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![[Post New]](/s/i/i.gif) 2014/04/22 21:32:55
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Rookie Pilot
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I don't know if anyone mentioned this already, but the wording is that "The Tank Commander's tank is a character...."
So the precision shot thingy is not limited to Pask or the main gun for that matter.
Also this would imply that the Tank Commander's tank gets a 4+ "Look out sir" making Tank Commander's tank rather hard to kill.
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![[Post New]](/s/i/i.gif) 2014/04/22 21:46:18
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Wraith
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Ailaros wrote:You can't charge a unit you can't hurt, and you can't stay in close combat against one you can't hurt either.
And you can't just keep that one meltagun guy at the very back of the squad either. Not without tripping the above rule.
Incorrect on two accounts... Pg 4 of the BRB FAQ, you can charge units you cannot hurt.
I don't have the page, but the "Our Weapons Are Useless!" is not mandatory. It's an optional elect.
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Shine on, Kaldor Dayglow!
Not Ken Lobb
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![[Post New]](/s/i/i.gif) 2014/04/22 22:16:24
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Dakka Veteran
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I cannot imagine taking Pask and NOT making him your Warlord. For the very high price you pay to get him, why would you deny yourself the Preferred Enemy?
TheKbob wrote: Ailaros wrote:You can't charge a unit you can't hurt, and you can't stay in close combat against one you can't hurt either.
And you can't just keep that one meltagun guy at the very back of the squad either. Not without tripping the above rule.
Incorrect on two accounts... Pg 4 of the BRB FAQ, you can charge units you cannot hurt.
I don't have the page, but the "Our Weapons Are Useless!" is not mandatory. It's an optional elect.
Not to get into the semantics of whether or not pg 4 applies to walkers, I'll point out that, at the least, many tournaments are reading this the same way as Ailaros is, and tourney FAQs are the best source we have to go on for a lot of these issues.
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![[Post New]](/s/i/i.gif) 2014/04/22 22:27:33
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Haemonculi Flesh Apprentice
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Mavnas wrote:You can't order tanks to ignore cover, you can only give them the tank specific orders.
Where does it say you can't give orders to tanks outside command tank units? I thought unless otherwise stated a vehicles LD was a 10 or is that only a grey knight thing?
Ailaros wrote:A pask punisher is only 240 points. If you're going to talk about all those extra points, you have to also talk about all the extra stuff you get for them.
What we're talking about is taking pask for a tank. We're only talking about what pask does, which means we should be talking about 70 points here.
70 points to take a punisher and make it rending and give it precise shot along with BS4 and preferred enemy. That's a hell of an upgrade.
Except where not, you can't get pask without fulfilling all the requirements so he is not just 70 points. He MUST take a squadron, that makes him a minimum of 310 if you buy two Eradicators to upgrade. 330 for a punisher with no sponsons. It just gets more expensive from there. We also aren't looking at BS 4, that is what you get for 30 points from a normal tank commander, we are really looking at +40 for preferred enemy ONLY IF hes your warlord and then the tank specific buffs of which only the punisher is really that good. Which then makes him MORE restrictive when you realize he needs to drive close turn 1 and forfeit shooting for him and his squad all in the name of getting set up for turn two, which makes him incredibly vulnerable from the get go. I have no problem whatsoever killing russ squadrons with my marines when they get close with me.
Your over estimating him by a long margin. Hes good, but again your paying through the nose for it. I thinhk he will work best in lists built around him from the bottom up. He is a terrible unit to just tack on to any army.
Automatically Appended Next Post: zoat wrote:I don't know if anyone mentioned this already, but the wording is that "The Tank Commander's tank is a character...."
So the precision shot thingy is not limited to Pask or the main gun for that matter.
Also this would imply that the Tank Commander's tank gets a 4+ "Look out sir" making Tank Commander's tank rather hard to kill.
Except you can only LoS wounds so it doesn't even matter because hes a vehicle.
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This message was edited 2 times. Last update was at 2014/04/22 22:30:54
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![[Post New]](/s/i/i.gif) 2014/04/22 22:41:05
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Lone Wolf Sentinel Pilot
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Red Corsair wrote: Ailaros wrote:So, the pask punisher has a 50% chance to stick a lascannon or a multimelta shot on the model of his choice (which will probably wound, and ignores armor). Then, on top of that, he puts down slightly over 3 more precise shots with the gatling gun, which means another 50% chance for an Ap2 shot that this time DOES auto-wound.
That means, on average, you should expect to put one Ap2 wound on the model of your choice, with a roughly even chance of doing it twice as not at all. Plus, you also will usually get another two S5 Ap- hits on the model of your choice as well, including that huge pile of hits and wound which will allow you to pick out "hidden" stuff with just wound allocation.
On a tank that's already good against everything.
And the only cost is being forced to take another leman russ to put him with. Boo hoo.
Big whoop. You spent 400+ points and you seriously are nit picking over precision shots? When I buy a dedicated shooter for over 400 points,
We're talking about two tanks here, not one. And precision shots are a bonus, if the unit is massive, or has exceptional defensive bonuses, the precision shots are a winner.
it had better wipe its target out, if its not then its a failure from the word go.
The combined fire of two Leman Russes, if with reasonable luck, will definitely give a target a grilling that will on a fair number of occasions give a wipe, or near wipe. And your idea here is for the most part false. Model for model, you are getting a very reasonable amount of firepower for cost.
You should not treat 40k as a game where 400 points = Guaranteed unit wipe insurance. You should consider the benefits and pro's of each choice, not whether they can tick one box.
If it's last turn and you can't wipe scoring bodies off that objective you have done something horribly wrong.
State-the-obvious theoryhammer like this is completely pointless. This is a flaw of your own strategy before your army list predominantly unless your list is garbage, which it certainly is not because Pask is included.
I honestly think your way better off just taking a bog standard squadron and giving it prescience and orders to suit.
A Primaris for 50 gives you re-rolls to hit. Pask for 70 gives a tank BS4, twinlinks and gives specific USR's to himself and gives preferred enemy to his entire squadron (re-roll to hit's and wounds, extremely helpful for squad wiping with re-roll's on 2+'s) if the Warlord. In addition, if you don't need orders particularly, you're getting more efficiency out of your points.
A loaded vanquisher is 165, with TL and orders for tank hunting or cover striping or heck why not both, you can easily cripple if not destroy that paskisher turn 1.
Those orders are infantry exclusive. The minimum you need to twinlink a Vanquisher is 185, and that's just one TL BS3 S8 AP2 2d6 pen shot - in short, garbage. Pask gets tank hunter, twinlinked and BS4 on his Vanquisher for 205.
If he has a blocker then he is that much further back and you'll get another go at him anyway since he is further back
Are we trying to think while typing? This makes very limited sense. At most he's 6'' back, which only makes a difference if he has a punisher - and you can instead just be 1-2'' back, or get an extra squadron member.
and his range isn't awesome.
His range varies greatly.
Hes cool, but he is not broken at his cost. In fact the only tank he really buffs is the punisher. because your going to want to prescience your russes either way, ie. his squadron mates which makes his tank buff for all the others redundant.
This is complete toss. Presciencing Russes is nice but far from mandatory are not always practical, especially if your build uses the PP's somewhere else, and there is a point where investing in support characters becomes detrimental.
He buffs the Vanquisher considerably, making it far more reliable with the penetrate re-roll, and he also buffs the sponsons/hull Lascannon too. The Executioner is quite interesting, because he gives built in anti-gets hot insurance for his entire squadron, and a blind pie plate that can nerf low init infantry like Firewarriors, Guardsmen, Cultists and even on a 1/3 chance Marines into the ground with BS1.
He gives all members of the squadron, if your warlord, re-rolls to wound (period on most variants with 2+ to wound sort of guns) of a 1, which no psychic power can grant. Besides, giving double, or up to a third more movement for a turn, split-fire for more autonomous tanks, or a 5+/4+ cover for a turn even out in the open after firing at a critical moment is also exclusive to tank commanders.
Since you want to run him in a punisher 99% of the time, he needs to constantly use his fire+flat out order
[colour=red] This is a complete theoryhammer fallacy. You probably won't even need to use it once if you didn't put Pask in a poor position, at most you'll need to use it once.[/color]
This also means he won't have bubble wrap that can keep up with him,
Chimeras, Hellhound variants, Move-Move-Move'ing infantry, you're not exactly without options. Plus, you don't need to move the full distance.
meaning DS melta will chew through him, or you stay somewhere safe and don't earn your keep.
You say this like DS Melta is common outside of drop pods, in which case laugh as you roll onto the board turn 2 and wipe his pitifully overpriced Marines off the board - and drop pod armies like this aren't even commonly competitive or seen either. You're just taking the worst case doomsday scenario and pretending that the person using the unit is completely incompetent. There are simple ways to mitigate DS AT for sure that you can pull.
I am not saying he is bad,
No no no. You don't get to write scathing criticism without praise and claim this. You effectively called the build a failure.
but he is situational, and very expensive, to the point where you will need to model a list around him.
Not really. Its more a case of whether he fits the list better than a CCS or Lord Commissar. Besides, modelling your list around your strategy should always be done anyway.
Because of these reasons he is in no way close to broken.
He is close to broken in a Punisher with his ability to massacre infantry and destroy all but the heaviest tanks, but not quite.
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This message was edited 7 times. Last update was at 2014/04/23 12:36:07
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![[Post New]](/s/i/i.gif) 2014/04/22 22:46:06
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Haemonculi Flesh Apprentice
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You really need to figure out how to quote better because I refuse to even read your posts anymore. I am sure you made some decent points in there, I just refuse to fish for them.
edit, maybe just cut and paste your rebuttal under the quote box.
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This message was edited 1 time. Last update was at 2014/04/22 22:49:04
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![[Post New]](/s/i/i.gif) 2014/04/22 23:14:46
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Lord of the Fleet
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Red Corsair wrote:You really need to figure out how to quote better because I refuse to even read your posts anymore. I am sure you made some decent points in there, I just refuse to fish for them.
edit, maybe just cut and paste your rebuttal under the quote box.
Even different colours would be a huge step.
It'd be better if he just figured out how to block off each line he was responding to.
As it is, its just awful to read, I agree.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2014/04/22 23:15:07
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Sadistic Inquisitorial Excruciator
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Pask shouldn't be your warlord unless you he's your only HQ. The rest of his squad is BS3. You need to twin link their guns with a psyker. So all he gives is re-rolls to wound on 1s. So nothing while shooting enemy vehicles.
You take him for rending or for his personal Tank hunters (this seems to be missing in this discussion)
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![[Post New]](/s/i/i.gif) 2014/04/22 23:17:50
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Agile Revenant Titan
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Mr.Omega wrote: Red Corsair wrote: Ailaros wrote:So, the pask punisher has a 50% chance to stick a lascannon or a multimelta shot on the model of his choice (which will probably wound, and ignores armor). Then, on top of that, he puts down slightly over 3 more precise shots with the gatling gun, which means another 50% chance for an Ap2 shot that this time DOES auto-wound. That means, on average, you should expect to put one Ap2 wound on the model of your choice, with a roughly even chance of doing it twice as not at all. Plus, you also will usually get another two S5 Ap- hits on the model of your choice as well, including that huge pile of hits and wound which will allow you to pick out "hidden" stuff with just wound allocation. On a tank that's already good against everything. And the only cost is being forced to take another leman russ to put him with. Boo hoo. Big whoop. You spent 400+ points and you seriously are nit picking over precision shots? When I buy a dedicated shooter for over 400 points, We're talking about two tanks here, not one. And precision shots are a bonus, if the unit is massive, or has exceptional defensive bonuses, the precision shots are a winner. it had better wipe its target out, if its not then its a failure from the word go. The combined fire of two Leman Russes, if with reasonable luck, will definitely give a target a grilling that will on a fair number of occasions give a wipe, or near wipe. And your idea here is for the most part false. Model for model, you are getting a very reasonable amount of firepower for cost. You should not treat 40k as a game where 400 points = Guaranteed unit wipe insurance. You should consider the benefits and pro's of each choice, not whether they can tick one box. If it's last turn and you can't wipe scoring bodies off that objective you have done something horribly wrong. State-the-obvious theoryhammer like this is completely pointless. This is a flaw of your own strategy before your army list predominantly unless your list is garbage, which it certainly is not because Pask is included. I honestly think your way better off just taking a bog standard squadron and giving it prescience and orders to suit. A Primaris for 50 gives you re-rolls to hit. Pask for 70 gives a tank BS4, twinlinks and gives specific USR's to himself and gives preferred enemy to his entire squadron (re-roll to hit's and wounds, extremely helpful for squad wiping with re-roll's on 2+'s) if the Warlord. In addition, if you don't need orders particularly, you're getting more efficiency out of your points. A loaded vanquisher is 165, with TL and orders for tank hunting or cover striping or heck why not both, you can easily cripple if not destroy that paskisher turn 1. Those orders are infantry exclusive. The minimum you need to twinlink a Vanquisher is 185, and that's just one TL BS3 S8 AP2 2d6 pen shot - in short, garbage. Pask gets tank hunter, twinlinked and BS4 on his Vanquisher for 205. If he has a blocker then he is that much further back and you'll get another go at him anyway since he is further back Are we trying to think while typing? This makes very limited sense. At most he's 6'' back, which only makes a difference if he has a punisher - and you can instead just be 1-2'' back, or get an extra squadron member. and his range isn't awesome. His range varies greatly. Hes cool, but he is not broken at his cost. In fact the only tank he really buffs is the punisher. because your going to want to prescience your russes either way, ie. his squadron mates which makes his tank buff for all the others redundant. This is complete toss. Presciencing Russes is nice but far from mandatory are not always practical, especially if your build uses the PP's somewhere else, and there is a point where investing in support characters becomes detrimental. He buffs the Vanquisher considerably, making it far more reliable with the penetrate re-roll, and he also buffs the sponsons/hull Lascannon too. The Executioner is quite interesting, because he gives built in anti-gets hot insurance for his entire squadron, and a blind pie plate that can nerf low init infantry like Firewarriors, Guardsmen, Cultists and even on a 1/3 chance Marines into the ground with BS1. He gives all members of the squadron, if your warlord, re-rolls to wound (period on most variants with 2+ to wound sort of guns) of a 1, which no psychic power can grant. Besides, giving double, or up to a third more movement for a turn, split-fire for more autonomous tanks, or a 5+/4+ cover for a turn even out in the open after firing at a critical moment is also exclusive to tank commanders. Since you want to run him in a punisher 99% of the time, he needs to constantly use his fire+flat out order This is a complete theoryhammer fallacy. You probably won't even need to use it once if you didn't put Pask in a poor position, at most you'll need to use it once.[/color] This also means he won't have bubble wrap that can keep up with him, Chimeras, Hellhound variants, Move-Move-Move'ing infantry, you're not exactly without options. Plus, you don't need to move the full distance. meaning DS melta will chew through him, or you stay somewhere safe and don't earn your keep. You say this like DS Melta is common outside of drop pods, in which case laugh as you roll onto the board turn 2 and wipe his pitifully overpriced Marines off the board - and drop pod armies like this aren't even commonly competitive or seen either. You're just taking the worst case doomsday scenario and pretending that the person using the unit is completely incompetent. There are simple ways to mitigate DS AT for sure that you can pull. I am not saying he is bad, No no no. You don't get to write scathing criticism without praise and claim this. You effectively called the build a failure. but he is situational, and very expensive, to the point where you will need to model a list around him. Not really. Its more a case of whether he fits the list better than a CCS or Lord Commissar. Besides, modelling your list around your strategy should always be done anyway. Because of these reasons he is in no way close to broken. He is close to broken in a Punisher with his ability to massacre infantry and destroy all but the heaviest tanks, but not quite.
Lol quoted it to fix the color right as he fixed the color. Facepalm
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This message was edited 3 times. Last update was at 2014/04/22 23:18:41
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/04/22 23:19:03
Subject: Re:For the Emperor!: The combined IG/AM tactica thread.
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Regular Dakkanaut
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So is there a way to get Pask as your warlord yet still get CCS orders to units? I imagine this is why people don't make him their warlord right? The CCS orders seem rather vital...
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![[Post New]](/s/i/i.gif) 2014/04/22 23:19:48
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Lone Wolf Sentinel Pilot
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Blacksails wrote: Red Corsair wrote:You really need to figure out how to quote better because I refuse to even read your posts anymore. I am sure you made some decent points in there, I just refuse to fish for them.
edit, maybe just cut and paste your rebuttal under the quote box.
Even different colours would be a huge step.
It'd be better if he just figured out how to block off each line he was responding to.
As it is, its just awful to read, I agree.
Please don't refer to me in the third person when I'm literally 2 posts above. It's awfully rude.
Whinge whinge whinge. If I take the time to answer each and every point precisely someone should spare the extra few seconds to find it, or better yet, discover the magical properties of that which is known as the drag and drop highlight one can use with the mouse.
See. Magic.
But nonetheless, I have now coloured my responses.
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This message was edited 2 times. Last update was at 2014/04/22 23:21:32
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![[Post New]](/s/i/i.gif) 2014/04/22 23:23:43
Subject: Re:For the Emperor!: The combined IG/AM tactica thread.
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Lord of the Fleet
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How else do you me to respond? Seems like a weird thing to be upset about.
Ironically enough, claiming someone to be rude when adding in things like 'whinge whinge whinge' to your post.
If you're going to participate in a discussion, its imperative your posts are clear. Its been pointed out several times by several members that your manner of quoting is particularly difficult to read.
I do thank you for the colours. It makes it much clearer.
Do you have a manner of posting that isn't abrasive and confrontational? You could seriously do without the sarcasm and general negativity. It certainly isn't helping your arguments.
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This message was edited 1 time. Last update was at 2014/04/22 23:25:00
Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2014/04/23 00:08:33
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Sadistic Inquisitorial Excruciator
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Chimeras, Hellhound variants, Move-Move-Move'ing infantry, you're not exactly without options. Plus, you don't need to move the full distance.
Move, move, move doesn't give you 12+ d6. At that point he's either outrunning his bubble wrap or it's thinning out to the point where it can be shot through reasonably effectively. Besides, any turn where you have to give that order is a turn you've lost his whole squad's shooting. If you do this more than once in what turns into a 5 turn game...
No no no. You don't get to write scathing criticism without praise and claim this. You effectively called the build a failure.
Have you been reading the part of the thread where I was talking about how awesome he is at being able to pick any target that's within range, and probably murder it (well not so much with a CM with Shield Eternal)? All, I'm saying is he isn't an instant I-Win choice.
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![[Post New]](/s/i/i.gif) 2014/04/23 00:11:13
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Decrepit Dakkanaut
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In any case, talking about carrier cost when just looking at an upgrade is pointless.
It would be like saying that it's a bad idea to give a las/plas executioner squad a heavy stubber, because you're spending 590 points for a S4 Ap6 heavy 3 weapon.
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![[Post New]](/s/i/i.gif) 2014/04/23 00:33:25
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Lone Wolf Sentinel Pilot
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Mavnas wrote:Chimeras, Hellhound variants, Move-Move-Move'ing infantry, you're not exactly without options. Plus, you don't need to move the full distance.
Move, move, move doesn't give you 12+ d6.
6'' move, plus a high chance of rolling at least one 6, and you don't need to move the full distance with the tanks.
At that point he's either outrunning his bubble wrap
Well, uh, don't go the extra inch?
or it's thinning out to the point where it can be shot through reasonably effectively.
At which point you immediately trigger Strike and Shroud. Unless you just drove your tank formation to a place where they're in excessive DS AT risk on turn 1/2 or in risk of being charged, in which case, you should probably rethink your strategy. A teeny bit.
Besides, any turn where you have to give that order is a turn you've lost his whole squad's shooting. If you do this more than once in what turns into a 5 turn game...
You won't do it more than once unless your positioning at the beginning of the game was exceptionally, laughably poor, you have zero patience and aren't using your sponsons.
No no no. You don't get to write scathing criticism without praise and claim this. You effectively called the build a failure.
Have you been reading the part of the thread where I was talking about how awesome he is at being able to pick any target that's within range, and probably murder it (well not so much with a CM with Shield Eternal)? All, I'm saying is he isn't an instant I-Win choice.
I was quoting Red Corsair's post, not yours.
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This message was edited 1 time. Last update was at 2014/04/23 00:33:52
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![[Post New]](/s/i/i.gif) 2014/04/23 00:58:14
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Sadistic Inquisitorial Excruciator
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Ailaros wrote:In any case, talking about carrier cost when just looking at an upgrade is pointless.
It would be like saying that it's a bad idea to give a las/ plas executioner squad a heavy stubber, because you're spending 590 points for a S4 Ap6 heavy 3 weapon.
The heavy stubber doesn't force you to buy a second tank. As some building a guard force from scratch, I am most likely to take them as allies, which means having to shell out 500 points at least to even consider Pask is steep. It means I can't take a Vendetta or a blob without spending more on my allies than on my main.
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![[Post New]](/s/i/i.gif) 2014/04/23 01:17:38
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Longtime Dakkanaut
Indiana
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Then take something else lol.
Are we complaining that someone elses dex doesnt let me conveniently take what I want as allies?
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![[Post New]](/s/i/i.gif) 2014/04/23 01:21:45
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Sadistic Inquisitorial Excruciator
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Pask and his unit are the most expensive HQ in all the codexes I'm aware of. Someone was claiming he was OP and under costed. If that were true I would be taking him.
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![[Post New]](/s/i/i.gif) 2014/04/23 01:41:25
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Veteran Inquisitorial Tyranid Xenokiller
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zoat wrote:I don't know if anyone mentioned this already, but the wording is that "The Tank Commander's tank is a character...."
So the precision shot thingy is not limited to Pask or the main gun for that matter.
Also this would imply that the Tank Commander's tank gets a 4+ "Look out sir" making Tank Commander's tank rather hard to kill.
I do know he can precise shot by himself, as a character; I used it a few times in my (only) game I played with the new codex, shooting on a chosen squad with a warpsmith (had a vanquisher and no vehicle in range), did managed to force a couple of look out sir rolls.
As for look out sir...he's AV 14, so if he got hit, my opponent had a few 6s on them' bones.
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![[Post New]](/s/i/i.gif) 2014/04/23 01:41:41
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Haemonculi Flesh Apprentice
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Ailaros was making the claim he (pask) was broken... I made counter points why he was good, but definitely expensive for what you got.
Omega decided to play alter ego on Ailaros behalf and ignore the context of my posts and assume I was saying Pask was rubbish when I clearly was advocating that he was cost appropriately and a situational character and not an auto include or broken.
He then got offended for no real reason when I an Mavnas asked him to remedy his terrible quoting convention, all the while he posts:
No no no. You don't get to write scathing criticism without praise and claim this. You effectively called the build a failure.
Basically telling me I don't have the right to my opinion in his opinion lol.
Oh and he accused someone else of whining.
@Omega, you have some good points but I feel you aren't respecting other posters opinions. Just quote them and make a counter claim, there's no need to pick over every line and tell others they can or can't share or to get personal.
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![[Post New]](/s/i/i.gif) 2014/04/23 01:41:44
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Wraith
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tomjoad wrote:
Not to get into the semantics of whether or not pg 4 applies to walkers, I'll point out that, at the least, many tournaments are reading this the same way as Ailaros is, and tourney FAQs are the best source we have to go on for a lot of these issues.
There's zero argument? This is the GW issued FAQ that says you may charge targets you cannot hurt. What discussion further exists?
Edit: The LVO and Adepticon FAQs state that you can charge walkers you cannot hurt, but not vehicles. Leave it to GW to contradict their own rule with their own FAQs. But per their own FAQ, which trumps BRB, they changed it completely. Nice going, GW.
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This message was edited 1 time. Last update was at 2014/04/23 01:49:20
Shine on, Kaldor Dayglow!
Not Ken Lobb
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![[Post New]](/s/i/i.gif) 2014/04/23 01:43:07
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Fixture of Dakka
Chicago, Illinois
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So what are peoples thoughts on Command Squad in Chimera w/ Aquila backed up by two Manticores and a gunline of 30 Imperial Guard w/ 3 Autocannons in front.
Everything with in 6 gets Preferred Enemy and you can put a priest and one or two psykers in there somewhere to get prescience on the Manticores
Worth it?
Command Squad w/ Chimera and Aquila is 185 minimum but you also get orders.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/04/23 01:47:25
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Kid_Kyoto
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Mr.Omega wrote: Blacksails wrote: Red Corsair wrote:You really need to figure out how to quote better because I refuse to even read your posts anymore. I am sure you made some decent points in there, I just refuse to fish for them.
edit, maybe just cut and paste your rebuttal under the quote box.
Even different colours would be a huge step.
It'd be better if he just figured out how to block off each line he was responding to.
As it is, its just awful to read, I agree.
Please don't refer to me in the third person when I'm literally 2 posts above. It's awfully rude.
Whinge whinge whinge. If I take the time to answer each and every point precisely someone should spare the extra few seconds to find it, or better yet, discover the magical properties of that which is known as the drag and drop highlight one can use with the mouse.
See. Magic.
But nonetheless, I have now coloured my responses.
Actually, as a colorblind person who frequents these forums, the red-against-quote-box is literally one of the most painful color combinations to read I think I've ever seen. Yellow or a light green would be more pleasant, at least to me. I don't mind the inline responses in a different color (though separate quote boxes is the convention around here) but the color you select makes not just the person you are responding to have to suffer through it, but potentially anyone else trying to read along too. Bold or italics instead of color would be fantastic too, but I'd just be happy with something other than red.
I also find a strange amount of arrogance in you seeming to consider the person to which you're responding to almost be lucky enough for you to deign to respond to them. When writing, it's usually understood that you write to accommodate your audience, as they expend effort to understand you as much as you're expending effort to be heard, and you presumably want to be hear enough to make words to begin with, so you need to extend the olive branch and all. I may be old fashioned though.
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This message was edited 1 time. Last update was at 2014/04/23 01:48:35
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![[Post New]](/s/i/i.gif) 2014/04/23 01:50:52
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Haemonculi Flesh Apprentice
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Leth wrote:Then take something else lol.
Are we complaining that someone elses dex doesnt let me conveniently take what I want as allies?
Sure he can and probably will take someone else, that's the point he was making, his cost is restrictive. I play guard as primary and secondary and I personally won't be field Pask either way as I don't think hes worth his points in my meta.
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![[Post New]](/s/i/i.gif) 2014/04/23 02:01:17
Subject: Re:For the Emperor!: The combined IG/AM tactica thread.
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Kid_Kyoto
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ON topic, I just got finished with a 1500 point game, well, massacre, and neither I nor my opponent were incredibly impressed.
He went first. Played a SM list with DA allies, and combined DW Assault with drop pods to put about 75% of his points on my side of the table turn one. I did an IG hybrid list with a few pyskers and priests thrown in. Also a Pask Punisher/Exterminator combo.
I think it was bottom of turn 2 by the time we called it.
Now, that was against a list designed to murder me. He had first turn. We wound up with killpoints and Hammer and Anvil, so everywhere I was was his killzone. And I played a totally lightweight list compared with what he was throwing at me. I did glean some things out of the mess though. It may or may not be objective at this point:
- Priests have waaay too gakky of leadership to be something you can depend on in melee.
- We were given cool new characters that dole out fearless and prescience and cool stuff like that, but we didn't get the point reduction that SM and other armies got to actually be able to USE those things without cutting anything else.
- Pask is probably too expensive for 1500 points.
- Hybrid lists probably can't work sub-2000 points, and probably aren't viable period. If you are running any chimeras, I just feel like you need to overwhelm target priority with so much AV12 that it can't all be stopped.
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![[Post New]](/s/i/i.gif) 2014/04/23 02:03:12
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Sadistic Inquisitorial Excruciator
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Right, and that's a good point. Your local meta matters a lot. Right now, I'm thinking a lot about a 1k list for my escalation league, where my opponents are eldar, tau, necrons, 2x SM, DA, and CSM (so majority MEQ and not terribly squishy otherwise either other than the fire warriors and whatever those eldar guys were that won't be showing up at higher point values because they were filler). This is the reason that I initially disdained the Wyvern, came to like it in theory, then again realized it doesn't do much for me that's useful. (Against a guard army, using it to pummel a CCS or even PCS that's trying to hide could be amazing.)
I really like the idea of guard and orders, but I worry the units that give them will die almost instantly. Automatically Appended Next Post: daedalus wrote:
- Priests have waaay too gakky of leadership to be something you can depend on in melee.
- We were given cool new characters that dole out fearless and prescience and cool stuff like that, but we didn't get the point reduction that SM and other armies got to actually be able to USE those things without cutting anything else.
- Pask is probably too expensive for 1500 points.
- Hybrid lists probably can't work sub-2000 points, and probably aren't viable period. If you are running any chimeras, I just feel like you need to overwhelm target priority with so much AV12 that it can't all be stopped.
Priests can be reliable only with Sisters as allies. I've also discovered that they're not worth it in smallish squads. I've always wondered about their poor leadership, but I realize the Sisters codex has two ways of working around that. (One that only works if it's your primary.) I'm a little surprised Inquisition and Guard got the priests but with none of the help making them work. I guess for a guard blob, fearless for 25 points is good enough and the inquisition priests are just straight worse, though you can take as many as you can afford. (Fun fact: for 480 points you can field 12 priests with plasma guns as a squad, scoring if Inquisition is your primary. All in guard and sisters and you can build a 20 plasmagun blob for 800 points... don't though... that would be really dumb.) In the Sisters' codex the priest is literally the only unit with an Ld under 8, and he's the guy that has to make the Ld checks by himself  .
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This message was edited 1 time. Last update was at 2014/04/23 02:11:59
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![[Post New]](/s/i/i.gif) 2014/04/23 02:20:27
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Haemonculi Flesh Apprentice
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You still get to use the highest LD in the unit. Only psychic checks specify that the psycher must use his base LD. So if you have a commissar or PP in the unit he tests on a 9 RAW.
I don't like priests for blobs in general however. I would rather be able to go to ground when I need to and get ordered back into the fight. Just because I have 30 or more guys doesn't mean I want to throw them away.
Conscripts are another animal though and I feel you always want a priest in there plus another character to hike the LD for hymn tests.
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This message was edited 1 time. Last update was at 2014/04/23 02:21:01
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![[Post New]](/s/i/i.gif) 2014/04/23 02:29:55
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Executing Exarch
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Red Corsair wrote:You still get to use the highest LD in the unit. Only psychic checks specify that the psycher must use his base LD. So if you have a commissar or PP in the unit he tests on a 9 RAW.
I don't like priests for blobs in general however. I would rather be able to go to ground when I need to and get ordered back into the fight. Just because I have 30 or more guys doesn't mean I want to throw them away.
Conscripts are another animal though and I feel you always want a priest in there plus another character to hike the LD for hymn tests.
I would agree. I really like the priest + primaris combo. The primaris gives the Ld, priest keeps the ablative wounds on the board, and the primaris can chuck around prescience.
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![[Post New]](/s/i/i.gif) 2014/04/23 02:34:45
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Towering Hierophant Bio-Titan
UK
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Hollismason wrote:So what are peoples thoughts on Command Squad in Chimera w/ Aquila backed up by two Manticores and a gunline of 30 Imperial Guard w/ 3 Autocannons in front.
Everything with in 6 gets Preferred Enemy and you can put a priest and one or two psykers in there somewhere to get prescience on the Manticores
Worth it?
Command Squad w/ Chimera and Aquila is 185 minimum but you also get orders.
How valuable is the PE bubble hmm. PE with a bunch of punishers or/and T-prime party buses. Its a shorter ranged persistent buff, works on vehicles? No need to roll.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2014/04/23 03:00:58
Subject: For the Emperor!: The combined IG/AM tactica thread.
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Sadistic Inquisitorial Excruciator
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The PE is nice because it says unit within 6", not model within 6". As long as any part of a blob or tank squad are within 6" the whole unit gets it. Automatically Appended Next Post: ansacs wrote: Red Corsair wrote:You still get to use the highest LD in the unit. Only psychic checks specify that the psycher must use his base LD. So if you have a commissar or PP in the unit he tests on a 9 RAW.
I don't like priests for blobs in general however. I would rather be able to go to ground when I need to and get ordered back into the fight. Just because I have 30 or more guys doesn't mean I want to throw them away.
Conscripts are another animal though and I feel you always want a priest in there plus another character to hike the LD for hymn tests.
I would agree. I really like the priest + primaris combo. The primaris gives the Ld, priest keeps the ablative wounds on the board, and the primaris can chuck around prescience.
I stand corrected. Leadership tests are special that way. Can non-guard ICs be used for the orders Leadership test? I see nothing in the new codex that forbids it and RAW things that apply to the unit apply to everyone in the unit.
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This message was edited 1 time. Last update was at 2014/04/23 03:05:17
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