Yonan wrote:Yes they are over the top, like everything else
GW. I love the insults and bashing of players by players in this thread, never fails to amaze.
Apologists gonna apologise?
I built my
GK army about two years back. Literally nothing has changed in the 5 man boxes (surprisingly; I expected an increase in price). The ten man box is, granted, about £5 cheaper.
So, consider that you might build an army entirely from scratch. You want a big one for this, a lot of
GKs. You buy three ten man boxes.
You've saved: £15. Ok. Not bad on paper.
You've spent: £112.50. Hmm. Not so good. Because that's just troop choices.
Now, let's assume you're buying transports. A fair assumption, right? Rhinos are always nice. Two Rhinos: £50.
What about some Elites? A squad of Terminators, because that makes sense. £28.
Of course, we're forgetting or
HQ. Now I'll go out on a limb and assume We're using either the Brother Captain or Crowe: £11
Throw in the codex too: £30.
So, we have our 3-6 Troop choices, Two transports, some Terminators and a
HQ. Great, we can OBSec, and we have everything we need to play the game.
That'll be £231.50, vs 246.50
But hey, we saved £15

.
Ok, you can cut down the amount you buy. Do you really need 30 Grey Knight bodies? Let's assume two boxes will do. Our total is now £194, with a £10 saving. That's, what, just over 5% off?
Worth it... right?
My point is,
OP is right, and would
still have been right two years ago. Consider what you get above: an army with transports for the basic units with no real build in mind, no massive units or real play makers. No
AA or real anti-armour. For just under £200, they have a solid(ish) start. A total of 28 models. And a book.
But it's all alright, because it's not as expensive as it
could have been.
I mean, it's your money at the end of the day...
Edit: Oh, if someone could run the final numbers in dollars, that would be cool too. Might bump things into perspective for some of our friends across the pond.
If you're in Oz, I'm so sorry.