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![[Post New]](/s/i/i.gif) 2014/12/03 00:15:06
Subject: Da Ork's Dakka Base!! good idea or no?
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Quick-fingered Warlord Moderatus
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So recently I had a pretty awesome idea; using the firestorm redebout and lootas to make the best dakka base an ork could ever ask for!
--1-3 Big Mekk with SAG and gitfinda
-15 man Lootas
-Firestorm Redebout with Magos machine spirit (grot gunners?), Void shields and Either punisher Gatling cannons or Battle cannons.
The basic idea is to set this up in the center with the bigmeks inside and lootas on top, shooting anything that gets close with tons of shots coming from both on top and SAG attacks from inside. The Redebout hits anything that gets close.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2014/12/03 08:33:35
Subject: Re:Da Ork's Dakka Base!! good idea or no?
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Bonkers Buggy Driver with Rockets
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do it man, orks are rarely on the defensive, but with something like that then create a defense themed list. get mekguns and make yourself a kustom aegis defense line from plasticard (try buying plasticard forsale signs from your local hardware store, it much cheaper then buying online). get a coms relay (cutsom make one with a grot on a tower) and have dakkajets come in to harass the enemy while he has to boot it to you. just deploy your adl at the very edge of your zone, so as to make full use of your mek gunz range. also put da thinkin kap on your warlord so you get as much advantage as you can.
also try the skyshield landing pad. its amazing for lootas (it gives whatever is on it a bloody 4 up invol save)
i might try something similar myself.
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This message was edited 1 time. Last update was at 2014/12/03 08:37:34
"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"
geargutz interpretation of the 'umies "eggs in one basket" |
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![[Post New]](/s/i/i.gif) 2014/12/03 10:08:07
Subject: Da Ork's Dakka Base!! good idea or no?
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Flashy Flashgitz
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With a bunch of Lobbas behind all of that, out of ennemy LoS, but "barraging" all around ^^
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![[Post New]](/s/i/i.gif) 2014/12/03 10:15:39
Subject: Da Ork's Dakka Base!! good idea or no?
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Nasty Nob on Warbike with Klaw
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Tiger9gamer wrote:-Firestorm Redebout with Magos machine spirit (grot gunners?), Void shields and Either punisher Gatling cannons or Battle cannons
Bare in mind any weapon on a Firestorm will have Skyfire. So a Battlecannon is really a bad idea. You'll be snap shooting at any non-flyer.
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![[Post New]](/s/i/i.gif) 2014/12/03 17:54:36
Subject: Da Ork's Dakka Base!! good idea or no?
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Quick-fingered Warlord Moderatus
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I dont thik so, because last time I read the book it was only the lascannons that had skyfire. if it's like the vengeance battery then it can hit ground targets too.
and the point isn't for an aegis, just the redebout for dakka. but maybe the aegis might be better? I don't know.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2014/12/03 18:07:58
Subject: Da Ork's Dakka Base!! good idea or no?
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Mekboy Hammerin' Somethin'
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Tiger9gamer wrote:I dont thik so, because last time I read the book it was only the lascannons that had skyfire. if it's like the vengeance battery then it can hit ground targets too.
and the point isn't for an aegis, just the redebout for dakka. but maybe the aegis might be better? I don't know.
They're not saying get an aegis instead, they're saying make sure your list has focus. A redoubt stuffed to the gills with lootas and multiple SAG big meks is damned scary, but it's not even remotely aggressive. You can't walk the building around.
As such, having the rest of your list be 'classic ork' wouldn't be a great idea - so play more defensively. Invest in an Aegis, create an extended defensive line, and castle up as you make someone lay siege to the greenskin hordes.
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![[Post New]](/s/i/i.gif) 2014/12/03 18:20:48
Subject: Da Ork's Dakka Base!! good idea or no?
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Quick-fingered Warlord Moderatus
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morganfreeman wrote: Tiger9gamer wrote:I dont thik so, because last time I read the book it was only the lascannons that had skyfire. if it's like the vengeance battery then it can hit ground targets too.
and the point isn't for an aegis, just the redebout for dakka. but maybe the aegis might be better? I don't know.
They're not saying get an aegis instead, they're saying make sure your list has focus. A redoubt stuffed to the gills with lootas and multiple SAG big meks is damned scary, but it's not even remotely aggressive. You can't walk the building around.
As such, having the rest of your list be 'classic ork' wouldn't be a great idea - so play more defensively. Invest in an Aegis, create an extended defensive line, and castle up as you make someone lay siege to the greenskin hordes.
ohhhhhhhhhhhhhhhhhh I get it now. because double force org is so easy with orks I could get an aegis and the redebout to further enhance my list. alright cool =D
or a cheaper promethian line with burnas behind it....  I like that idea a lot!
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2014/12/03 19:11:01
Subject: Da Ork's Dakka Base!! good idea or no?
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Longtime Dakkanaut
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just upgrade the redoubt with 6 "Barricades and walls", which have to be placed 6" around it, and are 6" in length, for 60 points. I think they cover more distance than an aegis, plus you can only pay for what you need, and don't need the second CAD. bubblewrap the redoubt with grots behind barricades they can't be seen over, and watch the enemy weep.
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![[Post New]](/s/i/i.gif) 2014/12/04 10:33:58
Subject: Da Ork's Dakka Base!! good idea or no?
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Stealthy Grot Snipa
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I had a similar thought awhile ago. For a defensive style orks.
Im currently building a custom martyrs building? (forgotten name), It comes with the escape hatch that I can place 18"(or was it 12"?) away. Originally I had planned it as a central base for lootas in my walker lists, With a max grot/boyz squad inside the building, they use the hatch, then run, that puts them 18" + D6 from my lines turn 1 as a sorta 'hello deal with us or we will assault you!' feel to take some initial heat off my walkers.
I looked at the redoubt too, and I think defensive orks are viable. prometian lines and the redoubt, those 6 walls you get. load it with lootas, SAG HQ's and plenty of big gunz batterys. With orks so cheap points wise you can simply have so much dakka coming from the place. Loobas sniping out dangerous heavy weapons, while lootas just dice stuff to death Automatically Appended Next Post: some bloke wrote:just upgrade the redoubt with 6 "Barricades and walls", which have to be placed 6" around it, and are 6" in length, for 60 points. I think they cover more distance than an aegis, plus you can only pay for what you need, and don't need the second CAD. bubblewrap the redoubt with grots behind barricades they can't be seen over, and watch the enemy weep.
So the aegis/barricades completely block LOS?
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This message was edited 1 time. Last update was at 2014/12/04 10:34:37
Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.
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![[Post New]](/s/i/i.gif) 2014/12/05 07:01:55
Subject: Re:Da Ork's Dakka Base!! good idea or no?
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!!Goffik Rocker!!
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Before you create a unit of a couple of SAG meks...
http://www.dakkadakka.com/dakkaforum/posts/list/625514.page
no idea how to resolve this stuff yet.
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![[Post New]](/s/i/i.gif) 2014/12/05 15:17:41
Subject: Re:Da Ork's Dakka Base!! good idea or no?
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Quick-fingered Warlord Moderatus
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oh. didn't know that was a problem X3X thanks though!
I don't even know if I want multiple meks though, wouldnt they have a chance to blow up a bunker they are hiding in?
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2014/12/05 15:46:44
Subject: Re:Da Ork's Dakka Base!! good idea or no?
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Nasty Nob on Warbike with Klaw
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You say that like it's a bad thing
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![[Post New]](/s/i/i.gif) 2014/12/05 19:26:57
Subject: Da Ork's Dakka Base!! good idea or no?
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Stealthy Grot Snipa
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I thought the table no longer included self detonation?
There's - enemy gets to pick target?
- teleport into CC?
- vortex?
- Becomes small blast?
I cant remember if there was any of the ones that used to be totally self-harming  like the mek killing itself or detonating.
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Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.
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![[Post New]](/s/i/i.gif) 2014/12/05 19:54:48
Subject: Re:Da Ork's Dakka Base!! good idea or no?
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!!Goffik Rocker!!
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It used to be a d6' bauble of death
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![[Post New]](/s/i/i.gif) 2014/12/05 20:50:24
Subject: Da Ork's Dakka Base!! good idea or no?
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Nasty Nob on Warbike with Klaw
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The result were your opponent picks the target... They could just pick the Big Mek.
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![[Post New]](/s/i/i.gif) 2014/12/05 22:14:40
Subject: Da Ork's Dakka Base!! good idea or no?
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Quick-fingered Warlord Moderatus
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gotta start thinking more like an ork and enjoy things going boom. Especially my own guys. =D
I gotta think about this a little more, but so far I like the feedback.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2014/12/05 23:29:23
Subject: Da Ork's Dakka Base!! good idea or no?
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Looks cool. I second the suggestion by Redizdead, that lobbas behind that would make it even more fun.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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