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Made in gb
Deranged Necron Destroyer




That is not how it works.
The Codex would need a restriction that it can only be taken in Detachments/Formations from the Codex.


What is the exact wording that units in the Mephirit dynasty have for their weapon selection (I don't own the book)?

Does the wording of wraithflight make it so we dotn lose int on charge through difficult ? Is charging just considered moving ?

Yes. It will be argued that it doesn't, but this is extremely similar wording to how it was before, and beasts as well, yet that also reduced initiative. Unless it explicitly states it doesn't lower initiative, like grenades, it does following precedent of previous rulings. It sucks, but at least we know it's coming this time.
   
Made in us
Mutilatin' Mad Dok






KurtAngle2 wrote:
 docdoom77 wrote:
changemod wrote:
 vipoid wrote:
With the new rules, what do you use Overlords for now?

- It's not for MSS
- It's not for Res. Orbs
- It's not to unlock a Royal Court
- It's not for tanking wounds

What do you use them for?


Lychguard unit sergeant, I guess?


No way. That's the Cryptek. 3++/4+ RP. Yummy. Assuming you give them dispersion shields of course.


Again? YOU CAN'T GIVE ANYONE Dispersion Shields


And as I clearly said a few posts ago, that's not what I was saying at all. I was saying that a unit of Lychguard w/ dispersions shields, accompanied by a Cryptek would have a 3++ w/ 4+ RP. So before you go caps-lock-yelling at me. Please read what I have to say.

   
Made in nl
Loyal Necron Lychguard



Netherlands

 Voodoo_Chile wrote:
How does that matter aren't all vehicles relentless anyway?

This is coming from the company that just put a Salvo 5/10 weapon on Ghost Arks
Do not question the rules!
   
Made in us
Longtime Dakkanaut




KurtAngle2 wrote:
 docdoom77 wrote:
changemod wrote:
 vipoid wrote:
With the new rules, what do you use Overlords for now?

- It's not for MSS
- It's not for Res. Orbs
- It's not to unlock a Royal Court
- It's not for tanking wounds

What do you use them for?


Lychguard unit sergeant, I guess?


No way. That's the Cryptek. 3++/4+ RP. Yummy. Assuming you give them dispersion shields of course.


Again? YOU CAN'T GIVE ANYONE Dispersion Shields


We have to see the actual Technoarcana purchase list with point costs and restrictions to know. Dispersion Shields are listed under Technoarcana so it could be allowed. We don't know one way or another at this point.
   
Made in at
Numberless Necron Warrior




Bremen

 docdoom77 wrote:
 Henker-Kind wrote:
Is the tesla destruktor on night scythes still synchronized?


If you mean Twin-linked, then yes.


Yeah, "synchronisiert" is the german wording, i autotranslated it that way ^^

This message was edited 1 time. Last update was at 2015/01/27 21:19:18


9,500pts 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Eyjio wrote:
What is the exact wording that units in the Mephirit dynasty have for their weapon selection (I don't own the book)?

It's not a wording in the unit, it's a wording in the Relics:
Characters with the Necrons Faction that are part of a Detachment or Formation presented in this book can select an item from the Relics of the War in Heaven list at the points cost shown.
   
Made in us
Deranged Necron Destroyer





The Plantations

 Voodoo_Chile wrote:
 RivenSkull wrote:
 Waaghboss Grobnub wrote:
Is it just me or has the Tesla destructor lost the Arc rule? So no more extra snapshot hits. Price bump. And nor more arc? Would make em kinda sad losing the arc IMO. Rest i can live with just fine


Don't forget it being heavy now


How does that matter aren't all vehicles relentless anyway?


Ugh, it is not my day for remembering rules. But it's also been over a year since my last game as well.
   
Made in us
Loyal Necron Lychguard




 skybax wrote:
jackedup wrote:kay this is the entire wargear list:

Ranged Weapons:
Gauntlet of Fire
Tachyon Arrow

Melee Weapons:
Hyperhpase Sword
Voidblade
Warscythe

Technoarcana:
Mindshackle Scarabs
Phylactery
Ressurection Orb
Phase Shifter

Artefacts:
Solar Staff
Veil of Darkness
Gauntlet of the Conflagrator
Voidreaper
Nightmare Shroud
Orb of Eternity

That's it. The end.

Read more: http://thetyranidhive.proboards.com/thread/48760/new-necrons-codex?page=5#ixzz3Q3im0eSc


Hey guys, how do we get Chronometrons then?

Ha, let's wait for that picture I guess.
   
Made in us
Haemonculi Flesh Apprentice






Its under cryptek data card options I'm pretty sure.... It's a stupid format the new books use.

   
Made in gb
Deranged Necron Destroyer




Kangodo wrote:
Eyjio wrote:
What is the exact wording that units in the Mephirit dynasty have for their weapon selection (I don't own the book)?

It's not a wording in the unit, it's a wording in the Relics:
Characters with the Necrons Faction that are part of a Detachment or Formation presented in this book can select an item from the Relics of the War in Heaven list at the points cost shown.


Huh? Does it just say "use the unit rules from the codex" or something then rather than listing vague profiles?
   
Made in ie
Crazed Spirit of the Defiler




Ireland

Kangodo wrote:
 Voodoo_Chile wrote:
How does that matter aren't all vehicles relentless anyway?

This is coming from the company that just put a Salvo 5/10 weapon on Ghost Arks
Do not question the rules!


Ha well I think that change is just so they could do away with the weird "Five Gauss Flayers taped together" rule. Salvos are described as "More destructive then Rapid Fire".

But yes, it's a little nonsensical.

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Eyjio wrote:
Huh? Does it just say "use the unit rules from the codex" or something then rather than listing vague profiles?

Exterminatus is basically a supplement.
It gives additional rules to use with the Codex.
You have a few Formations and a Detachment.
And units in a Detachment/Formation from Exterminatus can take Relics and Warlord Traits from Exterminatus.
   
Made in us
Longtime Dakkanaut




Requizen wrote:
 skybax wrote:
jackedup wrote:kay this is the entire wargear list:

Ranged Weapons:
Gauntlet of Fire
Tachyon Arrow

Melee Weapons:
Hyperhpase Sword
Voidblade
Warscythe

Technoarcana:
Mindshackle Scarabs
Phylactery
Ressurection Orb
Phase Shifter

Artefacts:
Solar Staff
Veil of Darkness
Gauntlet of the Conflagrator
Voidreaper
Nightmare Shroud
Orb of Eternity

That's it. The end.

Read more: http://thetyranidhive.proboards.com/thread/48760/new-necrons-codex?page=5#ixzz3Q3im0eSc


Hey guys, how do we get Chronometrons then?

Ha, let's wait for that picture I guess.


You can see Dispersion Shield in the Technoarcana section here

http://forofreakfactory.mforos.com/1035375/11577037-portada-y-lider-del-codex-necron-un-monton-de-fotos-y-reglas-a-dia-27/#106144874

What's missing though is the purchase list which includes points and purchase restrictions. So it's anyone's guess.
   
Made in nl
Loyal Necron Lychguard



Netherlands

 Voodoo_Chile wrote:
Ha well I think that change is just so they could do away with the weird "Five Gauss Flayers taped together" rule. Salvos are described as "More destructive then Rapid Fire".
But yes, it's a little nonsensical.
You don't hear me complaining.
I can now fire 20 shots at 24" and 30 at 12".
That are five more shots at 24" and in return we can:
-No longer take Warriors with Characters in a GA.
-Pay 10 less for the Ghost Ark.
   
Made in us
Judgemental Grey Knight Justicar




USA

 Skanktastic wrote:
Does the wording of wraithflight make it so we dotn lose int on charge through difficult ? Is charging just considered moving ?

Aren't beasts unaffected by difficult terrain, even when charging?

Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page 
   
Made in us
Loyal Necron Lychguard




col_impact wrote:
Requizen wrote:
 skybax wrote:
jackedup wrote:kay this is the entire wargear list:

Ranged Weapons:
Gauntlet of Fire
Tachyon Arrow

Melee Weapons:
Hyperhpase Sword
Voidblade
Warscythe

Technoarcana:
Mindshackle Scarabs
Phylactery
Ressurection Orb
Phase Shifter

Artefacts:
Solar Staff
Veil of Darkness
Gauntlet of the Conflagrator
Voidreaper
Nightmare Shroud
Orb of Eternity

That's it. The end.

Read more: http://thetyranidhive.proboards.com/thread/48760/new-necrons-codex?page=5#ixzz3Q3im0eSc


Hey guys, how do we get Chronometrons then?

Ha, let's wait for that picture I guess.


You can see Dispersion Shield in the Technoarcana section here

http://forofreakfactory.mforos.com/1035375/11577037-portada-y-lider-del-codex-necron-un-monton-de-fotos-y-reglas-a-dia-27/#106144874

What's missing though is the purchase list which includes points and purchase restrictions. So it's anyone's guess.


The wargear list and the rules section can be different things.
   
Made in us
Haemonculi Flesh Apprentice






col_impact wrote:
Requizen wrote:
 skybax wrote:
jackedup wrote:kay this is the entire wargear list:

Ranged Weapons:
Gauntlet of Fire
Tachyon Arrow

Melee Weapons:
Hyperhpase Sword
Voidblade
Warscythe

Technoarcana:
Mindshackle Scarabs
Phylactery
Ressurection Orb
Phase Shifter

Artefacts:
Solar Staff
Veil of Darkness
Gauntlet of the Conflagrator
Voidreaper
Nightmare Shroud
Orb of Eternity

That's it. The end.

Read more: http://thetyranidhive.proboards.com/thread/48760/new-necrons-codex?page=5#ixzz3Q3im0eSc


Hey guys, how do we get Chronometrons then?

Ha, let's wait for that picture I guess.


You can see Dispersion Shield in the Technoarcana section here

http://forofreakfactory.mforos.com/1035375/11577037-portada-y-lider-del-codex-necron-un-monton-de-fotos-y-reglas-a-dia-27/#106144874

What's missing though is the purchase list which includes points and purchase restrictions. So it's anyone's guess.


It's right there dude. It would not be the first book set up that way, there are MULTIPLE pices of gear in my DE book I can't buy from the wargear section.

   
Made in at
Numberless Necron Warrior




Bremen

So guys,

I am again very interested in scarabs against Imperial Knights and got some questions:

-the shield of the knight, does it work in the close combat phase too?
-knights have ini 4 right?

scarabs are interesting against all super heavies now...

9,500pts 
   
Made in ca
Paramount Plague Censer Bearer





 undertow wrote:
 Skanktastic wrote:
Does the wording of wraithflight make it so we dotn lose int on charge through difficult ? Is charging just considered moving ?

Aren't beasts unaffected by difficult terrain, even when charging?


They are not slowed by terrain and auto-pass dangerous terrain tests.

Not being slowed by terrain/auto-passing dt tests is not the same being unaffected by terrain.

Treating all terrain as open however...

This message was edited 1 time. Last update was at 2015/01/27 21:33:16


My win rate while having my arms and legs tied behind by back while blindfolded and stuffed in a safe that is submerged underwater:
100% 
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

 undertow wrote:
 Skanktastic wrote:
Does the wording of wraithflight make it so we dotn lose int on charge through difficult ? Is charging just considered moving ?

Aren't beasts unaffected by difficult terrain, even when charging?


You still are reduced to Init 1 if you don't have grenades or stuff that says that your Init isn't reduced.


   
Made in us
Mutilatin' Mad Dok






Kangodo wrote:
 Voodoo_Chile wrote:
Ha well I think that change is just so they could do away with the weird "Five Gauss Flayers taped together" rule. Salvos are described as "More destructive then Rapid Fire".
But yes, it's a little nonsensical.
You don't hear me complaining.
I can now fire 20 shots at 24" and 30 at 12".
That are five more shots at 24" and in return we can:
-No longer take Warriors with Characters in a GA.
-Pay 10 less for the Ghost Ark.


Not sure about your math here. The Ghost Ark is relentless, so each array always fires 10 shots regardless of range. So 20 shots all the time (though it's usually 10 at 2 different targets, because of how they are arranged). If you're including the shots from embarked warriors, you're looking at 30 shots from 12-24" and 40 shots at 12" or less.

This message was edited 2 times. Last update was at 2015/01/27 21:34:18


   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Yeh, you can't give Overlords shields. Otherwise you could give them chronometrons, gloom prisms and claw arrays as well.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
Loyal Necron Lychguard



Netherlands

 undertow wrote:
 Skanktastic wrote:
Does the wording of wraithflight make it so we dotn lose int on charge through difficult ? Is charging just considered moving ?

Aren't beasts unaffected by difficult terrain, even when charging?

They are not slowed by difficult terrain, pass DT tests and have Fleet.

But Charging tells us that "the charging unit now moves into close combat".
Since the rule says "When moving" and not "In the Movement Phase" I would say that they won't be reduced to I1.
   
Made in us
Fixture of Dakka



Chicago, Illinois

To bad that they're also beasts and beasts ignore difficult terrain.


Deathmarks are a seriously awesome unit. That's a nice counter to Centurion Star some what.

This message was edited 1 time. Last update was at 2015/01/27 21:35:27


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Mutilatin' Mad Dok






 Slayer le boucher wrote:
 undertow wrote:
 Skanktastic wrote:
Does the wording of wraithflight make it so we dotn lose int on charge through difficult ? Is charging just considered moving ?

Aren't beasts unaffected by difficult terrain, even when charging?


You still are reduced to Init 1 if you don't have grenades or stuff that says that your Init isn't reduced.



If you "treat difficult as open terrain" how would you be reduced to I1? Open terrain does not reduce initiative.

This message was edited 1 time. Last update was at 2015/01/27 21:35:38


   
Made in gb
Deranged Necron Destroyer




Kangodo wrote:
Eyjio wrote:
Huh? Does it just say "use the unit rules from the codex" or something then rather than listing vague profiles?

Exterminatus is basically a supplement.
It gives additional rules to use with the Codex.
You have a few Formations and a Detachment.
And units in a Detachment/Formation from Exterminatus can take Relics and Warlord Traits from Exterminatus.


Ohh, so it just basically goes "use overlord rules from codex, also here's some extra stuff it can take" then? That's pretty sweet and yes, it would seem they can take both relics then.

Not sure why anyone's hugely excited over the unique war scythe though, for 30 points you basically gain fleshbane (only even comes into play on T6+ things which can mostly insta-kill you anyway) and master crafted (nice, but not THAT good). The normal scythe is basically superior otherwise.
   
Made in us
Fixture of Dakka



Chicago, Illinois

They're also beasts, it's not a issue. More people should be happier with the Deathmarks if that's their ability to fire on a unit that deep strikes in from reserve.

This message was edited 1 time. Last update was at 2015/01/27 21:36:38


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in il
Tail-spinning Tomb Blade Pilot




Israel

Chronometron is a Cryptek upgrade option listed in their profile page.

6,000pts (over 5,000 painted to various degrees, rest are still on the sprues)  
   
Made in at
Numberless Necron Warrior




Bremen

 Galorian wrote:
Chronometron is a Cryptek upgrade option listed in their profile page.


They should really make a more boss like model giving how usefull they become - i cannot stand that ape like idiot egyption beard old and undetailed and unimpressive dull look (sry)

9,500pts 
   
Made in us
Longtime Dakkanaut





 Anpu-adom wrote:
Eyjio wrote:
changemod wrote:
Requizen wrote:
You can't mix and match relics, unless I'm missing something.


Normally, yes. I'm looking for the actual prohibition though.

Tried both the front of the book where it says relics are one per army, and on the actual relic page.


Does it say models from the Mephirit dynasty can take items from the Technoarcana or Artifacts of the Aeons? If not, you have your answer.


No... the Technoacrcana would be wargear that would be used by whatever models can take the Technoacrana. Artifacts of the Aeons would be our equivalent of relics.


this is not necessarily the case, as is shown by the Dark Eldar codex. Their wargear selection lists reavers, but no one has the ability to select them. Technoarcana most likely has items in it that are not selectable by any character models but are listed in certain unit entries e.g. tomb blades, lychguard.
   
 
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