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![[Post New]](/s/i/i.gif) 2015/11/07 19:32:36
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Fixture of Dakka
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Most of the DZC complaints I've heard along those lines were actually dated from the original release of the game where there was only a single choice in each 'slot.' There's far more releases now, with more options to theme your armies in different ways, so I don't think that's too much of a problem anymore.
A 2-up of the Atlantis though? That sounds really frikking awesome and would make one helluva display piece. I could put it alongside my Mass Effect Normandy's
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![[Post New]](/s/i/i.gif) 2015/11/07 20:04:25
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Trazyn's Museum Curator
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Compel wrote:Most of the DZC complaints I've heard along those lines were actually dated from the original release of the game where there was only a single choice in each 'slot.' There's far more releases now, with more options to theme your armies in different ways, so I don't think that's too much of a problem anymore.
A 2-up of the Atlantis though? That sounds really frikking awesome and would make one helluva display piece. I could put it alongside my Mass Effect Normandy's
Not to mention that they are still making new units.
The game is pretty much a work in progress.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2015/11/07 20:14:37
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Tail-spinning Tomb Blade Pilot
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Alpharius wrote:I meant the first one - thanks!
While I've got you here...
I've heard some concerns about DZC in that, while the miniatures are great, the gameplay quickly became boring and/or too 'samey'.
Any concerns of that happening here?
I don't play nearly as much as I'd like, I've played about a dozen matches or so. The variety of tactical options and objective types (standard, possible, intel, focal points), as well as the means to destroy objectives because they're in a building, makes every match feel different to me. Add to that each races functions very differently than the next, and the variety only grows stronger. Sure, almost every match takes place in an urban environment, but I don't really see that as any sort of shortcoming for the game.
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DZC - Scourge
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![[Post New]](/s/i/i.gif) 2015/11/08 11:08:40
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Trustworthy Shas'vre
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And mostly urban enviroment because that´s easier to print and play. There are quite some pics of interesting tables out there that are not citiyscapes.
>>>I'd be more than OK with 'super gigantic ships' making an appearance... <<<
Playbility-wise they can be a pain in the neck, as many FSA-players can attest to.
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André Winter L'Art Noir - Game Design and Translation Studio |
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![[Post New]](/s/i/i.gif) 2015/11/08 21:30:17
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Regular Dakkanaut
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I am so tempted by this kickstarter, but until those fully painted PHR ship photos come up I am going to keep my money in my pocket.
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![[Post New]](/s/i/i.gif) 2015/11/08 21:41:47
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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[DCM]
Dankhold Troggoth
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The PHR ships will probably just be shown as renders during the campaign - but hopefully we will see the full starter set of them this week
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![[Post New]](/s/i/i.gif) 2015/11/09 02:03:06
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £310k next
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Krinsath wrote:chaos0xomega wrote:Historically dreadnoughts were smaller than battleships (as dreadnoughts were in fact the first battleships and were ultimately replaced by battleships), and gkven the "hard scifi" approach of Hawk I would be surprised if they went this route with DfC.
Battleships existed prior to Dreadnought, but the idea of using just big, long-range guns and wide fire arcs of turrets was seen as so revolutionary it made every other battleship obsolete because the way naval battles were to be fought was forever altered based on that and the Japanese victories in the Russo-Japanese War. There was no need to close with the enemy, so secondary armament was not needed which simplified logistics and fire control. Pretty much every major navy agreed and the battleship was scrapped. The era of the Dreadnought (as later "battleships" are really following in that design mold so for the DFC discussion they would be Dreadnoughts and not battleships) lasted for not quite 40 years. Carriers would obviously replace them as the key to naval supremacy during World War 2, and have held that role for twice as long just for context.
So, in a hard sci-fi sense, the battleships should have reasonable speed, a few hefty guns and a good amount of close action weapons. Their design revolves around trading a few shots at range and closing in to bring their close action weapons to bear. The Dreadnoughts would be bigger and have some massive main batteries, but very little close action and need to stand off. They would be roughly the same size relative to each other, as they're not so much different classes as different design philosophies.
The Battleships would be tactically variable, where you could use a variety of commands and avoid the worst spikes while still being effective in combat. Dreadnoughts would need to be Weapons Free for maximum usefulness as they rely on the big guns, which means they would want to be at the limit of range to avoid getting blasted by every enemy ship on the board due to the Major Spike.
That's how I see things playing out given the historical context, and that does sound like a fun and interesting game both in list-building and on the table.
It might be semantics, but the term "battleship" was not widely used prior to the launch of HMS Dresdnought. To my knowledge the Royal Navy was the only entity to formally adopt that terminology, and only did so about a decade prior to HMS Dreadnought. Those early "battleships" would later be knwen as pre-Dreadnoughts. Ten years after Dreadnoughts launch, "Dreadnoughts" had already been rendered obsolete by Super-dreadnoughts armed with more powerful guns positioned in a centerline configuration, as well as a revised armor scheme. This new design paradigm proved itself inadequate over the course of WW1, particularly at the Battle of Jutland, and post war naval shipbuilding as a result went in a new direction which resulted in even larger vessels. This coincided with the term dreadnought and superdreadnought falling out of popular use, and the vessels bult from 1919-1922 were more commonly referred to as battleships. This new terminology was formalized by the adoption of the Washington Naval Treaty which placed limitations on ship sizes and armaments, vessels which complied (kinda) with these limitations were referred to as "treaty battleships". The resulting vessels were larger, better armed and heavier than any of the dreadnoughts and superdreadnoughts built prior to the end of WW1, and were for the most part roughly on par with the (battle)ships built post war (which technically violated the treaty, but as we all know, nobody really followed it anyway, and in q couple notable instances, were far larger).
TL;DR - Dreadnoughts were smaller than Superdreadnoughts. Both terms fell out of popular use around the time of WW1, after which even larger ships were built which were commonly referred to as battleships.
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![[Post New]](/s/i/i.gif) 2015/11/09 02:48:13
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £310k next
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Major
In a van down by the river
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chaos0xomega wrote:
It might be semantics, but the term "battleship" was not widely used prior to the launch of HMS Dresdnought. To my knowledge the Royal Navy was the only entity to formally adopt that terminology, and only did so about a decade prior to HMS Dreadnought. Those early "battleships" would later be knwen as pre-Dreadnoughts. Ten years after Dreadnoughts launch, "Dreadnoughts" had already been rendered obsolete by Super-dreadnoughts armed with more powerful guns positioned in a centerline configuration, as well as a revised armor scheme. This new design paradigm proved itself inadequate over the course of WW1, particularly at the Battle of Jutland, and post war naval shipbuilding as a result went in a new direction which resulted in even larger vessels. This coincided with the term dreadnought and superdreadnought falling out of popular use, and the vessels bult from 1919-1922 were more commonly referred to as battleships. This new terminology was formalized by the adoption of the Washington Naval Treaty which placed limitations on ship sizes and armaments, vessels which complied (kinda) with these limitations were referred to as "treaty battleships". The resulting vessels were larger, better armed and heavier than any of the dreadnoughts and superdreadnoughts built prior to the end of WW1, and were for the most part roughly on par with the (battle)ships built post war (which technically violated the treaty, but as we all know, nobody really followed it anyway, and in q couple notable instances, were far larger).
TL;DR - Dreadnoughts were smaller than Superdreadnoughts. Both terms fell out of popular use around the time of WW1, after which even larger ships were built which were commonly referred to as battleships.
Depends on your definition of "widely"; as a formal class designation? Battleship was indeed not used until the late 1880s in reference to ironclad warships. In general understanding it was short-hand for Ships-of-the-Line which were the ancestors of the ships first called battleships.
It basically boils down to which era of history are they moving forward as the basis of the core gameplay? If they are taking nods from BFG, which had Age of Sail tactics as a basis then it would make more sense for the two classes to be laid out as those two different design philosophies of mixed vs. mainly-single type armament. If they're pulling from more modern naval tactics, then another way of distinguishing the classes would be that one is primarily anti-ship (Battleships) and the other is planetary bombardment (as the super-Dreadnoughts of the real world found themselves mainly doing after being replaced by carriers).
One reason BFG "regressed" tactics back towards the gun-line of older naval battles was that in terrestrial combat aircraft and missiles enjoy many advantages in combat against ships, thus things carrying aircraft and missiles are pre-eminent. In space however, most of the physics that give aircraft those massive advantages aren't a factor and thus the big gunships can compete on more even terms. Given the mind behind DFC's ruleset is the same one, it will be most interesting to see which way they decide to take things.
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![[Post New]](/s/i/i.gif) 2015/11/09 04:46:09
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Legendary Master of the Chapter
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Can I just settle this tangent right now, please? A Dreadnought is a spaceship with three nacelles. There, it's settled.
Have we seen any PHR frigates yet?
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![[Post New]](/s/i/i.gif) 2015/11/09 07:42:00
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Trazyn's Museum Curator
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BobtheInquisitor wrote:Can I just settle this tangent right now, please? A Dreadnought is a spaceship with three nacelles. There, it's settled.
Have we seen any PHR frigates yet?
We've seen one, but that's it so far.
I really hope they make race specific fighters and bombers. I don't like how its all the same at the moment.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2015/11/09 09:06:10
Subject: Re:Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Rampaging Reaver Titan Princeps
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Looks like the 2-up model has been changed to the Beijing class Battleship:
Irritating they do that and don't offer the standard model. It wouldn't be so bad if they stuck to the Atlantis...
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![[Post New]](/s/i/i.gif) 2015/11/09 09:38:22
Subject: Re:Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Huge Hierodule
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4 only 40lbs  and at 11inched long I doubt you can use it in a game. More like a display model.
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was censored by the ministry of truth |
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![[Post New]](/s/i/i.gif) 2015/11/09 10:23:43
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Executing Exarch
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It's double size from the one in the game so yeah it's only a display model.
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![[Post New]](/s/i/i.gif) 2015/11/09 10:48:09
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Twisting Tzeentch Horror
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I'm sure there'll be a way to include it in friendly games. Fairly easy to come up with a 'protect the mega-super-dreadnought' kind of scenario.
I think I prefer it as a 2up Beijing rather than a 2up Atlantis. They're both nice ships, but the Beijing just looks more threatening imho. Not sure I'd pay for either one, but at the moment that's not a concern, it only becomes an issue if I drop to multiple commadore pledges.
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DS:80S++G++MB+I+Pw40k92/f#+D+A++/areWD156R++T(R)DM+ |
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![[Post New]](/s/i/i.gif) 2015/11/09 15:08:14
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Witch Hunter in the Shadows
Aachen
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prankster wrote:I'm sure there'll be a way to include it in friendly games. Fairly easy to come up with a 'protect the mega-super-dreadnought' kind of scenario.
I think I prefer it as a 2up Beijing rather than a 2up Atlantis. They're both nice ships, but the Beijing just looks more threatening imho. Not sure I'd pay for either one, but at the moment that's not a concern, it only becomes an issue if I drop to multiple commadore pledges.
Ranges are measured from the base stem, NOT the model (models are already scaled up WAY out of proportion, the actual size would be like a needlepoint) . The model really is only there to look pretty, so a 2up Bejing will play just like a normal Bejing. It's just a bit more unwieldy on the table.
on the DN / BS stuff: I'm gonna guess that there will be 4 main classes - corvettes, frigates, cruisers and battleships - since all of those have been named and there's apparently nothing larger than battleships. Since all we know is that frigates have multiple roles / types and the same is true for cruisers (light, heavy, battle), i'd assume you get the same for corvettes (flak? missile? gunship?) and battleships (carrier? standard? dreadnought?) with dreadnoughts sacrificing point defense for more, larger main batteries.
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This message was edited 1 time. Last update was at 2015/11/09 15:12:17
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![[Post New]](/s/i/i.gif) 2015/11/09 16:16:53
Subject: Re:Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Rampaging Reaver Titan Princeps
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Orbital assets incoming!
Early concept for the next unlock...
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![[Post New]](/s/i/i.gif) 2015/11/09 16:24:11
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Haughty Harad Serpent Rider
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CthuluIsSpy wrote: Compel wrote:Most of the DZC complaints I've heard along those lines were actually dated from the original release of the game where there was only a single choice in each 'slot.' There's far more releases now, with more options to theme your armies in different ways, so I don't think that's too much of a problem anymore.
A 2-up of the Atlantis though? That sounds really frikking awesome and would make one helluva display piece. I could put it alongside my Mass Effect Normandy's
Not to mention that they are still making new units.
The game is pretty much a work in progress.
It's also surprising how a well designed ruleset can take units that are effectively the same and still introduce a wide variety of tactical options and interesting gameplay. In historical rulesets, humans are humans. It's up to a well designed ruleset, like Bolt Action, where everyone's "soldier with a rifle" plays differently - and of course, it's up to the individual player to have their own playstyle as well.
But yeah, as you pointed out, the number of different types of units have like tripled since DZC first was released.
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"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke |
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![[Post New]](/s/i/i.gif) 2015/11/09 16:45:03
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Battlefortress Driver with Krusha Wheel
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Mymearan wrote:It's double size from the one in the game so yeah it's only a display model.
IIRC there was an up scaled Beijing display model at the last hawk openday/thing that was around a foot long (it was basically the width of a medium display cabinet).
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My PLog
Curently: DZC
Set phasers to malkie! |
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![[Post New]](/s/i/i.gif) 2015/11/09 16:46:35
Subject: Re:Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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[DCM]
Dankhold Troggoth
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Yes! Very stoked for these
Have to figure out if I'll be adding anything on... debating between just using the token ordnance in the box, or upgrading the ordnance. I have a feeling the add-on prices aren't going to be much of a savings in this campaign, and I have two FLGS that carry their range so I could pick up the additional items later. So, leaning that way, but really glad to see more things revealed regardless
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This message was edited 1 time. Last update was at 2015/11/09 16:47:50
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![[Post New]](/s/i/i.gif) 2015/11/10 00:27:40
Subject: Re:Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Inexperienced VF-1A Valkyrie Brownie
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So, what's the real chance this makes £500k ($750k)? I'm not being Debbie downer here, but asking for real guesstimates, as Hawk doesn't seem to be the type to throw free stuff to overcome the mid-KS doldrums. I think that either Captain or Commodore is a good pledge with the £500k unlock, but a little thin before.
Also, does it look like the PHR has mostly broadside weaponry? I really like the overall design of the PHR, but not sure I want a heavy broadside fleet, unless they are super manueverable. **I know nothing about the PHR in DZC, so please give conjecture**
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![[Post New]](/s/i/i.gif) 2015/11/10 00:52:15
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Legendary Master of the Chapter
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I'd say pretty good unless something causes the campaign to backslide. Kickstarter funds tend to have a U shape, looking at pledges per day, unless they are frontloaded by a lot of hype or a lack of tipping point value in the final days. There might have been some frontloading here, but the unlocks timed for the end should create some momentum and convince a lot of the fence sitters to jump in. Once the total looks close to $500k, or even if the per hour total increases fast enough to look like it will make it, there should be a huge swell of backers like yourself who see the value as finally being worth it.
But then again I thought MEdge would make a million dollars, so I really shouldn't talk.
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This message was edited 2 times. Last update was at 2015/11/10 00:55:44
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![[Post New]](/s/i/i.gif) 2015/11/10 01:21:31
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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[DCM]
Dankhold Troggoth
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Salacious - I'm certain this will hit 500K. They have the pedigree, the name (Hawk + Chambers), and a ton of exclusive ships they're revealing right at the end. Pledging now does help it get there, of course
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![[Post New]](/s/i/i.gif) 2015/11/10 02:38:01
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Resolute Ultramarine Honor Guard
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Do we know that there's launch assets counters in the starter or is that speculation?
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2015/11/10 02:44:07
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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500k gbp is all but guaranteed I think. Beyond that? Well... itll be interesting. Currently the KS isnt really offering a lot of value, whether or not that changes with more stretch goals is a bit questionable, as Hawk doesnt really seem to have any idea what theyre doing IMO. They said hey studied successful past Kickstarters, but from my own research and KS studies they seem to not be doing any of the things those campaigns have done.
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![[Post New]](/s/i/i.gif) 2015/11/10 03:20:43
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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PanOceaniac Hacking Specialist Sergeant
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Well, another way of looking at it is that if Hawk have managed to raise 500k gbp without offering 'value' to the backers, then they're doing extremely well! : D
Personally, I'm glad that they're not doing the classic buy more! mind games perfected by Mantic and Cmon. It was fun atfirst but I'm pretty burned out with the whole roller-coaster KS thing. You're probably right that they could raise more money via aggressive addons and whatnot, but at theend of the day Id trade all that to get the product with a slight discount and within a reasonable timeframe. Instead of a wave 2 three years down the road. Ymmv of course
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DA:70+S--G-M+B++I+Pw40k09++DA+/hWD-R-T(BG)DM+ |
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![[Post New]](/s/i/i.gif) 2015/11/10 03:25:16
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Legendary Master of the Chapter
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I'd love to see them leverage their existing intangibles to increase the value, like giving every backer a pdf of the DZC rule book, or even just an art book collecting their design sketches. Maybe they can add some sort of fun scenarios for including DZC inside a DFC game, such as a Seize the Defense Guns mission that affects a game of DFC or vice versa.
And a novel.
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![[Post New]](/s/i/i.gif) 2015/11/10 04:08:29
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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[DCM]
Dankhold Troggoth
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I think the value is pretty insane at 500k, though. We're splitting it 4 ways (two pledges now!) and each getting a ton of free ships for our faction. Mostly frigates, but since those will be hardest to magnetize it's nice to have spares!
I love Hawk's measured pace so far and am very happy with their updates. I wasn't even planning on getting in at first, but I was quickly won over  along with my local gaming group (and apparently the groups at the two nearby stores are doing similarly).
The best part for FLGS is that Hawk is really serious about getting the game out into distribution, like DzC, so it's not "now or never". Folks can pick up the game pretty easily who miss it here, which in the end is better for everyone and the life of the game.
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This message was edited 1 time. Last update was at 2015/11/10 04:11:23
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![[Post New]](/s/i/i.gif) 2015/11/10 05:44:06
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Legendary Master of the Chapter
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RITides, what pledge levels are you splitting? I ask, because the value T the high ranking pledge levels seems much higher than at the commander level, which is probably the level noobs and undecideds are most likely looking at. I'm very excited about this product, but I can't afford to go any higher, unless they let us upgrade during a long pledge manager phase. So commander seems to me like the pledge level where the value looks least enticing compared to retail, but it's also the level that needs to attract the most casual fans.
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![[Post New]](/s/i/i.gif) 2015/11/10 06:14:21
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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[DCM]
Dankhold Troggoth
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We're splitting a Captain and Commodore - originally it was just Captain, but we realized with all guys were adding on we could do both for the same cost as one with addons, but get double stretch goals!
Only works if you've got 2 - 4 people to go in together on a pledge, but with the way they're distributing stretch goals to each race, it seems made for this
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![[Post New]](/s/i/i.gif) 2015/11/10 09:02:46
Subject: Dropzone/Dropfleet Commander news - Dropfleet Kickstarter - Commodore Pledge level up - £325k next
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Witch Hunter in the Shadows
Aachen
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I'm fine with them not drowning us in free gak. Yes, I'll get a fuckton of freebies with my TGG2 pledge, but I could've done without most of those. I'm picking it up for a 40k Sisters of Battle army, so anything outside of that is wasted on me. And you guys shouldn't forget that all extras kinda increase the base price. If you plan on offering a ton of free extras, you'll calculate that in when you think about how much you ask for in the first place.
It's just like "free shipping" when you buy stuff online. You still pay the shipping indirectly, it's included in the products price.
I'd love it if I could swap in the extra sprues for UCM sprues or "pledge credit" or just some other bolt-on.
BobtheInquisitor wrote:I'd love to see them leverage their existing intangibles to increase the value, like giving every backer a pdf of the DZC rule book, or even just an art book collecting their design sketches. Maybe they can add some sort of fun scenarios for including DZC inside a DFC game, such as a Seize the Defense Guns mission that affects a game of DFC or vice versa.
And a novel.
I think Simon mentioned in one of the BoW clips.that they're gonna provide that kind of scenario in the rulebook already.
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