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![[Post New]](/s/i/i.gif) 2014/07/18 15:45:09
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Turn 3 Up)
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Fixture of Dakka
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SabrX wrote:
IRC, Jy2's herald has some item or special rule that allow it to force a challenge, which Celestine can't deny.
That was the Locus of Beguilement. It also gives the unit re-rolls to hit.
Also, the Herald was re-rolling to hit due to her Locus and I believe got a couple of rends.
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This message was edited 1 time. Last update was at 2014/07/18 15:46:02
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![[Post New]](/s/i/i.gif) 2014/07/18 17:43:15
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Turn 3 Up)
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Haemonculi Flesh Apprentice
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He's obviously rusty, no idea why he'd place his tanks so your hitting three per blast otherwise.
P.S. Bel akor doesn't even need to hide really, he can jink in glide mode and has stealth, he really shouldn't need to worry much. SabreX needed to keep throwing scoring tanks on the relic after he seized in order to prevent you picking it up.
He'd probably win this game if not for ring rust. He has SO many transports he could have just boxed you out with them all game and kept you off the relic. Thats the best part of light transports. They are scoring, mobile BLOS terrain. When they detonate they auto hit your invisistar
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This message was edited 1 time. Last update was at 2014/07/18 17:44:24
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![[Post New]](/s/i/i.gif) 2014/07/18 18:46:12
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Turn 3 Up)
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Longtime Dakkanaut
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Red Corsair wrote:He's obviously rusty, no idea why he'd place his tanks so your hitting three per blast otherwise.
P.S. Bel akor doesn't even need to hide really, he can jink in glide mode and has stealth, he really shouldn't need to worry much. SabreX needed to keep throwing scoring tanks on the relic after he seized in order to prevent you picking it up.
He'd probably win this game if not for ring rust. He has SO many transports he could have just boxed you out with them all game and kept you off the relic. Thats the best part of light transports. They are scoring, mobile BLOS terrain. When they detonate they auto hit your invisistar
Thanks for the tactical insight!
Truth be told, this was my first 7th ed game and I only played a few games back in 6th ed. I totally forgot about that tactic! Jy2 used that trick against me a while back with his Necron flyers against my Ork horde list.
It would be nice in transports blew up that easily.
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![[Post New]](/s/i/i.gif) 2014/07/19 04:33:04
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Turn 3 Up)
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Haemonculi Flesh Apprentice
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Hey no problem. Like I said I am sure it's just rust. Easiest errors to make when you have been away are model placement.
My favorite tactics often involve using cheap transports. Form a wall with a pair and use another to grab the relic and all he can really do is assault the ones in front. Then just keep throwing more bawkses in his way  It stops his movement and he doesn't gain ground with assault.
Tank shock can be useful as well to push that invisible unit back.
I hate relic though, it is way to easy for the player with first turn to take it.
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![[Post New]](/s/i/i.gif) 2014/07/19 18:11:18
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Turn 3 Up)
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Fixture of Dakka
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Red Corsair wrote:He's obviously rusty, no idea why he'd place his tanks so your hitting three per blast otherwise.
P.S. Bel akor doesn't even need to hide really, he can jink in glide mode and has stealth, he really shouldn't need to worry much. SabreX needed to keep throwing scoring tanks on the relic after he seized in order to prevent you picking it up.
He'd probably win this game if not for ring rust. He has SO many transports he could have just boxed you out with them all game and kept you off the relic. Thats the best part of light transports. They are scoring, mobile BLOS terrain. When they detonate they auto hit your invisistar
It didn't help that we were playing Hammer & Anvil and that the Relic was on 1 side of the central LOS-blocking terrain. That, combined with the fact that he was trying to get his meltas to within double-tap melta range meant that I could reasonably expect his tanks to be somewhat close together. He probably thought that, with that many meltas and multi-meltas, he would finish off my grinder before I could retaliate.
He did tankshock my seekers off of the Relic on Turn 2 but after that, I probably threw him in for a loop by not going after the Relic. Instead I went after his tanks. I believe on Turn 3, he tried to run his sisters onto the Relic, but didn't roll high enough for their run rolls.
But in any case, trying to deny me the Relic by tank-blocking would have been a good strategy. But as was mentioned, ring rust certainly did play a factor in this battle.
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![[Post New]](/s/i/i.gif) 2014/07/19 18:25:51
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Turn 3 Up)
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Confessor Of Sins
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Cliffhanger..
Edit: or not.. go Sisters!
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This message was edited 1 time. Last update was at 2014/07/19 18:39:34
Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2014/07/19 18:36:03
Subject: Re:1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Fixture of Dakka
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Battle completed (on p. 1).
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![[Post New]](/s/i/i.gif) 2014/07/19 19:20:00
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Rough Rider with Boomstick
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Go Sisters, Go! Nice report by the way. Perils aside did you find his MSU Sisters hard to handle?
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You shouldn't be worried about the one bullet with your name on it, Boldric. You should be worried about the ones labelled "to whom it may concern"-from Blackadder goes Forth!
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![[Post New]](/s/i/i.gif) 2014/07/19 19:41:04
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Badass "Sister Sin"
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Very nice!
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![[Post New]](/s/i/i.gif) 2014/07/19 19:51:07
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Fixture of Dakka
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konst80hummel wrote:Go Sisters, Go! Nice report by the way. Perils aside did you find his MSU Sisters hard to handle?
Yes! They are tough to handle.
They used to be easier to handle with my Daemons and Tyranids, but now with the buffs to vehicles and the nerfs to monstrous creatures, MSU has become a nightmare build for a lot of nidzilla/chaoszilla armies. We need to find better ways to deal with them, which is one of the reasons I am going with seekers and soulgrinders as opposed to FMC-heavy builds.
Automatically Appended Next Post:
Eh....thanks? Haha, I mean, thanks!
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This message was edited 1 time. Last update was at 2014/07/19 19:51:48
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![[Post New]](/s/i/i.gif) 2014/07/19 20:31:35
Subject: Re:1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons
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Hurr! Ogryn Bone 'Ead!
Los Gatos, CA
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jy2 wrote:
Automatically Appended Next Post:
Panzer1944 wrote:I’m going with sisters since I always feel having more men (sisters in this case) on the field helps against deathstars. Also I always enjoy seeing Sisters win to spite GW seemingly not giving a damn about them.
I always root for the sisters. Too bad I usually crush them when playing against them.
Well it may have been a defeat in your book but really it's a greater win for all the Sisters out there which makes everyone a winner.
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BAO 2015 : Best Space Wolves.
The best battle plans are the simplest. Just run forward and punch your enemy in the face. |
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![[Post New]](/s/i/i.gif) 2014/07/19 20:59:33
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Fixture of Dakka
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Yup, sisters rejoice! A "mid-tiered" army just beat an "upper-tiered" one run by a very crafty general. There is hope for the masses.
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![[Post New]](/s/i/i.gif) 2014/07/19 21:53:39
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Quick-fingered Warlord Moderatus
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Man that was a close one, and entertaining
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3000
4000 |
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![[Post New]](/s/i/i.gif) 2014/07/20 07:32:24
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Foolproof Falcon Pilot
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jy2 wrote:
Yup, sisters rejoice! A "mid-tiered" army just beat an "upper-tiered" one run by a very crafty general. There is hope for the masses.
Technically your statement is against the BRB...In 40k there is no hope...only war!!!
But aside from that, it seems like MSU is alive and well despite a high probability of giving up first blood.
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Jesus Christ changed my life, He can do the same for you!
My gaming blog regarding Eldar and soon to be CSM:Thousand Sons: http://yriel.blogspot.com/
My WIP Tyranid Fandex:
http://www.dakkadakka.com/dakkaforum/posts/list/576691.page#6486415 |
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![[Post New]](/s/i/i.gif) 2014/07/20 12:00:12
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Preacher of the Emperor
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mortetvie wrote: jy2 wrote:
Yup, sisters rejoice! A "mid-tiered" army just beat an "upper-tiered" one run by a very crafty general. There is hope for the masses.
Technically your statement is against the BRB...In 40k there is no hope...only war!!!
But aside from that, it seems like MSU is alive and well despite a high probability of giving up first blood.
The odds of dropping FB are greatly offset by the late game benefits of being able to grab more objectives, especially with a ton of OS units. BAO format makes FB more important than regular missions for the most part now (minus Will and Relic).
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![[Post New]](/s/i/i.gif) 2014/07/20 12:15:10
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Longtime Dakkanaut
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Im new to Demons, but I thought only 1 loci can take effect in a unit at once and its always the stronger one in effect, so only the exalted of beguilement could function and the lesser locus of grace would be negated?
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![[Post New]](/s/i/i.gif) 2014/07/20 13:35:48
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Long-Range Land Speeder Pilot
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Iechine wrote:Im new to Demons, but I thought only 1 loci can take effect in a unit at once and its always the stronger one in effect, so only the exalted of beguilement could function and the lesser locus of grace would be negated?
That is correct, as I already pointed out on the previous page :-P
(Jy2 said he did it by mistake).
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Armies: Crimson Fists, Orks, Eldar |
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![[Post New]](/s/i/i.gif) 2014/07/20 14:35:28
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Fixture of Dakka
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Thanks! These are the best types of games, the close ones.
I've got another gut-wrencher coming up with my Grey Knights against GTA's tournament-winning Seer Council Deldar.
mortetvie wrote: jy2 wrote:
Yup, sisters rejoice! A "mid-tiered" army just beat an "upper-tiered" one run by a very crafty general. There is hope for the masses.
Technically your statement is against the BRB...In 40k there is no hope...only war!!!
But aside from that, it seems like MSU is alive and well despite a high probability of giving up first blood.
Most definitely. MSU is back and in a big way. MSU sisters are actually really good. My opponent might have done better had he not been so rusty.
PanzerLeader wrote: mortetvie wrote: jy2 wrote:
Yup, sisters rejoice! A "mid-tiered" army just beat an "upper-tiered" one run by a very crafty general. There is hope for the masses.
Technically your statement is against the BRB...In 40k there is no hope...only war!!!
But aside from that, it seems like MSU is alive and well despite a high probability of giving up first blood.
The odds of dropping FB are greatly offset by the late game benefits of being able to grab more objectives, especially with a ton of OS units. BAO format makes FB more important than regular missions for the most part now (minus Will and Relic).
And had my Herald not committed Warp seppuku, I would've gotten First Blood and won the game. Le sigh....
Iechine wrote:Im new to Demons, but I thought only 1 loci can take effect in a unit at once and its always the stronger one in effect, so only the exalted of beguilement could function and the lesser locus of grace would be negated?
CaptainJay wrote: Iechine wrote:Im new to Demons, but I thought only 1 loci can take effect in a unit at once and its always the stronger one in effect, so only the exalted of beguilement could function and the lesser locus of grace would be negated?
That is correct, as I already pointed out on the previous page :-P
(Jy2 said he did it by mistake).
Correct. I forgot about that rule when building my list, but I never used both in the game. I only used the Loci of Beguilement.
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![[Post New]](/s/i/i.gif) 2014/07/20 14:57:59
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Fixture of Dakka
Chicago, Illinois
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I thought the new rules stated you removed destroyed vehicles or am i wrong?
Like you no longer leave them on the table.
Anyway great game!!! Very interesting, although i was expecting the Daemons to win straight up.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/07/20 15:02:20
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Fixture of Dakka
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You remove vehicles if you blow them up, but wrecks become difficult terrain providing 5+ cover (I believe).
But we played it that if the wreck was too cumbersome (i.e. like my soulgrinders), we just removed it for practicality reasons.
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This message was edited 1 time. Last update was at 2014/07/20 15:03:29
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![[Post New]](/s/i/i.gif) 2014/07/20 15:10:07
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Badass "Sister Sin"
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Can we get a rematch without the apoc formation?  I loved the report, but now I want to see what SOB can do without that.
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![[Post New]](/s/i/i.gif) 2014/07/20 15:14:01
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Fixture of Dakka
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pretre wrote:Can we get a rematch without the apoc formation?  I loved the report, but now I want to see what SOB can do without that.
Got one coming on up....Sisters AV13 Repressor-spam with Imperial Knight!
And in the other corner....
....the New and Deadly Necron Pylon-star.
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![[Post New]](/s/i/i.gif) 2014/07/20 15:31:27
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Longtime Dakkanaut
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CaptainJay wrote: Iechine wrote:Im new to Demons, but I thought only 1 loci can take effect in a unit at once and its always the stronger one in effect, so only the exalted of beguilement could function and the lesser locus of grace would be negated?
That is correct, as I already pointed out on the previous page :-P
(Jy2 said he did it by mistake).
Ah reading comprehension
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![[Post New]](/s/i/i.gif) 2014/07/20 15:57:19
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Badass "Sister Sin"
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jy2 wrote: pretre wrote:Can we get a rematch without the apoc formation?  I loved the report, but now I want to see what SOB can do without that.
Got one coming on up....Sisters AV13 Repressor-spam with Imperial Knight!
And in the other corner....
....the New and Deadly Necron Pylon-star.
Ugh, pylon star.
Either way, looking forward to it.
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![[Post New]](/s/i/i.gif) 2014/07/21 17:53:17
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Longtime Dakkanaut
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Post-game thoughts:
Wow, that was an intense match! The new Maelstrom secondary mission drastically changes how games are played. Passive/hiding tactics don't work unless you concede secondary and focus on winning primary. Having the mission change at the beginning of each turn makes the game much more interesting and fun!
I was extremely lucky in this match having stolen the initiative. While my first turn shooting didn't wipe out any units, it dampened the seeker star before they got invisibility casted on them. Be'lakor's ability to automatically cast any telepathy powers makes him very formidable. If it weren't for the nerfs to FMC for not being able to assault after going into hover mode, this game would have been more brutal.
Psychic phase has changed a lot. It's really difficult to deny the witch or prevent a power from going off. Vice versa, it's really easy to perils now that more dice have to be thrown to successfully cast psychic powers. I didn't expect I would get first blood just from having a Herald perils itself to death.
I was surprised by new invisibility and shrouding psychic powers. It's a huge boost to whichever army exploits it and not many armies can counter it.
Psychic phase has changed a lot. It's really difficult to deny the witch or prevent a power from going off. Vice versa, it's really easy to perils now that more dice have to be thrown to successfully cast psychic powers. I didn't expect I would get first blood just from having a Herald perils itself to death.
I really enjoy playing the new Sisters. Exorcists are still rock solid and having everyone with krak grenades means my Sisters are more competent in assault against monstrous creatures and vehicles. Saint Celestine's performance was underwhelming and her ability to get back up only once makes her less appealing as a Warlord.
MSU is back! I love how vehicles are important in this edition rather than non-scoring mobile road blocks or walls in the previous edition. No longer do I have to purchase a cheap scoring unit to baby sit home objective when I can easily have an Exorcist hold it. Vehicles are also much more difficult to take out
Too bad my list isn't legal in standard games or BAO. The combined shooting was fun and I love spamming relentless multi-meltas! If Purge Squadron was legal, I've no doubt in my mind that Sisters would be mid-top tier army.
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![[Post New]](/s/i/i.gif) 2014/07/21 18:01:45
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Badass "Sister Sin"
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Completely agree on that point. It's a shame because the Apoc Formation in the SOB are pretty neat.
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![[Post New]](/s/i/i.gif) 2014/07/21 21:10:52
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Longtime Dakkanaut
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pretre wrote:Completely agree on that point. It's a shame because the Apoc Formation in the SOB are pretty neat.
Yeah, I don't think the Purge Squadron is overpowering at all. Most of the time, there isn't a need to dedicate 6 units to combined fire. It's also a big risk given Big Guns Never Tire mission.
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![[Post New]](/s/i/i.gif) 2014/07/21 21:12:42
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Badass "Sister Sin"
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SabrX wrote: pretre wrote:Completely agree on that point. It's a shame because the Apoc Formation in the SOB are pretty neat.
Yeah, I don't think the Purge Squadron is overpowering at all. Most of the time, there isn't a need to dedicate 6 units to combined fire. It's also a big risk given Big Guns Never Tire mission.
Definitely. The Repentant and Angelic Hosts are certainly not OP either.
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![[Post New]](/s/i/i.gif) 2014/07/22 09:34:51
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Trigger-Happy Baal Predator Pilot
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Hope to see you guys at the BAO. I was rooting for the Sisters all game.
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nWo blackshirts GT Team Member
http://inthenameofsangunius.blogspot.com/?m=1 |
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![[Post New]](/s/i/i.gif) 2014/07/22 19:38:16
Subject: 1850 BAO Practice - The Return of SabrX's Sisters of Battle vs Jy2's Seekerstar Daemons (Completed)
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Fixture of Dakka
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SabrX wrote:Post-game thoughts:
Wow, that was an intense match! The new Maelstrom secondary mission drastically changes how games are played. Passive/hiding tactics don't work unless you concede secondary and focus on winning primary. Having the mission change at the beginning of each turn makes the game much more interesting and fun!
I was extremely lucky in this match having stolen the initiative. While my first turn shooting didn't wipe out any units, it dampened the seeker star before they got invisibility casted on them. Be'lakor's ability to automatically cast any telepathy powers makes him very formidable. If it weren't for the nerfs to FMC for not being able to assault after going into hover mode, this game would have been more brutal.
Psychic phase has changed a lot. It's really difficult to deny the witch or prevent a power from going off. Vice versa, it's really easy to perils now that more dice have to be thrown to successfully cast psychic powers. I didn't expect I would get first blood just from having a Herald perils itself to death.
I was surprised by new invisibility and shrouding psychic powers. It's a huge boost to whichever army exploits it and not many armies can counter it.
Psychic phase has changed a lot. It's really difficult to deny the witch or prevent a power from going off. Vice versa, it's really easy to perils now that more dice have to be thrown to successfully cast psychic powers. I didn't expect I would get first blood just from having a Herald perils itself to death.
I really enjoy playing the new Sisters. Exorcists are still rock solid and having everyone with krak grenades means my Sisters are more competent in assault against monstrous creatures and vehicles. Saint Celestine's performance was underwhelming and her ability to get back up only once makes her less appealing as a Warlord.
MSU is back! I love how vehicles are important in this edition rather than non-scoring mobile road blocks or walls in the previous edition. No longer do I have to purchase a cheap scoring unit to baby sit home objective when I can easily have an Exorcist hold it. Vehicles are also much more difficult to take out
Too bad my list isn't legal in standard games or BAO. The combined shooting was fun and I love spamming relentless multi-meltas! If Purge Squadron was legal, I've no doubt in my mind that Sisters would be mid-top tier army.
Thanks Tim.
I'll get around to posting my Post-game thoughts later.
Julnlecs wrote:Hope to see you guys at the BAO. I was rooting for the Sisters all game.
Yeah, we'll see you there!
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