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![[Post New]](/s/i/i.gif) 2014/07/16 12:09:58
Subject: Help with Necron fluff
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Stalwart Skittari
Home
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Sorry if this is in the wrong place.
Recently I'd decided I wanted to have some Necrons ally with my Chaos army. Upon deciding this, and me being me, I needed a reason for Necrons to be working with/for Chaos.
Now, I know very little Necron fluff and am still learning the Chaos stuff, but this is what I came up with.
The Blood Hounds (name of chaos warband I'm also working on), who were on their way to raid a poorly guarded imperial aggri world, discovered a derelict Necron ship (not sure which class would be most appropriate or why it would be derelict, if that is even possible?). They boarded it, but all they found were the husks (Husks, as in they are either shut down or on standby. Possible?) of the Necrons that were on board. The Chaos Lord, seeing the usefulness of undying, mechanical warriors, tasked his sorcerer with finding a way to make them his thralls. Of course, the sorcerer had no knowledge on the working of Necron tech and so he prayed to Tzeentch (would the god even know this?) and begged for said knowledge. Tzeentch, for whatever reason, granted the sorcerer his wish. He immediately set about reprogramming (can Necrons be reprogrammed?) the Necrons. Soon after, the first of many warriors began to awaken, ready to serve their new masters.
My questions are in the brackets, but as an overall question:
Would this fit within the lore?
Thank you for your time.
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![[Post New]](/s/i/i.gif) 2014/07/16 14:25:31
Subject: Help with Necron fluff
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Dakka Veteran
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Hah I've been wondering about something very similar myself lately, but in my fluff my CSM find a world with buried, inactive Necron tombs and Nurgle is the one aiding in taking over the machines.
I'm afraid I can't confirm that it's lore-viable, but I hope it is and that somebody with more knowledge about Necron fluff can give some input
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![[Post New]](/s/i/i.gif) 2014/07/16 14:57:30
Subject: Help with Necron fluff
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Confessor Of Sins
WA, USA
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A few things: First, you never find inactive/wrecked/dead Necrons. They have built-in systems that instantly phases away critically damaged individuals back to the tomb world's core to be repaired and rebuilt. A derelict would likely not exist as well. Necrons go to great lengths to prevent other races from learning from their technology in any way other than on the business end of a gauss weapon. Second, Necrons are not "programmed", at least not in the way we think of programming today. The best way to think about them is that they operate as part of a network, with increasing levels of autonomy the higher you go up the societal ladder. Your basic Necron footsoldiers are going to look and act very robotic, as they are slaved to the protocols of the Lords and Overlords. By contrast, those same Lords, Overlords and Crypteks show a great deal of personality, and, as it is been revealed with most Necrons, a degree of madness. Necron Overlords are very much fully realized and characterful individuals, with their own machinations, plots and goals. Almost universally, they see themselves as far superior to the lesser and younger races around them, and that those lesser races are essentially squatters in what was their old empire. So, to be short, the fluff you describe for an alliance probably would not work. But that is not to say an alliance is impossible. You'll need to restructure it so that the Necrons see actual value in working with one of those lesser races. They have no interest in the Warp or other sorcerous gains, so a bribe is out of the question. However, I could see Tzeentch granting your warlord the knowledge and splendor to actually get this band of Necrons into parley, whereby the CSMs could present your enemies as some larger threat.
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This message was edited 1 time. Last update was at 2014/07/16 14:58:00
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
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![[Post New]](/s/i/i.gif) 2014/07/16 15:11:26
Subject: Help with Necron fluff
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Leaping Khawarij
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GrafWattenburg wrote:Hah I've been wondering about something very similar myself lately, but in my fluff my CSM find a world with buried, inactive Necron tombs and Nurgle is the one aiding in taking over the machines.
I'm afraid I can't confirm that it's lore-viable, but I hope it is and that somebody with more knowledge about Necron fluff can give some input 
How is Nurgle "helping" to take over Necrons? They don't have souls and are not connected to the warp like human machnies who have a machine spirit that Chaos can infect. Necrons are fully immune to Chaos taint and their technology far too advance and different for warp-based species to understand.
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![[Post New]](/s/i/i.gif) 2014/07/16 15:17:43
Subject: Help with Necron fluff
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Decrepit Dakkanaut
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curran12 wrote:A few things:
First, you never find inactive/wrecked/dead Necrons. They have built-in systems that instantly phases away critically damaged individuals back to the tomb world's core to be repaired and rebuilt. A derelict would likely not exist as well. Necrons go to great lengths to prevent other races from learning from their technology in any way other than on the business end of a gauss weapon.
Second, Necrons are not "programmed", at least not in the way we think of programming today. The best way to think about them is that they operate as part of a network, with increasing levels of autonomy the higher you go up the societal ladder. Your basic Necron footsoldiers are going to look and act very robotic, as they are slaved to the protocols of the Lords and Overlords. By contrast, those same Lords, Overlords and Crypteks show a great deal of personality, and, as it is been revealed with most Necrons, a degree of madness. Necron Overlords are very much fully realized and characterful individuals, with their own machinations, plots and goals. Almost universally, they see themselves as far superior to the lesser and younger races around them, and that those lesser races are essentially squatters in what was their old empire.
So, to be short, the fluff you describe for an alliance probably would not work. But that is not to say an alliance is impossible. You'll need to restructure it so that the Necrons see actual value in working with one of those lesser races. They have no interest in the Warp or other sorcerous gains, so a bribe is out of the question. However, I could see Tzeentch granting your warlord the knowledge and splendor to actually get this band of Necrons into parley, whereby the CSMs could present your enemies as some larger threat.
/thread
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![[Post New]](/s/i/i.gif) 2014/07/16 15:31:32
Subject: Help with Necron fluff
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Courageous Space Marine Captain
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Envihon wrote:GrafWattenburg wrote:Hah I've been wondering about something very similar myself lately, but in my fluff my CSM find a world with buried, inactive Necron tombs and Nurgle is the one aiding in taking over the machines.
I'm afraid I can't confirm that it's lore-viable, but I hope it is and that somebody with more knowledge about Necron fluff can give some input 
How is Nurgle "helping" to take over Necrons? They don't have souls and are not connected to the warp like human machnies who have a machine spirit that Chaos can infect. Necrons are fully immune to Chaos taint and their technology far too advance and different for warp-based species to understand.
Creating massive amounts of rust and corrosion, threatening to rust them solid unless they help?
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![[Post New]](/s/i/i.gif) 2014/07/16 19:40:55
Subject: Help with Necron fluff
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Leaping Khawarij
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Deadshot wrote: Envihon wrote:GrafWattenburg wrote:Hah I've been wondering about something very similar myself lately, but in my fluff my CSM find a world with buried, inactive Necron tombs and Nurgle is the one aiding in taking over the machines.
I'm afraid I can't confirm that it's lore-viable, but I hope it is and that somebody with more knowledge about Necron fluff can give some input 
How is Nurgle "helping" to take over Necrons? They don't have souls and are not connected to the warp like human machnies who have a machine spirit that Chaos can infect. Necrons are fully immune to Chaos taint and their technology far too advance and different for warp-based species to understand.
Creating massive amounts of rust and corrosion, threatening to rust them solid unless they help?
Alright, I may take that as an answer but still wouldn't the Necrons still be like "Feth you, eat gauss and telsa!"
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![[Post New]](/s/i/i.gif) 2014/07/16 22:00:33
Subject: Re:Help with Necron fluff
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Stalwart Skittari
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Thanks for help!
Now to try and come up with another reason.
Automatically Appended Next Post:
I can see chaos threatening them, but I'm sure that wouldn't end well.
So, some sort of 'truce' then?
anyone have any decent ideas?
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This message was edited 2 times. Last update was at 2014/07/16 22:11:53
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![[Post New]](/s/i/i.gif) 2014/07/16 22:34:36
Subject: Help with Necron fluff
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Confessor Of Sins
WA, USA
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Any alliance would be seen by Necrons as necessary only if their own strength is somehow insufficient to achieve their goals. But there is plenty of ways for a Necron force to be in that kind of a weakened state:
It could be a dynasty that was somehow cast out and is more or less scraps of its former self, looking for a chance to rebuild. To them, they would see an alliance with the "lesser races" as seeking any advantage or strength they can. Though this would only really work so long as the CSM's goals aligned with the Necron's.
Another, more specific to a character, path is to look into Trayzn the Infinite. He is slightly batty., but obsessed with amassing history of the time his dynasty missed. I could see him aligning himself with a Chaos force, but to serve his own ends, presumably even your Chaos Lords would not know what Trayzn is after, or why he is joining, but the more the merrier when it comes to tearing down the Imperium.
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Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
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![[Post New]](/s/i/i.gif) 2014/07/16 22:38:51
Subject: Help with Necron fluff
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Leaping Khawarij
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Most of the time, factions that oppose each other like that do it because a greater threat to both of them. The enemy of my enemy is my friend kind of deal. Chaos threatening the Necrons wouldn't end well because Chaos is everything the Necrons hate so they are like fine, we will just exterminate you now instead of later.
It usually is like how the Necrons and the BA eventually allied against Tyranids together because the Tyranids presented a bigger threat so they did the bro-fist heard around the internet. That is an example everyone hates but it is one found in an actual codex.
Most Necron and GK alliances fluff justification was their abhorrence of all things Chaos.
Did a force that is the antithesis of the warp to ally with a force that is everything fethed up with the warp is a hard justification to make which is why you don't see many fluff armies combining the two.
I also feel like the fan base would prefer if the Necrons were like the Tyranids and had no actual ally options but I guess their new found sentience changed them into a more diplomatic race.
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![[Post New]](/s/i/i.gif) 2014/07/16 22:39:06
Subject: Re:Help with Necron fluff
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Powerful Spawning Champion
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Necrons often fight with political rivals from other dynasties.
Perhaps an alliance of convenience to screw over said dynastic rival?
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![[Post New]](/s/i/i.gif) 2014/07/16 22:51:50
Subject: Help with Necron fluff
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Growlin' Guntrukk Driver with Killacannon
USA, Maine
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You can find inactive necrons. There have been a few official stories featuring necrons prior to activation.
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Painted armies:
Orks: 11000 points
Marines: 9500 points
Khorne Marines: 2500 points
Khorne Demons: 1500 points |
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![[Post New]](/s/i/i.gif) 2014/07/17 00:07:07
Subject: Re:Help with Necron fluff
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Mekboy Hammerin' Somethin'
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Don't bother calling them Necrons. Field them as Chaos Androids.
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Be Pure!
Be Vigilant!
BEHAVE!
Show me your god and I'll send you a warhead because my god's bigger than your god. |
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![[Post New]](/s/i/i.gif) 2014/07/17 00:19:19
Subject: Re:Help with Necron fluff
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Stalwart Skittari
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Chaos androids?
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![[Post New]](/s/i/i.gif) 2014/07/17 00:55:41
Subject: Help with Necron fluff
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Thunderhawk Pilot Dropping From Orbit
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Chaos Androids were originally from the boardgame Space Crusade, they never made it into regular 40k but they did make it into Epic ~ they were manufactured by Chaos Squats then daemonically possessed. GW eventually swapped the Squats and daemons for aliens and voila, Necrons.
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![[Post New]](/s/i/i.gif) 2014/07/17 01:16:09
Subject: Help with Necron fluff
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Hallowed Canoness
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>> Necrons do have souls. But they're like Tau souls, completely tasteless to daemons.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2014/07/17 01:21:23
Subject: Help with Necron fluff
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Gore-Soaked Lunatic Witchhunter
Seattle
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Or did have souls. They were eaten by the C'Tan during biotransference.
However, Necrons can be reprogrammed... by other Necrons.
When the forces of one Dynasty conquer those of another, all of the sentient Necrons of the losing side are "boxed"... that is, their bodies are destroyed and their personality-engrams not reinstalled into a new body, simply stored on the resurrection server network in a folder somewhere... but all the mindless Warriors and other scrubs are reprogrammed to bear the markings of (and loyalty to) the conquering Dynasty.
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This message was edited 1 time. Last update was at 2014/07/17 01:22:08
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2014/07/17 02:44:13
Subject: Re:Help with Necron fluff
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Stalwart Skittari
Home
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How about both sides agree that they would kill twice as many 'inferior beings' if they work together? In return, chaos gets to keep the spoils of war (because my Warband are hoarders) and the Necrons get the planet (assuming that a planet is conquered) which can be used to expand their dynasty. Of course, they would be secretly plotting a way to destroy each other, should (and it will eventually) the alliance break.
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![[Post New]](/s/i/i.gif) 2014/07/17 10:00:55
Subject: Help with Necron fluff
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Hallowed Canoness
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Psienesis wrote:Or did have souls. They were eaten by the C'Tan during biotransference.
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Nah, I always read it more as the C'tan ate their Chi and Ching, but left their Shen for the bot bodies. Sorry for the Chinese-talk, but the English terms are really, really wooly.
But then, that theory was based off the pre-C'tan fluff, so maybe I just never found the part where it was changed in the 3e dex.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2014/07/18 10:37:31
Subject: Help with Necron fluff
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Stalwart Skittari
Home
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I've never seen someone talk about 'Chi' and relating it to 40K lore. Thank you for that.
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![[Post New]](/s/i/i.gif) 2014/07/18 10:52:19
Subject: Help with Necron fluff
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Hallowed Canoness
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^^; My counts-as Zahndrek has a habit muttering "Inner peace" as she rolls invun saves against tank shells for her unit.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2014/07/18 11:36:25
Subject: Help with Necron fluff
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Stalwart Skittari
Home
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Hahaha! I like that!
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![[Post New]](/s/i/i.gif) 2014/07/18 13:52:52
Subject: Help with Necron fluff
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Lone Wolf Sentinel Pilot
Southampton, Hampshire, England, British Isles, Europe, Earth, Sol, Sector 001
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Go with whe Chaos Andriod angle,
You can say that they were found in the off state by a warpsmith (or Dark Machaicus magous...or Chaos Squats  ) and they be came bouned by a lower rank daemon thus becoming posessed.... This would work for a 1K sons army even better.
Plus its your fluff, do with it as you see fit, nothinh in 40k is writen in stone...and even then stone can lie
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![[Post New]](/s/i/i.gif) 2014/07/18 16:06:05
Subject: Help with Necron fluff
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Courageous Space Marine Captain
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Envihon wrote: Deadshot wrote: Envihon wrote:GrafWattenburg wrote:Hah I've been wondering about something very similar myself lately, but in my fluff my CSM find a world with buried, inactive Necron tombs and Nurgle is the one aiding in taking over the machines.
I'm afraid I can't confirm that it's lore-viable, but I hope it is and that somebody with more knowledge about Necron fluff can give some input 
How is Nurgle "helping" to take over Necrons? They don't have souls and are not connected to the warp like human machnies who have a machine spirit that Chaos can infect. Necrons are fully immune to Chaos taint and their technology far too advance and different for warp-based species to understand.
Creating massive amounts of rust and corrosion, threatening to rust them solid unless they help?
Alright, I may take that as an answer but still wouldn't the Necrons still be like "Feth you, eat gauss and telsa!"
If the Overlord/Lord/Phaeron/Nemesor in charge was under threat of perma-death, maybe they would.
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![[Post New]](/s/i/i.gif) 2014/07/19 04:14:51
Subject: Re:Help with Necron fluff
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Flailing Flagellant
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In " Hammer and Anvil " the tomb complex on the Obsidian Moon was Atun Dynasty, but it was still asleep. Awakened Sauthek Dynasty Necrons came along and --- as already pointed out in this thread -- reprogrammed the mindless peons ; i.e. the troops , the tomb spyders, the scarabs, the Monoliths, all the good stuff basically, to Sautehk Dynasty allegiance.
Of course that is Necrons re-programming Necrons, but who says any technology is inviolable ? 2+2=4 can never be monopolized indefinitely.
Besides, if the Necons are no longer the mindless killer robots of the C'Tan, If the ruling caste of the Necrons can think and feel independently , why wouldn't it be possible for them to acquire some actually independent sentiments ?
There ARE people who actually LIKE spiders, or mosquitoes, or cockroaches, or Tapeworms, or Heavy Metal music, or, believe it or not, like Space Marines and Tyrannids. Why not a Necron who is soft on biological life ? And if that Necron happens to be the big boss ? Why not friendly Necrons ?
Another possible work-around mentioned already ; paint your skellies and tomb spyders red and black, kitbash the appropriate weaponry , and call them the appropriate Chaos equivalent . In the gallery someone took IG Leman Russ's , substituted SoB weapons, and called them Immolators and Exorcists. I've seen Necromunda Redemptionists substituted as Frateris Militia.
As long as it is reasonably consistent and appropriate , and involves not a jot of rule change, why not ?
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![[Post New]](/s/i/i.gif) 2014/07/19 08:54:36
Subject: Help with Necron fluff
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Dangerous Skeleton Champion
California
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Envihon wrote: Deadshot wrote: Envihon wrote:GrafWattenburg wrote:Hah I've been wondering about something very similar myself lately, but in my fluff my CSM find a world with buried, inactive Necron tombs and Nurgle is the one aiding in taking over the machines.
I'm afraid I can't confirm that it's lore-viable, but I hope it is and that somebody with more knowledge about Necron fluff can give some input 
How is Nurgle "helping" to take over Necrons? They don't have souls and are not connected to the warp like human machnies who have a machine spirit that Chaos can infect. Necrons are fully immune to Chaos taint and their technology far too advance and different for warp-based species to understand.
Creating massive amounts of rust and corrosion, threatening to rust them solid unless they help?
Alright, I may take that as an answer but still wouldn't the Necrons still be like "Feth you, eat gauss and telsa!"
Tomb of Fate pretty much says that Necron tech simply gives Chaos corruption the finger. But in the Black Crusade core rules it talks about a Necron Lord who flys around a warp rift kicking the crap out of Chaos. In one of the stories an ambitus Chaos Lord talked the Necron Lord into a tempary alliance. So an alliance is entirely posible, just not one forced onto the Necrons.
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![[Post New]](/s/i/i.gif) 2014/07/19 09:54:01
Subject: Help with Necron fluff
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Slaanesh Veteran Marine with Tentacles
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Just say that all the CSM are mindshackled.
Bing bang boom, there you go.
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Necrons: 4000+ pts
Tyranids: 1000+ pts
Word Bearers: 1500+ pts
Emperor's Children: 1500+ pts
Minotaurs: 2000+ pts (killed by Primaris, thanks GW)
Custodes: 1000+ pts |
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![[Post New]](/s/i/i.gif) 2014/07/25 00:17:20
Subject: Help with Necron fluff
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Yellin' Yoof on a Scooter
Straya, looking for the right mad max/killer wildlife vibe for my Orks
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Since its fluff it can be really fluffy, so that sounds good to me.
I had plans of making Orks allying with Necrons, Fluff was the Ork Mek sent out boys with orky no-whats and told the boys to jam them into the heads of necrons, these orky-no-whats corrupted the Necron minds, and now the mek sits out the back with a remote control laughing manically as his new toys keep getting back up.
This counts as looting I reckon
Also, I wanted Orks allied with Nids. Easy done. Every Ork that has happened to find a functional DVD player, T.V and power source, and then the DVD of Futurama: into the wild green yonder, knows that if you put foil caps on no-one can read your mind. Therefore, by jamming foil caps on nids, the hive mind can no longer control them. This causes them to revert to basic animal instinct, which Orks (especially Snakebits) can easily control and use for many tasks.
Hope this helps. Its fluff, I say if there is a tiny bit of logic, its logical go for it.
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This message was edited 1 time. Last update was at 2014/07/25 00:17:58
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![[Post New]](/s/i/i.gif) 2014/07/30 16:56:16
Subject: Help with Necron fluff
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Crazy Marauder Horseman
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You could have them be inservice to a Necron lord that was fooled by Tzeentch, who came to the lord under the guise that he was a C'Tan who has been released from his physical form. The Necron lord granted him the secrets of their race while helping him find physical form. Tezeentch then revealed himself and using this new knowledge enslaved them to his service as he has severed their connection with the rest of their race and technology making it impossible to 'phase out' all that happens is that they are destroyed forever, stealing the immortality they gave their souls for.
Then Tzeentch granted these twice fooled slaves as gifts to a rising warlord.
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" Change is INEVITABLE. All you can do is make sure it happens in your favor " - Tzeentch
WHEN LIFE GIVES YOU LEAMONS YOU PAINT THAT [censored] GOLD
BREAK THE BODY, BURN THE SOUL |
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![[Post New]](/s/i/i.gif) 2014/07/31 18:36:18
Subject: Help with Necron fluff
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One Canoptek Scarab in a Swarm
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Haha! I have also been working on something very similar, OP. I could not decide between Thousand Sons and Necrons and so decided to come up with some sort of reason they may actually ally.
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