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![[Post New]](/s/i/i.gif) 2014/11/13 17:01:51
Subject: Necrons in 7th
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Tail-spinning Tomb Blade Pilot
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The time honoured tactic of 75 Necrons shooting guass flayers or blasters also works very well vs armour.
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15k+
3k+
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![[Post New]](/s/i/i.gif) 2014/11/13 21:23:55
Subject: Necrons in 7th
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Proud Triarch Praetorian
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Ffyllotek wrote:The time honoured tactic of 75 Necrons shooting guass flayers or blasters also works very well vs armour.
More like "works okay".
If you want "works excellently against armo(u)r", you use Storm-teks.
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![[Post New]](/s/i/i.gif) 2014/11/13 21:36:04
Subject: Necrons in 7th
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Gargantuan Gargant
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Ffyllotek wrote:The time honoured tactic of 75 Necrons shooting guass flayers or blasters also works very well vs armour.
66% Accuracy to hit of those 16% actually do damage
75 warriors @13 points = 975 points and a minimum of 4 Troops Choices
75 x .66 = 49.5 hit
49.5 x .16 = 7.92 damage
The biggest problem with that equation is that somehow you not only have 75 warriors, but that they are also all within range and LOS of the target vehicle.
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This message was edited 1 time. Last update was at 2014/11/14 17:28:45
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![[Post New]](/s/i/i.gif) 2014/11/14 11:23:50
Subject: Re:Necrons in 7th
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Fixture of Dakka
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My Fun-crons strike again.
1750 Fun-crons Necrons vs Mechdar Eldar
Will be completed in a couple of days.
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This message was edited 1 time. Last update was at 2014/11/14 11:24:33
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![[Post New]](/s/i/i.gif) 2014/11/14 17:14:37
Subject: Necrons in 7th
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Tail-spinning Tomb Blade Pilot
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Sure, it's not certain. It is however very effective. Stormteks have a very short range.
Normally I buy necron warriors at 13/model, I assume you've averaged warriors and immortals. In which case you need to make allowance for better blasters and bias damage a bit.
Also by the third turn warriors are gong to be rapid firing so output doubles.
I'm not a fan of maths to work out who's best. 60/80 warriors coming at you with res orb support is brutal. Especially for armour. Ifv's tend to have lower armour too.
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![[Post New]](/s/i/i.gif) 2014/11/14 17:25:22
Subject: Re:Necrons in 7th
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Loyal Necron Lychguard
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So I'm thinking of things to put on my Christmas list (since the SO and family seem to be ok supporting my plastic crack addiction  ) and I'm not sure what I should go for.
As far as "standard" models are concerned, the only thing I'm missing are Wraiths. So I was thinking of trying to grab some of the more expensive toys - namely the T-C'Tan with his box or some Forgeworld things. What are some good pickups? I've been eyeing the Pylons for a bit, but they seem pretty easy to convert and the Gauss one got nerfed since Interceptor/Skyfire doesn't let you shoot at ground anymore, so I don't know if I want the official models just yet.
I've always loved the Tesseract Vault model that Forgeworld has. Despite the 250 searchlight price, I'd love to field one to see what would happen.
Do you guys have any experience using the Forgeworld models? What are they like on the tabletop, and how nice are the models in person?
Edit: forgot about the Tomb Sentinel/Stalker and Acanthrites. They look so cool, but I'm not sure about their viability on the table. I always liked the idea of Acanthrites as mobile tank-busters (and MC killers, meltas do that well too), but I'd like opinions as well.
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This message was edited 1 time. Last update was at 2014/11/14 17:28:06
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![[Post New]](/s/i/i.gif) 2014/11/14 17:46:43
Subject: Necrons in 7th
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Gargantuan Gargant
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Ffyllotek wrote:Sure, it's not certain. It is however very effective. Stormteks have a very short range.
Normally I buy necron warriors at 13/model, I assume you've averaged warriors and immortals. In which case you need to make allowance for better blasters and bias damage a bit.
Also by the third turn warriors are gong to be rapid firing so output doubles.
I'm not a fan of maths to work out who's best. 60/80 warriors coming at you with res orb support is brutal. Especially for armour. Ifv's tend to have lower armour too.
You are correct about 13 points per model, I adjusted my total in that example accordingly.
Mathammering it out usually works out better than it does for me on the table, so forgive me if I disagree on how reliable it is
When I need to roll  to accomplish something it's almost certain I will not.
Basically for every 10 warriors that shoot 6 hit and 1 glances, 2 when rapid firing. It's not terrible, and it's nice since you are not paying for heavy weapons, but it's comparable to a Tactical squad with a heavy and specialist. Marine players don't run around touting tactical squads as a reliable counter to tanks. Your basically just taking tons of something that has a 10% chance of success hoping to trigger it enough to be significant.
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![[Post New]](/s/i/i.gif) 2014/11/15 04:58:29
Subject: Necrons in 7th
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Proud Triarch Praetorian
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60 Warriors taking 3 turns to get into effective range to threaten a tank does not compare to 5 Warriors + Storm-tek in a Night Scythe being able to take out a tank from turn 2 on (or even 2 Storm-teks + a Veil-tek being able to take out any non-superheavy vehicle on the table from turn 1, if you're desperate enough).
Long story short: Gauss is a nice bonus, but it is stupid to rely on it for anti-armor, especially when there are far superior methods for significantly cheaper available.
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![[Post New]](/s/i/i.gif) 2014/11/16 23:24:30
Subject: Re:Necrons in 7th
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Loyal Necron Lychguard
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So Adepticon is very near me, and I think I'll try to go and play in the tournament in March (maybe with a new codex? GW?).
It seems that many tournaments prominently feature two types of lists. Deathstar lists and/or Superheavy/Knight lists. Of course, that's not all, Wave Serpents still run around, and we still have Flyer spam kicking around, but I see a lot of lists with a big "power unit" (generally a superheavy or an expensive single unit) supported by the rest of the army.
It's a bit early to begin prepping a list, but I've been thinking about it a bit, in regards to having to buy things and get them table ready. I think our army has enough to deal with these sorts of enemies, between Gauss/Stormteks for Superheavy Vehicles and things like MSS or mass fire for Gargantuans. Wraithwings are also pretty good at tying things up, surviving, and killing as well.
However, do we have the capacity to build lists like this of our own? From what I can tell, we don't particularly have many "Deathstar" units outside of Wraithwing. Lychguard/Praetorians aren't good enough to make one with an Overlord, and while you might be able to pull one off with a Royal Court (Lords with 2+/3++/Warscythes escorting a pimped-out Warlord), it would get more expensive than all get-out and still lack the power of a Draigowing or similar. I saw the Battle Report with the Sentrystar, which looked interesting, but is less of a "true" Deathstar and more of a massive firepower shooting gambit.
What about our Superheavies? Sure, we can ally in Knights as CtA, but our Escalation choices are no slouch. Adepticon does not limit any Superheavy choices, only that they cannot consist of more than 33% of your army. Which means the Obelisk is fair game, as are most loadouts for the Tesseract Vault, and the very cheapest loadout for the T-C'Tan (2x Cosmic Fires + Seismic Shockwave or Storm of Heavenly Fire). How do they measure up against other Superheavy choices? The Obelisk seems to deal with skimmers and flyers very well (pretty good against Eldar or other Crons), and some of the C'Tan powers seem downright nasty. Should I consider one for my list?
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![[Post New]](/s/i/i.gif) 2014/11/17 00:05:07
Subject: Necrons in 7th
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Proud Triarch Praetorian
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You know, if you're planning on joining a tournament in March, any list you throw together now may very well be useless come January, so you might as well just wait for a couple months before getting too committed...
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![[Post New]](/s/i/i.gif) 2014/11/17 00:15:09
Subject: Necrons in 7th
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Loyal Necron Lychguard
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Yeah, I'm not looking to get a full list put together or anything, but I am thinking about getting the Obelisk/Vault/C'Tan box or convincing someone to buy it for me for the holidays. I highly doubt that the rules for them are going to be added to the codex and if they are, they're very unlikely to be changed from Escalation imo. And Sentry Pylons are Forgeworld, unlikely to be changed before March.
I was just looking for some insight onto things like the Vault or the Sentrystar so I could make some decisions about buying them and getting them table ready.
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![[Post New]](/s/i/i.gif) 2014/11/17 00:49:33
Subject: Necrons in 7th
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Gargantuan Gargant
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True, but odds are thing like Lychguard and Praetorians will get a buff and or points cost reduction in the next codex making the meta less predictable
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![[Post New]](/s/i/i.gif) 2014/11/17 01:21:11
Subject: Necrons in 7th
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Longtime Dakkanaut
Moscow, Russia
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Well, it seems to me that Tesla is going to be reworked.
Originally, tesla carbines had a role in the fact that they were assault weapons with 24" range, which was balanced against gauss blasters being superior within 12" (and often over 12"). So tesla was for moving and shooting at range, and gauss was for shooting while stationary or at 12" or less, In keeping with Necron's design as a 13"-24" shooting army.
Then the changes to Rapid Fire got rid of that. Tesla still had a special niche though, but now due to Snap Shots.
Going by lightning-type weapons that have appeared since (Space Wolf living lightning), it seems likely that this is going to go away as well, with a 6 on a Snap Shot not giving 2 extra hits.
So Tesla has no role anymore, at least in carbine form.
How to change? Maybe make them into Blast weapons, to similuate the electricity arcing out over a wide area?
(Also, I suspect the Monolith is destined to become a superheavy.)
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![[Post New]](/s/i/i.gif) 2014/11/17 01:45:56
Subject: Necrons in 7th
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Gargantuan Gargant
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That prediction has been discussed to death, and then reanimated due to reanimation protocols, since the Space Wolf Codex dropped months ago, in the Necron Rumors thread, and the Necron's 7th Edition Book. What Are You Hoping For? thread.
I find the logic behind the argument for it faulty because it's comparing a human made cold based weapon to advanced Xeno Tech Electrical Weapon and expecting them to mechanically work the same in game.
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![[Post New]](/s/i/i.gif) 2014/11/17 04:01:31
Subject: Necrons in 7th
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Longtime Dakkanaut
Moscow, Russia
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adamsouza wrote:
That prediction has been discussed to death, and then reanimated due to reanimation protocols, since the Space Wolf Codex dropped months ago, in the Necron Rumors thread, and the Necron's 7th Edition Book. What Are You Hoping For? thread.
I find the logic behind the argument for it faulty because it's comparing a human made cold based weapon to advanced Xeno Tech Electrical Weapon and expecting them to mechanically work the same in game.
Well, maybe I shouldn't raise the subject then  , but I think the real issue is that the function of Tesla as originally designed simply does not exist anymore, and the function that it does have is very different. Hence, I believe that what Tesla is normally used for nowadays is not its function as designed, but is an artifact of a post-codex rules change, and so is likely to vanish.
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![[Post New]](/s/i/i.gif) 2014/11/18 11:40:11
Subject: Necrons in 7th
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Longtime Dakkanaut
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Alcibiades wrote: adamsouza wrote:
That prediction has been discussed to death, and then reanimated due to reanimation protocols, since the Space Wolf Codex dropped months ago, in the Necron Rumors thread, and the Necron's 7th Edition Book. What Are You Hoping For? thread.
I find the logic behind the argument for it faulty because it's comparing a human made cold based weapon to advanced Xeno Tech Electrical Weapon and expecting them to mechanically work the same in game.
Well, maybe I shouldn't raise the subject then  , but I think the real issue is that the function of Tesla as originally designed simply does not exist anymore, and the function that it does have is very different. Hence, I believe that what Tesla is normally used for nowadays is not its function as designed, but is an artifact of a post-codex rules change, and so is likely to vanish.
Unless the designers happen to like the quirkiness of Tesla. I asked my magic eight ball and it told me there will be no change to Tesla, so I have it on better authority than you at this point whether there will be a change to Tesla.
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![[Post New]](/s/i/i.gif) 2014/11/18 15:50:03
Subject: Necrons in 7th
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Regular Dakkanaut
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Alcibiades wrote: adamsouza wrote:
That prediction has been discussed to death, and then reanimated due to reanimation protocols, since the Space Wolf Codex dropped months ago, in the Necron Rumors thread, and the Necron's 7th Edition Book. What Are You Hoping For? thread.
I find the logic behind the argument for it faulty because it's comparing a human made cold based weapon to advanced Xeno Tech Electrical Weapon and expecting them to mechanically work the same in game.
Well, maybe I shouldn't raise the subject then  , but I think the real issue is that the function of Tesla as originally designed simply does not exist anymore, and the function that it does have is very different. Hence, I believe that what Tesla is normally used for nowadays is not its function as designed, but is an artifact of a post-codex rules change, and so is likely to vanish.
My problem with this is that it wasn't 7th that "broke " Tesla. Tesla being really good happened in 6th which dropped very quickly after crons 5th edition came out. When the codex came out everyone was stating that it was clearly designed around the next edition. So I am pretty sure Tesla is working as it was intended and see no reason for it to be nerfed. Only change I see in regards to Tesla is that models with Tesla destructor willsee a points increase of 10 to 20. I only see small changes in the codex coming and maybe reworking the ctan flayed ones(especially flayed ones, for such a large monetary investment they are a truly awful unit.).
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Psienesis wrote:While that's possible, it's also stupid to build your game around your customers being fething morons |
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![[Post New]](/s/i/i.gif) 2014/11/18 16:07:48
Subject: Necrons in 7th
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Proud Triarch Praetorian
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This tactics thread sure has a lot of speculation and wish listing going on in it...
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![[Post New]](/s/i/i.gif) 2014/11/18 17:24:00
Subject: Necrons in 7th
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Regular Dakkanaut
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skoffs wrote:This tactics thread sure has a lot of speculation and wish listing going on in it...
Is a problem with an old codex, most of the effective builds and strats have been discussed. So we either speculate, reiterate statements already stated in this thread or help people on an individual bases using their sub optimal lists.
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This message was edited 1 time. Last update was at 2014/11/18 17:24:44
Psienesis wrote:While that's possible, it's also stupid to build your game around your customers being fething morons |
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![[Post New]](/s/i/i.gif) 2014/11/18 18:34:39
Subject: Necrons in 7th
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Alluring Mounted Daemonette
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Punisher wrote: skoffs wrote:This tactics thread sure has a lot of speculation and wish listing going on in it...
Is a problem with an old codex, most of the effective builds and strats have been discussed. So we either speculate, reiterate statements already stated in this thread or help people on an individual bases using their sub optimal lists.
lol. ok i have a list for speculation. 2000 points (unbound)
10x monolith
DISCUSS!!
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![[Post New]](/s/i/i.gif) 2014/11/18 20:43:41
Subject: Necrons in 7th
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Regular Dakkanaut
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keltikhoa wrote:Punisher wrote: skoffs wrote:This tactics thread sure has a lot of speculation and wish listing going on in it...
Is a problem with an old codex, most of the effective builds and strats have been discussed. So we either speculate, reiterate statements already stated in this thread or help people on an individual bases using their sub optimal lists.
lol. ok i have a list for speculation. 2000 points (unbound)
10x monolith
DISCUSS!!
Would struggle against the frequent use of invisibility in todays meta. Also would have no answer against a heavy flyer army. Centstar would destroy you with ease.
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Psienesis wrote:While that's possible, it's also stupid to build your game around your customers being fething morons |
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![[Post New]](/s/i/i.gif) 2014/11/18 21:26:52
Subject: Necrons in 7th
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Loyal Necron Lychguard
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Does anyone have measurements on the Sentry Pylons? I think I'm going to try and convert them (expensive for needing 3 for a squad, not to mention weapon variants), and I want to make sure that the dimensions are relatively correct.
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![[Post New]](/s/i/i.gif) 2014/11/20 16:02:50
Subject: Re:Necrons in 7th
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Loyal Necron Lychguard
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Figured the Pylon thing was a bit of a long shot, I'll just eyeball it and wing it
Anyway, you guys may be interested in the new Fighter Ace rules: for 35 searchlights, you can upgrade a flyer with the Fighter Ace rule, which gives it a D3 roll on the table (one specific one for each race). Ours is as follows:
Potentially pretty good. The BS +1 is always nice (though rerolling 2s into 6s is occasionally fun), IWND is never a bad thing to have (can you say Night Shroud Bomber, AV12 all around with 4HP and now IWND? Hello!), and the last one is amazing.
Night Scythe just dropped off a squad without a Lord/Overlord? Free Res Orb for the first turn they're on the ground (maybe 2 depending on how you fly around). That squad is under heavy fire but doesn't have a res orb? Zoom on over and help them out. Despairtek or Obyron just Deep Struck into enemy lines? Here, let me come bring you back on a 4.
Not bad imo. The price might be a bit steep, but if you have the points left over, it might not be a bad investment.
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![[Post New]](/s/i/i.gif) 2014/11/20 16:36:33
Subject: Necrons in 7th
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Fixture of Dakka
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Not impressed with Fighter Ace for Necrons. I mean, if necrons had an uber flyer, then it may be worth it to slap on the FA upgrade. However, it is just as easy to kill with the upgrade as it is without. Taking it will just mean that your opponents will shoot it down first.
Now FA on a flyrant, Imperial flyer or Daemon Prince would be a different story.
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![[Post New]](/s/i/i.gif) 2014/11/20 16:51:14
Subject: Necrons in 7th
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Loyal Necron Lychguard
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jy2 wrote:Not impressed with Fighter Ace for Necrons. I mean, if necrons had an uber flyer, then it may be worth it to slap on the FA upgrade. However, it is just as easy to kill with the upgrade as it is without. Taking it will just mean that your opponents will shoot it down first.
Now FA on a flyrant, Imperial flyer or Daemon Prince would be a different story.
I agree that we're not the best flyer ace army choice, but as I said I'd argue for the Night Shroud if you bring one. AV12 4HP is about as tough as most flyers come, only really lacking Hover. Any of the upgrades are useful on it imo.
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![[Post New]](/s/i/i.gif) 2014/11/20 16:51:50
Subject: Necrons in 7th
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Longtime Dakkanaut
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Well I hope that Necrons get a new Flyer or changes to weapons with their new Codex when they get it, that table doesn't really do a lot for your TL Tesla Scythes...
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2014/11/20 16:55:06
Subject: Necrons in 7th
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Alluring Mounted Daemonette
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Frozocrone wrote:Well I hope that Necrons get a new Flyer or changes to weapons with their new Codex when they get it, that table doesn't really do a lot for your TL Tesla Scythes...
Agreed with this.
With TL tesla I would almost prefer the upgrade to reduce my bs to 3 lol
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![[Post New]](/s/i/i.gif) 2014/11/20 16:55:41
Subject: Necrons in 7th
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Fixture of Dakka
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Frozocrone wrote:Well I hope that Necrons get a new Flyer or changes to weapons with their new Codex when they get it, that table doesn't really do a lot for your TL Tesla Scythes...
I hope not....
Any changes to our tesla destructors will probably be a nerf to it. Any changes to our flyers will probably be a price hike at the very least.
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![[Post New]](/s/i/i.gif) 2014/11/20 21:31:37
Subject: Necrons in 7th
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Longtime Dakkanaut
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jy2 wrote: Frozocrone wrote:Well I hope that Necrons get a new Flyer or changes to weapons with their new Codex when they get it, that table doesn't really do a lot for your TL Tesla Scythes...
I hope not....
Any changes to our tesla destructors will probably be a nerf to it. Any changes to our flyers will probably be a price hike at the very least.
Well I mean make use of an improved BS, since TL Tesla doesn't really benefit from it. Maybe if they could take, I don't know Heavy Gauss Cannons, or something else.
It's just sub-par really in comparison to other factions..
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2014/11/22 15:16:19
Subject: Necrons in 7th
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Loyal Necron Lychguard
Netherlands
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keltikhoa wrote: Frozocrone wrote:Well I hope that Necrons get a new Flyer or changes to weapons with their new Codex when they get it, that table doesn't really do a lot for your TL Tesla Scythes...
Agreed with this.
With TL tesla I would almost prefer the upgrade to reduce my bs to 3 lol
Almost  It's still worse.
Going from BS4 to BS5 is nearly useless.
If I did the math right you would get:
BS4: 5.33 hits
BS5: 5.44 hits
So not really worth it.
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