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Made in us
Fresh-Faced New User




Quick question. I play mostly IG and i have had a few instances where an enemy unit is up against a wall of a building with no windows. I was wondering if, say a round from a leman russ were to be shot at the enemy unit and the scatter die scatter it the direction of the wall, would the blast plate stop at the wall or scatter through it?
   
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Purposeful Hammerhead Pilot






Newcastle, NSW ,Australia

Through it, nothing but the table edge can stop a blast

This message was edited 1 time. Last update was at 2014/05/19 02:44:37


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Fixture of Dakka




Vanished Completely

Even the table edge doesn't stop the Blast, if the Blast Marker ends up with it's hole off of the table it is considered 'lost' and generates no hits.

This message was edited 1 time. Last update was at 2014/05/19 18:04:33


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Woodbridge, VA

Once upon a time (2nd ed), that wall would have stopped the blast, but not any more.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
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!!Goffik Rocker!!






U're still hit with a wall, i guess.
   
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Fixture of Dakka




Temple Prime

If a demolisher shell can scatter behind itself and kill the Iron warriors it was acting as a spearhead for then a Necron Heat cannons can scatter right through a fifty foot tall daemon wall to gib the Iron Warriors behind it.

 Midnightdeathblade wrote:
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Sneaky Lictor





Idaho

But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.

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 Steel-W0LF wrote:
But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.


Not quite correct. It still generates hits, which can be assigned to models which are visible and thus cause damage. The actual models out of sight are safe, but the hits can still cause damage.

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Made in au
Purposeful Hammerhead Pilot






Newcastle, NSW ,Australia

 Grey Templar wrote:
 Steel-W0LF wrote:
But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.


Not quite correct. It still generates hits, which can be assigned to models which are visible and thus cause damage. The actual models out of sight are safe, but the hits can still cause damage.


Wrong, a blast can still hit and wounds models out of LOS even if it has not scattered, provided the target model is in LOS.

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Sneaky Lictor





Idaho

 Grey Templar wrote:
 Steel-W0LF wrote:
But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.


Not quite correct. It still generates hits, which can be assigned to models which are visible and thus cause damage. The actual models out of sight are safe, but the hits can still cause damage.


Which doesnt contradict anything I said.
Models behind the wall connot be wounded, and if the blast scatters onto a unit behind a wall the firing unit cannot see, no wounds are caused.
Which is exactly what I typed the first time.


Automatically Appended Next Post:
 IXLoiero95XI wrote:
 Grey Templar wrote:
 Steel-W0LF wrote:
But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.


Not quite correct. It still generates hits, which can be assigned to models which are visible and thus cause damage. The actual models out of sight are safe, but the hits can still cause damage.


Wrong, a blast can still hit and wounds models out of LOS even if it has not scattered, provided the target model is in LOS.


Ummmm, totally wrong .

This message was edited 1 time. Last update was at 2014/05/22 04:50:54


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Made in us
Krazed Killa Kan






Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos

 Steel-W0LF wrote:
 Grey Templar wrote:
 Steel-W0LF wrote:
But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.


Not quite correct. It still generates hits, which can be assigned to models which are visible and thus cause damage. The actual models out of sight are safe, but the hits can still cause damage.


Which doesnt contradict anything I said.
Models behind the wall connot be wounded, and if the blast scatters onto a unit behind a wall the firing unit cannot see, no wounds are caused.
Which is exactly what I typed the first time.


Automatically Appended Next Post:
 IXLoiero95XI wrote:
 Grey Templar wrote:
 Steel-W0LF wrote:
But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.


Not quite correct. It still generates hits, which can be assigned to models which are visible and thus cause damage. The actual models out of sight are safe, but the hits can still cause damage.


Wrong, a blast can still hit and wounds models out of LOS even if it has not scattered, provided the target model is in LOS.


Ummmm, totally wrong .


No, you are wrong. The FAQ adds an errata to make this possible (emphasis mine):

Page 33 – Blast & Large Blast, Line of Sight
Add to the end of the final paragraph: “Remember to keep the
wounds inflicted by weapons with the Blast special rule in their
own wound pool, and that wounds from this pool can be
allocated to the closest model in the target unit even if it is out
of sight of any models from the attacking unit”.

This message was edited 1 time. Last update was at 2014/05/22 05:20:58


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Perth, Western Australia

 Steel-W0LF wrote:
 Grey Templar wrote:
 Steel-W0LF wrote:
But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.


Not quite correct. It still generates hits, which can be assigned to models which are visible and thus cause damage. The actual models out of sight are safe, but the hits can still cause damage.


Which doesnt contradict anything I said.
Models behind the wall connot be wounded, and if the blast scatters onto a unit behind a wall the firing unit cannot see, no wounds are caused.
Which is exactly what I typed the first time.


Automatically Appended Next Post:
 IXLoiero95XI wrote:
 Grey Templar wrote:
 Steel-W0LF wrote:
But for a non-barrage blast, it wont wound without LOS.

So if it scatters behind a wall the firing unit cannot see behind then no wounds are caused.


Not quite correct. It still generates hits, which can be assigned to models which are visible and thus cause damage. The actual models out of sight are safe, but the hits can still cause damage.


Wrong, a blast can still hit and wounds models out of LOS even if it has not scattered, provided the target model is in LOS.


Ummmm, totally wrong .


You may want to check the FAQ, page 1 under 'Blasts and Large Blasts, Line of Sight'.

Edit: Ninja'd!

This message was edited 1 time. Last update was at 2014/05/22 05:25:27


 
   
 
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