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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Seems odd that they can come in squads of 12. That's a 660 point unit.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.


Same price as the Space Marine/Edar Codex; $58.
   
Made in es
Growlin' Guntrukk Driver with Killacannon






T5, 2 Wounds, weapon counts as salvo if stationary... Arc rifles on the Breachers, plasma Culverins on the Destroyers...

Damn, I'm starting to regret buying those skitarii.



War does not determine who is right - only who is left. 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 Kanluwen wrote:

Same price as the Space Marine/Edar Codex; $58.


£35 then I believe.
   
Made in us
Longtime Dakkanaut





 Agent_Tremolo wrote:
T5, 2 Wounds, weapon counts as salvo if stationary... Arc rifles on the Breachers, plasma Culverins on the Destroyers...

Damn, I'm starting to regret buying those skitarii.


Lol why? Ten vanguard is only 100 points. They are very good troops.
   
Made in es
Growlin' Guntrukk Driver with Killacannon






Mistranslated, sry - Models can fire two weapons and always count as stationary for firing Heavy and Salvo weapons, or so I gather. It's like Slow and Purposeful without the Slow.



War does not determine who is right - only who is left. 
   
Made in us
Loyal Necron Lychguard




So I just Google Translated, it looks like that rule says something to the effect of: This unit cannot run, but can fire two weapons in the shooting phase and counts as having remained stationary for the purposes of Heavy and Salvo weaponry. They can also charge the turn they fired Heavy or Salvo guns.

Which doesn't make sense because they only have one gun each? Maybe it says fire each gun twice? Germans please help.
   
Made in us
Warp-Screaming Noise Marine






Looks like a lot of them have a main weapon and a flamer or stubber.

9k  
   
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Steadfast Grey Hunter




Seminole, Florida

Super Newb wrote:
 Agent_Tremolo wrote:
T5, 2 Wounds, weapon counts as salvo if stationary... Arc rifles on the Breachers, plasma Culverins on the Destroyers...

Damn, I'm starting to regret buying those skitarii.


Lol why? Ten vanguard is only 100 points. They are very good troops.


Exactly, and they will run together now and they will be part of the same dex down the line. It will happen.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Agent_Tremolo wrote:
Mistranslated, sry - Models can fire two weapons and always count as stationary for firing Heavy and Salvo weapons, or so I gather. It's like Slow and Purposeful without the Slow.


Around the world Oblits are going on strike. Very slowly.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

The BS3 is going to hurt unless they get similar rules to the skittari for bonus BS. But 190pts for 3 grav cannons in a pod is pretty dang sweet.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Loyal Necron Lychguard




 Swara wrote:
Looks like a lot of them have a main weapon and a flamer or stubber.


The Destroyers do, but the Breachers only have their heavy weapon + CCW (A Claw of some sort). I suppose it was probably just written to be general for both of them.

So yeah. Destroyers can fire both of their guns and Breachers can fire Heavy/Salvo weapons and Charge. Not bad, all things considered.

As a Necron Player, I can't help but compare the Kataphron Destroyers to Necron Destroyers/Heavy Destroyers. Similar pricing (Kataphrons are more expensive than both Destroyer versions), more shooting, but no Jet Pack for JSJ and ignoring terrain. It's an interesting tradeoff.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Hulksmash wrote:
The BS3 is going to hurt unless they get similar rules to the skittari for bonus BS. But 190pts for 3 grav cannons in a pod is pretty dang sweet.

I can't see them getting Doctrina Imperatives, but I can see the Tech-Priest Dominus getting something not unlike the Tau's "Drone Controller" where the Servitors will use a Tech-Priest's BS.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The Breachers can swap out the claw for a flamer as well.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in es
Growlin' Guntrukk Driver with Killacannon






 BloodGrin wrote:
Super Newb wrote:
 Agent_Tremolo wrote:
T5, 2 Wounds, weapon counts as salvo if stationary... Arc rifles on the Breachers, plasma Culverins on the Destroyers...

Damn, I'm starting to regret buying those skitarii.


Lol why? Ten vanguard is only 100 points. They are very good troops.


Exactly, and they will run together now and they will be part of the same dex down the line. It will happen.


Well, at least with Vanguards you can hide your special weapons behind a wall of flesh and augmetics if something nasty comes your way. But, oh, dat toughness. Being a heavy user of deffkoptas, I've learn how tough those 2W T5 beasties can be even if they don't jink (which the kataphrons seem unable of).




War does not determine who is right - only who is left. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Agent_Tremolo wrote:
Being a heavy user of deffkoptas, I've learn how tough those 2W T5 beasties can be even if they don't jink (which the kataphrons seem unable of).


Don't count 'em out yet. They look pretty nimble to me.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Loyal Necron Lychguard




 H.B.M.C. wrote:
The Breachers can swap out the claw for a flamer as well.


I somehow don't think "Hydraulik-Klaue" translates to "Flamer"

Unless it has a built in Flamer of some sort, which would be sweet.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Oh whoops. I read that wrong! Eh, it's German.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Dakka Veteran





A unit of Kataphron servitors with two wounds each has got plenty going for it.

This message was edited 1 time. Last update was at 2015/05/12 15:18:04


That place is the harsh dark future far left with only war left. 
   
Made in gb
Rampaging Reaver Titan Princeps






Oooo, nice! I'll have a bunch please...
   
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Been Around the Block






Las Vegas, NV

Super Newb wrote:
 Hulksmash wrote:
Need translations! Where are zee Germans?


I second this.


I'm here! What do people need translated? I guess I can't just transcribe the whole sheet verbatim on this forum.
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

Oryza Sativa wrote:
Super Newb wrote:
 Hulksmash wrote:
Need translations! Where are zee Germans?


I second this.


I'm here! What do people need translated? I guess I can't just transcribe the whole sheet verbatim on this forum.


You can.
   
Made in us
Steadfast Grey Hunter




Seminole, Florida

I wonder if they get the same thing as the Robots where they can not move and shoot twice.
   
Made in de
Longtime Dakkanaut





Requizen wrote:
So I just Google Translated, it looks like that rule says something to the effect of: This unit cannot run, but can fire two weapons in the shooting phase and counts as having remained stationary for the purposes of Heavy and Salvo weaponry. They can also charge the turn they fired Heavy or Salvo guns.

Which doesn't make sense because they only have one gun each? Maybe it says fire each gun twice? Germans please help.


Both:
Heavy Battle Servitors: Models with this rule cannot run, but can fire two weapons in each shooting phase. In addition they count as having remained stationary while shooting Heavy and Salvo weaponry, even if they moved during the movement phase. They can also charge after they fired Rapid fire, Heavy or Salvo weapons.

- Up to 9 more models
- Very bulky and Praise the Omnissiah (correct english term?)

Breachers:
Each model may replace their XYZ with ...
Each model may replace their ABC with ...

Destroyers:
- same, but different weapons are meant -

Automatically Appended Next Post:
It is a 3+ and a 4+ amour save


This message was edited 5 times. Last update was at 2015/05/12 15:42:24


 
   
Made in us
Loyal Necron Lychguard




jullevi wrote:
A unit of Kataphron servitors with two wounds each has got plenty going for it.


I'm actually a little iffy about them. Expensive models often are problematic when it comes to actually being on the tabletop. T5 W2 is great, but only a moderate save on them is problematic. They die to focus fire just as easily as anything else, especially the Destroyers with only a 4+.

To me, anything around 50 points that isn't a MC or with a hefty Invuln save falls into Terminator territory. And while Kataphrons have more going for them than Terminators, they're similar in theory. Unlike Skitarii, which are cheap an numerous, they're expensive and low model count with lots of wounds/high Toughness - which always sounds great in theory, but often doesn't work out so well in practice.

Again, comparing them to Necron Destroyers, it's a bit iffy. Necron Destroyers have JSJ to remain safe, and Reanimation to help shrug off lots of shooting, even those of the AP3 variety. Kataphrons are going to try and blast out as much shooting as possible before dying, because there's not much they can do if someone really wants them dead.
   
Made in de
Longtime Dakkanaut





The other Electro-Priest variant was already known, wasn't it?



In the background
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Well isn't that a wonderful photo.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Tunneling Trygon





The House that Peterbilt

Requizen wrote:
jullevi wrote:
A unit of Kataphron servitors with two wounds each has got plenty going for it.


I'm actually a little iffy about them. Expensive models often are problematic when it comes to actually being on the tabletop. T5 W2 is great, but only a moderate save on them is problematic. They die to focus fire just as easily as anything else, especially the Destroyers with only a 4+.

To me, anything around 50 points that isn't a MC or with a hefty Invuln save falls into Terminator territory. And while Kataphrons have more going for them than Terminators, they're similar in theory. Unlike Skitarii, which are cheap an numerous, they're expensive and low model count with lots of wounds/high Toughness - which always sounds great in theory, but often doesn't work out so well in practice.

Again, comparing them to Necron Destroyers, it's a bit iffy. Necron Destroyers have JSJ to remain safe, and Reanimation to help shrug off lots of shooting, even those of the AP3 variety. Kataphrons are going to try and blast out as much shooting as possible before dying, because there's not much they can do if someone really wants them dead.

The better comparison is with centurions, not terminators. They basically are cheaper troop versions of cents, giving up 2+ armor and BS/WS4 for a price reduction. And they will likely be used the same way due to short ranged weaponry - stuffed into a pod or gated around with draigo.


snoogums: "Just because something is not relavant doesn't mean it goes away completely."

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We'll find out soon enough eh.

 Ascalam wrote:
I like the Kataphrons

The Ad mech release to me confirms the old 'we stole necron tech' fluff for the Ad Mech

Kataphrons are like low-tech nectron detroyers. Some very similar design elements


Yes, well, except for the fact that there were fluff descriptions of tracked combat servitors with heavy weapons prior to the whole "Dragon on Mars" debacle. Nobody is ever doing to persuade me that fluff is good.


As for the models: SOLD. The more heavily armoured variants are stunning, the extra bulk and less OTT heads do a lot to improve their visual profile, I suspect I'll be using those bitz for both types if I choose to get both. For those worried about their utility in a competitive context; remember that unlike Kastelans they're not MCs, which means they can take advantage of IC-joining shenanigans.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
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Longtime Dakkanaut





EDIT: No these are the rules from the previous issue, mea culpa


These are the weapon rules it seems. I have no idea what these weapons are called in english

RW = range / DS = AP




@HBMC

This message was edited 1 time. Last update was at 2015/05/12 15:54:44


 
   
 
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