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Made in us
Road-Raging Blood Angel Biker





each-uisge wrote:
some days ago i used this list
- 8x DC with JP (1x PF, 2x PW)
- 8x DC with JP (1x PF, 2x PW)
- 10x SG (1x PF, 1x Plasma Pistol)
- Sanguinary Priest with JP (on SG)
- 6x Bike (2x Grav-gun plus 1x Combi-grav) + MM Attack Bike
- 5x ASM w Melta on pod
- 5x ASM w Melta on pod
- Libby with Staff of Gallian (in pod with ASM)
- 10x Tac w Flamer/HF in pod
(technically, was squadded half in pod half holding ground on objective)
- 5x Sniper Scout

i faced a WS Eldar w/ Wraithknight; we played only for 1,5 turn 'cause was too late ;_;
however, it worked fine. Gravgun vs MC is a must. Melta was working fine but holo-field and night combat saved them from several shot. Scouts died 'cause of a tactical error (too close to wraithknight and they get smashed).
I felt like SG would need one more PF (and maybe one more high strenght ranged weapon)

how could i tune it?
i was thinking about removing pod and putting squads on rhino, to avoid deep strike while playing against interceptors (ie vs tau), and/or removing 1 DC from each squad to recover some points
also, Bike is good for marines, dunno how much is good for BA...
it's for 1750 game


Use Angel's Wings relic Jump pack on Priest instead of normal Jump Pack stops the interception expt by snap shot. for the little points cost it saves your best squad.

Some Must Be Told. Others Must Be Shown.
Blood Angels- 15000
Dark Angels-7800
Sisters of Battle- 5000
Space Wolves- 5000 
   
Made in gr
Fresh-Faced New User




 Desubot wrote:
Demolisher and stuff says hi

Im glad i started taking those

also will get punked by grav cents pretty quickly.

well unless invisibility goes off. (they got telepathy right?)





Well the list used also has 5 drop pod assault marines with 3 meltas and 2 10 tacticals w melta combi melta.
If your demolisher survives this you might have a chance... but i doubt it. In one of the 2 battle reports the one vs eldar
even 5 wavesherpents crumbled. Anyway that is their fb page: https://www.facebook.com/TeamSGVideos?pnref=lhc
and you can find the review they did and the battle reports they did for the BA on the past broadcast on their twich channel: http://www.twitch.tv/sgvideo.
Ps Mr Jesse Newton said he already won a tournament with that list so...
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

I am wondering which Dreadnought I should build my Deathstorm Dread as. If I build it as the Death Company Dreadnought, it gives me the ability to run it as Cassor the Damned, and use it as a Troops, either to meet the Troops requirement, or to field a Dread outside the crowded Elites slot. DC Dreads are also a little cheaper, even when equipped with Blood Talons. But the Furioso comes with a better weapon skill, better armor, and the ability to take a Frag Cannon. Which should I take?

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Locked in the Tower of Amareo




I don't think elites are crowded at all with BA. The frag cannon is a fantastic weapon that I can never turn down.
   
Made in gb
Prophetic Blood Angel Librarian




Hang on a sec... VV get free power weapons and sternguard get free combis with the archangel force??? Where are the rules for this detachment? I gotta be reading this thread wrong...


Automatically Appended Next Post:
Also I know its been said on some previous page, but could somebody tell me again where each of these detachments are found please? I really cba to look through 14pages again for it... cheers.

This message was edited 1 time. Last update was at 2014/12/19 18:15:17


 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Poly Ranger wrote:
Hang on a sec... VV get free power weapons and sternguard get free combis with the archangel force??? Where are the rules for this detachment? I gotta be reading this thread wrong...
Someone posted spoilers for Exterminatus. The big drawback is that you need to field ten man squads of 2xVV and 1xSV. The SV have to be embarked on a Stormraven too, so this formation isn't going to come cheap.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Prophetic Blood Angel Librarian




 casvalremdeikun wrote:
Poly Ranger wrote:
Hang on a sec... VV get free power weapons and sternguard get free combis with the archangel force??? Where are the rules for this detachment? I gotta be reading this thread wrong...
Someone posted spoilers for Exterminatus. The big drawback is that you need to field ten man squads of 2xVV and 1xSV. The SV have to be embarked on a Stormraven too, so this formation isn't going to come cheap.


Still pretty damn strong for its points! Wow! What detachments come in what books/WDs? Its annoying that they are not all in one place!
   
Made in us
Legendary Master of the Chapter






BakAG wrote:
 Desubot wrote:
Demolisher and stuff says hi

Im glad i started taking those

also will get punked by grav cents pretty quickly.

well unless invisibility goes off. (they got telepathy right?)





Well the list used also has 5 drop pod assault marines with 3 meltas and 2 10 tacticals w melta combi melta.
If your demolisher survives this you might have a chance... but i doubt it. In one of the 2 battle reports the one vs eldar
even 5 wavesherpents crumbled. Anyway that is their fb page: https://www.facebook.com/TeamSGVideos?pnref=lhc
and you can find the review they did and the battle reports they did for the BA on the past broadcast on their twich channel: http://www.twitch.tv/sgvideo.
Ps Mr Jesse Newton said he already won a tournament with that list so...


Im also a follower of not running singletons unless its too excessive.
2+ Vindicators has always been a staple. at medium points range.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Been Around the Block




Bartali wrote:


I'd still probably want the +1I from the Baal detachment over free power weapons. The key to any BA assault unit for me is "Can I punch out Thunderwolves with Storm Shields ?" DC at I5 can, VV with Power Weapons at I4 can't


The thing is, Archangel Sanguinary Wing detachment gives you Free 400 points. You get 20 Free power weapons = 300 free points + 100 free points in combi weapons for your sternguard.

I would never throw a vanguard unit into a unit that has stormshields. Why waste all the power weapons on a unit that has a 3+, 3++ when you can shoot them and have the same outcome?

The +1 I will definitely be missed, but I would rather have 400 extra army points.
   
Made in us
Longtime Dakkanaut





after reviewing the contents of deathstorm I noticed in the rulebook that:

the HQ is not a formation but an HQ selection with faction blood angels.

the Dred is a troop that is not a formation, but a troop selection with faction blood angels.

the DC are not a formation, but a troop selection with the faction blood angels.

in essence each is a dataslate like cypher/bel'akor etc and not a formation detachment.

as such they can fill any slot of a formation detachment that they meet the requirements for.

so BA could have DC and a dred as their 2 cumposlory troops in a CAD for example if they use that dred, and those DC.

might already have been stated in this thread, but that's pretty awesome.

This message was edited 1 time. Last update was at 2014/12/20 02:40:43


 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Are the death masks for Sanguinary Guard really worth it? I don't particularly care for their appearance and they don't seem all that useful, though they are dirt cheap.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

Do you ever play against orks or cc dark eldar? That's about the only time they're both functional AND helpful.

20000+ points
Tournament reports:
1234567 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

niv-mizzet wrote:
Do you ever play against orks or cc dark eldar? That's about the only time they're both functional AND helpful.
I play against Orks occasionally, but not often. No one I know runs DE. I decided to go with the regular helmets because I like their appearance better.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Dakka Veteran




BakAG wrote:
 Desubot wrote:
Demolisher and stuff says hi

Im glad i started taking those

also will get punked by grav cents pretty quickly.

well unless invisibility goes off. (they got telepathy right?)





Well the list used also has 5 drop pod assault marines with 3 meltas and 2 10 tacticals w melta combi melta.
If your demolisher survives this you might have a chance... but i doubt it. In one of the 2 battle reports the one vs eldar
even 5 wavesherpents crumbled. Anyway that is their fb page: https://www.facebook.com/TeamSGVideos?pnref=lhc
and you can find the review they did and the battle reports they did for the BA on the past broadcast on their twich channel: http://www.twitch.tv/sgvideo.
Ps Mr Jesse Newton said he already won a tournament with that list so...


40K is so fragmented now that one persons touirnament win doesn't really mean anything. Points level, missions used, comp and meta massively change how effective a list can be.
i mostly play Maelstrom missions (where Wave Serpents and Knights are non-existant) for instance, and would much rather have jumpers and bikes over drop pods

This message was edited 1 time. Last update was at 2014/12/20 11:33:10


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Bartali wrote:
BakAG wrote:
 Desubot wrote:
Demolisher and stuff says hi

Im glad i started taking those

also will get punked by grav cents pretty quickly.

well unless invisibility goes off. (they got telepathy right?)





Well the list used also has 5 drop pod assault marines with 3 meltas and 2 10 tacticals w melta combi melta.
If your demolisher survives this you might have a chance... but i doubt it. In one of the 2 battle reports the one vs eldar
even 5 wavesherpents crumbled. Anyway that is their fb page: https://www.facebook.com/TeamSGVideos?pnref=lhc
and you can find the review they did and the battle reports they did for the BA on the past broadcast on their twich channel: http://www.twitch.tv/sgvideo.
Ps Mr Jesse Newton said he already won a tournament with that list so...


40K is so fragmented now that one persons touirnament win doesn't really mean anything. Points level, missions used, comp and meta massively change how effective a list can be.
i mostly play Maelstrom missions (where Wave Serpents and Knights are non-existant) for instance, and would much rather have jumpers and bikes over drop pods

Absolutely true.
An army good in one scenario might fail in another, since the environment plays a major role now.
Bound, unbound, multiple CADs, super heavies allowed or not, point level, allies yes or no, missions.
There are so many parameters out there.
Comments like "I played this army against Nids and the Nids player is meh" are not very helpful.

This message was edited 1 time. Last update was at 2014/12/20 12:38:26


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in hr
Screaming Shining Spear






Why not have both? Psychological effect of something very dangerous dropping in the enemy deployment zone cannot be overstated. I'd have a very fast, durable and punchy jump infrantry and up to 3 pods as support for that.
   
Made in gr
Fresh-Faced New User




 wuestenfux wrote:
Bartali wrote:
BakAG wrote:
 Desubot wrote:
Demolisher and stuff says hi

Im glad i started taking those

also will get punked by grav cents pretty quickly.

well unless invisibility goes off. (they got telepathy right?)





Well the list used also has 5 drop pod assault marines with 3 meltas and 2 10 tacticals w melta combi melta.
If your demolisher survives this you might have a chance... but i doubt it. In one of the 2 battle reports the one vs eldar
even 5 wavesherpents crumbled. Anyway that is their fb page: https://www.facebook.com/TeamSGVideos?pnref=lhc
and you can find the review they did and the battle reports they did for the BA on the past broadcast on their twich channel: http://www.twitch.tv/sgvideo.
Ps Mr Jesse Newton said he already won a tournament with that list so...


40K is so fragmented now that one persons touirnament win doesn't really mean anything. Points level, missions used, comp and meta massively change how effective a list can be.
i mostly play Maelstrom missions (where Wave Serpents and Knights are non-existant) for instance, and would much rather have jumpers and bikes over drop pods

Absolutely true.
An army good in one scenario might fail in another, since the environment plays a major role now.
Bound, unbound, multiple CADs, super heavies allowed or not, point level, allies yes or no, missions.
There are so many parameters out there.
Comments like "I played this army against Nids and the Nids player is meh" are not very helpful.


Agreed. That is the reason i also posted the links to their VODs so anyone interested could watch the full review. The thing is, those guys are competitive players and their opinion
has more weight than mine, so there is that. Long story sort they have great content for competitive 40k and are fun to watch and learn, since they are people that know what they talk
about, and not some random guy on the net.
   
Made in us
Gargantuan Gargant





New Bedford, MA USA



That's an awful lot of Melta, and not a single Death Company.

   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

Double paying the troop tax, worthless captain.

Podded ASM aren't amazing in Maelstrom IMO, as it leaves you stranded. You either drop the pods on the objectives and leave yourself spread out, or concentrate them on the enemy and leave yourself without much mobility.

It's an alpha strike army with all the melta, and a mini-death star with Dante + sang guard + sang priest.

Unless you can cripple the enemy with the opening melta volley he will be free to pick apart the sang guard, and then this list is just done.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Locked in the Tower of Amareo




I agree, I don't much care for this list.
   
Made in gr
Fresh-Faced New User




 adamsouza wrote:


That's an awful lot of Melta, and not a single Death Company.


He said that even though he didnt believe it at first the SG was the mvp of his list, moping anything left by the pod alpha strike.
Death co he would use only if he was really sort of points instead of SG.

Also Martel you always say that marines crumble before serpents and that is your main problem... this list destroyed a serpent spam list handled by another member of the team...
and suddenly you dont care? I would expect a little more interest from you... just saying...
   
Made in us
Locked in the Tower of Amareo




Because its not flexible. I would do better for use if I tailored my list to fight WS. That's not an option. I don't know they are coming ahead of time. This list is gak against Tyranids.
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

Martel732 wrote:
Because its not flexible. I would do better for use if I tailored my list to fight WS. That's not an option. I don't know they are coming ahead of time. This list is gak against Tyranids.


It's 19 deep striking melta weapons against a list that replies entirely on 5-6 medium vehicles. This is literally the perfect counter to it, so I'm with Martel here.

This isn't "Blood Angels dominate WS spam!" this is "Paper beats rock!".

Anyone can beat WS spam if they take a perfect counter list for it. The real trick is beating WS spam without tailoring your list....and still being able to beat 4 knights/200 orks/biker grav spam...etc.


Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Locked in the Tower of Amareo




BA don't dominate anything without list tailoring. That hasn't changed, unfortunately.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

How viable is the Angel 's Wrath formation? It seems like a good way to get a bunch of Assault Squads (with meltaguns) on the board to hunt vehicles . How would the VV best be kitted out cheaply and effectively? I am thinking just LCx2 on the Sergeant.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in it
Annoyed Blood Angel Devastator




Fireraven wrote:
Use Angel's Wings relic Jump pack on Priest instead of normal Jump Pack stops the interception expt by snap shot. for the little points cost it saves your best squad.
Is'nt Angel's Wing only useful for a single unit?
i don't plan to deep strike JP SG nor DC: they are way more effective running (or jumping )across the field than hoping to bring them at turn 2 (too many time i ended to be tabled because half of my army was still in reserve -_- )
i only deep strike pod (or at least stormraven, when i put them on list) so i'm sure they came down at first turn.
and a frag cannon dread coming down from a pod is a goooood thing

however, the problem are they are locked on the rear side of the table, alone, and surely will be pwned in one or two shooting turn.
in battle against tau they probably will be wiped out just by the intercept :_(
so i was thinking about putting them on the rhino, and a rhino full of flamer equipped tac is a good thing; however, the cost increase and will not be able to use their true potential: even at full speed, rhino will need one or two turn to come close, and they sure will be glanced to death (if not exploded) after a couple of turn :\

so what's better? using ASM on rhino or drop pod, even in the risk of intercept?
or using a lot more of pod?

or... if i buy Angel's Wing for an hq, and then put them inside a pod with a 5-men squad, he can reroll scatter and avoid intercept for podded unit? or it work only for JP deep striking unit?

--
Each Uisge
3000 (approx)

some of my work here: https://imgur.com/user/MaleficoKelpie/posts

WH40k - Blood Angels https://imgur.com/a/p5F7u and Imperial Knight https://imgur.com/a/STDmxPF
Necromunda https://imgur.com/a/AQ3xX
Kings of War https://imgur.com/a/x56ods7 
   
Made in us
Huge Hierodule





Louisiana

Jump packs cannot embark into transports, including drop pods. So no-go.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in no
Stealthy Grot Snipa





BakAG wrote:
 Desubot wrote:
Demolisher and stuff says hi

Im glad i started taking those

also will get punked by grav cents pretty quickly.

well unless invisibility goes off. (they got telepathy right?)





Well the list used also has 5 drop pod assault marines with 3 meltas and 2 10 tacticals w melta combi melta.
If your demolisher survives this you might have a chance... but i doubt it. In one of the 2 battle reports the one vs eldar
even 5 wavesherpents crumbled. Anyway that is their fb page: https://www.facebook.com/TeamSGVideos?pnref=lhc
and you can find the review they did and the battle reports they did for the BA on the past broadcast on their twich channel: http://www.twitch.tv/sgvideo.
Ps Mr Jesse Newton said he already won a tournament with that list so...


That's not the list he won a tournament with. Also, it was a Highlander tournament and he had two Imperial Knights...

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in it
Annoyed Blood Angel Devastator




 tetrisphreak wrote:
Jump packs cannot embark into transports, including drop pods. So no-go.
Ouch
ok i did forget this

however, back on topic
it's safe to put ASM and troops on rhino in lieu of drop pod? or it's useless and does'nt worth the cost??

--
Each Uisge
3000 (approx)

some of my work here: https://imgur.com/user/MaleficoKelpie/posts

WH40k - Blood Angels https://imgur.com/a/p5F7u and Imperial Knight https://imgur.com/a/STDmxPF
Necromunda https://imgur.com/a/AQ3xX
Kings of War https://imgur.com/a/x56ods7 
   
Made in us
Locked in the Tower of Amareo




It's not useless. I've actually seen drop pods backfire quite a bit because you have to commit so early.
   
 
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