orks don't get ill, or suffer diseases. Maybe a perk of being walking green mushrooms. Either way, there is little despair in the life of an ork. Its either full of fighting, or he's dead.

Khorne and the Orks motives are quite similar. Both wage war for their pleasure (whether it be honour, glory and skulls or for just plain fun).
I am surprised Khorne has never offered Ork hordes the chance to join him for a fight somewhere. Just think. No travelling time to new planets, eternal warfare and a god who demands blood. I don't see how at least some orks have not joined Khorne already.

Orks don't seem to mutate. Khorne doesn't like mutations. Coincidence?


Actually orks have been known to get sick. There is an invasion listed in the 6th edition CSM codex where DP Mortarion infects some orks

"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
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The new Sick Man of Europe

I don't think chaos has much to offer them. Orks like frightening, and they have a lot of fighting they can do already.

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