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![[Post New]](/s/i/i.gif) 2014/08/24 09:03:50
Subject: Dark Eldar rumors - Updated (7-29-14)
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Loud-Voiced Agitator
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angelofvengeance wrote:I wonder if they'd do a multi option kit for the Dais of Destruction? Would seem silly not to.
Would have agreed before the single-build Grimnar kit, not so sure now. The Dias is described as (essentially) a Ravager with transport capacity, so find it hard to believe they'd dual-kit it with anything Haemy as the Ravager/Raider is a pretty unique silhouette.
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![[Post New]](/s/i/i.gif) 2014/08/24 09:18:54
Subject: Dark Eldar rumors - Updated (7-29-14)
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Warp-Screaming Noise Marine
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Ulcis wrote: angelofvengeance wrote:I wonder if they'd do a multi option kit for the Dais of Destruction? Would seem silly not to.
Would have agreed before the single-build Grimnar kit, not so sure now. The Dias is described as (essentially) a Ravager with transport capacity, so find it hard to believe they'd dual-kit it with anything Haemy as the Ravager/Raider is a pretty unique silhouette.
Why would it be dualed with something Haemy? Remember we need the mandatory Lord of War unit, and what could be better than providing a model for the #1 HQ of the DE and his pimp ride? They might do something entirely else, but this would be more logical IMHO.
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Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
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![[Post New]](/s/i/i.gif) 2014/08/24 09:20:12
Subject: Re:Dark Eldar rumors - Updated (7-29-14)
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Shas'o Commanding the Hunter Kadre
Missouri
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Pretending like GW can't just retcon that whenever they feel like and put Vect on a new vehicle entirely if they wanted to. lol...
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2014/08/24 09:46:57
Subject: Dark Eldar rumors - Updated (7-29-14)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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angelofvengeance wrote: H.B.M.C. wrote:It'll be really sad when the DE contract as an army to remove things without models.
At the most they'll lose some special characters. No real biggie. With this plastic revolution GW is having, I'd put money on some excellent plastic character kits coming out 
... said the optimistic Grey Knight player about 3 weeks ago.
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![[Post New]](/s/i/i.gif) 2014/08/24 09:51:11
Subject: Dark Eldar rumors - Updated (7-29-14)
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Trazyn's Museum Curator
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To be fair, they probably just ran out of ideas.
You can't really do much with a small black ops style organisation without doing something stupid.
Like dreadknights.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2014/08/24 10:20:53
Subject: Dark Eldar rumors - Updated (7-29-14)
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Boom! Leman Russ Commander
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Goresaw wrote:Bets on them releasing the dark eldar as a three book set? $50 for kabals, $35 for wyches, $25 for haemonculi forces?
They're no Asartes. I would put down money on a Day 1 "Kabal of the Black Heart" supplement though.
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![[Post New]](/s/i/i.gif) 2014/08/24 14:28:58
Subject: Dark Eldar rumors - Updated (7-29-14)
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Haemonculi Flesh Apprentice
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Goresaw wrote: Red Corsair wrote:Don't forget the loss of most of the coven arcane gear and the copy pating of most of the unit entries. I am honestly wondering if they can fix the army, now too many units are grossly over priced for what they are, but after orks I won't hold my breath.
Raiders:
OT
Transport
Skimmer
Volatile
*volatile- If hit more then once per turn, vehicle automatically explodes and occupants are removed as well.

Nah, Power from Pain will now cause your units to suffer permanent soulblaze, fear all opponent's units in combat, and finally -2 leadership, upon receiving each respective pain token.
 Well said.
I seriously hope that we get battle focus on things like scourge, right now they are impossible top use really. They are way too expensive at 22ppm to sacrifice like you need to now.
Wouldn't mind if they got rid of power from pain honestly, just give coven units FNP and be done with it. I;d say make combat drugs a steady effect as well but we all know how much GW likes a random roll
Hopefully points drop and certain things get simple fixes. My archon/succubus had better get a bike option back for example. If some derpy old fart farseer that is the linchpin for craftworld navigation can pilot a jetbike with his slowly crystallizing body, I would hope a mania,c thrill seeking DE warlord can have the same option.
Oh and please fix mandrakes and just drop the decapitator, the dude goes stabby on people in dark allies or raiding the fridge late at night, not the middle of the battle field. Keep him in the fluff, make his sword an artifact and be done with it.
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![[Post New]](/s/i/i.gif) 2014/08/24 16:16:04
Subject: Re:Dark Eldar rumors - Updated (7-29-14)
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Commanding Lordling
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Well, we are getting ''Ancient Nemesis'', Thats for sure. I doubt we'll get battle focus, thats not a Dark Eldar thing.
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![[Post New]](/s/i/i.gif) 2014/08/24 16:56:09
Subject: Dark Eldar rumors - Updated (7-29-14)
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Screaming Shining Spear
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BlaxicanX wrote:Mass tiny points drops (around 5 points) for everything except the troops and the dedicated transports, the latter of which will get a 5 point increase.
I think even the troops might get a 1 point drop. Consider that a CWE Guadian is currently the same point cost as a Kabalite Warrior.
Vect gets turned into a Lord of War. Malys, the Duke and the Baron go bye-bye- a new hero might get added.
Agree on Vect. I think either the Duke or Baron might get a model though.
The power from pain table gets randomized, any abilities that change a unit's location on the FoC (such as into troops) gets removed. Most of the arcane wargear options are removed, a relic section is made consisting of "generic weapon+1" like assault 4 splinter-pistols, various AP2/3 swords with one or two supremely expensive buff items.
Agree for the most part. If they nix the FOC stuff, I think Wracks might just be come all-time troops.
We'll get a formation giving us something marginal like a +1 to reserves when taking 3 raiders with warriors a succubus and 2 venoms with wytches. A special FoC that allows us to spam more of something we don't really take a lot of anyway.
Probably
More or less, the codex gets "stream-lined", whacky options are removed, more randomness is added in and a bunch of middling points drops are sprinkled around, mostly on the "bad" units. Dakka dakka proclaims that Mandrakes are suddenly a decent unit because they're 2ppm less.
Mandrakes OP!
etc
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/08/24 17:13:59
Subject: Dark Eldar rumors - Updated (7-29-14)
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Sinewy Scourge
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I hope the Duke gets a model. I only ever use him or a haemo as a HQ.
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![[Post New]](/s/i/i.gif) 2014/08/24 22:44:30
Subject: Dark Eldar rumors - Updated (7-29-14)
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Sneaky Kommando
North Carolina
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I'd rather not go into details, but I was told by someone who'd know that the DE release will be more significant that GK. Likely on the same size as SW in terms of getting 2-3 new units/models and tweaks across the board.
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40k
8,500
6,000
5,000
4,000
WFB
Skaven 6,500
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![[Post New]](/s/i/i.gif) 2014/08/24 23:03:47
Subject: Dark Eldar rumors - Updated (7-29-14)
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Been Around the Block
Australia
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i hope they give duke a model...
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![[Post New]](/s/i/i.gif) 2014/08/24 23:12:51
Subject: Dark Eldar rumors - Updated (7-29-14)
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Sneaky Kommando
North Carolina
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It's expected, but I was told it's almost a lock Duke and Baron are gone. Vect and Drazhar get new models. Maybe 1-2 "big kits" which I'm assuming will be the Voidraven and a wraith-type unit.
The source wasn't 100 percent sure, but cited Wazdakka, Doom and Mordrak as reasons why Duke and Baron are gone.
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40k
8,500
6,000
5,000
4,000
WFB
Skaven 6,500
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![[Post New]](/s/i/i.gif) 2014/08/25 03:19:46
Subject: Dark Eldar rumors - Updated (7-29-14)
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Haemonculi Flesh Apprentice
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Which doesn't even matter so long as archons can take boards and bikes. You could basically build both with gear access. My biggest pet peeve with the last book was that they made characters NEED to be on foot. No idea why every other books character can by mobility outside a transport and we can't.
Seriously who else remembers archons/dracons on bike? They were a thing and they were awesome.
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![[Post New]](/s/i/i.gif) 2014/08/25 03:24:51
Subject: Re:Dark Eldar rumors - Updated (7-29-14)
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Speed Drybrushing
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Homunculus were on bikes too, that's what I hate the most is that they dump options just caust they don't have a model or can't be gased. Sister cannoness on jump pack, dark Eldar on bikes, most chaos characters on foot, etc
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![[Post New]](/s/i/i.gif) 2014/08/25 03:31:01
Subject: Dark Eldar rumors - Updated (7-29-14)
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Haemonculi Flesh Apprentice
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Well there still is no model for a bikseer or bike warlock and the one bike autarch is a questionable model as well.
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![[Post New]](/s/i/i.gif) 2014/08/25 04:01:24
Subject: Dark Eldar rumors - Updated (7-29-14)
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Screaming Shining Spear
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Damn, if they drop the Baron and don't give the option for Skyboards or Bikes, we will have no mobile characters.
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/08/25 05:29:00
Subject: Dark Eldar rumors - Updated (7-29-14)
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Haemonculi Flesh Apprentice
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extremefreak17 wrote:Damn, if they drop the Baron and don't give the option for Skyboards or Bikes, we will have no mobile characters.
Like I said, we need our bike option back.
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![[Post New]](/s/i/i.gif) 2014/08/25 05:41:01
Subject: Dark Eldar rumors - Updated (7-29-14)
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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Auswin wrote: It's expected, but I was told it's almost a lock Duke and Baron are gone. Vect and Drazhar get new models. Maybe 1-2 "big kits" which I'm assuming will be the Voidraven and a wraith-type unit. The source wasn't 100 percent sure, but cited Wazdakka, Doom and Mordrak as reasons why Duke and Baron are gone.
stahp It's too much to hope that Malys will stay. My heart can't take such hope. I mean, her rules aren't really all that great, but her fluff is and she's apart of the tiny list of "badass chicks in 40K". It'd be nice if she just got updated a little. Make her around 105 points, keep her abilities as more or less the same. Even nerf crystal heart to just being a +2 to DtW rolls, if necessary.
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This message was edited 2 times. Last update was at 2014/08/25 05:43:09
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![[Post New]](/s/i/i.gif) 2014/08/25 08:34:31
Subject: Dark Eldar rumors - Updated (7-29-14)
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Infiltrating Prowler
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I sincerely hoped that Dark Elves never saw a 7th edition update.
The format on the Orks/SW codex is fething garbage. I've been playing Duke/Baron lists since 5th and the playstyle those types of armies (especially with Duke) brings is one the most fun play styles. I've spent so many fething hours converting a the Baron that the thought of removing him and all artwork replaced with tabletop drybrushed miniatures, like the Orks/SW is dreadfull.
EDIT: Something tells me that the Splinter Canon will be trashed to Salvo 3/6 and invalidates the Splinterborn build...
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This message was edited 2 times. Last update was at 2014/08/25 09:47:09
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![[Post New]](/s/i/i.gif) 2014/08/25 09:06:18
Subject: Dark Eldar rumors - Updated (7-29-14)
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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Forgot to add to my earlier list of predictions, I wouldn't be surprised if wracks were indeed just changed to a troops choice, and Haemonculus' were turned into a "you may have X amount for every HQ slot filled, Haemonculus exist outside the FoC" thing, with only the Haemonculus Ancient being an actual HQ choice.
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![[Post New]](/s/i/i.gif) 2014/08/25 09:24:04
Subject: Dark Eldar rumors - Updated (7-29-14)
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Dakka Veteran
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Nerf Splinter Cannons, Rest doesnt' matter. / Tyranids
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![[Post New]](/s/i/i.gif) 2014/08/25 09:33:55
Subject: Dark Eldar rumors - Updated (7-29-14)
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Grim Dark Angels Interrogator-Chaplain
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Red Corsair wrote:Which doesn't even matter so long as archons can take boards and bikes. You could basically build both with gear access. My biggest pet peeve with the last book was that they made characters NEED to be on foot. No idea why every other books character can by mobility outside a transport and we can't.
Seriously who else remembers archons/dracons on bike? They were a thing and they were awesome.
Err they can ride in a Venom and have that as a Chariot? That counts as having a mount
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![[Post New]](/s/i/i.gif) 2014/08/25 10:03:55
Subject: Dark Eldar rumors - Updated (7-29-14)
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Warp-Screaming Noise Marine
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angelofvengeance wrote: Red Corsair wrote:Which doesn't even matter so long as archons can take boards and bikes. You could basically build both with gear access. My biggest pet peeve with the last book was that they made characters NEED to be on foot. No idea why every other books character can by mobility outside a transport and we can't.
Seriously who else remembers archons/dracons on bike? They were a thing and they were awesome.
Err they can ride in a Venom and have that as a Chariot? That counts as having a mount
Err no? Somebody else has to take the Venom as DT and you have to get out of it to fight in CC.
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Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
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![[Post New]](/s/i/i.gif) 2014/08/25 11:06:38
Subject: Dark Eldar rumors - Updated (7-29-14)
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Grim Dark Angels Interrogator-Chaplain
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They must've FAQ'd that out- I'm almost certain an Archon could use a Venom for their chariot :/
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![[Post New]](/s/i/i.gif) 2014/08/25 11:09:44
Subject: Dark Eldar rumors - Updated (7-29-14)
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Martial Arts SAS
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angelofvengeance wrote:They must've FAQ'd that out- I'm almost certain an Archon could use a Venom for their chariot :/
I don't have my codex here with me (at work), but I would say that it has never been an option. When my archon has used a Venom it belonged to 4 Incubi or similar.
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![[Post New]](/s/i/i.gif) 2014/08/25 11:16:54
Subject: Dark Eldar rumors - Updated (7-29-14)
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Growlin' Guntrukk Driver with Killacannon
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Red Corsair wrote:Which doesn't even matter so long as archons can take boards and bikes. You could basically build both with gear access. My biggest pet peeve with the last book was that they made characters NEED to be on foot. No idea why every other books character can by mobility outside a transport and we can't.
Seriously who else remembers archons/dracons on bike? They were a thing and they were awesome.
To me this is the biggest fear, to be honest board and bikes for archons just doesn't fit. There is the Succubus for that. I'd be good for a board option for the Succubus.
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![[Post New]](/s/i/i.gif) 2014/08/25 14:39:09
Subject: Dark Eldar rumors - Updated (7-29-14)
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Haemonculi Flesh Apprentice
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ceorron wrote: Red Corsair wrote:Which doesn't even matter so long as archons can take boards and bikes. You could basically build both with gear access. My biggest pet peeve with the last book was that they made characters NEED to be on foot. No idea why every other books character can by mobility outside a transport and we can't.
Seriously who else remembers archons/dracons on bike? They were a thing and they were awesome.
To me this is the biggest fear, to be honest board and bikes for archons just doesn't fit. There is the Succubus for that. I'd be good for a board option for the Succubus.
For me it does because way back when, archons, Heamies, and Dracons were the only HQ options outside special characters. These boys could take bikes. Later the added Archite/Drachite in a white dwarf which were wych versions but the original bike character was the archon. I see what your getting at but read the fluff, bikes aren't exclusive gear or anything and in fact wych cults are armed by kabals. Skyboards/hellions aren't even a part of either cult and the Baron was a trueborn and look, he bought himself a skyboard.
That doesn't even touch on the fact that our cousins can put a petrified fortune cookie reader on a bike that is a precious member for guiding their entire worlds. But you know, fluff I guess Automatically Appended Next Post: I'd be good with an option for either, honestly though, the addition of ther succubus never made sense to me. They are basically they SAME THING as archons in game turns except they have 1/3 the gear options and no access to armor or fields making them awful. They can't even take good weapons the archon can't, actually the archon has better weapons!
Nah, just make an Archon and a Dracon level again and let people build whatever they want and create their own background. Never understood how a separate entry with a different name was necessary for some people to achieve variety.
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This message was edited 1 time. Last update was at 2014/08/25 14:43:57
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![[Post New]](/s/i/i.gif) 2014/08/25 18:03:42
Subject: Dark Eldar rumors - Updated (7-29-14)
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Sinewy Scourge
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Your Archon can take a venom if you take a court.
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![[Post New]](/s/i/i.gif) 2014/08/25 18:16:31
Subject: Re:Dark Eldar rumors - Updated (7-29-14)
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Sinewy Scourge
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While this release probably won't be the overhaul that it was last time, it's important to note that GW's objective, as always, is sales. (Which usually means new stuff) They know DE have a kickass model line, all they have to do to move those models is deliver a suitably kickass codex. Which I infer to mean that there will be a lot of new stuff, rather than just a few new things. Some new models. Lots of new rules. Hopefully even more amazing fluff. But we'll see... Gw's capacity to disappoint me should never be underestimated. The changes could amount to some errata. I'm just trying to be optimistic.
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