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Made in us
Fresh-Faced New User




With the Balesword inflicting instant death and Tyranids lacking Eternal Warrior how would a Tyranid player stop Nurgle princes?
   
Made in us
Tunneling Trygon






godshula wrote:
With the Balesword inflicting instant death and Tyranids lacking Eternal Warrior how would a Tyranid player stop Nurgle princes?


1. shoot him! Flyrants are best friends.
2. Don't charge him. Always stay in terrain so if he charges you, he's initiative 1 and you can smash and kill him with Instant Death. 10 vs 5.


 
   
Made in us
Executing Exarch





McKenzie, TN

I would say Jifel pretty much has it.

I would like to add that you can also ground and tarpit them using your inevitable gaunt/gargoyle screen. As long as you are careful DPs should have a very difficult time getting into combat with your MCs.
   
Made in us
Boosting Space Marine Biker





Hays, KS

Throw a full brood of hormagaunts with toxin sacs against him. Get the charge. I don't know dp's ws but most likely you will hit on 4+ so of 90 attacks on the charge 45 hit half again will wound for 22/23 wounds. Lets see how many dice he can roll. And it all happens before he and probably anything he is with will strike.

Granted its a bit expensive but still comparable to the prince pts wise

   
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!!Goffik Rocker!!






WS9 so, hiting on 5+. But yep. Tyranids are super shooty and dp has problems with surviving ranged attacks taking into consideration t5, 3+ armor and insane pointcost. Yep, he can gt 2+ cover but tstill with 4 t5 wounds he costs around 300 pts. Sometimes more.

This message was edited 2 times. Last update was at 2014/05/01 16:55:17


 
   
Made in us
Legendary Master of the Chapter






Like a lot of what this game is about.

Throw bodies at it till it goes away (chump it with a disposable unit)

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
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Dakka Veteran




Harpy charges, 3 Smash Attack(1 should hit at 5+), 2+ and then he has only the 5+ Inv
   
Made in us
Shrieking Traitor Sentinel Pilot






Kansas City, MO

Try to make his leadership checks a pain in the ass with SitW assuming it's a psyker. Nurgle and Slaanesh princes don't like that -3.

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Made in us
Monstrous Master Moulder




Cleveland, Ohio, USA

KurtAngle2 wrote:
Harpy charges, 3 Smash Attack(1 should hit at 5+), 2+ and then he has only the 5+ Inv


DPs are I8. Harpy dies before it gets to swing.

Do not charge a Baleprince with an MC.

They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. 
   
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 obsidiankatana wrote:
KurtAngle2 wrote:
Harpy charges, 3 Smash Attack(1 should hit at 5+), 2+ and then he has only the 5+ Inv


DPs are I8. Harpy dies before it gets to swing.

Do not charge a Baleprince with an MC.


The feth you're saying, for that turn the DP goes to Initiative 3
   
Made in us
Monstrous Master Moulder




Cleveland, Ohio, USA

KurtAngle2 wrote:
 obsidiankatana wrote:
KurtAngle2 wrote:
Harpy charges, 3 Smash Attack(1 should hit at 5+), 2+ and then he has only the 5+ Inv


DPs are I8. Harpy dies before it gets to swing.

Do not charge a Baleprince with an MC.


The feth you're saying, for that turn the DP goes to Initiative 3


...There goes me, forgetting nids do things.

You are correct. However, I would still not do this. Just because that's using the exact target a Baleprince wants to fight to fight a Baleprince.

They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. 
   
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Not really, it's the cheapest MC and aside from that one of the few that can even attack first
   
Made in us
Monstrous Master Moulder




Cleveland, Ohio, USA

KurtAngle2 wrote:
Not really, it's the cheapest MC and aside from that one of the few that can even attack first


My meaning is that a Baleprince is keyed towards killing MCs. Throwing an MC at it, even an MC that has a damn good chance at putting it down, is giving the Prince its intended target on a platter. Screw up your assault, and the Harpy bites it.

This message was edited 1 time. Last update was at 2014/05/01 19:03:50


They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

 obsidiankatana wrote:
KurtAngle2 wrote:
Not really, it's the cheapest MC and aside from that one of the few that can even attack first


My meaning is that a Baleprince is keyed towards killing MCs. Throwing an MC at it, even an MC that has a damn goo chance at putting it down, is giving the Prince its intended target on a platter. Screw up your assault, and the Harpy bites it.

This

If you dont connect, like if you fail your charge, then you have problems. The prince can also move fast, or he can become invulnerable from assault by flying(well until you ground him).

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Cheyenne WY

 obsidiankatana wrote:
KurtAngle2 wrote:
Harpy charges, 3 Smash Attack(1 should hit at 5+), 2+ and then he has only the 5+ Inv


DPs are I8. Harpy dies before it gets to swing.

Do not charge a Baleprince with an MC.


Harpy gives -5 Init to unit(s) charged...

The will of the hive is always the same: HUNGER 
   
Made in us
Monstrous Master Moulder




Cleveland, Ohio, USA

pinecone77 wrote:

Harpy gives -5 Init to unit(s) charged...


Mistake was realized three or four posts back.

They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. 
   
Made in ca
Monstrously Massive Big Mutant





Canada

But even with a Harpy getting the charge and being faster than a Nurgle Prince, you're still hitting on 5s =/

I would just say stay clear of the ID machine all together lol

Life: An incomprehensible, endless circle of involuntary self-destruction.

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Made in us
Tunneling Trygon






You watch where the prince goes, and put two Flyrants on him. 24 TL strength 6 shots = 4.7 wounds on mr green, before you factor in grounding. I like the odds of taking down a Nurgle Prince in one go. If he has 1 wound left, just hit him again.


 
   
Made in gb
Speed Drybrushing





The eye of terror

I'd definitely lean towards shooting it or throwing chaff at it till you can shoot it, even if you charge it with daemon of nurgle it has defensive grenades and that WS9, never mind the fact it might have iron arm on.


 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

Nurgle prince with balesword is T6. Sorry to mess with your smash but it doesn't make any difference.

Killing is easy. Being politically correct is a pain in the ass...
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Made in us
The Hive Mind





 avedominusnox wrote:
Nurgle prince with balesword is T6. Sorry to mess with your smash but it doesn't make any difference.

No he's not? He's T5, Demon of Nurgle doesn't add Toughness and neither does the Balesword.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in za
Fixture of Dakka




Temple Prime

 avedominusnox wrote:
Nurgle prince with balesword is T6. Sorry to mess with your smash but it doesn't make any difference.

Daemons of Nurgle don't get +1 toughness. They get shrouded.

Smash instagibs him.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in ca
Monstrously Massive Big Mutant





Canada

Unless ofc you actually gave him Psyker levels, in which case he can be up to T8 with IWND and possibly Life Leech just to make you mad =/

Shoot at them or stay away from them! lol

Life: An incomprehensible, endless circle of involuntary self-destruction.

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Monster-Slaying Daemonhunter




Grand Rapids Metro

So why don't you just poison termagant him to death?

A few squads of termagants should even be able to get him on the ground.

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Made in ca
Monstrously Massive Big Mutant





Canada

You very much can!

But then you'd be list tailoring lol

More what to do in the case of you playing a second round or what not against this match up.

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Made in us
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Grand Rapids Metro

...I run poison everywhere...it's a monstrous world out there.

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Made in ca
Monstrously Massive Big Mutant





Canada

I find it funny how the masters of disease, Daemons of Nurgle, can be afflicted by poison weapons. lol

Life: An incomprehensible, endless circle of involuntary self-destruction.

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Temple Prime

GoliothOnline wrote:
Unless ofc you actually gave him Psyker levels, in which case he can be up to T8 with IWND and possibly Life Leech just to make you mad =/

Shoot at them or stay away from them! lol

Shadow in the warp. Hope he likes perils.

This message was edited 1 time. Last update was at 2014/05/08 19:34:58


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

GoliothOnline wrote:
I find it funny how the masters of disease, Daemons of Nurgle, can be afflicted by poison weapons. lol


Agreed, but they also couldn't keep up with the adaptation of Tyranids at Shadowbrink.

In 40k, poison creatures are generally afflicted by poisons because not all poisons are synonymous. Though for gameplay, I think they should be...which would also make Tyranids destroy DE thanks to toxin sacs.

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Made in ca
Monstrously Massive Big Mutant





Canada

 Kain wrote:
GoliothOnline wrote:
Unless ofc you actually gave him Psyker levels, in which case he can be up to T8 with IWND and possibly Life Leech just to make you mad =/

Shoot at them or stay away from them! lol

Shadow in the warp. Hope he likes perils.


I've made plenty of 3D6 psychic tests.

Not worried in the least bit.

A deterrent is simply that, a deterrent. It's never 100%. Simply a deterrent.


Automatically Appended Next Post:
 ductvader wrote:
GoliothOnline wrote:
I find it funny how the masters of disease, Daemons of Nurgle, can be afflicted by poison weapons. lol


Agreed, but they also couldn't keep up with the adaptation of Tyranids at Shadowbrink.

In 40k, poison creatures are generally afflicted by poisons because not all poisons are synonymous. Though for gameplay, I think they should be...which would also make Tyranids destroy DE thanks to toxin sacs.

agreed

This message was edited 1 time. Last update was at 2014/05/08 19:41:04


Life: An incomprehensible, endless circle of involuntary self-destruction.

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