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Made in us
Raging Ravener




All over the place

I could care less about the options as long as it aint made of failcrap anymore

6000 4000 3500 3000 4000
"Our crops will wither, our children will die piteous deaths and the sun will be swept from the sky." - Tom Kirby
Successful Trades: HokieHWT, Physh, rothrich, ProjectOneGaming, revackey, chaos0xomega, Redfinger, Kavik_Whitescar 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

I'd be all over new plastic Crypteks.

In the mean time I've pushed my Pariahs into service as Crypteks, and I was able to grab another squad of 10 of them for the price of 1 failcast Cryptek.


   
Made in il
Tail-spinning Tomb Blade Pilot




Israel

 adamsouza wrote:
I'd be all over new plastic Crypteks.

In the mean time I've pushed my Pariahs into service as Crypteks, and I was able to grab another squad of 10 of them for the price of 1 failcast Cryptek.



I made 5 by kitbashing Warrior bodies and Praetorian bits.

6,000pts (over 5,000 painted to various degrees, rest are still on the sprues)  
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

There is a youtube video explaining how to use the Praetorian box with Deathmark heads that makes really good looking Crypteks. I was planning on doing that until I stumbled across my Pariahs.



   
Made in us
Alluring Mounted Daemonette






Lol they really should rename the Lychguard / praetorian box to "plastic cryptek converson box"

I have purchased 4 of those boxes, the models are built, and I do not have a single lychguard or praetorian in my collection.



   
Made in us
Gargantuan Gargant





New Bedford, MA USA

They should add a small sprue with Cryptek bits to the box, and have the box serve triple duty

   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

 adamsouza wrote:
They should add a small sprue with Cryptek bits to the box, and have the box serve triple duty

I can see that and double the current price.
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 NecronLord3 wrote:
 adamsouza wrote:
They should add a small sprue with Cryptek bits to the box, and have the box serve triple duty

I can see that and double the current price.


Nah, not double, just $53 for 5 models (Flash Gits)

   
Made in us
Decrepit Dakkanaut




So I came across this list that got 4th place at NOVA or something like that.
http://bloodofkittens.com/wp-content/uploads/2014/09/4th-Overall-Aaron-Aleong-Nova-Open-2014.pdf
At first it looks like how I would tackle a competitive Necron list. I typically buy a Bargelord, Destroyer Lord, and then Wraiths, and then 3 Night Scythes. However, scrolling down to expect Barges, I get, instead, 3 squads of Meganobz in Trukks. How do you guys feel about this list? I don't know enough about Orks to make comment on how awesome the unit is.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Fixture of Dakka





San Jose, CA

Slayer-Fan123 wrote:
So I came across this list that got 4th place at NOVA or something like that.
http://bloodofkittens.com/wp-content/uploads/2014/09/4th-Overall-Aaron-Aleong-Nova-Open-2014.pdf
At first it looks like how I would tackle a competitive Necron list. I typically buy a Bargelord, Destroyer Lord, and then Wraiths, and then 3 Night Scythes. However, scrolling down to expect Barges, I get, instead, 3 squads of Meganobz in Trukks. How do you guys feel about this list? I don't know enough about Orks to make comment on how awesome the unit is.

It's good, especially with the type of terrain that was present at NOVA (large blocks of LOS-blocking terrain where you can hide a lot of units). Basically, this type of list is used to control the board and to deny the opponent from approaching the middle. However, it probably wouldn't do as well in a terrain-lite board against an enemy alpha-strike type of list.





Automatically Appended Next Post:


I have a large 3K game coming up against Tau this weekend. My Tau opponent, while decent in skill, has never been able to beat me. Thus, I am not running a highly optimized list. Rather, I am going to run some units that I haven't run in a while.


3K NECRONS

Obyron
Bargelord
2x Storm-teks

5x Warriors - Night Scythe
5x Warriors - Night Scythe

Annihilation Barge
Annihilation Barge
3x Sentry Pylons - FDR

Void Shield Generator - 3x Void Shields

Imotekh
Bargelord
1x Lance-tek
1x Veil-tek

10x Immortals - Gauss
5x Warriors - Ghost Ark

Nightshroud Bomber
Tesseract Ark


I'll let you guys know how I do.


This message was edited 1 time. Last update was at 2014/10/30 01:37:39



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in jp
Proud Triarch Praetorian





Wow, that's surprisingly light on troops for 3k.
though, with Veil-tek attached to Immortals for super mobile scoring, I guess you wouldn't need to worry about that so much.
What's your plan?
Obyron & Imotekh with the Pylons, I assume.

This message was edited 1 time. Last update was at 2014/10/30 02:27:07


 
   
Made in us
Fixture of Dakka





San Jose, CA

 skoffs wrote:
Wow, that's surprisingly light on troops for 3k.
though, with Veil-tek attached to Immortals for super mobile scoring, I guess you wouldn't need to worry about that so much.
What's your plan?
Obyron & Imotekh with the Pylons, I assume.

Yeah, basically. Gonna try out the pylonstar.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Decrepit Dakkanaut




 jy2 wrote:
Slayer-Fan123 wrote:
So I came across this list that got 4th place at NOVA or something like that.
http://bloodofkittens.com/wp-content/uploads/2014/09/4th-Overall-Aaron-Aleong-Nova-Open-2014.pdf
At first it looks like how I would tackle a competitive Necron list. I typically buy a Bargelord, Destroyer Lord, and then Wraiths, and then 3 Night Scythes. However, scrolling down to expect Barges, I get, instead, 3 squads of Meganobz in Trukks. How do you guys feel about this list? I don't know enough about Orks to make comment on how awesome the unit is.

It's good, especially with the type of terrain that was present at NOVA (large blocks of LOS-blocking terrain where you can hide a lot of units). Basically, this type of list is used to control the board and to deny the opponent from approaching the middle. However, it probably wouldn't do as well in a terrain-lite board against an enemy alpha-strike type of list.





Automatically Appended Next Post:


I have a large 3K game coming up against Tau this weekend. My Tau opponent, while decent in skill, has never been able to beat me. Thus, I am not running a highly optimized list. Rather, I am going to run some units that I haven't run in a while.


3K NECRONS

Obyron
Bargelord
2x Storm-teks

5x Warriors - Night Scythe
5x Warriors - Night Scythe

Annihilation Barge
Annihilation Barge
3x Sentry Pylons - FDR

Void Shield Generator - 3x Void Shields

Imotekh
Bargelord
1x Lance-tek
1x Veil-tek

10x Immortals - Gauss
5x Warriors - Ghost Ark

Nightshroud Bomber
Tesseract Ark


I'll let you guys know how I do.



So, do you feel:
1. The Unbound is worth it in this list? Unless it's some formation, of course.
2. Orks as allies are able to make it to melee enough, or that their firepower is sufficient when they can't make it? You mention there being heavy terrain at NOVA, and I usually do medium terrain.
3. We can cut costs by removing one single squad, and finding points elsewhere for 3 Barges? This seems like it would be more competitive.

As for your list, I'm curious to see how it performs. Sentry Pylons were awesome last edition with the Gauss Cannons, but those are now essentially worthless. I have yet to actually USE Pylonstar, so I'm curious how you'll do on that end as well. I haven't used the Tesseract Ark and know nothing about the Shield thing, but I would be prepared to be disappointed by the Bomber.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut




Slayer, that list is not Unbound.

I think some units there will underperform, but overall its not a bad list.
   
Made in us
Decrepit Dakkanaut




Fragile wrote:
Slayer, that list is not Unbound.

I think some units there will underperform, but overall its not a bad list.

So what formation is it, exactly?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

It's two combined arms detachments.
   
Made in us
Longtime Dakkanaut




Slayer-Fan123 wrote:
Fragile wrote:
Slayer, that list is not Unbound.

I think some units there will underperform, but overall its not a bad list.

So what formation is it, exactly?


BullyBoyz Formation
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





huehuehue

"Backfield? I have no backfield." 
   
Made in us
Fixture of Dakka





San Jose, CA

Slayer-Fan123 wrote:

So, do you feel:
1. The Unbound is worth it in this list? Unless it's some formation, of course.
2. Orks as allies are able to make it to melee enough, or that their firepower is sufficient when they can't make it? You mention there being heavy terrain at NOVA, and I usually do medium terrain.
3. We can cut costs by removing one single squad, and finding points elsewhere for 3 Barges? This seems like it would be more competitive.

As for your list, I'm curious to see how it performs. Sentry Pylons were awesome last edition with the Gauss Cannons, but those are now essentially worthless. I have yet to actually USE Pylonstar, so I'm curious how you'll do on that end as well. I haven't used the Tesseract Ark and know nothing about the Shield thing, but I would be prepared to be disappointed by the Bomber.

1. What col-impact said. It is the Bully Boyz formation.

2. The weakness here are the ork transports. Shoot them down early and they are practically useless. Meganobs are Slow & Purposeful, meaning that they can't run. That is why this type of list doesn't really work all that well without heavy terrain and especially BLOS terrain. They are especially vulnerable to Eldar and Tau shooting if NecrOrks don't go first.

3. I'm not sure if there is a minimum to run the formation. It may be 3-5 units, but we'll need someone with the Ork supplements to confirm this. But if not, then yeah, cutting 1 unit of orks for 3 AB's is definitely a good investment and IMO more competitive.


As for my list, I'm actually going to change it up. I'll post my new list a little later on.






Automatically Appended Next Post:
 jy2 wrote:

I have a large 3K game coming up against Tau this weekend. My Tau opponent, while decent in skill, has never been able to beat me. Thus, I am not running a highly optimized list. Rather, I am going to run some units that I haven't run in a while.


3K NECRONS

Obyron
Bargelord
2x Storm-teks

5x Warriors - Night Scythe
5x Warriors - Night Scythe

Annihilation Barge
Annihilation Barge
3x Sentry Pylons - FDR

Void Shield Generator - 3x Void Shields

Imotekh
Bargelord
1x Lance-tek
1x Veil-tek

10x Immortals - Gauss
5x Warriors - Ghost Ark

Nightshroud Bomber
Tesseract Ark


I'll let you guys know how I do.



I've decided to switch up my list, for the following reasons:

1. I want to try out new things and units I seldom use.

2. I want to challenge myself.

3. I'm going to throw my opponent a curveball. He's probably expecting bargelords, wraithstars, night scythes and annihilation barges. Nuh uh....he ain't having none of that.

Anyways, my new list.


3K NECRONS

CAD 1 - Sentrystar:

Imotekh
Obyron
1x Lance-tek
1x Veil-tek

5x Warriors - Ghost Ark
10x Immortals - Gauss

1x Tomb Blade

Nightshroud Bomber
3x Sentry Pylons - FDR
Tesseract Ark

CAD 2 - Maynark Scarab-farm:

Destroyer Lord - 2+, MSS, ResOrb

5x Warriors
10x Flayed Ones - Flensing Scarabs

10x Scarabs - Charnel Scarabs

3x Spiders
3x Spiders

Necron Tomb Citadel


Report will follow the game. Ok, I'll try not to lose too badly.


This message was edited 1 time. Last update was at 2014/10/30 19:14:35



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Alluring Mounted Daemonette






Bullyboyz is simply 3 units of meganobz and all units must have at least 5 models. so no you cant skim points off of the formation unless you remove the trukks... which will literally not get you far

Hmm just realized something. The restriction specifically says "all units must include at least 5 models" so does a unit of 4 MANZ + Trukk count 4manz + trukk is still 5 models

This message was edited 1 time. Last update was at 2014/10/30 19:22:38


 
   
Made in us
Regular Dakkanaut




Dallas, Texas

I'm just now starting a Necron army so I thought I'd stop lurking and ask a question. Do any of you follow any kind of thematic thing for your armies, like a specific dynasty? The reason I started looking into Necrons was that I loved the fluff for Trazyn so much. So I was hoping to do make an army based around him but I really don't know where to start since he's kind of a rogue in regards to painting schemes and the like. And I'd like to get some advice on where I should kinda head next. I have about 40 warriors, 10 or so immortals, 2 monoliths, a lord, destroyer lord, Overlord, 6 or 7 destoyers, a Ctan and a bunch of scarabs. Definitely need to get some transports and a CCB I know that much. But I'd love to see generally what everybody likes to do with their armies to bring the pain. I've read a few articles on 1d4chan but I learn more hearing it directly from players.

Drive closer! I want to hit them with my sword! 
   
Made in us
Auspicious Daemonic Herald





 keltikhoa wrote:
Bullyboyz is simply 3 units of meganobz and all units must have at least 5 models. so no you cant skim points off of the formation unless you remove the trukks... which will literally not get you far

Hmm just realized something. The restriction specifically says "all units must include at least 5 models" so does a unit of 4 MANZ + Trukk count 4manz + trukk is still 5 models

The trukk is a seperate unit from the MANZ so wouldn't apply to their model count.

In fact based off of what you said you couldn't take trukks because they wouldn't be a five model unit.
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 Gamerely wrote:
I'm just now starting a Necron army so I thought I'd stop lurking and ask a question. Do any of you follow any kind of thematic thing for your armies, like a specific dynasty? The reason I started looking into Necrons was that I loved the fluff for Trazyn so much. So I was hoping to do make an army based around him but I really don't know where to start since he's kind of a rogue in regards to painting schemes and the like. And I'd like to get some advice on where I should kinda head next. I have about 40 warriors, 10 or so immortals, 2 monoliths, a lord, destroyer lord, Overlord, 6 or 7 destoyers, a Ctan and a bunch of scarabs. Definitely need to get some transports and a CCB I know that much. But I'd love to see generally what everybody likes to do with their armies to bring the pain. I've read a few articles on 1d4chan but I learn more hearing it directly from players.


Deathmarks + Dispairtek = Flamer Template AP2 wounds on 2+, plus the rapid fired sniper shots of Deathmarks wounding on 2+, against a single squad. It drops in effectiveness massively after that first target is eliminated, but it usually wipes out that first squad.

5 Man squads of Warriors + Stormtek + Scythe = TAC, OBJ SEC

Scarabs + Spyders = Scarab Farm. Tarpit pretty much anything that isn't awesome in hand to hand, and chew through anything with an AV.




   
Made in gb
Proud Triarch Praetorian





Personally I run a couterstrike list that uses two Night Scythes full of warriors to drop into key areas to harass or contest, and otherwise interfere with whatever my opponent is doing.
This occasionally works in a hammer and anvil scenario, with the drop squads and my main battleline catching pockets of my opponent's army in crossfire, but that isn't my usual intention.
Recently I started running a Monolith & Destroyers again, alongside the two annihilation barges which were my former answer to almost anything T6 or more.

My advice is don't underestimate your troops, because when they are backed up by a Res-Orb lord they can absorb horrific amounts of damage, repeatedly if not focussed upon and removed as soon as plausible. Due to Gauss, we don't require *that* much in the way of special weaponry, so your heavy supports should be for picking on infantry, which the Monolith does very well. To help there, a Doom Scythe for heavy Armour hunting, or a pair of Death Ray sentries (not taken for the sentrystar) if you don't mind forge world.
With that many destroyers and a destroyer lord, consider running a unit of 5 Destroyers to decimate whatever you point them at, and if your local allows Forge World, invest in some Arcanthrites to escort the DLord.

Other than that, not much to say besides use our resiliency to experiment with tactics, see what works for you, and expand upon that.


Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Regular Dakkanaut




Dallas, Texas

Thanks for the tips. I used to play Imperial Guard so I'm still trying to get out of that mindset of thinking my troops are worthless and do no damage unless there's 20 of them there. What would be a good way to discourage CC type elites. Like my good friend runs thunderwolves with suped up Dreads. The other runs a Warboss with like 4 meganobz that are all kitted out for CC. I wouldn't think there would be much in the way to tarpit dedicated CC of that caliber. Scarabs would probably get instant ko, maybe hope for a few entropic strikes before they die to weaken them for the oncoming gaus fire?

Drive closer! I want to hit them with my sword! 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

10 Scarab bases 150 points, 30 wounds, 40 attacks(50 on the charge), and is fearless. They can tarpit pretty much anything that does less than S6. Then strip it's armor. Then kill it when it doesn't get amor saves. Park 3 Spyders 6" behind them and the swarm grows 3 bases (9 wounds) every turn


   
Made in jp
Proud Triarch Praetorian





Echoing what's been said above:
Deathstar breaker = Deathmarks + Despair-teks (in Night Scythe)
Tarpit = Scarabs + Spyders
Anti-AV = Storm-teks + Gauss troops (in Night Scythe)

For everything else, there's Tesla Destructors... or at least until January

 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 skoffs wrote:
Echoing what's been said above:
Deathstar breaker = Deathmarks + Despair-teks (in Night Scythe)
Tarpit = Scarabs + Spyders
Anti-AV = Storm-teks + Gauss troops (in Night Scythe)

For everything else, there's Tesla Destructors... or at least until January


I don't know why but I found that incredibley amusing.

It sounds like it should be Necron Corporate's Slogan.

   
Made in us
Fixture of Dakka





San Jose, CA

Ok, just had my battle today against Tau.



3K NECRONS



CAD 1 - Sentrystar:

Imotekh
Obyron
1x Lance-tek
1x Veil-tek

5x Warriors - Ghost Ark
10x Immortals - Gauss

1x Tomb Blade

Nightshroud Bomber
3x Sentry Pylons - FDR
Tesseract Ark

CAD 2 - Maynark Scarab-farm:

Destroyer Lord - 2+, MSS, ResOrb

5x Warriors
10x Flayed Ones - Flensing Scarabs

10x Scarabs - Charnel Scarabs

3x Spiders
3x Spiders

Necron Tomb Citadel



3K TAU



This is an approximation of his list (don't have his list yet). I believe it is Dual-CAD as well.

CAD 1 - Farsight Enclaves:

Farsight
Tau Commander - 2x Missile Pods, Drone Controller, 2x Marker Drones

Riptide - Ion Accelerator, TL-Fusion, FNP, EWO
Riptide - Ion Accelerator, TL-Fusion, FNP, EWO

3x Crisis Suits - Bonding Knives, 2x Fusions, Target Locks
3x Crisis Suits - Bonding Knives, 2x Plasmas, Target Locks
1x Crisis Suit - Bonding Knife, 2x Missile Pods
1x Crisis Suit - Bonding Knife, 2x Missile Pods

6x Marker Drones
6-8 Pathfinders

Void Shield Network - 9x Void Shields (3x Generators)

CAD 2 - Tau Codex:

Shadowsun
Tau Commander - 2x Missile Pods, Drone Controller, 2x Marker Drones

Riptide - Ion Accelerator, TL-Fusion, FNP, EWO
Riptide - Ion Accelerator, TL-Fusion, FNP, EWO

10x Kroots, 1x Kroot Hound
10x Kroots

6x Marker Drones

Railhead - Longstrike, Disruption Pods


------------------------------------------------------------------------


So how'd you think my army matches up? Does an experimental Necron list have a chance against this type of Tau list? Love to hear what you guys think.

BTW, I played the Sentrystar as conservatively as possible ruleswise. That means hits generated against 1 unit apply only to that unit. For example, if the 3 pylons hit 3 separate vehicles, that means each vehicle takes 6 hits each (and not 18 hits each as would happen under pure RAW).

Batrep should be coming out sometime during the week.


This message was edited 1 time. Last update was at 2014/11/02 06:52:55



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in jp
Proud Triarch Praetorian





Are the Spyders and Scarabs going to be hanging back by the Citadel?
Adding 4 bases a turn is going to be pretty sweet.
(Though I would have been tempted to split the Scarabs up. Some to go with the Spyders to be more of a mobile threat, and some to hang back with the Citadel to hopefully be forgotten and slowly grow unmolested until they can zoom off to wreak havoc when least expected).

 
   
 
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