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![[Post New]](/s/i/i.gif) 2015/01/06 22:59:47
Subject: Re:Necron release rumours
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Gargantuan Gargant
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Harlequin Rumors thread says they will be released after the Necrons
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![[Post New]](/s/i/i.gif) 2015/01/06 23:02:44
Subject: Necron release rumours
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Regular Dakkanaut
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Necrons end of January, Harlequins afterwards. Nothing has changed there.
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![[Post New]](/s/i/i.gif) 2015/01/06 23:03:02
Subject: Necron release rumours
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Decrepit Dakkanaut
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skoffs wrote:It's odd that the mods have left this thread open for so long now, though.
The OP hasn't updated the top post with any of the new info (that came ages ago) and the past however many pages have been nothing but wishlisting and "na-ah, THIS is the most overpowered thing that needs to be nerfed!" spank.
Kinda reminds me of that first row student who complained about the back row being too loud
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![[Post New]](/s/i/i.gif) 2015/01/06 23:08:46
Subject: Necron release rumours
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Grim Rune Priest in the Eye of the Storm
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Sigvatr wrote: skoffs wrote:It's odd that the mods have left this thread open for so long now, though.
The OP hasn't updated the top post with any of the new info (that came ages ago) and the past however many pages have been nothing but wishlisting and "na-ah, THIS is the most overpowered thing that needs to be nerfed!" spank.
Kinda reminds me of that first row student who complained about the back row being too loud 
I just wonder why people keep wanting the Rumor Threads shut down, especially this close to some real news.
I remember before the Rapid Codex Release Schedule when these things would hit 150-200+ Pages.
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![[Post New]](/s/i/i.gif) 2015/01/07 02:55:50
Subject: Necron release rumours
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Thane of Dol Guldur
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Methinks Necron players, myself included, the "last in line", are getting a bit anxious about the new codex, and when we see this thread bump to the top, we're hoping for news.
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This message was edited 1 time. Last update was at 2015/01/07 02:56:56
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![[Post New]](/s/i/i.gif) 2015/01/07 04:07:13
Subject: Necron release rumours
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Deranged Necron Destroyer
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jasper76 wrote:Methinks Necron players, myself included, the "last in line", are getting a bit anxious about the new codex, and when we see this thread bump to the top, we're hoping for news. 
Yep. Every time I see that there's a new post, I look in, half hoping for new rumors, but feeling that if there are, it's going to be an indicator if I sell off my models.
And the Cycle of Anxiety continues.
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![[Post New]](/s/i/i.gif) 2015/01/07 04:17:08
Subject: Necron release rumours
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Loyal Necron Lychguard
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My advice if you are anxious... take a big swig of a stiff drink, and give the codex 6 months. Granted... we will seem to lose ground to the other top codecs but they will get it when it is their turn.
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![[Post New]](/s/i/i.gif) 2015/01/07 04:30:39
Subject: Re:Necron release rumours
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Chaplain with Hate to Spare
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I find it ironic that the people complaining about the thread being bumped to the top with no news are posting in the thread, doing that exact thing to each other.
I got snowed in, otherwise I would have the upcoming WD on hand. That last page tends to have a little blurb that gives a hint on what is coming up. So far no one has leaked that yet.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/01/07 15:18:48
Subject: Necron release rumours
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Freaky Flayed One
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![[Post New]](/s/i/i.gif) 2015/01/07 15:31:31
Subject: Necron release rumours
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Proud Triarch Praetorian
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Haha, those are hilarious!
...
:(
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![[Post New]](/s/i/i.gif) 2015/01/07 21:58:29
Subject: Necron release rumours
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Sinewy Scourge
Commoragh (closer to the bottom)
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Maybe the necron rumors were all just a hoax to rustle peoples jimmies?
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Wyzilla wrote:Saying the Eldar won the War in Heaven is like saying a child won a fight with a murderer simply because after breaking into his house, shooting his mother and father through the head, the thug took off in a car instead of finishing off the kid.
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![[Post New]](/s/i/i.gif) 2015/01/07 22:18:20
Subject: Necron release rumours
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Fixture of Dakka
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DaKKaLAnce wrote:Maybe the necron rumors were all just a hoax to rustle peoples jimmies?
I find it more possible the WFB rumors are intended to rustle jimmies, but who knows really.
I think it's safe to say Necrons are the next 40k codex, whenever it comes.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2015/01/07 23:16:40
Subject: Necron release rumours
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Battlefortress Driver with Krusha Wheel
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Honestly, after how the codex have all become bland shadows of their former selves, how can you be excited to get your new codex.
Here is a rumor:
popular units and items like MSS and wraiths will be over nerfed heavy handidly. Other things will be buffed in such a way that the whole codex will be bland. I have it on good authority, that authority being all the past codex since 7th hit.
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warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2015/01/07 23:36:32
Subject: Necron release rumours
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Mutilatin' Mad Dok
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I disagree about this entire "blandification" theory. The armies have as much character as they always have. You don't need a bazillion personalized special rules for the army to have flavor.
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![[Post New]](/s/i/i.gif) 2015/01/07 23:53:02
Subject: Necron release rumours
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Thane of Dol Guldur
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I'm not worried about nerfs. I don't rely on MSS, Tesla snapshots, or CCBs to begin with.
I'm fact, everything I've seen from Shield of Baal looks so nasty, I'm expecting a buff. We'll see. Nerf, buff, or status quo, I just want the damned book to come out already!
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![[Post New]](/s/i/i.gif) 2015/01/08 01:00:20
Subject: Necron release rumours
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Gargantuan Gargant
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Orock wrote:Honestly, after how the codex have all become bland shadows of their former selves, how can you be excited to get your new codex.
Space Wolves - Added Space Santa and Flying Cold Blasting Land Raider.
Orks - New Mek gunz, Stompa, Gorkanaught/morkanaught
Grey Knights - Moved non GK out of GK codex, took aways super bullets, DKs can 30" move, Rule the Psychic Phase
Dark Eldar - Nerfed Witches and axed personalities without models, everything else is pretty much better than it was.
Blood Angels - Moved Assault troops back to FA, point reductions making everything better, added Heavy Flamers, Grav Guns, +1S +1I on the charge
Umm yeah, I don't know what you are talking about.
Blandification was going from 2E to 3E
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![[Post New]](/s/i/i.gif) 2015/01/08 12:36:46
Subject: Re:Necron release rumours
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Blood-Drenched Death Company Marine
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New stuff up on Natfka. So you know, take with salt:
http://natfka.blogspot.nl/2015/01/necron-changes.html
via Danboy Jack in the Faeit 212 Comment sections
Necron rumors I heard are pretty dire, shop worker who is a close friend of mine got this info while he was up hq for some training purposes last week.
Gauss will now on a roll of a six be double strength against vehicles so rifles str8, the immortal ones str 10 instead of auto glancing.
the stand back up rule is gone now all necrons have a 5+ invuln save made better by a res orb by +1 on troops and +2 on characters because they have removed the 3+ invuln item res orbs 5pts dearer.
He also saw a change/notes for both flayed ones and scarabs but didn't have time to read them properly other than scarabs do two things on a 5 and a 6 now. I'm guessing an armour point gone on only a 5 now and maybe a glance on a 6? That's speculation on my part.
Please i'm just repeating what i was told today he's a bit of a joker my mate but he really was up there last week as some other guy was covering the shop.
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![[Post New]](/s/i/i.gif) 2015/01/08 13:01:30
Subject: Necron release rumours
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Proud Triarch Praetorian
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This looks like utter bullwank,
Why does anyone bother listening to this guy anymore?
When was the last time he actually reported something true? (that hadn't already been reported by someone else first)
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![[Post New]](/s/i/i.gif) 2015/01/08 13:04:36
Subject: Necron release rumours
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Grim Dark Angels Interrogator-Chaplain
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skoffs wrote:This looks like utter bull  ,
Why does anyone bother listening to this guy anymore?
When was the last time he actually reported something true? (that hadn't already been reported by someone else first)
Does seem quite salty. Automatically Appended Next Post: docdoom77 wrote:I disagree about this entire "blandification" theory. The armies have as much character as they always have. You don't need a bazillion personalized special rules for the army to have flavor.
Have a +1 sir.
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This message was edited 1 time. Last update was at 2015/01/08 13:05:17
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![[Post New]](/s/i/i.gif) 2015/01/08 13:05:49
Subject: Re:Necron release rumours
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Trazyn's Museum Curator
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Redemption wrote:New stuff up on Natfka. So you know, take with salt:
http://natfka.blogspot.nl/2015/01/necron-changes.html
via Danboy Jack in the Faeit 212 Comment sections
Necron rumors I heard are pretty dire, shop worker who is a close friend of mine got this info while he was up hq for some training purposes last week.
Gauss will now on a roll of a six be double strength against vehicles so rifles str8, the immortal ones str 10 instead of auto glancing.
the stand back up rule is gone now all necrons have a 5+ invuln save made better by a res orb by +1 on troops and +2 on characters because they have removed the 3+ invuln item res orbs 5pts dearer.
He also saw a change/notes for both flayed ones and scarabs but didn't have time to read them properly other than scarabs do two things on a 5 and a 6 now. I'm guessing an armour point gone on only a 5 now and maybe a glance on a 6? That's speculation on my part.
Please i'm just repeating what i was told today he's a bit of a joker my mate but he really was up there last week as some other guy was covering the shop.
The gauss change sounds pretty powerful. It basically means that on a roll of a 6, the heavy gauss cannon can kill any vehicle.
So yeah, probably false.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2015/01/08 13:19:33
Subject: Necron release rumours
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Deadshot Weapon Moderati
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I dont think they would remove reanimation protocols, that has been what makes necrons special for several editions now.
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![[Post New]](/s/i/i.gif) 2015/01/08 13:29:02
Subject: Necron release rumours
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Secretive Dark Angels Veteran
Canada
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M0ff3l wrote:I dont think they would remove reanimation protocols, that has been what makes necrons special for several editions now.
i find your gawdy dervish disturbing and your lack of faith in GW to generic the necrons Automatically Appended Next Post: adamsouza wrote: Orock wrote:Honestly, after how the codex have all become bland shadows of their former selves, how can you be excited to get your new codex.
Space Wolves - Added Space Santa and Flying Cold Blasting Land Raider.
Orks - New Mek gunz, Stompa, Gorkanaught/morkanaught
Grey Knights - Moved non GK out of GK codex, took aways super bullets, DKs can 30" move, Rule the Psychic Phase
Dark Eldar - Nerfed Witches and axed personalities without models, everything else is pretty much better than it was.
Blood Angels - Moved Assault troops back to FA, point reductions making everything better, added Heavy Flamers, Grav Guns, +1S +1I on the charge
Umm yeah, I don't know what you are talking about.
Blandification was going from 2E to 3E
to be fair the new ork codex is a bit naff and many players are still relying on IA to supplement their army. imo they need a new supplement for maybe kult of speed or bad moons, just something to open p more options for them than what they have.
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This message was edited 1 time. Last update was at 2015/01/08 13:31:38
DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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![[Post New]](/s/i/i.gif) 2015/01/08 13:36:42
Subject: Re:Necron release rumours
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Sneaky Sniper Drone
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Redemption wrote:New stuff up on Natfka. So you know, take with salt:
http://natfka.blogspot.nl/2015/01/necron-changes.html
via Danboy Jack in the Faeit 212 Comment sections
Necron rumors I heard are pretty dire, shop worker who is a close friend of mine got this info while he was up hq for some training purposes last week.
Gauss will now on a roll of a six be double strength against vehicles so rifles str8, the immortal ones str 10 instead of auto glancing.
the stand back up rule is gone now all necrons have a 5+ invuln save made better by a res orb by +1 on troops and +2 on characters because they have removed the 3+ invuln item res orbs 5pts dearer.
He also saw a change/notes for both flayed ones and scarabs but didn't have time to read them properly other than scarabs do two things on a 5 and a 6 now. I'm guessing an armour point gone on only a 5 now and maybe a glance on a 6? That's speculation on my part.
Please i'm just repeating what i was told today he's a bit of a joker my mate but he really was up there last week as some other guy was covering the shop.
Added to OP but Natfka and BoLS do make me laugh with the rumours. Worth a read just for the Lolz.
Keep checking Lords of Wargaming for some concrete rumours but nothing so far.....
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![[Post New]](/s/i/i.gif) 2015/01/08 15:25:02
Subject: Necron release rumours
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I'll Be Back
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![[Post New]](/s/i/i.gif) 2015/01/08 15:29:39
Subject: Re:Necron release rumours
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Loyal Necron Lychguard
Netherlands
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I wouldn't take it with salt.
If Naftka is the first source, that means it is probably not true.
That guy posts everything people mail him! His "Blood Angel Rumours" were stuff we made up in this forum.
-The Gauss-change seems really strong, allowing us to penetrate most vehicles in game with a simple Necron Warrior.
-Reanimation Protocol removed seems really stupid, especially when Exterminatus gave us a Detachment that allows re-rolls.
And really.. a 4++ on a blob of 20 Warriors? That is ridiculously overpowered.
So basically it's Naftka saying that this guy said his friend saw something during a training.
I give him a 2/10 for effort.
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![[Post New]](/s/i/i.gif) 2015/01/08 15:29:47
Subject: Re:Necron release rumours
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Grim Dark Angels Interrogator-Chaplain
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As per Necron_warriors' post.. http://natfka.blogspot.co.uk/2015/01/necrons-new-monolith-and-necronmancer.html via an anonymous source on Faeit 212 I just saw this latest post about Necrons and it’s not true at all. I don’t know where this guy came up with his stuff but I suspect the source is just making it up. I should start by confirming that tesla is changing like everyone has been saying. Look to spacewolves to see how your 6’s don’t work on snap firing. The first new thing is a new MC that the Necrons are getting called the Necromancer. Str 6 tough 7 like a bigger destroyer lord. It’s a jump character but does so through phasing in and out of reality(dimensional door is the rule, similar to how deathmarks work). The Str 6 is unmodified, so when you use it with a warscythe it gets bumped up to 8. I don’t know how many wounds it has but I hear it has a resurrection orb effect for everything within 12 inches of it kinda like the rules in death from the skies on the flyers. The second unit I heard about is a new monolith, finally. The new one is like a mix of the super heavy obelisk and the regular monolith. It’s able to fire its ordnance weapon AND shoot its side weapons at full ballistic skill but ONLY at flyers, FMCs, skimmers, and jetbikes. Other than that still the same, but one big rule shift is that melta doesn’t work against living metal anymore… again. So Necrons rejoice in your renewed durability. Salty salt salt.
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This message was edited 1 time. Last update was at 2015/01/08 15:32:59
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![[Post New]](/s/i/i.gif) 2015/01/08 15:37:35
Subject: Necron release rumours
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Sinewy Scourge
Commoragh (closer to the bottom)
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one source says no Reanmation protocal....another says "better codex". Maybe this is all news that is meant to keep everyones hopes up until actual pictures/rumors appear.
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Wyzilla wrote:Saying the Eldar won the War in Heaven is like saying a child won a fight with a murderer simply because after breaking into his house, shooting his mother and father through the head, the thug took off in a car instead of finishing off the kid.
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![[Post New]](/s/i/i.gif) 2015/01/08 15:40:35
Subject: Re:Necron release rumours
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Nihilistic Necron Lord
The best State-Texas
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angelofvengeance wrote:As per Necron_warriors' post..
http://natfka.blogspot.co.uk/2015/01/necrons-new-monolith-and-necronmancer.html
via an anonymous source on Faeit 212
I just saw this latest post about Necrons and it’s not true at all. I don’t know where this guy came up with his stuff but I suspect the source is just making it up.
I should start by confirming that tesla is changing like everyone has been saying. Look
to spacewolves to see how your 6’s don’t work on snap firing.
The first new thing is a new MC that the Necrons are getting called the Necromancer. Str 6
tough 7 like a bigger destroyer lord. It’s a jump character but does so through phasing in and out of reality(dimensional door is the rule, similar to how deathmarks work). The Str 6 is unmodified, so when you use it with a warscythe it gets bumped up to 8. I don’t know how many wounds it has but I hear it has a resurrection orb effect for everything within 12 inches of it kinda like the rules in death from the skies on the flyers.
The second
unit I heard about is a new monolith, finally. The new one is like a mix of the
super heavy obelisk and the regular monolith. It’s able to fire its ordnance
weapon AND shoot its side weapons at full ballistic skill but ONLY at flyers,
FMCs, skimmers, and jetbikes.
Other than that still the same, but one big rule shift is that melta doesn’t work against living metal anymore… again. So Necrons rejoice in your renewed durability.
Salty salt salt.
I think there has been a "Necromancer" rumor for every Necron release for a while...
I would like those rumors to be true though. Living Metal rejecting Melta double pen? That would be awesome!
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![[Post New]](/s/i/i.gif) 2015/01/08 15:41:05
Subject: Necron release rumours
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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docdoom77 wrote:I disagree about this entire "blandification" theory. The armies have as much character as they always have. You don't need a bazillion personalized special rules for the army to have flavor.
I agree, I may be in the minority, but I find 7th much better than 6th and my favorite edition so far. I find that getting rid of the personalized rules does simplify the codex, but I think it makes it easier to play and play against and it still has individual wargear or relics to make unique characters. I think if all codexes go this way it will be a much more even playing field. Honestly if necrons get the same treatment as the last few codices I think it will be a fair and playable codex. CSM and DA are pretty much fine. Psychic adjustments have made daemons I think fair. If you fix Tau, Eldar and SM I think we would all be close as GW possible to equal footing. However I am guessing the next few codices after Necrons are not going to be fixes but additons like Harlequins and Adeptus Mechanicus. Cheers all.
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Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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![[Post New]](/s/i/i.gif) 2015/01/08 15:51:08
Subject: Necron release rumours
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Gargantuan Gargant
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I don't believe those Necron rumors. Changing Reanimation Protocols to an invulnerable save makes no sense, and would be a huge nerf that isn't needed. The Change to Gauss would actually be cool. It would give at reason for Immortals to field Gauss over Tesla.
ionusx wrote:
to be fair the new ork codex is a bit naff and many players are still relying on IA to supplement their army.
I am going to have to disagree with you on both points.
While the new codex forced people to change what they were playing, they are stronger now. Back when the codex dropped, changes were all math hammered to prove it.
Nob Bikers Nerfed, but Warbikers more effective for the same amount of points.
Can't take Mega Armroed Nobz as a troops choice, but you can take a formation where you field nothing but nobz in mega armor in trukks.
Meg Gunz are cheap and effective, added anti air that they didn't previously have.
Tankbustas greatly improved.
The IA supplementation may be a local Meta thing. I haven't seen anything from IA used in Ork armies, even in online batreps and tournament discussions
imo they need a new supplement for maybe kult of speed or bad moons, just something to open p more options for them than what they have.
This, I completely agree with you on.
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This message was edited 1 time. Last update was at 2015/01/08 15:54:24
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