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JohnnyHell wrote: Yeah, I don't think Exodites = auto-sale, especially as larger models = £££ (or $$$ or whatever you use), and they are fairly vet-centric.
Genestealer Cult = auto-sale, even though very vet-centric; it's like the frickin' Holy Grail.
Ad Mech in any form = auto-sale, even though vet-centric.
I agree with this line of thinking.
Also, I'm pretty sure another reason Exodites haven't been done is because Elves on Dinosaurs is in the same camp of "cool" as Dwarfs in Space, and we all know how much GW loves Squats.
This message was edited 1 time. Last update was at 2015/03/19 12:34:49
Kid_Kyoto wrote: I remember back in the days of Usenet arguing whether Tech Marines counted as Tech Priests (for the purposes of using a grav gun) and which minis would work for Electro Priests (ghouls seemed the main choice).
Good times.
LOL. I was there for those. Are we old or what?
Personally, I think it's nothing short of *awesome* that we're finally getting some real AdMech treatments in 40K. I probably won't even buy any (it sounds like I'll have bigger fish to fry soon), but I'm excited that they'll be on tabletops and fully participating in the game. They've been so conceptually cool for so long.
JohnnyHell wrote: Genestealer Cult = auto-sale, even though very vet-centric; it's like the frickin' Holy Grail.
Well, it's my grail at least. If it happens, it's going to create some difficult conversations with my wife. Because I'm more-or-less obligated to get the special edition codex, a bunch of the minis, and probably the special dice or whatever other junk they release, even though I'm already sitting on a *pile* of old GCult minis. After trying to help lead that charge, I don't have much choice.
Also, after Hastings' comments, I said I'd send a gift basket to the GW studio if it happens, so I guess I can add that to my tab too.
Back on topic, even though I'm going to attempt to resist buying Admech, I can't resist saying ALL HAIL MARS!
I do think exodites would be an interesting idea, but if they're filling in the sub-factions then the Ad Mech deserves to be near the top of the list for sure.
I really like that they're expanding the lines, though. I know its not likely, but an expansion to the Vespid or a realized Rak'Gol would be amazing to me.
After 20 years I think I deserve to buy myself an AM army.
That was my thought as well
I'd like one but I have to see the figures. As some stuff has been hit and miss of late.
My biggest fear as well. I have been crying for an AdMech army for years, so much so that I eventually went and made my own using things from other companies. Now we're finally getting one... and I want to live in hope, but there's something at the back of my mind going "Razorgore! Plastic Minotaurs! WRATHMONGERS!", and I can't shut it out.
Was I the only person that actually liked the Razorgor?
After 20 years I think I deserve to buy myself an AM army.
That was my thought as well
I'd like one but I have to see the figures. As some stuff has been hit and miss of late.
My biggest fear as well. I have been crying for an AdMech army for years, so much so that I eventually went and made my own using things from other companies. Now we're finally getting one... and I want to live in hope, but there's something at the back of my mind going "Razorgore! Plastic Minotaurs! WRATHMONGERS!", and I can't shut it out.
Was I the only person that actually liked the Razorgor?
Do we have any idea what they look like ? As I remember the Skitari were in fluff terms described as enhanced imperial guardsmen basically.
I think it can vary.
Some background/ fiction pieces have Skitari as humans with bionics, for example targeters replacing an eye all the way through to virtual cyborgs.
I was never really into Epic but weren't the original IG figures with jump packs known as Tech Guard? Were they a forerunner of what eventually became known as Skitari?
The Ogryns and Bullgryns are an improvement, no doubt, but good? Eh.
As for the Scions, the aesthetic is alright, if completely non-consistent with the existant guard lines (not that that, by itself is a sin) but the piss-poor mechanical design of the kit, marked up price and excessive bling does it in for me. I really liked the super-functional looking 3rd edition Stormtroopers (even if the cast was wonky as all hell) and the Kasrkin, and that's the debate I've seen elsewhere, not vitriolic, as they're by no means an awful design, just lackluster.
But that's not the point I'm trying to make here, even if you like Scions, or Centurions, (I'm sorry, but marines in marines? with missile-nipples?) and compare them to the quality of the Riptide, the Harlies, the various kinds of Tyranid gribblies, they just feel uninspired at best, and clash horrible with the rest of their range. I'm just prepared for more of the same from the Skitarii, especially when the FW Mechanicum exists and looks amazing.
Therefore, I conclude, Valve should announce Half Life 2: Episode 3.
Do we have any idea what they look like ? As I remember the Skitari were in fluff terms described as enhanced imperial guardsmen basically.
I think it can vary.
Some background/ fiction pieces have Skitari as humans with bionics, for example targeters replacing an eye all the way through to virtual cyborgs.
I was never really into Epic but weren't the original IG figures with jump packs known as Tech Guard? Were they a forerunner of what eventually became known as Skitari?
weren't the Tech Guard like the vostroyan guys.. As its been a while since Epic and stuff , now its kinda hazy.
It's kinda vague in all honesty. Some stories seem to use the names interchangeably. Others say tech guard are unmodified humans with gear that can be on par with sm gear. Skitarii are the guys who have been upgraded with bionics and gene therapy. On top of having really good gear.
Exodites have the Arbites issues when it comes to putting them in the game: they only defend their own turf, not fight for new turf. Best left to a campaign (like FW) than GW trying to make them into a larger army in my book.
ClockworkZion wrote: Exodites have the Arbites issues when it comes to putting them in the game: they only defend their own turf, not fight for new turf. Best left to a campaign (like FW) than GW trying to make them into a larger army in my book.
Arbites at least could work better as part of a larger army if they wanted to re-include them. If they wanted to flesh out the inquisition codex a bit, they are a good go-to unit to dragoon for extra muscle. And they was GW is releasing stuff these days, it’d be an easy add-on.
I agree that exodites are harder to work into a narrative. But they tend to live on pristine maiden worlds, and lots of people covet those. From an in-fluff POV, there is probably far more conflict with dino based elves then any specific chapter of marines. As there is only so many places ~1000 soldiers can be at once.
via an anonymous source on Faeit 212
a heavy choice walker called a Onager Dunewalker will be part of the skitarii. they are an armor 12 walker that comes with overlapping forcefields that give an invulnerable save. each additional walker in the squad increases the save by 1. they come with a conversion beamer type weapon that is more powerful up close and disperses to a large but weaker blast at longer range. squadrons up to 3.
Well, at least in name. We'll see if the rest is true soon enough.
Automatically Appended Next Post: And proof it is doing a redirect:
This message was edited 1 time. Last update was at 2015/03/19 16:07:49
for the current blog post/etc. And then you could try to increment and figure out what was coming that way. We had limited success though since they incremented in a somewhat random manner. I remember there were a couple of good reveals that way though.
Not sure why they continue to upload stuff prior to release 'in the dark' instead of just putting it up the day before or something...
Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
H.B.M.C. wrote: I like this data-mining URL stuff. Why did we never do this before?
It only works when GW doesn't properly hide items.
Stuff usually is loaded in three or four weeks prior to the release, and then turned into "generic error" links until it's ready to go live.
At least that's what I've noticed.
Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
Interestingly there's nothing in the GW website terms of use that prohibits the use of a spider or any other automated tools to scrape their site. That's a bit of a surprise.
Bull0 wrote: Interestingly there's nothing in the GW website terms of use that prohibits the use of a spider or any other automated tools to scrape their site. That's a bit of a surprise.
JohnnyHell wrote: Yeah, I don't think Exodites = auto-sale, especially as larger models = £££ (or $$$ or whatever you use), and they are fairly vet-centric.
Genestealer Cult = auto-sale, even though very vet-centric; it's like the frickin' Holy Grail.
Ad Mech in any form = auto-sale, even though vet-centric.
I agree with this line of thinking.
Also, I'm pretty sure another reason Exodites haven't been done is because Elves on Dinosaurs is in the same camp of "cool" as Dwarfs in Space, and we all know how much GW loves Squats.
I think in alot of ways FW's Horus Heresy has shown GW how much money Veterans and fringe fans are willing to spend on the things they really want. I think that's prompted GW to pursue that market now that they need that money more than ever.
I think the problem with Exodites is that at this point there is some conceptual redundancy with the Kroot who get to ride their own dino-bird things. While I know they have more depth to their character than just dino-riders I think they'd end up with a slimmer codex than even Harlequins.
In fairness to GW, they almost rebooted the concept of space dwarves, but just like with the Kroot GW decided to go the route of something newer and more distinctive. You go back in time to the Tau's creation alot of the different components that made up that army started off as three separate armies that they had independently developed and only a bit later on combined into the unified form we got. The Kroot were the kroot, but a separate army whose distinctive rules were recycled into a WD article. The Tau conceptually started as just the fire warriors and their tanks. The Demiurge or Space Dwarves is where the idea of crisis suits and the power to create drones came from. In a lot of ways Tau effectively killed any hope for GW to visit anything like those various concepts.
ClockworkZion wrote:Exodites have the Arbites issues when it comes to putting them in the game: they only defend their own turf, not fight for new turf. Best left to a campaign (like FW) than GW trying to make them into a larger army in my book.
I think both armies deserve some sort of representation. I always thought it a shame that GW hasn't played with the idea of purely defensive armies. With the introduction of Fortifications to the game it created the opportunity for an army themed around that notion. They could have given that army some distinctive fortifications and allowed a greater number of fortifications to be taken to make up for the Arbites limited motorpool and army size.
For Exodites, playing off the space-wood-elves concept there would be something distinctive of an Eldar army so scout and infiltrating intensive with the visual of these Eldar silently appearing out of a jungle or really any terrain as part of a sort of home turf advantage.
Anyone else excited for an Ad Mech donkey launcher?
We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox