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![[Post New]](/s/i/i.gif) 2015/04/09 17:54:43
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Novice Knight Errant Pilot
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Well my two boxes of skittari turned up today, can anybody recommend the best way of assembling the two squads (1 vanguard 1 rangers) ?
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http://thelaughterofthedamned.blogspot.co.uk/
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![[Post New]](/s/i/i.gif) 2015/04/09 18:02:46
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Battlefortress Driver with Krusha Wheel
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Dramagod2 wrote:Rereading the option for the Dunager, it occurred to me that we haven't actually seen the Skitarii vehicle equipment list yet. It could have its own interesting options that might really add to what the crawler can do...
Has anyone been able to take a look at it yet? Automatically Appended Next Post: Also for 25 poitns you can upgrade it to a powerfist Sx2 and IWND.
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This message was edited 1 time. Last update was at 2015/04/09 18:04:13
warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2015/04/09 18:15:59
Subject: Re:Adeptus Mechanicus for 40k p92/93 updated release and stats
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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![[Post New]](/s/i/i.gif) 2015/04/09 18:16:15
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Longtime Dakkanaut
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Orock wrote:Also for 25 poitns you can upgrade it to a powerfist Sx2 and IWND.
Powerfist is almost but not quite completely pointless since the Onager only gets one attack. That helps with what - maybe one or two elite models charging it? It's still take a million years to fight off a marine squad, or heck an IG squad. IWND is nice though. Not sure if 25 points on top of the points spent on the weapon upgrade is worth it though.
Sure, if you have a squad of 3 of these crabs, that's 3 s10 attacks, so that could be helpful (still only kills 3 guardsmen a turn). But then you're talking another 75 points total for the squad. Worth it? I don't know...
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This message was edited 1 time. Last update was at 2015/04/09 18:34:03
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![[Post New]](/s/i/i.gif) 2015/04/09 18:24:54
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Enginseer with a Wrench
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Orock wrote: Dramagod2 wrote:Rereading the option for the Dunager, it occurred to me that we haven't actually seen the Skitarii vehicle equipment list yet. It could have its own interesting options that might really add to what the crawler can do...
Has anyone been able to take a look at it yet?
Automatically Appended Next Post:
Also for 25 poitns you can upgrade it to a powerfist Sx2 and IWND.
idk if Im missing something but neither of these are the vehicle equipment list. Just the upgrade options and weapons glossary fo rthe dunecrawler
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![[Post New]](/s/i/i.gif) 2015/04/09 18:27:17
Subject: Re:Adeptus Mechanicus for 40k p92/93 updated release and stats
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Decrepit Dakkanaut
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Would normally, but the pics are a tad too blurry for me to read.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2015/04/09 18:30:02
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Raging Ravener
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Zembar wrote: Dramagod2 wrote:Rereading the option for the Dunager, it occurred to me that we haven't actually seen the Skitarii vehicle equipment list yet. It could have its own interesting options that might really add to what the crawler can do...
Has anyone been able to take a look at it yet?
The full list is in the glossary of the e-codex preview. I've seen it posted many places.
really? I couldn't find it
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youtube.com/user/SwedishWookie
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![[Post New]](/s/i/i.gif) 2015/04/09 18:32:36
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Decrepit Dakkanaut
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Naftka wrote:
The formations from tomorrows release of the Skitarii codex are leaked as people are starting to get the new book now. There are 4 listed here in these leaks, although they are in German.
The names of them are Battle Maniple, War Cohort, Sicarian Killclade, and the Ironstrider Cavaliers. Lets take a quick look at what is in each one... and possibly someone can translate.
Here is a link to the site hosting the leaked images
http://www.gamestrust.de/news,warhammer-40-000-adeptus-mechanicus-bilder-formationsregeln-aus-dem-codex-skitarii,id42425.html
Battle Maniple
1 Skitarii Vanguard
1 Skitarii Rangers
1 Sicarian Rustalkers
1 Sicarian Infiltrators
1 Ironstrider Ballistarii
1 Onager Dunecrawler
War Cohort
3 Battle Maniples
Sicarian Killclade
3 Sicarian Ruststalkers
1 Sicarian Infiltrator
Ironstrider Cavaliers
2 Sydonian Dragoons
1 Ironstrider Ballistarii
Battle Maniple:
Special rules:
Reroll warlord trait
Units within 12" of the Onager got leadership 10
Units get crusader and scout (but can not use the scout rules to outflank, only if they got another rule like infiltrate which allows them to outflank anyway)
War cohort
reroll warlord trait and warlord gets preferred enemy usr
You can one Doctrina-Imperativa twice in a game
Sicarian Killclade
infiltrator 6" special rules is expended to 12" now
once per game a unit of ruststalkers can assault even when they ran in the shooting phase
Ironstrider Cavaliers
Outflank
acute senses
Units of this formation do not grant cover saves for intervening models when shooting at enemies
You nominate one enemy character at the start of the first turn, all units from this formation re-roll failed to wound rolls.
All units from this formation have to start in reserve, only one roll to bring them all in, and you can roll from the first turn onwards.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2015/04/09 18:39:47
Subject: Re:Adeptus Mechanicus for 40k p92/93 updated release and stats
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Legendary Master of the Chapter
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Verviedi wrote:
Would normally, but the pics are a tad too blurry for me to read.
Click them for full sized
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/04/09 18:44:30
Subject: Re:Adeptus Mechanicus for 40k p92/93 updated release and stats
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Wise Ethereal with Bodyguard
Catskills in NYS
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Verviedi wrote:
Would normally, but the pics are a tad too blurry for me to read.
Try zooming it, it's not that bad
Sonderregeln
crux mechanicus: Wenn diese Formation dein
Hauptkontingent ist, darfst du Würfe auf der "Begabung
des Kreigsherrn"-Tabelle in Codex: Skitarii wiederholen.
Auβerdem hat Kriegsherr die Sonderregel Erzfeind
Datenverbindung: Medelle in dieser Formation, die sich inner-
halb von 12 Zoll um einen Onager Dunecrawler aus dieser
Formation befinden, haben einen Moralwert von 10.
Undermüdlicher Vormarsch: Alle Modelle dieser Frmation
haben die Sonderregeln Kreusfahrer uns Scout. Einheiten
in dieser Formation Können diese Sonderregel nicht für
Flankenangriffe nutzen, können diesen aber durchführen, wenn
es ihnen eine andere Sonderrgel erlaubt (wie zum Beispel
Infiltrieren oder eine Missionssonderregel).
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2015/04/09 18:46:08
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Crux - Reroll warlord trait if primary detachment, warlord also gains Preferred Enemy(?)
Data - Models from this formation within 12" of a Donkey have Ld 10
Tireless March - Crusader and Scout to all models in the formation, can't be used for Flankmarch.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2015/04/09 18:52:07
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Enginseer with a Wrench
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BrookM wrote:Data - Models from this formation within 12" of a Donkey have Ld 10.
Love this. lol
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![[Post New]](/s/i/i.gif) 2015/04/09 18:53:24
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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There's a reason I call the a Tau Crisis suit with those anti-tank gauntlets the Donkey Puncher after all.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2015/04/09 18:55:10
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Battlefortress Driver with Krusha Wheel
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Super Newb wrote: Orock wrote:Also for 25 poitns you can upgrade it to a powerfist Sx2 and IWND.
Powerfist is almost but not quite completely pointless since the Onager only gets one attack. That helps with what - maybe one or two elite models charging it? It's still take a million years to fight off a marine squad, or heck an IG squad. IWND is nice though. Not sure if 25 points on top of the points spent on the weapon upgrade is worth it though.
Sure, if you have a squad of 3 of these crabs, that's 3 s10 attacks, so that could be helpful (still only kills 3 guardsmen a turn). But then you're talking another 75 points total for the squad. Worth it? I don't know...
Worth it for me, since all I plan on fielding is tanks and the basic troops with mabye an elite or two. I actually need to bulk out my points, and making sure if I get charged by some nasty I can actually hurt it instead of dying slowly for nothing is worth it to me.
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warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2015/04/09 19:15:08
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Longtime Dakkanaut
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Orock wrote:Super Newb wrote: Orock wrote:Also for 25 poitns you can upgrade it to a powerfist Sx2 and IWND.
Powerfist is almost but not quite completely pointless since the Onager only gets one attack. That helps with what - maybe one or two elite models charging it? It's still take a million years to fight off a marine squad, or heck an IG squad. IWND is nice though. Not sure if 25 points on top of the points spent on the weapon upgrade is worth it though.
Sure, if you have a squad of 3 of these crabs, that's 3 s10 attacks, so that could be helpful (still only kills 3 guardsmen a turn). But then you're talking another 75 points total for the squad. Worth it? I don't know...
Worth it for me, since all I plan on fielding is tanks and the basic troops with mabye an elite or two. I actually need to bulk out my points, and making sure if I get charged by some nasty I can actually hurt it instead of dying slowly for nothing is worth it to me.
Eh. More often than not you'll still be tarpitted even with those fists. I guess an MC will think twice about charging you, because you could get lucky and kill it but everything else will just tarpit you up.
But hey, if you have points to spare why not... IWND helps against shooting attacks which is mostly what you'll be concerned about...
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![[Post New]](/s/i/i.gif) 2015/04/09 19:16:27
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Longtime Dakkanaut
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Woah, three of each squad just to get preferred enemy on your warlord?
I mean, if you keep everything to min squads, you can do it pretty cheaply, but to actually make an effective list out of that.. just for preferred enemy and one extra use of +3 BS in a game... I dunno, doesn't really seem worth it to me.
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![[Post New]](/s/i/i.gif) 2015/04/09 19:17:09
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Lone Wolf Sentinel Pilot
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Jesus, taking a War Cohort is like what, 3000 points? I think I might stick with the regular Skitarii Maniple of 2 Troops and the other options.
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![[Post New]](/s/i/i.gif) 2015/04/09 19:42:31
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Stone Bonkers Fabricator General
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Super Newb wrote: Orock wrote:Also for 25 poitns you can upgrade it to a powerfist Sx2 and IWND.
Powerfist is almost but not quite completely pointless since the Onager only gets one attack. That helps with what - maybe one or two elite models charging it? It's still take a million years to fight off a marine squad, or heck an IG squad. IWND is nice though. Not sure if 25 points on top of the points spent on the weapon upgrade is worth it though.
Sure, if you have a squad of 3 of these crabs, that's 3 s10 attacks, so that could be helpful (still only kills 3 guardsmen a turn). But then you're talking another 75 points total for the squad. Worth it? I don't know...
Interesting idea though. Isnt this the first squadron with IWND?
can you reposition models to put wounded ones towards the back where they will regain hull points placing fresh ones up front to take the hits.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2015/04/09 19:49:29
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Commander of the Mysterious 2nd Legion
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drbored wrote:Woah, three of each squad just to get preferred enemy on your warlord?
I mean, if you keep everything to min squads, you can do it pretty cheaply, but to actually make an effective list out of that.. just for preferred enemy and one extra use of +3 BS in a game... I dunno, doesn't really seem worth it to me.
yeah it's not. I could only see myself using that in an apoc game of like 3000+ points.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2015/04/09 19:52:02
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Longtime Dakkanaut
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I've got the English codex and just updated the Battlescribe files. Everything is in the files except for Warlord Traits and the Skitarii Maniple rules because there's no good place to put them. Start list building!
A Battle Maniple is 600 points which makes a War Cohort 1800 points.
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![[Post New]](/s/i/i.gif) 2015/04/09 19:58:49
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Fresh-Faced New User
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axisofentropy wrote:I've got the English codex and just updated the Battlescribe files. Everything is in the files except for Warlord Traits and the Skitarii Maniple rules because there's no good place to put them. Start list building!
A Battle Maniple is 600 points which makes a War Cohort 1800 points.
There's a bug in the new files: it says I can't take three special weapons in a ten-man ranger squad.
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![[Post New]](/s/i/i.gif) 2015/04/09 20:11:22
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Boosting Black Templar Biker
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axisofentropy wrote:I've got the English codex and just updated the Battlescribe files. Everything is in the files except for Warlord Traits and the Skitarii Maniple rules because there's no good place to put them. Start list building!
A Battle Maniple is 600 points which makes a War Cohort 1800 points.
thanks for the battlescribe update
can you also tell us the colour schemes of the different forge world ? scans would be nice too
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![[Post New]](/s/i/i.gif) 2015/04/09 20:29:48
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Longtime Dakkanaut
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Zembar wrote:
There's a bug in the new files: it says I can't take three special weapons in a ten-man ranger squad.
You're right, thank you for the report! Sorry that got missed. Expect a bugfix release tomorrow. That restriction also doesn't work within a formation but that's a bug within Battlescribe itself.
RedFox wrote:
thanks for the battlescribe update
can you also tell us the colour schemes of the different forge world ? scans would be nice too 
Mars: the red and white we've seen
Lucius: like Mars with red capes but very dark almost-black armor and vehicles, and cream cloth
Agripinaa: Like Mars but invert red and black. Also the red is a bit brighter.
Stygies VIII: Red plate, black robes
Graia: Another mix of black, cream, and two shades of red
Metalica: Mostly bone white, red markings and accents.
Ryza: Something different! Ochre orange
There are so many Forge Worlds out there you should probably make up your own if you don't want to do Mars. I'll probably do dark green to match Dark Angels and Cadians.
Don't have time to scan myself but I'm sure others will soon.
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![[Post New]](/s/i/i.gif) 2015/04/09 20:35:05
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Mutilatin' Mad Dok
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axisofentropy wrote:I've got the English codex and just updated the Battlescribe files. Everything is in the files except for Warlord Traits and the Skitarii Maniple rules because there's no good place to put them. Start list building!
A Battle Maniple is 600 points which makes a War Cohort 1800 points.
God bless you and the good work you do.
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![[Post New]](/s/i/i.gif) 2015/04/09 20:53:55
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Longtime Dakkanaut
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Exergy wrote:
Interesting idea though. Isnt this the first squadron with IWND?
can you reposition models to put wounded ones towards the back where they will regain hull points placing fresh ones up front to take the hits.
Ooh. That's a good point. Yeah I don't see why not.
DANCING CRABS ARE A GO LOL
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![[Post New]](/s/i/i.gif) 2015/04/09 21:02:07
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Grim Dark Angels Interrogator-Chaplain
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Those rules look fun.. That Icarus Array in particular, is suitably over the top for the AdMech! Just imagine some poor bugger with flyer spam and then a squad of those 3 unloads on it lol.
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This message was edited 1 time. Last update was at 2015/04/09 21:08:10
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![[Post New]](/s/i/i.gif) 2015/04/09 21:23:23
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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How do you mean "invert red and black"?
Are you meaning that the robes are black while the pressure suits are red?
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![[Post New]](/s/i/i.gif) 2015/04/09 21:30:59
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Longtime Dakkanaut
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Kanluwen wrote:
How do you mean "invert red and black"?
Are you meaning that the robes are black while the pressure suits are red?
yeah like that. Any combination of red, off-white, black, and metal you can think of, that's all of the forge worlds except the orange one.
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![[Post New]](/s/i/i.gif) 2015/04/09 21:34:06
Subject: Adeptus Mechanicus for 40k p92/93 updated release and stats
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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So if I wanted to start painting my Agrippina Skitarii right now, I would be doing:
Black outer robes
Cream inner robes
Red pressure suits
Metallics
Correct?
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![[Post New]](/s/i/i.gif) 2015/04/09 21:42:32
Subject: Re:Adeptus Mechanicus for 40k p92/93 updated release and stats
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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I think the Onager is cool enough, the design seems quite like all the various four-leg walkers from AT-43 or Dust.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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