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Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

I'm looking into going back to playing chaos sometime soon. I've played around with several faction designs and ideas, but I really like the idea of a flawless host fast attack strike force. This is what I've come up with so far:

Spoiler:

+ HQ +

Chaos Lord
Aura of dark glory, Bike, Mark of Slaanesh, Power Armour, Bolt Pistol, The Murder Sword
Warlord: Personal Traits

Sorcerer
Mastery Level 3, Aura of dark glory, Bike, Mark of Slaanesh, Power Armour, Bolt Pistol, Force Sword
Powers: Slaanesh Primaris, 1 Slaanesh Roll, 2 Telepathy Rolls

+ Troops +

Noise Marines
9x Noise Marine w/ Sonic Blaster
* Chaos Rhino
Combi-bolter, Searchlight, Smoke launchers
* Noise Champion
Bolt Pistol, Doom Siren, Power Maul

Noise Marines
9x Noise Marine w/ Sonic Blaster
* Chaos Rhino
Combi-bolter, Searchlight, Smoke launchers
* Noise Champion
Bolt Pistol, Doom Siren, Power Maul

Noise Marines
2x Noise Marine w/ Blastmaster, 7x Noise Marine w/ Sonic Blaster
* Noise Champion
Bolt Pistol, CCW

+ Fast Attack +

Chaos Bikers
9x Chaos Biker, Icon of Excess, Mark of Slaanesh, 2x Meltagun
* Chaos Biker Champion
Bolt Pistol, Power Lance

+ Fortification +

Aegis Defense Line
Gun Emplacement with Icarus Lascannon


Tactics:
The general tactics of the list revolves around rushing the opponent with the bike death-star (CSM Biker + Chaos Lord + Sorcerer) and both noise marine squads in rhinos. The Murder Sword is aligned most often to the enemy warlord, unless a better character presents itself (I.E Hive Tyrant, Daemon Prince, Greater Daemon, Ect.). Vs. most characters in the game the chaos lord will act first in combat. The sorcerer maintains buffs on his squad and debuffs on the enemy, while also providing the bike-star with moderate psychic defense. The noise marine squads in rhinos function as a multi-purpose shock unit. Equipped to deal with anything 3+ or lower, the marines storm the front-lines and break morale with over-whelming fire power and templates. The noise marine squad equipped with blast masters remains in the back field behind the ADL. This squad serves as the major provider of anti armor/flyer in the army.

Known Flaws:
I know the force fails to effectively deal with 2+ armor saves, AV 14, and MC's, however, nothing I've thought up can deal with these problems without detracting from the list's theme and effectiveness towards MEQs and GEQs.

This message was edited 7 times. Last update was at 2014/05/29 03:59:49


 
   
Made in us
Painlord Titan Princeps of Slaanesh





Can noise marine champs take melta bombs n combi meltas? Also slap on some combi meltas onto the rhinos. That should help with av14.

For termi, you will just have to force wounds thru the salvo 2/3 of the sonic blasters.
   
Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

 Filch wrote:
Can noise marine champs take melta bombs n combi meltas? Also slap on some combi meltas onto the rhinos. That should help with av14.

For termi, you will just have to force wounds thru the salvo 2/3 of the sonic blasters.


I've considered combi-meltas, but that would be 20 points I need to come up with. Where would you suggest I make room for the points?
   
Made in us
Stubborn Dark Angels Veteran Sergeant





 ruricferrinwheel wrote:
 Filch wrote:
Can noise marine champs take melta bombs n combi meltas? Also slap on some combi meltas onto the rhinos. That should help with av14.

For termi, you will just have to force wounds thru the salvo 2/3 of the sonic blasters.


I've considered combi-meltas, but that would be 20 points I need to come up with. Where would you suggest I make room for the points?


drop a bike.

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

My thoughts on taking 10 bikes was that it gets the most value out of the icon of excess.
   
Made in pl
Warp-Screaming Noise Marine





 ruricferrinwheel wrote:
My thoughts on taking 10 bikes was that it gets the most value out of the icon of excess.


While true, 10 bikes seems kind of, you know... excessive.

You could drop 1 or 2 of the bikes to get some upgrades. Like a PF for the Chaos Lord, and changing the Auras of Dark Glory to SoC.

Also, Power Lance sucks balls. I suggest replacing it with an LC. Frankly, if you want to take CC weapons on the Champions, I'd go with LCs on all of them. Can't see the reason to pay 15 pts. for a weapon that has only AP4, even with +2 Strength. AP3 + Shred is much better for challenges and slaughtering MEQ in general.

Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

While true, 10 bikes seems kind of, you know... excessive.

You could drop 1 or 2 of the bikes to get some upgrades. Like a PF for the Chaos Lord, and changing the Auras of Dark Glory to SoC.

Also, Power Lance sucks balls. I suggest replacing it with an LC. Frankly, if you want to take CC weapons on the Champions, I'd go with LCs on all of them. Can't see the reason to pay 15 pts. for a weapon that has only AP4, even with +2 Strength. AP3 + Shred is much better for challenges and slaughtering MEQ in general.


I suppose my thoughts on power mauls and lance stems largely from the following, tau and eldar dominate the the current scene where I play. As a result power mauls are great both for actually being capable of wounding riptides/wraithknights and for carving through 4+ armor. The lightning claw does beat out the power sword for me every time though admittedly, but after some classic math hammer, the power lance is almost guaranteed to drop atleast one MEQ on the charge, if not two. I think that a Str 5 Ap 3 weapon hiting at I5 is great for challenges. That being said though I'll take the LCs into account and play test with them.

This message was edited 2 times. Last update was at 2014/05/29 17:11:59


 
   
Made in us
Annoyed Blood Angel Devastator



Arizona

Honestly, I think with the greater emphasis on Psychers in 7th edition. I personally would drop the lord and bring another sorcerer and run unbound. No one is going to have an issue with this list.

Murder sword in my experience has been completely useless.
   
Made in pl
Warp-Screaming Noise Marine





Power Mauls do make some sense if you face a lot of Tau and Eldar. Still, I think LC would be more reliable than a Power Lance.

Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
Made in qa
Boosting Ultramarine Biker




Murder sword is only useful against one model and even hen you have to get into close combat with him and then hit and would that model, it's basically a massively over priced power sword. At the moment your sinking about 50% of your army into a unit that could get wiped by a demolisher cannon. Since your going slaanesh have you considered using steeds? Not as competitive sure but the models look class and they fit the theme well
   
Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

Ceann Fine wrote:
Murder sword is only useful against one model and even hen you have to get into close combat with him and then hit and would that model, it's basically a massively over priced power sword. At the moment your sinking about 50% of your army into a unit that could get wiped by a demolisher cannon. Since your going slaanesh have you considered using steeds? Not as competitive sure but the models look class and they fit the theme well


The murder sword is honestly there for scare value. Its a definite way to keep things that I don't want to be fighting away from the bikers. The bike unit, sorcerer aside, is actually very cheap, only ~400 with the lord included. As for steeds I've definitely considered a squad of spawn and a steed for the sorcerer, largely just for aesthetic value.
   
Made in qa
Boosting Ultramarine Biker




It doesn't scare anyone though
   
Made in pl
Warp-Screaming Noise Marine





Well, it boils down to efficiency vs. theme. I know what I'm talking about, I've been constantly readjusting my list because of that. Just how much of the cool factor and theme can you sacrifice for the sake of efficiency?

I think that changing the Murder Sword (35 pts.) to a PF+LC combo (40 pts.) is a good idea. 4 attacks base thanks to twin Specialist Weapons, and you can pick between I6 S4 AP3 Shred weapon and I1 S8 AP2 weapon in CC. With 5 attacks on the charge you'd at least have some sort of anti-Vehicle. A classic, solid choice.

Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

 SarisKhan wrote:
Well, it boils down to efficiency vs. theme. I know what I'm talking about, I've been constantly readjusting my list because of that. Just how much of the cool factor and theme can you sacrifice for the sake of efficiency?

I think that changing the Murder Sword (35 pts.) to a PF+LC combo (40 pts.) is a good idea. 4 attacks base thanks to twin Specialist Weapons, and you can pick between I6 S4 AP3 Shred weapon and I1 S8 AP2 weapon in CC. With 5 attacks on the charge you'd at least have some sort of anti-Vehicle. A classic, solid choice.


But how would he hold the bike handle bars? But really, you make a valid point. The other option I've been considering as well is to use the crimson slaughter book just for access to the relentless blade. At only three kills its +1 Str and Ap 2, and it only improves from there.
   
Made in pl
Warp-Screaming Noise Marine





 ruricferrinwheel wrote:
 SarisKhan wrote:
Well, it boils down to efficiency vs. theme. I know what I'm talking about, I've been constantly readjusting my list because of that. Just how much of the cool factor and theme can you sacrifice for the sake of efficiency?

I think that changing the Murder Sword (35 pts.) to a PF+LC combo (40 pts.) is a good idea. 4 attacks base thanks to twin Specialist Weapons, and you can pick between I6 S4 AP3 Shred weapon and I1 S8 AP2 weapon in CC. With 5 attacks on the charge you'd at least have some sort of anti-Vehicle. A classic, solid choice.


But how would he hold the bike handle bars? But really, you make a valid point. The other option I've been considering as well is to use the crimson slaughter book just for access to the relentless blade. At only three kills its +1 Str and Ap 2, and it only improves from there.


He doesn't need to hold the handle bars, he's too stoned to care

Crimson Slaughter Supplement is awesome. Frankly, I don't care about their fluff (I'm Slaaneshi Black Legion faction), but their rules are basically CSM+1. Take a look at the Daemonheart, it would grant your Chaos Lord a 2+ save and IWND.

Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
 
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