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![[Post New]](/s/i/i.gif) 2015/02/07 20:39:19
Subject: Deathmarks got nerfed
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Slashing Veteran Sword Bretheren
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Anybody sad that Deathmarks got nerfed?
They got 1 point cheaper, but went from being able to wound (both in shooting and in close combat) one particular enemy unit for the duration of the game on a 2+, to only wounding on 2+ during the turn they arrive from deepstrike.
They did gain the ability to shoot during the opponent's turn however, but only at the enemy unit that arrived from deepstrike, which is usually not something you want to train snipers at, as these usually take care of MCs.
So now, Deathmarks are basically Sniper Scouts with BS4, reanimation protocols, rapid fire sniper rifles, deep strike and some fancy rule that dont really do much in the game, for 6 points more per model.
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This message was edited 2 times. Last update was at 2015/02/07 20:42:58
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![[Post New]](/s/i/i.gif) 2015/02/07 20:54:10
Subject: Re:Deathmarks got nerfed
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Longtime Dakkanaut
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You don't like being able to ventilate a Melta Squad the moment they leave their drop pod?
That said it's really not that much of a nerf: Your standard five man squad was likely to get killed next turn anyhow.
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![[Post New]](/s/i/i.gif) 12200/02/07 21:15:20
Subject: Deathmarks got nerfed
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Paramount Plague Censer Bearer
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Sir Arun wrote:Anybody sad that Deathmarks got nerfed?
They got 1 point cheaper, but went from being able to wound (both in shooting and in close combat) one particular enemy unit for the duration of the game on a 2+, to only wounding on 2+ during the turn they arrive from deepstrike.
They did gain the ability to shoot during the opponent's turn however, but only at the enemy unit that arrived from deepstrike, which is usually not something you want to train snipers at, as these usually take care of MCs.
So now, Deathmarks are basically Sniper Scouts with BS4, reanimation protocols, rapid fire sniper rifles, deep strike and some fancy rule that dont really do much in the game, for 6 points more per model.
They can shoot at ANYTHING that arrives from reserves that phase.
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My win rate while having my arms and legs tied behind by back while blindfolded and stuffed in a safe that is submerged underwater:
100% |
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![[Post New]](/s/i/i.gif) 2015/02/07 21:32:12
Subject: Re:Deathmarks got nerfed
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Decrepit Dakkanaut
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I know.
I used all of mine as trade fodder.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2015/02/07 21:44:29
Subject: Deathmarks got nerfed
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Did Fulgrim Just Behead Ferrus?
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SilverDevilfish wrote: Sir Arun wrote:Anybody sad that Deathmarks got nerfed?
They got 1 point cheaper, but went from being able to wound (both in shooting and in close combat) one particular enemy unit for the duration of the game on a 2+, to only wounding on 2+ during the turn they arrive from deepstrike.
They did gain the ability to shoot during the opponent's turn however, but only at the enemy unit that arrived from deepstrike, which is usually not something you want to train snipers at, as these usually take care of MCs.
So now, Deathmarks are basically Sniper Scouts with BS4, reanimation protocols, rapid fire sniper rifles, deep strike and some fancy rule that dont really do much in the game, for 6 points more per model.
They can shoot at ANYTHING that arrives from reserves that phase.
True, but an enemy unit still has to come in from Deep Strike Reserve in order to trigger Ethereal Interception to begin with.
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"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks |
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![[Post New]](/s/i/i.gif) 2015/02/07 21:48:00
Subject: Deathmarks got nerfed
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Longtime Dakkanaut
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Sir Arun wrote:
So now, Deathmarks are basically Sniper Scouts with BS4, reanimation protocols, rapid fire sniper rifles, deep strike and some fancy rule that dont really do much in the game, for 6 points more per model.
I have such a hard time taking your complaint serious because of this part.
What you're saying: "I'm mad because they changed X to be the same as Y except for all these things that are different."
following your logic, riptides are basicly exocrines wih a 2+ armor save, jetpack and 5+ invul save.
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This message was edited 1 time. Last update was at 2015/02/07 21:48:30
You don't have to be happy when you lose, just don't make winning the condition of your happiness. |
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![[Post New]](/s/i/i.gif) 2015/02/07 21:48:50
Subject: Deathmarks got nerfed
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Irked Necron Immortal
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It kind of sucks that it's only units arriving from reserve. If you go first, you will probably arrive with no targets. Lame.
That said, their new "interceptor" method has some decent uses. They are also still a fairly durable platform with a nice gun. I never think of my Deathmarks as units that will win the game but they will screw around with what my opponent is doing.
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![[Post New]](/s/i/i.gif) 2015/02/07 23:12:25
Subject: Deathmarks got nerfed
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Dakka Veteran
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Not nerfed at all in my area drop pods are a thing used some today stern squad dropped in to try to melt my stalker intercepted and killed all the meltas in the squad. To me thats a win and as you cant shoot next turn charge them at what remains as there basicaly marines with a lower init and rapid sniper rifles. An excelent unit in my area.
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![[Post New]](/s/i/i.gif) 2015/02/08 02:29:21
Subject: Deathmarks got nerfed
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Loyal Necron Lychguard
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Umm, the Interceptor rule fits their fluf moreso than it did, and the only wounding on a 2+ the turn they come in was an expected change, at least for me. It removes a lot of the cheese with them. Plus, if you use them like you used to, they'll still kill a Wraithknight in one go. You just have more options with them.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2015/02/08 04:42:18
Subject: Deathmarks got nerfed
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Infiltrating Broodlord
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DaPino wrote:
following your logic, riptides are basicly exocrines wih a 2+ armor save, jetpack and 5+ invul save.
Hahaha exalted
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![[Post New]](/s/i/i.gif) 2015/02/08 04:58:16
Subject: Deathmarks got nerfed
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Archmagos Veneratus Extremis
On the Internet
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Honestly I think that Deathmarks got fixed. Their rule fits the fluff and they can't do abuse their rule like they used to. The loss of the Despairatek has gotten rid of the 2+ template thing too.
Yes, it softened them a bit in other ways, but they do their job properly now and I'm okay with that.
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![[Post New]](/s/i/i.gif) 2015/02/08 15:04:03
Subject: Deathmarks got nerfed
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The Hammer of Witches
A new day, a new time zone.
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Yeah, instead of 'nerfed' the proper word is 'fixed.' They were massively abuseable before, but now they're good, but them and a teleporting cryptek isn't a no-brainer.
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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