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![[Post New]](/s/i/i.gif) 2126/02/12 15:47:44
Subject: What makes Warhammer 40k so addictive?
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Raging Ravener
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Im just asking about Warhammer 40k, even though its pretty similar to all other types of mini wargames, but what makes it so god damn addictive?
Ive been playing it since i was about 9 (shudder to think what i was like back then) and 9 years later i still cant seem to put it down for good.
I have started and sold a ton of models and after finally sticking with one army for more then a year i still find myself loving the game.
Do you think its just because of the sense of enjoyment people get out of it, or do you think they put drugs in the miniatures?
What are your thoughts on it guys?
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![[Post New]](/s/i/i.gif) 2014/05/07 15:49:36
Subject: Re:What makes Warhammer 40k so addictive?
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Fixture of Dakka
Temple Prime
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The universe and game has great concepts with bad execution, so I give enough of a damn to try fixing them and seeing what works and what doesn't.
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This message was edited 1 time. Last update was at 2014/05/07 15:50:07
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/07 15:51:52
Subject: What makes Warhammer 40k so addictive?
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Thane of Dol Guldur
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I think what Freud would say is that it all stems from your impulsive desire as an infant to collect your own poop.
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![[Post New]](/s/i/i.gif) 2014/05/07 15:53:43
Subject: What makes Warhammer 40k so addictive?
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Fixture of Dakka
Temple Prime
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jasper76 wrote:I think what Freud would say is that it all stems from your impulsive desire as an infant to collect your own poop.
There's a reason why Freud's ideas are only considered a bedrock for modern psychology to be built on, rather than a basis to be based off of.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/07 15:54:26
Subject: Re:What makes Warhammer 40k so addictive?
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Member of the Ethereal Council
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Its the Air Borne drugs they put in the packages that make it so addictive.
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![[Post New]](/s/i/i.gif) 2014/05/07 15:56:02
Subject: What makes Warhammer 40k so addictive?
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Wight Lord with the Sword of Kings
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I prefer the 40K and WHFB miniatures over most of the other miniatures.
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![[Post New]](/s/i/i.gif) 2014/05/07 15:57:00
Subject: What makes Warhammer 40k so addictive?
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Thane of Dol Guldur
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Kain wrote: jasper76 wrote:I think what Freud would say is that it all stems from your impulsive desire as an infant to collect your own poop.
There's a reason why Freud's ideas are only considered a bedrock for modern psychology to be built on, rather than a basis to be based off of.
Agreed. IMO, any Psychology discipline that doen't start with the word "Evolutionary" is a joke destined for the trash heap of bad ideas. Rant over.
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![[Post New]](/s/i/i.gif) 2014/05/07 15:59:04
Subject: What makes Warhammer 40k so addictive?
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Fixture of Dakka
Temple Prime
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jasper76 wrote: Kain wrote: jasper76 wrote:I think what Freud would say is that it all stems from your impulsive desire as an infant to collect your own poop.
There's a reason why Freud's ideas are only considered a bedrock for modern psychology to be built on, rather than a basis to be based off of.
Agreed. IMO, any Psychology discipline that doen't start with the word "Evolutionary" is a joke destined for the trash heap of bad ideas. Rant over.
Evolutionary Psychology is much less relevant than the people who misuse it think it is. The majority (but not totality) of what makes everyone who they are personality wise comes mostly from nurture; not BIO-TRUTHS.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/07 16:01:12
Subject: What makes Warhammer 40k so addictive?
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Thane of Dol Guldur
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Kain wrote: jasper76 wrote: Kain wrote: jasper76 wrote:I think what Freud would say is that it all stems from your impulsive desire as an infant to collect your own poop.
There's a reason why Freud's ideas are only considered a bedrock for modern psychology to be built on, rather than a basis to be based off of.
Agreed. IMO, any Psychology discipline that doen't start with the word "Evolutionary" is a joke destined for the trash heap of bad ideas. Rant over.
Evolutionary Psychology is much less relevant than the people who misuse it think it is. The majority (but not totality) of what makes everyone who they are personality wise comes mostly from nurture; not BIO-TRUTHS.
Yeah, I don't disagree with this. However, any field of psychological study that does not recognize that we are all hard-wired for life in the Savannah is at a crushing disadvantage to one that does.
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![[Post New]](/s/i/i.gif) 2014/05/07 16:03:48
Subject: What makes Warhammer 40k so addictive?
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Stealthy Grot Snipa
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Because it's like heroin.
Wonderful the first time, and the second, and then you're addicted, and it turns into your own personal hell. And you can't escape because you just feel awful without it. So you attach yourself to a small group of likeminded people to get through the days, waiting for your next fix, hating it and loving it together. There is no way out, this is your life.
Don't do drugs, kids.
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"The Emporer is a rouge trader."
- Charlie Chaplain. |
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![[Post New]](/s/i/i.gif) 2014/05/07 16:04:40
Subject: What makes Warhammer 40k so addictive?
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Fixture of Dakka
Temple Prime
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jasper76 wrote: Kain wrote: jasper76 wrote: Kain wrote: jasper76 wrote:I think what Freud would say is that it all stems from your impulsive desire as an infant to collect your own poop.
There's a reason why Freud's ideas are only considered a bedrock for modern psychology to be built on, rather than a basis to be based off of.
Agreed. IMO, any Psychology discipline that doen't start with the word "Evolutionary" is a joke destined for the trash heap of bad ideas. Rant over.
Evolutionary Psychology is much less relevant than the people who misuse it think it is. The majority (but not totality) of what makes everyone who they are personality wise comes mostly from nurture; not BIO-TRUTHS.
Yeah, I don't disagree with this. However, any field of psychological study that does not recognize that we are all hard-wired for life in the Savannah is at a crushing disadvantage to one that does.
It's my knee-jerk reaction to Evo Psych as people tend to misuse it to justify racism, classism, and especially sexism. Which me being a Social Justice warrior has lead to many long, drawn out arguments.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/07 16:07:00
Subject: What makes Warhammer 40k so addictive?
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Thane of Dol Guldur
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Kain wrote:It's my knee-jerk reaction to Evo Psych as people tend to misuse it to justify racism, classism, and especially sexism. Which me being a Social Justice warrior has lead to many long, drawn out arguments.
Yeah, I can see how it could be misused for racist and sexist claims and so forth. In fact, it seems to me to prove quite the opposite, as one of the most interesting facts about human evolution is our mutual ancestry from a seemingly very very small group of ancient humans.
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This message was edited 2 times. Last update was at 2014/05/07 16:07:47
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![[Post New]](/s/i/i.gif) 2014/05/07 16:09:10
Subject: What makes Warhammer 40k so addictive?
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Wight Lord with the Sword of Kings
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It's certainly not the online community.
For me, the miniatures and background. I never play the game, and don't really care that much about playing it anyway.
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![[Post New]](/s/i/i.gif) 2014/05/07 16:16:41
Subject: What makes Warhammer 40k so addictive?
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Storm Trooper with Maglight
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The models are nice, and it takes so long to find an opponent and enough time to play a game that it's impossible to play so many games that you get tired of it. So basically, unless you are some type of insanely rich jobless person with unlimited time, it's pretty difficult to play the game to a point where you get tired of it.
This is why I can stick with video games for too long, it's so easy that I play too much and get bored quickly. With 40k I have to wait at least a week or 2 between games at the best of times.
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![[Post New]](/s/i/i.gif) 20152015/03/07 16:19:49
Subject: Re:What makes Warhammer 40k so addictive?
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Angry Blood Angel Assault marine
AZ
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Because 40k allows me... To crush my enemies, see them driven before me, and to hear the lamentations of their women!
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"While it is true that there is a very small sub-species of geek who are adept at assembling small figures and painting them with breath taking detail; the rest of us are basically the paste eating retards who failed art class. Because of this, what we build never even faintly resembles the picture on the box when we're done." - Coyote Sharptongue
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![[Post New]](/s/i/i.gif) 2014/05/07 16:23:20
Subject: What makes Warhammer 40k so addictive?
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Thane of Dol Guldur
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rabidguineapig wrote:This is why I can stick with video games for too long, it's so easy that I play too much and get bored quickly. With 40k I have to wait at least a week or 2 between games at the best of times.
Me too...I remember when video games were ::gasp:: hard. Automatically Appended Next Post: Zarynterk wrote:Because 40k allows me... To crush my enemies, see them driven before me, and to hear the lamentations of their women!
This is good
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This message was edited 1 time. Last update was at 2014/05/07 16:23:43
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![[Post New]](/s/i/i.gif) 2014/05/07 16:26:30
Subject: What makes Warhammer 40k so addictive?
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Drakhun
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There is a reason people call it plastic crack.
Basically, everytime you play it is always different. It's not like a game where you can learn to beat the AI. Your opponent may bring a new list which floors you, or the dice gods might decided that today is the day of the 1 (leadership tests do not adhere to celebrations of the day of the 1, they celebrate the day of the 6 intead.)
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2014/05/07 17:05:08
Subject: What makes Warhammer 40k so addictive?
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Power-Hungry Cultist of Tzeentch
Beale AFB, CA
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I can think about the game outside of the game. In a video game, my dudes can only exist within the confines of the script, and, as such, I am living through another person's idea. But in 40k, the story is malleable. Very few events are set in stone, and even those few sit on a shifting foundation. My army is my army; it has my story, my troops, my colors, and my leadership.
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The worst part about 40k is that my models don't hug me back. |
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![[Post New]](/s/i/i.gif) 2014/05/07 17:49:16
Subject: What makes Warhammer 40k so addictive?
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Raging Ravener
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Speaking of video games, anyone played the Dawn of War (mainly Soulstorm) games or to a lesser degree DoW II games?
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![[Post New]](/s/i/i.gif) 2014/05/07 18:02:20
Subject: What makes Warhammer 40k so addictive?
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Fixture of Dakka
Temple Prime
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tko75 wrote:Speaking of video games, anyone played the Dawn of War (mainly Soulstorm) games or to a lesser degree DoW II games?
I own boxed sets of all the relic games, and made a habit of getting all the Warhammer games.
I mostly play Titanium Wars, the Codex Mod, and Ultimate Apocalypse as far as DoW 1 goes. With at the very least the Tyranid mod installed of course.
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This message was edited 1 time. Last update was at 2014/05/07 18:03:06
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/07 18:07:24
Subject: Re:What makes Warhammer 40k so addictive?
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Raging Ravener
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Yeah UA with tyranid mod is so much fun, online and on the survival mode
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![[Post New]](/s/i/i.gif) 2014/05/07 18:12:10
Subject: What makes Warhammer 40k so addictive?
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Dakka Veteran
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dakka dakka
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![[Post New]](/s/i/i.gif) 2014/05/07 18:18:06
Subject: What makes Warhammer 40k so addictive?
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Fireknife Shas'el
Lisbon, Portugal
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Well, it's a universe with story-making able to rival with LotR, Star Wars and other big names in fantasy literature. I think there are very few universes telling a story spanning 40,000 years and, of those, ones when stuff that happened 10,000 years before still heavily affects what happens in the present time. THe Imperium, so close yet so far from us in our time, the technology so advanced it looks like magic and the fear/little understanding of it. Creatures from outer space that sometimes help the Imperium, sometimes strikes at it. Creatures from outer realms of reality, whispering promises and dreams, but delivering neither. Psionics and the Warp. The gothic feeling. The wide range of factions (more than 20 nowadays) and the escalability of the game (a 500p feels very different from a 2000p one, even with the clunky rules).
40k has a lot of games in one; every game you play is different from another (unless you go all WAAC - all will be the same then). And that's the main selling point, I think. It's hard to get tired of many games instead of playing the same one again and again. The fluff hammers the last nail in or wallets. The game becomes an emotional thing - and to get out of an emotional situation...
tko75 wrote:Speaking of video games, anyone played the Dawn of War (mainly Soulstorm) games or to a lesser degree DoW II games?
I did. Mainly DoW I, My PC couldn't handle DoW II back then.
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2014/05/07 19:59:10
Subject: What makes Warhammer 40k so addictive?
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Abhorrent Grotesque Aberration
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My father in law bought a boxed set for one of my kids about 5 years ago. Then I picked up the first Horus Heresy book and was promptly suckered in.
From that point forward it has been something to do with my kids. This has led to a game table taking over my garage and a collection of models large enough to field several Apoc level armies. The only ones we don't have are SoB and Orks. We had Orks for awhile, but no one played them so they were gifted to a neighbor.
The background is full of interesting things and I like that new books are released from BL pretty regularly. I'm not too concerned that the timeline hasn't moved forward.
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"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect |
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![[Post New]](/s/i/i.gif) 2014/05/07 21:35:36
Subject: What makes Warhammer 40k so addictive?
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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The models are absolutely ridiculously awesome. That there are rules to USE actual MODELS and fight your friends is sdtraight up cooler than Antarctica in winter.
I am no less competitive than anyone else. Far from it. But I REALLY dont play this game just for an arena to compete in. I need more than that.
As an RPG played since 1984, I love role playing. And I basically get to "role play" an army going at it in this game using some of the most beautiful models and I get to see some of the most amazing conversions (I am terrible at painting and conversions but appreciate vboth greatly).
So when Editions change: big F'ing deal. we are going to have RULES to play with these AWESOME SAUCE toys and I just can't get enough honestly. Its SO FUN to think about.
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This message was edited 1 time. Last update was at 2014/05/07 21:36:29
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/05/07 21:43:47
Subject: What makes Warhammer 40k so addictive?
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Angry Blood Angel Assault marine
AZ
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Me thinks Jancoran is an undercover agent of GW here to spread wild propaganda and spin deceivingly intricate webs of lies in order to gain our affection...
Never will this work I tell you, NEVER!
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"While it is true that there is a very small sub-species of geek who are adept at assembling small figures and painting them with breath taking detail; the rest of us are basically the paste eating retards who failed art class. Because of this, what we build never even faintly resembles the picture on the box when we're done." - Coyote Sharptongue
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![[Post New]](/s/i/i.gif) 2014/05/07 23:09:53
Subject: What makes Warhammer 40k so addictive?
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Oberstleutnant
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The breadth of the hobby is what does it for me. Collecting, assembling, kit bashing, painting, learning new techniques, planning armies, wallowing in the fluff, reading the large number of novels, playing the PC games, hating GW whilst loving (most of) their models, and discussing it all online.
I too remember the olden days of this morning!
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![[Post New]](/s/i/i.gif) 2014/05/07 23:30:52
Subject: What makes Warhammer 40k so addictive?
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Nasty Nob
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It's got things my mind can enjoy tinkering with as far as customizing a list. At least as long I stay away from a WAAC meta the game can be as fun as choosing which unique chess pieces you want to play chess with and then playing that chess game with others. If I want to play with 5 more pawns, and an extra knight and just give up both bishops , one rook, and the queen I can do that.
And then the uncertainty of dice, which adds the same curiousity that keeps people playing games of chance.
Once you have an expensive set of models you feel you are too invested in the hobby to just walk away.
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2014/05/07 23:41:58
Subject: What makes Warhammer 40k so addictive?
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Blood-Drenched Death Company Marine
Little Rock, Arkansas
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I love list tinkering. I have won with at least two lists for every non-fw army since 6th started, both before and after any codex updates.
The games are hit and miss. I love the games that end with 3 guys on the table, or 1 squad fleeing from Calgar with the relic while rhinos try to block his path.
I like seeing dice rolled.
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20000+ points
Tournament reports:
1234567 |
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![[Post New]](/s/i/i.gif) 2014/05/07 23:47:11
Subject: What makes Warhammer 40k so addictive?
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Storming Storm Guardian
Missouri, USA
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For me, one of the pillars of being a nerd is labyrinthine continuity. I love stories and 40k has them by the sectors-full. Mostly dark and gritty stories, but you can find awesome and funny stories as well. I'm talking about the kind of setting that you can get lost in. The kind of continuity with tons of options for you to develop whatever characters you want (I love me some RPG's). The kind of fluff that at times contradicts itself and can be debated to almost no end with friends (or strangers in your local stores on internet forums). 40k fluff used to frustrate me for all it's plot-holes, until I came to the conclusion that everybody is right, at different times (I was right, then they retconed it and now you are right). That you can make the setting into whatever you want. The only justification you need for any given situation that you want to write (or play out on the tabletop) is whatever great (to hilariously and awesomely bad) excuse you want for the given situation. And the custom modeling. Seeing crazy looking custom-armies, or hilarious modifications or even just awesome personalization are part of what makes 40k not just fun stories and books but a fun hobby. It's so fun to field a newly customized and painted model. It's so frustrating when it inevitably dies first turn on it's debut (and it always happens), but I laugh it off because it's so fun to make other people's fresh, newly-painted model that they are so proud of, die first turn on it's debut. In line with the Role Playing aspects of it, I also love seeing crazy stuff happen on the tabletop, then trying to describe it or define it by the fluff. For instance: a lone Guard survived a brutal DE assault, then manages to get a single wound (by rolling a 6 no-less) on a Haemonculus, only to see her Gnarlskin make that (rare) 6+ save. The general consensus was the Guardsmen bayoneted her in the neck, and the blade just stuck there and refused to budge. Edit: Oh! And the Community! Just about any advice you need to make your 40k painting and gaming better can be found at local stores, youtube or in forums. I follow a few Youtube 40k Players almost religiously for their insights into my enemies and how I can play the game better. In Short, I second this opinion: Yonan wrote:The breadth of the hobby is what does it for me.
Okay, and this opinion too. hating GW whilst loving (most of) their models
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This message was edited 3 times. Last update was at 2014/05/08 00:01:22
~2500 Altansar Eldar
~500 Dal'yth Tau |
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