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![[Post New]](/s/i/i.gif) 2014/05/19 00:44:02
Subject: Would there be a fan base for 40k "advanced"?
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Elite Tyranid Warrior
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When discussing rule changes for 40k there frequently be two camps. One that wants a more complex game with more depth. Others want a more streamline game for fast paced play.
If GW released a supplemental rule set that made an alternate version of 40k that was slower paced and more complex to appeal to fans of hardcore war games. Would there be a market for such a supplement?
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![[Post New]](/s/i/i.gif) 2014/05/19 00:46:10
Subject: Re:Would there be a fan base for 40k "advanced"?
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Hellish Haemonculus
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I wouldn't be interested.
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![[Post New]](/s/i/i.gif) 2014/05/19 00:59:13
Subject: Would there be a fan base for 40k "advanced"?
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Speedy Swiftclaw Biker
Port Richey, Florida
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Possibly. I am not up to speed on all war game options but a better skirmish set with more depth. I might bite.
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It is your shock and horror on which I feed.... |
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![[Post New]](/s/i/i.gif) 2014/05/19 01:01:35
Subject: Would there be a fan base for 40k "advanced"?
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Preceptor
Rochester, NY
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Yes, but GW needs to show me they can make one good ruleset before trying their hand at a second.
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Never attribute to malice that which is adequately explained by stupidity.
- Hanlon's Razor
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![[Post New]](/s/i/i.gif) 2014/05/19 01:05:59
Subject: Would there be a fan base for 40k "advanced"?
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Heroic Senior Officer
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Yep, more of a simulator would be great. A small scale one.
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![[Post New]](/s/i/i.gif) 2014/05/19 01:31:42
Subject: Re:Would there be a fan base for 40k "advanced"?
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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Im enjoying the current game.
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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![[Post New]](/s/i/i.gif) 2014/05/19 01:41:09
Subject: Re:Would there be a fan base for 40k "advanced"?
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Elite Tyranid Warrior
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That's why I think a more complex supplement would intrigue me. I would not want to abandon standard 40k but something like zone mortalis cubed would appeal to me for when I am in the mood for something more complex. To be honest I would not mind a fast paced version as well. Something that would let you play a 3000 point game in under an hour.
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![[Post New]](/s/i/i.gif) 2014/05/19 02:37:14
Subject: Would there be a fan base for 40k "advanced"?
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Oberstleutnant
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You can have depth without complex and cumbersome rules. Yes, depth is good. No, needlessly complex and laborious rules are not. Definitely do not need slower paced as it's already at the extreme edge of tolerance.
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![[Post New]](/s/i/i.gif) 2014/05/19 02:47:37
Subject: Re:Would there be a fan base for 40k "advanced"?
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Commander of the Mysterious 2nd Legion
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generally if you look at table top stragety games over the years, they've all as a rule gotten simpler and faster to play. So I doubt there'd be much of a market for a "40k advanced"
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2014/05/19 02:53:28
Subject: Would there be a fan base for 40k "advanced"?
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Bounding Ultramarine Assault Trooper
Dawsonville GA
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I don't think a more advanced version of what is out there would be good, but having a basic ruleset and an advanced ruleset, with the current rules being the advanced ruleset would work great.
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![[Post New]](/s/i/i.gif) 2014/05/19 03:34:49
Subject: Would there be a fan base for 40k "advanced"?
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Homicidal Veteran Blood Angel Assault Marine
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I would argue the current ruleset, especially once you get codexes involved, is pretty "advanced" when you define it as complex. I'd have no interest in even more, games going overly complex have killed them for me before (why it didn't deter me from 40k in the first place I don't know).
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![[Post New]](/s/i/i.gif) 2014/05/19 03:42:35
Subject: Would there be a fan base for 40k "advanced"?
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Longtime Dakkanaut
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troa wrote:I would argue the current ruleset, especially once you get codexes involved, is pretty "advanced" when you define it as complex. I'd have no interest in even more, games going overly complex have killed them for me before (why it didn't deter me from 40k in the first place I don't know).
I agree.
The best part of the game is when you're taking action, making decisions, and watching your opponents face when you decide to ram his rhino with your leman russ. The worst part of the game is when your opponent is unsure about a rule, and then spends 10 minutes trying to find words that aren't in the rule book. I try to play a fast game, I think it's more fun for me and for my opponent.
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"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun
2500 points
1500 points
1250 points
1000 points |
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![[Post New]](/s/i/i.gif) 2014/05/19 03:48:37
Subject: Re:Would there be a fan base for 40k "advanced"?
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Tough Tyrant Guard
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You could just use FFG's 40k rpg's for an "advanced" game. They come with rules for large unit engagements, called hordes. Throughout the books they have the statlines and wargear for just about every model in existance. I've been thinking of giving it a go myself, doing a "quick" 500 point game of CSM versus loyalists.
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![[Post New]](/s/i/i.gif) 2014/05/19 03:52:40
Subject: Re:Would there be a fan base for 40k "advanced"?
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Sergeant
America
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They should streamline the game so that a standard sized two player game can be resolved within 60-90 minutes. Then instead of playing a game in 3-4 hours you could do a best 2/3 in 3-4 hours.
You can't simulate anything at this scale. It's all going to be abstraction.
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Who is Barry Badrinath? |
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![[Post New]](/s/i/i.gif) 2014/05/19 04:43:53
Subject: Re:Would there be a fan base for 40k "advanced"?
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Ultramarine Librarian with Freaky Familiar
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A better 40k Advanced would be one with a Mandatory FOC, no allies, no superheavies, a 0-1 restriction on certain powerful gribblies and no 2++ rerolls. Basically one that makes the game a proper wargame instead of a fan fiction simulator.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2014/05/19 05:52:46
Subject: Would there be a fan base for 40k "advanced"?
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Secretive Dark Angels Veteran
Canada
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basically your wanting GW to copy and paste infinity and/or drop zone commander?? how about you go play that n leave us be
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This message was edited 1 time. Last update was at 2014/05/19 05:53:03
DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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![[Post New]](/s/i/i.gif) 2014/05/19 05:54:57
Subject: Re:Would there be a fan base for 40k "advanced"?
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Ultramarine Librarian with Freaky Familiar
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No. I want a game that's simpler, less open to power abuse and easier to get into.
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This message was edited 1 time. Last update was at 2014/05/19 05:55:24
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2014/05/19 06:10:45
Subject: Re:Would there be a fan base for 40k "advanced"?
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Angry Chaos Agitator
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TheCustomLime wrote:No. I want a game that's simpler, less open to power abuse and easier to get into.
Aye.
GW doesn't need more complexity.
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![[Post New]](/s/i/i.gif) 2014/05/19 06:52:05
Subject: Would there be a fan base for 40k "advanced"?
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Boom! Leman Russ Commander
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slowthar wrote:Yes, but GW needs to show me they can make one good ruleset before trying their hand at a second.
Agreed.
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![[Post New]](/s/i/i.gif) 2014/05/19 11:25:51
Subject: Re:Would there be a fan base for 40k "advanced"?
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Lieutenant Colonel
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I believe if GW wrote a rules set specifically for 40k game play, rather than WHFB in space version 3.X it would be a good start!
The current 40k rule set is very complicated.(It uses lots of different systems and resolution methods to cover one function.)
Yet the actual game play of 40k is very straight forward.
I am sure a rule set written for the game play of 40k , would allow much more deep and complex game play.With less complicated rules!
if you look at all the good rule sets currently available , 40k is awful by comparison.
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![[Post New]](/s/i/i.gif) 2014/05/19 11:26:13
Subject: Would there be a fan base for 40k "advanced"?
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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Take a load of the special rules and squeeze them into 1.
Like, Melta, armourbane and haywire and make an AV rule.
The same with rending, shred, fleshbane, etc as "Extra-killy".
Sniper and poison as the same.
If S is higher than T, roll 3+,
5+ if T>S.
If S is double T, 2+
etc.
We don't need all the rules that 40k has, and a simplified version could be done fairly easily.
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![[Post New]](/s/i/i.gif) 2014/05/19 11:43:49
Subject: Would there be a fan base for 40k "advanced"?
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Thane of Dol Guldur
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There are so many damned special rules between the BRB and the trillion codixes, supplements, dataslates, etc, that many games, even with experienced players, require quite alot of rule checks.
I'd say its "advanced" enough as is...I'd like a "basic" version!
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![[Post New]](/s/i/i.gif) 2014/05/19 11:55:45
Subject: Would there be a fan base for 40k "advanced"?
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Mighty Vampire Count
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I like 6th Ed rules by and large - if they fixed the broken units and tided up a few rules - all good for me.....
we tend to play 1500-2000 pt games and are normally done in no more than a couple of hours - usually quicker.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2014/05/19 12:02:38
Subject: Would there be a fan base for 40k "advanced"?
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Anti-Armour Swiss Guard
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There already is here.
They call it playing 40k 2nd ed.
I haven't liked 40k since 5th ed - but can't bring myself to go back to 2nd ed. It's not that I didn't like it - I didn't play enough of it to know whether I liked it.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2014/05/19 14:06:43
Subject: Would there be a fan base for 40k "advanced"?
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Decrepit Dakkanaut
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Even slower paced? So one games takes 6-7 hours? Oo
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![[Post New]](/s/i/i.gif) 2014/05/19 14:20:04
Subject: Would there be a fan base for 40k "advanced"?
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Dakka Veteran
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I don't think there should be an "advance" Version of the rules.
The standard game should be rules heavy, and geared towards the competitive scene. With hard and fast rulings, and things designed for balanced and consistent play. (( aka, no random mysterious terrain and the like))
Then a second "rules light" version, for the casual players, who want the Narrative game that GW seems to want to push on players.
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I like to say I have two armies: Necrons, and Imperium.....
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![[Post New]](/s/i/i.gif) 2014/05/19 15:36:13
Subject: Re:Would there be a fan base for 40k "advanced"?
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Fixture of Dakka
Temple Prime
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TheCustomLime wrote:A better 40k Advanced would be one with a Mandatory FOC, no allies, no superheavies, a 0-1 restriction on certain powerful gribblies and no 2++ rerolls. Basically one that makes the game a proper wargame instead of a fan fiction simulator.
Knowing GW they will make everything worth using (not powerful, no power units for the Tyranids ever, just everything you need to actually have a chance) for the Tyranids 0-1 (and they will all cost twice as much as they should) and restrict you to boring, painfully mediocre units with no options while their new favorite army of the edition has no 0-1 restriction on anything that matters.
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This message was edited 1 time. Last update was at 2014/05/19 15:37:59
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/19 15:42:38
Subject: Would there be a fan base for 40k "advanced"?
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Resolute Ultramarine Honor Guard
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Its not fast play vs advanced...
It quality rules without unbalancing loopholes and support to tweak the system as needed,,, versus half arsed unbound crap with no FAQ or thought for how anyone plays outside their sheltered (and apparently moderately skilled) playtesters.
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This message was edited 1 time. Last update was at 2014/05/19 15:42:52
DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
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QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2014/05/20 06:59:32
Subject: Re:Would there be a fan base for 40k "advanced"?
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Lieutenant Colonel
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Is it just some 40k players who think you have to have huge amount of rules to arrive at deep engaging game play suitable for narrative and competitive play?
All the other game companies seem to manage straight forward rules, deep and engaging game play , with enough balance for competitive games, and fast flowing intuitive game play that lets the narrative flow naturally .
I think it is much better to start with a straight forward game that delivers engaging and enjoyable random pick up games...
Then add supplement books to develop the game in different directions.
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![[Post New]](/s/i/i.gif) 2014/05/20 08:12:11
Subject: Would there be a fan base for 40k "advanced"?
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Longtime Dakkanaut
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Rather "Simple 40k". Because that's what I'll be homebrewing if 7th introduces even more USRs, special rules that are just the combination of two USRs or more random tables to roll on.
I'm sick of this whole "rerolls to hit on a charge when assaulting infantry squads of at least twice it's own size under a full moon in september, recieving the zealot and crussader USRs for two rounds in case the first CC round is won". Just give a plain +1WS or +1A or +1 AP and finetune ballance with the points cost.
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Waaagh an' a 'alf
1500 Pts WIP |
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