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![[Post New]](/s/i/i.gif) 2014/08/16 19:52:42
Subject: Scum and Villainy Announcement with tons of spoilers
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Longtime Dakkanaut
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http://www.fantasyflightgames.com/edge_news.asp?eidn=4998
New Boba Fett looks interesting. IG-2000 title is non unique and very interesting. No Guri crew (though she is the Bodyguard card art), but she may be one of the StarViper pilots.
Scyk comes with GG target lock, so that's a must have for Tarn. Looks like the most expensive pilot for it is 20 points.
Scum Firesprays look to just be Boba, Kath, and Krassis, but the non unique is new, and appears to be PS5.
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This message was edited 1 time. Last update was at 2014/08/16 19:55:59
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![[Post New]](/s/i/i.gif) 2014/08/16 20:19:24
Subject: Re:Scum and Villainy Announcement with tons of spoilers
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Insect-Infested Nurgle Chaos Lord
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So are they repackaging the Firespray/Slave I? Didn't really say in the article. I assume they are, take it they won't invalidate the current version?
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![[Post New]](/s/i/i.gif) 2014/08/16 20:25:30
Subject: Scum and Villainy Announcement with tons of spoilers
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Contagious Dreadnought of Nurgle
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I understood they were just including some new cards for them in the pack with the Y-Wing and Headhunters. I didn't think it was anything else.
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insaniak wrote:Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons... |
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![[Post New]](/s/i/i.gif) 2014/08/16 20:51:19
Subject: Re:Scum and Villainy Announcement with tons of spoilers
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Insect-Infested Nurgle Chaos Lord
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That probably makes more sense.
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![[Post New]](/s/i/i.gif) 2014/08/16 20:56:53
Subject: Re:Scum and Villainy Announcement with tons of spoilers
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Longtime Dakkanaut
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Medium of Death wrote:So are they repackaging the Firespray/Slave I? Didn't really say in the article. I assume they are, take it they won't invalidate the current version?
Steve is correct. If you look at the pictures of the stuff from the Most Wanted set you'll see new cards, new dial, and new base inserts for both the Firespray and HWK to make them Scum and Villainy faction compatible.
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![[Post New]](/s/i/i.gif) 2014/08/17 00:23:43
Subject: Scum and Villainy Announcement with tons of spoilers
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Dakka Veteran
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So I wonder if we will see YT-1300 and YT-2400 cards for scum and villainy one day.
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"Hi, I'am Cthulu. I tried to call, but I kept getting your stupid answering machine."
Love's Eldritch Ichor
Blood is best stirred before battle, and nothing does that better than the bagpipes.
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![[Post New]](/s/i/i.gif) 2014/08/17 00:42:50
Subject: Scum and Villainy Announcement with tons of spoilers
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Huge Hierodule
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Accuracy Corrector and Autoblasters looks like a threat. Garuntee 2 hits, that cannot be canceled.
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Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
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![[Post New]](/s/i/i.gif) 2014/08/17 03:50:47
Subject: Scum and Villainy Announcement with tons of spoilers
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Pyromaniac Hellhound Pilot
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FFG does it right again. I like the idea that I only have to purchase a box set that adds the cards I need to field the current models I have in a new way.
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javascript:emoticon(' '); 3,000 pointsjavascript:emoticon(' ');
2,000 points
265 point detachment
Imperial Knight detachment: 375
Iron Hands: 1,850
where ever you go, there you are |
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![[Post New]](/s/i/i.gif) 2014/08/17 09:11:44
Subject: Scum and Villainy Announcement with tons of spoilers
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Contagious Dreadnought of Nurgle
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guardpiper wrote:So I wonder if we will see YT-1300 and YT-2400 cards for scum and villainy one day.
I'm not sure we even need them. Outer rim smuggler seems like it should be useable, and IMO Han and Chewi should fit under the "Scum and Villainy" banner, at least in A New Hope. I would expect something official sooner or later, but until then I don't think anyone would complain about using the YTs outside a tournament.
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insaniak wrote:Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons... |
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![[Post New]](/s/i/i.gif) 2014/08/17 10:29:07
Subject: Scum and Villainy Announcement with tons of spoilers
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Devestating Grey Knight Dreadknight
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Crazy_Carnifex wrote:Accuracy Corrector and Autoblasters looks like a threat. Garuntee 2 hits, that cannot be canceled.
Yup. Bye bye Phantoms.
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![[Post New]](/s/i/i.gif) 2014/08/17 14:39:12
Subject: Scum and Villainy Announcement with tons of spoilers
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FOW Player
Frisco, TX
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The PS8 Scyk is 20 points, so there's no way the generic PS2 will be more than 16 points. That means you could run 4 Heavy Scyks with HLC likely with points to spare.
That PS8 lets friendly ships at range 1 re-roll evade dice when defending, so imagine that little formation pew pewing with 4 dice apiece.
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Nova 2012: Narrative Protagonist
AlamoGT 2013: Seguin's Cavalry (Fluffiest Bunny)
Nova 2013: Narrative Protagonist
Railhead Rumble 2014: Fluffiest Bunny
Nova 2014: Arbiter of the Balance
Listen to the Heroic 28s and Kessel Run: http://theheroictwentyeights.com |
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![[Post New]](/s/i/i.gif) 2014/08/17 15:16:07
Subject: Scum and Villainy Announcement with tons of spoilers
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Longtime Dakkanaut
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Shame such a hard-counter to Phantoms already exists. They were just about to shake the meta up and help encourage Imperial players to try smaller lists of elite, deadly ships, and now this comes out.
Well, that is still a lot of points to spend on an anti-Phantom, so hopefully that fact combined with their absolutely odd-ball maneuverability tricks will let them still see play.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2014/08/17 15:31:16
Subject: Scum and Villainy Announcement with tons of spoilers
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Longtime Dakkanaut
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NewTruthNeomaxim wrote:Shame such a hard-counter to Phantoms already exists. They were just about to shake the meta up and help encourage Imperial players to try smaller lists of elite, deadly ships, and now this comes out.
Well, that is still a lot of points to spend on an anti-Phantom, so hopefully that fact combined with their absolutely odd-ball maneuverability tricks will let them still see play.
Autoblasters are range 1 only. The more popular Phantoms generally move near last, and have the maneuverability to take them outside of range 1 (and the arc of pretty much anything except an Outrider titled 2400, which would give up firing at ANY distance except Range 1) of any ship that has moved before them. I don't see a hard counter, I see a large point sink that will offer little return.
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![[Post New]](/s/i/i.gif) 2014/08/17 15:55:09
Subject: Scum and Villainy Announcement with tons of spoilers
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Longtime Dakkanaut
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Hopefully Derek. I'm not a huge, huge, fan of the Phantom (though I do like it quite a bit), but I do feel it is the best shot yet at really shaking up the Imperial meta in a meaningful way. Double-Firespray had a brief moment in the sun, but the premier large-based ship is going to almost exclusively be the Decimator soon, giving the "elite fighter" responsibility to good 'ole Whisper and Echo.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2014/08/17 15:56:11
Subject: Scum and Villainy Announcement with tons of spoilers
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Painting Within the Lines
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Godless-Mimicry wrote: Crazy_Carnifex wrote:Accuracy Corrector and Autoblasters looks like a threat. Garuntee 2 hits, that cannot be canceled.
Yup. Bye bye Phantoms.
NewTruthNeomaxim wrote:Shame such a hard-counter to Phantoms already exists. They were just about to shake the meta up and help encourage Imperial players to try smaller lists of elite, deadly ships, and now this comes out
Not really. Only another phantom, the Lambda, B-Wings and IG-2000 can mount that combo and at least 2 of those ships aren't maneuverable enough to reliably get a phantom into arc at range 1. I'd think a bigger threat to phantoms will come in Captain Oicunn with Intimidation just running them over.
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Those who live by the sword get shot by those who don't |
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![[Post New]](/s/i/i.gif) 2014/08/17 16:31:57
Subject: Re:Scum and Villainy Announcement with tons of spoilers
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Longtime Dakkanaut
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I believe you're thinking the Tie Defender larva, Phantoms can't mount cannons.
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![[Post New]](/s/i/i.gif) 2014/08/17 16:46:15
Subject: Re:Scum and Villainy Announcement with tons of spoilers
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Painting Within the Lines
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derek wrote:I believe you're thinking the Tie Defender larva, Phantoms can't mount cannons.
Well spotted. I was just seeing if everyone was awake.
...as apparently I am not.
Phantom can mount system upgrades and defender can mount the autoblaster but neither can take both.
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Those who live by the sword get shot by those who don't |
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![[Post New]](/s/i/i.gif) 2014/08/17 16:49:21
Subject: Scum and Villainy Announcement with tons of spoilers
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Devestating Grey Knight Dreadknight
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Yup, forgot that Autoblasters are only range 1. That being said, there will enough turrets around after Wave 5 and Rebel Aces to keep them in check anyway. Potent, but not the dominant threat they once were. In fact the Decimator also does a good job of dealing with Swarms and formation flying, so overall, I'd say the upcoming releases area very good way of shaking up the meta and making it more varied.
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![[Post New]](/s/i/i.gif) 0019/04/17 18:37:37
Subject: Scum and Villainy Announcement with tons of spoilers
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Dakka Veteran
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I'm actually on the fence about this one. I didn't want another faction but I always thought if they did they would have to do it this way with preexisting products getting expanded in other new product boxes. For a while I've been saying just give me a booster pack of new pilot cards and I'd be happy. I wager at some point they will release S+V versions of the two rebel large ships. Perhaps in the same box as the YT-2000, or maybe even Lando's Lady Luck! Eventually when they go to reprint some of the expanded ships I imagine they will have all the pieces and cards in one kit too. I am curious if Renegade Squadron will get pilot cards?
But to be fair I am really disappointed that the Epic format didn't get any love. To have ALL that wave, Armada, and Imperial Assault roll out or be in the works and not have a Victory-2 class Frigate hanging in the wings? I am disappoint, son. :/ Perhaps next year. I guess I can wait.
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![[Post New]](/s/i/i.gif) 2014/08/17 19:07:09
Subject: Scum and Villainy Announcement with tons of spoilers
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Fixture of Dakka
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Godless-Mimicry wrote:Yup, forgot that Autoblasters are only range 1. That being said, there will enough turrets around after Wave 5 and Rebel Aces to keep them in check anyway. Potent, but not the dominant threat they once were. In fact the Decimator also does a good job of dealing with Swarms and formation flying, so overall, I'd say the upcoming releases area very good way of shaking up the meta and making it more varied.
There looks to be an autoblaster turret in this new wave.
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![[Post New]](/s/i/i.gif) 2014/08/23 00:20:04
Subject: Re:Scum and Villainy Announcement with tons of spoilers
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Androgynous Daemon Prince of Slaanesh
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Medium of Death wrote:So are they repackaging the Firespray/Slave I? Didn't really say in the article. I assume they are, take it they won't invalidate the current version?
I'm replacing my Firespray with the SotE one from '97 that's about 5x bigger, that I just won on ebay for $10. He with the biggest Firespray wins games, right?
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This message was edited 1 time. Last update was at 2014/08/23 00:20:40
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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