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Made in us
Archmagos Veneratus Extremis




On the Internet

 H.B.M.C. wrote:
 ClockworkZion wrote:
Quite possible. I think parts count might change my mind about it.


Then it's the same price with the 5-for-the-price-of-10 multi-kit boxes. Pricing them like 10 'cause you can build two different unit types doesn't make sense. You can still only build 5 minis in the end.

Vanguard/Rangers are a box of 10. That's pretty clear. It's the walker price I was talking about the parts count being the thing at will make me accept the price more readilly.
   
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I'm hoping theres a box set

3000
4000 
   
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 ClockworkZion wrote:
Old rumor from Natfka:

via an anonymous source on Faeit 212
The new faction is in fact Ad Mech, Skitarii. As far as I know this is still a ways out, but who knows. There is only troops and elites, with vehicles. Mostly foot soldiers, guys with spider legs, and a couple tank/spider hybrids.

There is also a Dragoon which looks to be a dual kit with a rider on top of a bipedal machine. It has legs similar to the IG sentinels, but has a grafted human in the center of the machine. I am not as fluent in the background with the skitarii as I would like to comment much more.


That is from Dec. I think that gives us an idea of what is to come.


Good catch.

Looking at the data sheets, both the Vanguard and Rangers are Troops.
The melee Ironstrider is a Fast Attack, and the ranged Ironstrider is a Heavy Support.

That leaves the 'couple tank/spider hybrids' along with the 'guys with spider legs' with at least one of those being in the Elite section, according to the description.

We saw the big Onager, that's probably the kit that's 'as big as an Imperial Knight' that is a duel kit.

So the only thing we haven't seen are the 'guys with spider legs'.

Could be that we only get two more kits, though between those and the one's we have so far, it looks like it could make a grand 8 different units, which isn't too shabby, and there might still be a spider-legged HQ hiding in there somewhere too.

I'm pretty excited to see more! This week preorders for the Rangers/Vanguard and the Ironstriders will go up, and next week we my see more of that Onager and whatever else it makes! I'm super stoked for the spider-legged dudes, it's pretty much all that I've wanted in a 40k kit.

This message was edited 1 time. Last update was at 2015/03/25 00:16:20


 
   
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Edmonton, Alberta

drbored wrote:
 ClockworkZion wrote:
Old rumor from Natfka:

via an anonymous source on Faeit 212
The new faction is in fact Ad Mech, Skitarii. As far as I know this is still a ways out, but who knows. There is only troops and elites, with vehicles. Mostly foot soldiers, guys with spider legs, and a couple tank/spider hybrids.

There is also a Dragoon which looks to be a dual kit with a rider on top of a bipedal machine. It has legs similar to the IG sentinels, but has a grafted human in the center of the machine. I am not as fluent in the background with the skitarii as I would like to comment much more.


That is from Dec. I think that gives us an idea of what is to come.


Good catch.

Looking at the data sheets, both the Vanguard and Rangers are Troops.
The melee Ironstrider is a Fast Attack, and the ranged Ironstrider is a Heavy Support.

That leaves the 'couple tank/spider hybrids' along with the 'guys with spider legs' with at least one of those being in the Elite section, according to the description.

We saw the big Onager, that's probably the kit that's 'as big as an Imperial Knight' that is a duel kit.

So the only thing we haven't seen are the 'guys with spider legs'.

Could be that we only get two more kits, though between those and the one's we have so far, it looks like it could make a grand 8 different units, which isn't too shabby, and there might still be a spider-legged HQ hiding in there somewhere too.

I'm pretty excited to see more! This week preorders for the Rangers/Vanguard and the Ironstriders will go up, and next week we my see more of that Onager and whatever else it makes! I'm super stoked for the spider-legged dudes, it's pretty much all that I've wanted in a 40k kit.


I wounder if any of the new 40k units and weapons for the Ad-Mec will show up in forgeworld's 30k mechanicus army.

I know some people were wondering about the mechanicus units showing up in 40k, but I feel we won't since forgeworld dosen't seem to be rushing to give the Imperial Guard the Imperial Army units. But bringing thows platic units into 30k would really flush out the mechanicus army in a jiffy.

This message was edited 1 time. Last update was at 2015/03/25 00:24:13


 
   
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I seriously doubt that 30k admech will show up in 40k admech or vice versus. Forgeworld MAY release some set of rules for using Skitarii in games of 30k, but even that would be a stretch.

I think people expecting that are simply wishlisting and, honestly, just wasting breath.
   
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This message was edited 1 time. Last update was at 2015/03/25 01:10:57


Paulson Games parts are now at:
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We're going to get that comparison pretty much on every page, aren't we.

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 Bull0 wrote:
We're going to get that comparison pretty much on every page, aren't we.


Yes.

Yes we are.

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 Mathieu Raymond wrote:
 Lockark wrote:
If it's $50 USD for one of thow 45 point modles, I'd hate to see what they are going to be in CAD.....

I was hopeing these were going to be around $36 CAD a pop like the sentinels. Unless it turns out it's 2 of thows walkers per box, i'm not sure if I would ever consider them in a army personally.....


A dreadnought is 55$ in Canada. I can't imagine...err, hope they won't actually charge more for a unit that is worth, roughly, half the points. I know it has more to do with sprue counts, but come on, now... a dread!


well sir let me tell you about Mek Gunz! yes you can spend the low low price of 46 USD for a model that costs 30pts in the game. We put extra bits in there so you can swap out which gun it is! We pass the extra cost of the plastic at a large increase on to you for no extra cost to us! They can be taken in units of 5!
   
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Does anyone remember that one episode of South P...

Maybe they are pricing Ork units in vindictive acknowledgement that they are mostly conversion crazy fonts of creativity and it's the only way to make any money on vehicular units.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
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BrianDavion wrote:
 Jehan-reznor wrote:
drbored wrote:
Just first week guys. There's so much more.

Remember, rumors pointed to two books: Skitarii and Cult Mechanicus, along with this being a FULL CODEX.

NOT the size of Harlequins, but BIGGER.


Special Imperial Knights perhaps and also tanks?


doubt it. IKs are their own seperate force and technicly are NOT part of the cult Mechancus.

tanks are a possiability but my gut feeling is they'll be a walker centric army to make them a bit more distinctive.

Still, assuming 2 dual kits each week for all of april that's a total of 16 units. which to put into prespective would mean the Skirtaii could well have nearly as many options as grey knights (hopefully they have more varied USEFUL options )


But in the Mechanicum book mars had their own knights, so maybe not whole kits but maybe a weapon kit or upgrade kit for the imperial knight? Or forgeworld will come out with an admech knight (i hope )

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 Jehan-reznor wrote:
BrianDavion wrote:
 Jehan-reznor wrote:
drbored wrote:
Just first week guys. There's so much more.

Remember, rumors pointed to two books: Skitarii and Cult Mechanicus, along with this being a FULL CODEX.

NOT the size of Harlequins, but BIGGER.


Special Imperial Knights perhaps and also tanks?


doubt it. IKs are their own seperate force and technicly are NOT part of the cult Mechancus.

tanks are a possiability but my gut feeling is they'll be a walker centric army to make them a bit more distinctive.

Still, assuming 2 dual kits each week for all of april that's a total of 16 units. which to put into prespective would mean the Skirtaii could well have nearly as many options as grey knights (hopefully they have more varied USEFUL options )


But in the Mechanicum book mars had their own knights, so maybe not whole kits but maybe a weapon kit or upgrade kit for the imperial knight? Or forgeworld will come out with an admech knight (i hope )


http://www.forgeworld.co.uk/Warhammer-40000/Titans/QUESTORIS_KNIGHT_MAGAERA.html
http://www.forgeworld.co.uk/The_Horus_Heresy/Legiones_Astartes/Space_Marine_Legion_Army_List/Lords_Of_War/QUESTORIS_KNIGHT_STYRIX.html

You're welcome.
   
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blaktoof wrote:
well sir let me tell you about Mek Gunz! yes you can spend the low low price of 46 USD for a model that costs 30pts in the game. We put extra bits in there so you can swap out which gun it is! We pass the extra cost of the plastic at a large increase on to you for no extra cost to us! They can be taken in units of 5!


The amount of times I've reached the checkout and gone "Nope... they're just too damned expensive for what they are!" with Mech Gunz.

 Jehan-reznor wrote:
But in the Mechanicum book mars had their own knights...


Mechanicum =/= Adeptus Mechanicus



This message was edited 2 times. Last update was at 2015/03/25 01:27:33


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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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 H.B.M.C. wrote:

 Jehan-reznor wrote:
But in the Mechanicum book mars had their own knights...


Mechanicum =/= Adeptus Mechanicus





Even then, said Knights didn't belong to the Mechanicum. The Magaera and Styrix were built by the Mechaicum but were used exclusively by the Knight Houses. They were an attempt by the Mechanicum to gain favour with particularly powerful households.

This message was edited 1 time. Last update was at 2015/03/25 01:38:21


 
   
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drbored wrote:
 Jehan-reznor wrote:
BrianDavion wrote:
 Jehan-reznor wrote:
drbored wrote:
Just first week guys. There's so much more.

Remember, rumors pointed to two books: Skitarii and Cult Mechanicus, along with this being a FULL CODEX.

NOT the size of Harlequins, but BIGGER.


Special Imperial Knights perhaps and also tanks?


doubt it. IKs are their own seperate force and technicly are NOT part of the cult Mechancus.

tanks are a possiability but my gut feeling is they'll be a walker centric army to make them a bit more distinctive.

Still, assuming 2 dual kits each week for all of april that's a total of 16 units. which to put into prespective would mean the Skirtaii could well have nearly as many options as grey knights (hopefully they have more varied USEFUL options )


But in the Mechanicum book mars had their own knights, so maybe not whole kits but maybe a weapon kit or upgrade kit for the imperial knight? Or forgeworld will come out with an admech knight (i hope )


http://www.forgeworld.co.uk/Warhammer-40000/Titans/QUESTORIS_KNIGHT_MAGAERA.html
http://www.forgeworld.co.uk/The_Horus_Heresy/Legiones_Astartes/Space_Marine_Legion_Army_List/Lords_Of_War/QUESTORIS_KNIGHT_STYRIX.html

You're welcome.

Not to mention the regular Knight kit also has an Ad Mech cog for the cowl.
   
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 ClockworkZion wrote:
Not to mention the regular Knight kit also has an Ad Mech cog for the cowl.


The Land Raider has the skullcog on it as well. Doesn't make it an AdMech vehicle.

The AdMech are the Donatellos of the 40K universe. They do machines. A Knight/Land Raider/Pencil Sharpener might not belong to them, but they do the maintenance/repairs/etc..

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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 H.B.M.C. wrote:
 ClockworkZion wrote:
Not to mention the regular Knight kit also has an Ad Mech cog for the cowl.


The Land Raider has the skullcog on it as well. Doesn't make it an AdMech vehicle.

The AdMech are the Donatellos of the 40K universe. They do machines. A Knight/Land Raider/Pencil Sharpener might not belong to them, but they do the maintenance/repairs/etc..

It's the faction badge that goes on the lip above the head. There is an Imperial Eagle, Freeblade badge and the Ad Mech badge. I'm pretty sure it's supposed to show the Knight has fealty to Mars.
   
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 H.B.M.C. wrote:
 ClockworkZion wrote:
Not to mention the regular Knight kit also has an Ad Mech cog for the cowl.


The Land Raider has the skullcog on it as well. Doesn't make it an AdMech vehicle.

The AdMech are the Donatellos of the 40K universe. They do machines. A Knight/Land Raider/Pencil Sharpener might not belong to them, but they do the maintenance/repairs/etc..


This exactly. I find it quite odd how some are saying that the Admech codex should have access to all IoM vehicles. Besides looking at this from a fluff standpoint, what's the point? We already have all those units, and you can always ally if you desperately need them in your army. I'd much rather see the bizarre and unique machinery used exclusively by the Adeptus Mechanicus than yet another rhino variant.
   
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 ClockworkZion wrote:
It's the faction badge that goes on the lip above the head. There is an Imperial Eagle, Freeblade badge and the Ad Mech badge. I'm pretty sure it's supposed to show the Knight has fealty to Mars.


Ah. I see.

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I wouldn't be surprised if Mechanicus aligned Knights get more than a passing mention. I don't think GWs going to do any new Knights but in an overarching Adeptus Mechanicus codex, they have as much business as any other particular arm of the combined Mechanicus forces. The Mechanicus walkers have more than a passing resemblence to the details on the Knight model.

I realize it was a couple pages back... As far as 30k Mechanicum units go, I don't see GW incorporating any of those units into the Adeptus Mechanicus list. Even if GW gives Mechanicus robots, they'd be different patterns of robots. I think FW is far more likely to incorporate these Mechanicus units into 30k than GW incorporating those 30k units into 40k. I have no doubt FW will do an Imperial Armor book at some point that will make 30k relics of the Mechanicum and Knights available to the 40k setting.

This message was edited 2 times. Last update was at 2015/03/25 02:25:03


 
   
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No HQ?

No totally sweet insane tentacled tech priest in plastic?

Say it ain't so!

 
   
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 Kid_Kyoto wrote:
No HQ?

No totally sweet insane tentacled tech priest in plastic?

Say it ain't so!
Tech priests strike me as something that'll be in the machine cult book rather than the Skitarii book.
   
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 Kid_Kyoto wrote:
No HQ?

No totally sweet insane tentacled tech priest in plastic?

Say it ain't so!

Who knows. Maybe if we're really good the Emperor will give us one?

More seriously though we'll know for sure in a few weeks. We still have 3 weeks until the codex drops and if we get 2 kits a week that's going to be one heck of a start for an army.

Though I'm going to be really sad if I can't run them as a CAD.
   
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This is the only good part about GW being desperate and blowing through the codex's of all their current army's. Can now get stuff for other factions.

Here's hoping Lost and the Damned are next.

My Armies:
5,500pts
2,700pts
2,000pts


 
   
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 ClockworkZion wrote:
 H.B.M.C. wrote:
 ClockworkZion wrote:
Not to mention the regular Knight kit also has an Ad Mech cog for the cowl.


The Land Raider has the skullcog on it as well. Doesn't make it an AdMech vehicle.

The AdMech are the Donatellos of the 40K universe. They do machines. A Knight/Land Raider/Pencil Sharpener might not belong to them, but they do the maintenance/repairs/etc..

It's the faction badge that goes on the lip above the head. There is an Imperial Eagle, Freeblade badge and the Ad Mech badge. I'm pretty sure it's supposed to show the Knight has fealty to Mars.


That is correct...

“The heraldry of the Adeptus Mechanicus Knight houses looks significantly different to their Imperial-aligned cousins. They use embossed enamel and metal badges to best reflect the magnificent technology their allies revere. Although the shapes and materials of these crests are different, they too make use of house emblems derived from their long histories. These share a central diadem with a Mechanicus skull and cog occupying the other half. Again, this split represents the dual loyalties of the knightly houses.”

Excerpt From: Games Workshop. “Codex: Imperial Knights (Enhanced Edition).” Games Workshop, 2014. iBooks. https://itun.es/us/scryX.l

   
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 aka_mythos wrote:
 Kid_Kyoto wrote:
No HQ?

No totally sweet insane tentacled tech priest in plastic?

Say it ain't so!
Tech priests strike me as something that'll be in the machine cult book rather than the Skitarii book.

This. I reckon we might get a slightly more blinged up HQ version of the foot troops in the next week's releases, but no full-of-gribblies tech-priest (yet)

This message was edited 2 times. Last update was at 2015/03/25 03:18:17


 
   
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it's worth noting that the IK House in Mechanium was specificly mentioned and shown as a colour scheme example in Codex: IK. so yeah I'd expect them to remain within their own codex.

A full fledged Mechanium army would almost certinly consist of Skitari with Knight allies. with a Titan as a Lord of war.


*would love to see someone snag a fancy pic of that*

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On the Internet

 HGChamberlainIV wrote:
 ClockworkZion wrote:
 H.B.M.C. wrote:
 ClockworkZion wrote:
Not to mention the regular Knight kit also has an Ad Mech cog for the cowl.


The Land Raider has the skullcog on it as well. Doesn't make it an AdMech vehicle.

The AdMech are the Donatellos of the 40K universe. They do machines. A Knight/Land Raider/Pencil Sharpener might not belong to them, but they do the maintenance/repairs/etc..

It's the faction badge that goes on the lip above the head. There is an Imperial Eagle, Freeblade badge and the Ad Mech badge. I'm pretty sure it's supposed to show the Knight has fealty to Mars.


That is correct...

“The heraldry of the Adeptus Mechanicus Knight houses looks significantly different to their Imperial-aligned cousins. They use embossed enamel and metal badges to best reflect the magnificent technology their allies revere. Although the shapes and materials of these crests are different, they too make use of house emblems derived from their long histories. These share a central diadem with a Mechanicus skull and cog occupying the other half. Again, this split represents the dual loyalties of the knightly houses.”

Excerpt From: Games Workshop. “Codex: Imperial Knights (Enhanced Edition).” Games Workshop, 2014. iBooks. https://itun.es/us/scryX.l

Score one for the encyclopedia of trivia knowledge rattling around in my head!


Automatically Appended Next Post:
 Nicky J wrote:
 aka_mythos wrote:
 Kid_Kyoto wrote:
No HQ?

No totally sweet insane tentacled tech priest in plastic?

Say it ain't so!
Tech priests strike me as something that'll be in the machine cult book rather than the Skitarii book.

This. I reckon we might get a slightly more blinged up HQ version of the foot troops in the next week's releases, but no full-of-gribblies tech-priest (yet)

Rumors mention some kind of infantry on spider legs. It's the source that described the Dragoon back in December.

This message was edited 1 time. Last update was at 2015/03/25 03:24:08


 
   
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Long Jetty, The place is a dump

They'll go into my Chaos Army.

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BrianDavion wrote:
it's worth noting that the IK House in Mechanium was specificly mentioned and shown as a colour scheme example in Codex: IK. so yeah I'd expect them to remain within their own codex.

A full fledged Mechanium army would almost certinly consist of Skitari with Knight allies. with a Titan as a Lord of war.


*would love to see someone snag a fancy pic of that*

I so don't have enough money for that right now.

Though I did just get in on a group order to get a FW knight. So I've got that going for my little fledgling army.
   
 
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