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![[Post New]](/s/i/i.gif) 2014/06/08 20:59:33
Subject: Necrons in 7th
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Discriminating Deathmark Assassin
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Wow. Über cheesy. Love it!
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![[Post New]](/s/i/i.gif) 2014/06/08 21:06:52
Subject: Re:Necrons in 7th
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Irked Necron Immortal
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![[Post New]](/s/i/i.gif) 2014/06/08 21:12:46
Subject: Necrons in 7th
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Numberless Necron Warrior
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Nice offer? There's literally 0 saving against ordering them individually lol
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10,000+ |
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![[Post New]](/s/i/i.gif) 2014/06/08 21:15:19
Subject: Necrons in 7th
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Irked Necron Immortal
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I noticed that too, but it is the "cheapest" of their bundles.
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![[Post New]](/s/i/i.gif) 2014/06/08 22:22:29
Subject: Necrons in 7th
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Decrepit Dakkanaut
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How can it be the "cheapest" when you don't save any money? O_o
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![[Post New]](/s/i/i.gif) 2014/06/08 22:38:23
Subject: Re:Necrons in 7th
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Longtime Dakkanaut
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Is this correct?
So if I have a Ghost Ark and I jink, my Ghost Ark guns fire snapshots while the Warriors on board fire normal BS.
Seems like a nice buff over other armies' skimmers.
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![[Post New]](/s/i/i.gif) 2014/06/08 23:42:30
Subject: Necrons in 7th
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Dakka Veteran
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Formation in bound?
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![[Post New]](/s/i/i.gif) 2014/06/09 01:35:03
Subject: Necrons in 7th
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Irked Necron Immortal
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Sigvatr wrote:How can it be the "cheapest" when you don't save any money? O_o
http://www.games-workshop.com/en-US/Armoured-Might
This is $814.75
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![[Post New]](/s/i/i.gif) 2014/06/09 02:41:59
Subject: Necrons in 7th
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Proud Triarch Praetorian
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Why are you even bothering buying them in bundles if it's not saving you anything?
What makes it worse is that the "Canoptek Crawlers" bundle is crap! If there had been one more box of Wraiths and additional Spyder, maybe then it would have at least made list-creation sense (so you'd have balanced maxed units), but the biggest head scratcher is the fact that they included ZERO Scarabs. The one thing that may have made this bundle appealing (in that you can't buy them individually), and they omit it in favor of a Stalker?! (the synergistically worst choice they could have made, in that Canoptek units tend to be combat orientated and the Stalker is a unit that buffs shooters).
I'm assuming GW is aiming this bundle to appeal to people who have no idea about the game... which is deplorable, as once someone buys it and realizes how they got screwed, there's a chance it'll put them off wanting to continue spending money on these things.
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![[Post New]](/s/i/i.gif) 2014/06/09 06:19:44
Subject: Necrons in 7th
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Irked Necron Immortal
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As the scarabs are part of the warriors sprue, I doubt they will sell them separately, The Stalker does throw the Canoptek theme off, they could have had an extra spyder in there, priced it at $200 and they've had my money. Probably better off going to ebay or amazon for the models.
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![[Post New]](/s/i/i.gif) 2014/06/09 07:58:57
Subject: Necrons in 7th
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Tail-spinning Tomb Blade Pilot
Israel
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Apparently these bundles aren't meant to be sold- according to FLGS staff who had a meeting with with a GW representitive and the guy told them that the bundles are there to "raise awareness" to models and army concepts...
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/06/09 13:27:13
Subject: Necrons in 7th
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Loyal Necron Lychguard
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Galorian wrote:Apparently these bundles aren't meant to be sold- according to FLGS staff who had a meeting with with a GW representitive and the guy told them that the bundles are there to "raise awareness" to models and army concepts...
That just seems to be a waste of digital artist time and web programming assets... which is totally up GW's alley.
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![[Post New]](/s/i/i.gif) 2014/06/09 13:32:59
Subject: Necrons in 7th
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Decrepit Dakkanaut
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Cool "army concept", putting a model that improves friendly ranged models in a box with melee only models.
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![[Post New]](/s/i/i.gif) 2014/06/09 13:45:47
Subject: Re:Necrons in 7th
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Warrior with Repeater Crossbow
Toronto Canada
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Maybe your supposed to arm the wraiths all with beamers haha...at least ur snap firing would be TL...
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![[Post New]](/s/i/i.gif) 2014/06/09 13:59:28
Subject: Necrons in 7th
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Tail-spinning Tomb Blade Pilot
Israel
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Sigvatr wrote:Cool "army concept", putting a model that improves friendly ranged models in a box with melee only models.
I believe the bundle is based on the "army concept" of "Triarch Stalkers aren't selling so we need to find a way to shove them in people's faces".
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/06/09 15:13:01
Subject: Necrons in 7th
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Proud Triarch Praetorian
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Galorian wrote: Sigvatr wrote:Cool "army concept", putting a model that improves friendly ranged models in a box with melee only models.
I believe the bundle is based on the "army concept" of "Triarch Stalkers aren't selling so we need to find a way to shove them in people's faces".
Idea meeting:
"These models aren't selling, what do we do?"
"Bundle them with stuff that people want?"
"Bundle them with stuff that people want AND make it no cheaper than buying it separately?"
"How about we-- and just hear me out on this one, guys-- how about we make an adjustment to the codex entry via a FAQ errata so people actually WANT to use it?"
"... You're fired. Now tell me about that no cheaper than buying it separately plan..."
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![[Post New]](/s/i/i.gif) 2014/06/11 01:05:13
Subject: Re:Necrons in 7th
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Oozing Spawning Vat
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Hi folks! First post here.  Saw something that I haven't seen anyone discuss. Did you folks realize that our Monolith just became the king of ramming?!? So it's half AV, for 7. The add 1 for tank, then 2 for being heavy. That's a Str 10 hit!  Sure the monolith is slow, but if you deepstrike it, it might be a nice trick. Not a game winner, but something cool to think about if you're trying to decide on taking a monolith or not.
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![[Post New]](/s/i/i.gif) 2014/06/11 03:54:19
Subject: Necrons in 7th
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Proud Triarch Praetorian
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... with 6" movement, I highly doubt anyone is going to sit there long enough to be rammed by a Monolith.
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![[Post New]](/s/i/i.gif) 2014/06/11 03:57:44
Subject: Necrons in 7th
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Longtime Dakkanaut
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could be useful in a Maelstrom game, ramming a superscoring landraider/transport parked on top of an objective. Course, you have to wreck it. What AP is a ramming attack?
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![[Post New]](/s/i/i.gif) 2014/06/11 05:52:34
Subject: Re:Necrons in 7th
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Speedy Swiftclaw Biker
Charleston SC
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"How do you guys think Necrons will adjust to 7th?" Honestly? I think they'll just phase out.
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Space Wolves waiting for flyers...I think Russ will be back before then..... |
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![[Post New]](/s/i/i.gif) 2014/06/11 08:17:43
Subject: Re:Necrons in 7th
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Tail-spinning Tomb Blade Pilot
Israel
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bobamus87 wrote:"How do you guys think Necrons will adjust to 7th?" Honestly? I think they'll just phase out.
Necrons are clear winners from the 7ed rule changes...
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/06/11 14:54:02
Subject: Necrons in 7th
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Pyro Pilot of a Triach Stalker
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Except for psychic defense and tournaments not allowing the Transcendent C'tan.
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![[Post New]](/s/i/i.gif) 2014/06/11 15:06:25
Subject: Necrons in 7th
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Decrepit Dakkanaut
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Yeah, the lack of psychic defense is just stupid. The race that's most resistant to the influence of the Warp has no defense against it. Legit.
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![[Post New]](/s/i/i.gif) 2014/06/11 15:07:27
Subject: Necrons in 7th
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Tail-spinning Tomb Blade Pilot
Israel
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NecronLord3 wrote:Except for psychic defense and tournaments not allowing the Transcendent C'tan.
Necrons do have some degree of psychic defenses thanks to Gloom Prisms (which IIRC now stack going by RAW), though the lack of deny dice is hardly much of a penalty considering how nigh-unstoppable most psychic powers were in 6th with their trivially easy Ld tests and the inability to do squat about blessings. Psychic powers are also less reliable at the moment.
As for the C'tan... How is this any different from 6th exactly?
Besides, the TOs where I live are generally a bunch of GW White Knights who call the BRB "the Good Book" and treat it as sacrosanct, not making any kind of TO rulings/houserules on ANYTHING (  ), so the only thing that keeps me from bringing my C'tan to these tournaments is my own kindhearted nature and the occasional low point limit (though given the fact the last one was dominated by a Tyranid Flying Circus with Riptide+Buffmander taking second place I might come to reconsider this whole "kindhearted nature" thing next time). Automatically Appended Next Post: Sigvatr wrote:Yeah, the lack of psychic defense is just stupid. The race that's most resistant to the influence of the Warp has no defense against it. Legit.
True dat.
Should be getting deny dice for Crypteks at least, if nothing else...
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This message was edited 1 time. Last update was at 2014/06/11 15:08:09
6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/06/11 15:09:37
Subject: Necrons in 7th
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Decrepit Dakkanaut
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Pariahs need to be back in some form, maybe, as you suggested, in form of a Cryptek. The Necrons are the technologically most advanced race in the universe and haven't come up with a proper defense for one of the major parts of 40k wars?
Excuse me while I drive a few trucks through that plothole.
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![[Post New]](/s/i/i.gif) 2014/06/11 15:28:27
Subject: Necrons in 7th
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Tail-spinning Tomb Blade Pilot
Israel
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Sigvatr wrote:Pariahs need to be back in some form, maybe, as you suggested, in form of a Cryptek. The Necrons are the technologically most advanced race in the universe and haven't come up with a proper defense for one of the major parts of 40k wars?
Excuse me while I drive a few trucks through that plothole.
*cough* *cough*
Cadia.
*cough* *cough*
The Great Warding.
*cough* *cough*
Had something in my throat...
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/06/11 16:59:05
Subject: Necrons in 7th
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Pyro Pilot of a Triach Stalker
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The C'tan are the Necrons technological counter to psychic attacks. Raw unharnessed power of a solar deity defeated the old ones.
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![[Post New]](/s/i/i.gif) 2014/06/11 17:09:59
Subject: Necrons in 7th
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Tail-spinning Tomb Blade Pilot
Israel
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NecronLord3 wrote:The C'tan are the Necrons technological counter to psychic attacks. Raw unharnessed power of a solar deity defeated the old ones.
You do realize that the Necrons canonically do have technological means of countering warp powers, right?
Hell, you only need look as far as Cadia (you know, the system that's actively pushing back the Eye of Terror from its vicinity thanks to the ancient Necron tech buried under its surface?) to see them in action.
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/06/11 17:59:12
Subject: Necrons in 7th
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Loyal Necron Lychguard
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I'd gladly take a Necron Fortification that messed with my opponent during his psychic phase. Even if the thing took up half of my deployment zone.
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![[Post New]](/s/i/i.gif) 2014/06/11 19:18:41
Subject: Necrons in 7th
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Proud Triarch Praetorian
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... still say Gloom Prism should have been an equipment option for Lords/Overlords.
>:/
(or maybe for Lychguard or Praetorians, so they could have really been the true successors to Pariahs)
At the moment, the HS slots are too valuable to fill with three separate units of Spyders just to give yourself some extra psychic defense.
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This message was edited 1 time. Last update was at 2014/06/11 19:19:32
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