Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/05/25 15:02:25
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Agile Revenant Titan
|
The first one was a little disastrous. I'm hoping this one is better.... I am not sure whether to drop a Carnifix for a hive crone?
1500 Pts - Codex: Tyranids Roster
Total Roster Cost: 1500
HQ: Hive Tyrant (1#, 230 pts, Warlord)
1 Hive Tyrant + TL Devourer w/Brainleech Worms x2 + Wings
Troops: Tervigon (1#, 220 pts)
1 Tervigon + Crushing Claws + Electroshock Grubs
Troops: Termagant Brood (30#, 120 pts)
30 Termagant Brood
Troops: Hormagaunt Brood (15#, 120 pts)
15 Hormagaunt Brood + Toxin Sacs
Elite: Zoanthrope Brood (2#, 100 pts)
2 Zoanthrope Brood
Elite: Zoanthrope Brood (2#, 100 pts)
2 Zoanthrope Brood
Elite: Haruspex (1#, 160 pts)
1 Haruspex
Heavy Support: Mawloc (1#, 140 pts)
1 Mawloc
Heavy Support: Carnifex (1#, 155 pts)
1 Carnifex + Crushing Claws + Bio-plasma
Heavy Support: Carnifex (1#, 155 pts)
1 Carnifex + Crushing Claws + Bio-plasma
|
You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 15:23:16
Subject: Re:A second attempt at competitive Nids in 7th. Help
|
 |
Longtime Dakkanaut
Cheyenne WY
|
Looks "OK". But...  No Venothrope(s), I don't know how to put one in though, Zoeys look to be even better in 7Th. If you drop the Haruspex, you free up a slot, and a bunch of points. So that is a possable venue. But that means losing a Big Bug...
|
The will of the hive is always the same: HUNGER |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 15:29:36
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Agile Revenant Titan
|
I contemplated that move. But I like the idea of the Haruspex. I also like the model. I'm trying to field models I like the look of whilst remaining competitive...What do you think to dropping a carny for a crone?
|
This message was edited 1 time. Last update was at 2014/05/25 15:30:04
You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 15:36:13
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Longtime Dakkanaut
Cheyenne WY
|
Khaine's Wrath wrote:I contemplated that move. But I like the idea of the Haruspex. I also like the model. I'm trying to field models I like the look of whilst remaining competitive...What do you think to dropping a carny for a crone?
A very doable choice.  I think AA will continue to be a "thing". And a Crone can do other things as well. Vector strike got toned down a lot, but a S8 AP2 is still a respectable attack.
At higher point games you can add the Carnifexen back in. I dont know that Crushing claws is Needed on a Carnifex though, Without you lose the AP 2, but an angry Carnifex is heck on wheels in CC anyway. (Volume of high Str attacks)
|
The will of the hive is always the same: HUNGER |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 15:45:42
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Agile Revenant Titan
|
pinecone77 wrote: Khaine's Wrath wrote:I contemplated that move. But I like the idea of the Haruspex. I also like the model. I'm trying to field models I like the look of whilst remaining competitive...What do you think to dropping a carny for a crone?
A very doable choice.  I think AA will continue to be a "thing". And a Crone can do other things as well. Vector strike got toned down a lot, but a S8 AP2 is still a respectable attack.
At higher point games you can add the Carnifexen back in. I dont know that Crushing claws is Needed on a Carnifex though, Without you lose the AP 2, but an angry Carnifex is heck on wheels in CC anyway. (Volume of high Str attacks)
How do you figure he'll lose the AP2 since he is an MC? They're always AP2. The claws give them armourbane though. Pretty much guaranteeing they will open up any tin can or walker. The thing is, with one carny I only have one guaranteed tin opener. Sure the zoeys can do it with their lance. And the trygon and Haruspex have armourbane too. I am hoping the tyrant can deal with anything in the air with his 12 strenghth 6 shots. So I'm not sure the crone is needed, but it is a damn good unit in 7th now. And those missiles being haywire could make up for the lack of a second carny....but I don't think it'll do the same. And if I can get master of ambush then infiltrating carnys could be awesome......
|
You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 15:58:54
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Longtime Dakkanaut
Cheyenne WY
|
Khaine's Wrath wrote:pinecone77 wrote: Khaine's Wrath wrote:I contemplated that move. But I like the idea of the Haruspex. I also like the model. I'm trying to field models I like the look of whilst remaining competitive...What do you think to dropping a carny for a crone?
A very doable choice.  I think AA will continue to be a "thing". And a Crone can do other things as well. Vector strike got toned down a lot, but a S8 AP2 is still a respectable attack.
At higher point games you can add the Carnifexen back in. I dont know that Crushing claws is Needed on a Carnifex though, Without you lose the AP 2, but an angry Carnifex is heck on wheels in CC anyway. (Volume of high Str attacks)
How do you figure he'll lose the AP2 since he is an MC? They're always AP2. The claws give them armourbane though. Pretty much guaranteeing they will open up any tin can or walker. The thing is, with one carny I only have one guaranteed tin opener. Sure the zoeys can do it with their lance. And the trygon and Haruspex have armourbane too. I am hoping the tyrant can deal with anything in the air with his 12 strenghth 6 shots. So I'm not sure the crone is needed, but it is a damn good unit in 7th now. And those missiles being haywire could make up for the lack of a second carny....but I don't think it'll do the same. And if I can get master of ambush then infiltrating carnys could be awesome......
Well I was arguing to drop the Crushing claw on the Carni...so I'm convinced  You are right about the Armorbane, but I don't think is needed...D3 HOW at S9, then 4-+ S9 attacks in CC Should take apart dang near anything.....and if you hit with the Bioplasma, thats S7 AP 2 as well. If you want to keep the cost the same, I'd buy Adrenals, that gives Fleet  , and Furious Charge, so you get S10 on the charge
|
The will of the hive is always the same: HUNGER |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 17:00:40
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Agile Revenant Titan
|
I am definitely torn between the two. Sure S10 is normally enough. But lets think about land raiders and iron clads. AV13/14. Against AV 14 the HoW need 5's to glance and 6's to pen. That's the case no matter what he is armed with.
Now with adernal's he is 4 attacks, with 4's to glance. Whereas with claws it's 2x2's to glance, and any higher combo pens.
It is slightly better with AV13. But the bottom line is which is more important, Perminant S10 with armourbane or S10 on the charge, then S9 with fleet...I wish I could take both!
Which would you take? And what do you think of the list overall?
|
You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 17:30:45
Subject: Re:A second attempt at competitive Nids in 7th. Help
|
 |
Frightening Flamer of Tzeentch
PNW
|
I noticed the crushing claws on the Tervigan and am curious as to its role (i.e. walker-killer?)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 17:35:24
Subject: Re:A second attempt at competitive Nids in 7th. Help
|
 |
Agile Revenant Titan
|
Aurelian wrote:I noticed the crushing claws on the Tervigan and am curious as to its role (i.e. walker-killer?)
Pretty much. I have the hormaguants for tying up MC's. termigaunts for light infantry and holding objectives, the Flyrant to fly around and dakka everything, including AA. The zoeys for synapse and Anti MEQ/ AT The heraspex and tervigon are kind of all rounders. Designed for elite infantry and light armour. If a walker smashes into a tervigon that's holding an objective then it's probably going to get hurt. And the Carnys are there for opening big boxes and buildings, though I still cant decide on claws for them or glands....
|
You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 18:32:20
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Fixture of Dakka
|
My suggestions:
1. Give your flyrant Electroshock Grubs as well.
2. CC on the tervigon isn't necessary. Always go for the upgrades that have the highest chances of being used. You're not going to see your tervigon in combat with a walker or vehicle very often.
3. If you want to run a CC-fex, go for cc-abilities instead of something like the bio-plasmas. That just discourages you from running forwards (unless if you can get Onslaught). I don't believe in mixing-&-matching. If you want to go shooty, give him 2 guns. If you want to make him CC, give him Adrenal Glands so that he is faster (and stronger in combat).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/25 18:58:09
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Agile Revenant Titan
|
Really? Ditch the bio plasma? I did contemplate that, but I thought having a rare ap2 shooting attack would be nice. It won't discourage him from moving as he is relentless. But it would solve my gland quandary and allow me the grubs for the flyrant.
What would you swap the claws on the Terrington for?
|
You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/26 13:09:39
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Longtime Dakkanaut
|
Not familiar with Tyranid formations, but remember that if there is a formation that contains most of what you want, you can take the formation plus a Combined Arms Detachment and that would still leave you battle forged. Moving some of the big beasties into a formation may open up slots for you?
Or you could just take multiple formations, points permitting.
|
This message was edited 1 time. Last update was at 2014/05/26 13:09:58
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/26 13:50:55
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Agile Revenant Titan
|
Formations don't really help me. I was interested in the endless swarm one. But apparently as they are not part of a combined arms detachment the they don't get the objective secured rule. So it seems pointless... Automatically Appended Next Post: Though I am tempted to ditch the haruspex and the hormaguants and take a wrecker node and an extra Mawloc...
|
This message was edited 1 time. Last update was at 2014/05/26 14:36:10
You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/27 03:57:54
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Warning From Magnus? Not Listening!
|
Khaine's Wrath wrote:HQ: Hive Tyrant (1#, 230 pts, Warlord)
1 Hive Tyrant + TL Devourer w/Brainleech Worms x2 + Wings
Troops: Tervigon (1#, 220 pts)
1 Tervigon + Crushing Claws + Electroshock Grubs
Troops: Termagant Brood (30#, 120 pts)
30 Termagant Brood
Troops: Hormagaunt Brood (15#, 120 pts)
15 Hormagaunt Brood + Toxin Sacs
Elite: Zoanthrope Brood (2#, 100 pts)
2 Zoanthrope Brood
Elite: Zoanthrope Brood (2#, 100 pts)
2 Zoanthrope Brood
Elite: Haruspex (1#, 160 pts)
1 Haruspex
Heavy Support: Mawloc (1#, 140 pts)
1 Mawloc
Heavy Support: Carnifex (1#, 155 pts)
1 Carnifex + Crushing Claws + Bio-plasma
Heavy Support: Carnifex (1#, 155 pts)
1 Carnifex + Crushing Claws + Bio-plasma
You've used a lot of points in upgrades. Personally, I prefer to run my nids basically bare. Nids win through numbers. Having more bodies on the table will allow you to overwhelm your opponent with tons of troops and MCs, while most armies can't have both.
I would drop the crushing claws off of the tervigon. Then I would drop the crushing claws and the bio-plasma off the carnifexes and instead give them AG. That will free up 55 points. Maybe use these point to boost your horm squad?
I would also consider either dropping the mawloc/haruspex for a FMC or switching the flyrant to a walking tyrant. With only 1 FMC, it will get focused down really quickly. You need to have at least 2 or none at all. If you do want to run a walking tyrant, give it LW/ BS, TS, electroshock larvae, and 2 guard. That will be a very tough nut to crack that can take on anything in combat.
|
Necrons - 3000 pts
HH Imperial Militia/Cults - 1000 points Check out my P&M blog! (https://www.dakkadakka.com/dakkaforum/posts/list/805464.page)
Bretonnia - 4500 pts
Dakka trades (50): Gav99 (3), FenrisianStuart21 (2), gardeth, norrec65, syypher, Sargow, o Oni o, Rommel44, Lloyld, riverrat88, GloboRojo (2), Cocking_08, mickmoon (2), Acardia, Twoshoesvans, Prandtl, Thedragisal, CptJake, toasteroven, allworkandnoclay, CleverAntics (2), system seven, Siphen, Craftbrews, jmsincla, ellis91, HurricaneGirl, Bionic Reaper, quickfuze, VanHallan, quiestdeus, -iPaint-, Shadowblade07, Dez, Gremore, Ph34r, SwordBird, slyndread (2), JoeBobbyWii, VeternNoob, Madoch1, Dax415, CaptainRexKrammer, francieum, Telmenari, Melevolence |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/27 06:49:02
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Regular Dakkanaut
|
I would run more hormagaunts if you are going to run a unit at all they aren't tough so run more numbers or drop the hormagaunts and use the points elsewhere
You don't want to run carnifexi for close combat, I find that they perform as "rifleman" fexes with twinlinked devourers x2 or x1 +stranglethorn cannon/heavy venom cannon depending on the situation also don't run just one carnifex per slot, its better to run them in units
Drop mawloc for a FMC maybe even the haruspex
For extra fun on that flier use the bio artefact whose name eludes me but is a nasty poisoned template or blast weapon which I love to couple with the thorax swarm of dessicator larvae, the one that makes wounds on a 2+
It would destroy infantry, but little else however.
This is all my opinion though
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/27 11:29:06
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Agile Revenant Titan
|
I think I'm going to run with the Wrecker Node. There's another list up here with it on. It's much better than this list IMO. and I'm going for a mostly CC feel, so no dakka fexes.
|
You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/27 23:25:38
Subject: A second attempt at competitive Nids in 7th. Help
|
 |
Tunneling Trygon
|
The reason why jy2 discouraged the bio plasma is because you can't run and shoot with a fex unless you have onslaught. So you would be torn between getting him into CC faster by running during the shooting phase and actually shooting the weapon. Also, you might give yourself a longer charge distance, thus causing you to miss an assault.
|
|
 |
 |
|