ionusx wrote:Omitting Vulkan nothin is on your table edge if you go second. If your facing an army with fast movers like white scar rhinos/bikes or ravenwing. Or heck another ds heavy force, your match will be measured in seconds. On top of that your only long range is the gunship. Also you can only drop 2 pods a turn (meaning the most you will get to drop is 8 (turn four all reserves are auto fielded).
Think about these things and come up with some adjustments you think would be appropriate
...what?
He will have 4 Pods land on turn one, then the rest come in if they are rolled in successful (up to all of them). And speed doesn't mean too much to Pod armies - they come in and get the first shots generally. I would be more worried about Interceptor (Tau, specifically). The gunship is most likely for anti-air, which I would recommend the Skyhammer, not so much for long-range support specifically.
As for the list, you could stand to re-jigger some stuff for gear options, but overall, I think that is preference. I am a big fan of Pedro over Vulkan, but that is just my taste when it comes to Pods, especially since scoring Sternguard are kind of nasty. I do love the Wolves for the Rune Priests. I would think maybe trimming here and there to fit in another Stormtalon, if that is even an option or needed in your area.