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Made in us
Regular Dakkanaut




Can anyone tells us what the New FAT Mats that where at LVO was like?
   
Made in us
Guarded Grey Knight Terminator





 Red Corsair wrote:
Wasn't Steve Sisk the winner of the BAO who had questionable interactions though. Like claiming Khan has a 3++ invuln and rolling extra attacks dice at higher WS etc etc...

I can't comment on Geoffs other games, but if he is playing against a person whos reputation for getting stats and gear wrong precedes them, you can hardly call him out for questioning the guy frequently. Doing it in a jerk tone and manner is not called for, but simply asking him politely to double check stats and rules is actually pretty smart.

EDIT: The IC thing seems a bit OTT but again its his right to politely ask a judge. I do think there becomes a point where you can be way too pedantic about it but I just want to make the distinction since some people are acting like 40k has clearly written rules. People played from several locals with different metas and interpretations remember.


Steve Sisk and Adam from the Dice Abides have actually worked out their differences at this LVO, I believe. They mostly just butted heads during their game, and it got massively overblown by the internet. I know Steve, and while he can be fairly intense and not always the most fun to play, he's not a cheater not a bad sport.

I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer. 
   
Made in us
Preacher of the Emperor




Boston, MA

DCannon4Life wrote:
I have had the (good?) fortune to have somewhere near a dozen games vs. a Lynx. Frankly, AdLance in LVO missions ('classic' book missions coupled with a D6 tactical objective table) are more meta-influencing and are the reason I added a Webway Portal Fire Dragon delivery system to my list. With my Eldar https://tinyplasticaliens.wordpress.com/2014/11/27/2014-renegade-open-day-1-condensed-battle-reports/, I have a plus score vs. the Lynx in several different mission formats. With my CSM, not so much, though I still managed to sneak a win and a draw out of about 5 games. My score vs. AdLance (in LVO-style missions) is dismal; 1 win in more than 10 games.

Mostly, when it comes to Lynxes, I'm just not afraid of them. And in a Maelstrom mission, they're a detriment. Yeah, just picking up my model(s) is a bummer, but if the model I'm picking up scored me 2 Maelstrom points...I'm winning. The Lynx can only ever reasonably expect to remove 1 target per turn. GravCents remove 1 or more targets a turn. I just get the 'feeling' that I'm participating by rolling a bajillion 4+ cover saves for my Bloodthirster (or whatever it was they shot at). If by some miracle I roll well, my model stays on the table--so I feel like I did something. But if a Lynx rolls a '1', my model stays on the table too--and there's a ~16% chance that happens. In some cases is better than being shot at by GravCents, even if I'm not 'participating'.

For the players that are unenthusiastic about including the Lynx in tournament games, I have to ask how much table time have you spent facing them?


Ironically, I think AdLance is much easier to deal with. At a cost of 1110 points for the cheapest version of the lance, at 1850 they usually can't bring along much support. Additionally, knights receive their 4++ save on only a single facing. If you have mobile AT and can shoot at a knight from multiple facings, you can negate the biggest benefit of the formation. A Lynx, by comparison, has a bonus 4+ "save" on every facing before rolling for an cover or invulnerable it might be receiving at the moment and costing only 420 points, you can bring a much stronger force to support it. I have yet to lose to an AdLance army in any mission format. I've only played against the Lynx twice in total, but my initial impression is that the holofields are too good when they can be stacked with an invulnerable save at will.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

 tetrisphreak wrote:
Tyrant Guard. He fielded 2 individual Tyrant Guard units. Which now that I look at it, they are kind of like slower lictors but on steroids with T6 and a 3+ armor save. Not a bad goalie unit at all really.

Oh man, that is so cool! Thanks for catching that... that's even more interesting. Love it
   
Made in ca
Lieutenant Colonel






 Red Corsair wrote:
Wasn't Steve Sisk the winner of the BAO who had questionable interactions though. Like claiming Khan has a 3++ invuln and rolling extra attacks dice at higher WS etc etc...

I can't comment on Geoffs other games, but if he is playing against a person whos reputation for getting stats and gear wrong precedes them, you can hardly call him out for questioning the guy frequently. Doing it in a jerk tone and manner is not called for, but simply asking him politely to double check stats and rules is actually pretty smart.

EDIT: The IC thing seems a bit OTT but again its his right to politely ask a judge. I do think there becomes a point where you can be way too pedantic about it but I just want to make the distinction since some people are acting like 40k has clearly written rules. People played from several locals with different metas and interpretations remember.


right, all I did was ask "hey I know an IC can join a unit, but can the unit join an IC?" politely as I remember the rule as rigel wrote it, and was answered in a much less polite tone then I asked in, but I waved it off as due to stress or to being upset at me for not knowing or having the same interpretation/recollection of how it works.

Didnt argue, didnt stall, took seconds to ask and answer, people can feel free to call me stupid, wrong, or noobish for asking, but simply asking isn't unsportsmanlike. I didn't berate sisk for wanting clarification on super heavies on top floors of ruins, even if he put up a bit of a fight on the judges ruling on that one, cause it sucked for him, I knew ahead of time I was denying him objectives that way, and while it might be considered cheesy to put objectives where the other guy cant get em, its just as valid as cheese units or combos to use in what is supposed to be a very competitive tourney.

Since there had been many instances before of people getting things wrong, I feel its always better to take a few seconds to ask, rather then risk having things get done wrongly. (not just in the game against sisk, I dont want to single anyone out, I dont know people south of the 48th parallel , Im not established in the communities, and I didn't know he had a reputation. I do give him the benefit of the doubt for making an honest mistake for his knights # of attacks, it happens. I gave him the benefit of the doubt and forgive him as I would like to be treated in return, who knows maybe I made mistakes too, im not perfect.)

I was defiantly looking a lot closer at things and asking many more questions then I would expect people to do so over beer and pretzels matches, but I figured that top 8 was big boy pants rules, so taking a few seconds to confirm something wouldn't be such a big deal when its that level of play.



anyways,


I think the best thing to come out of this tourney was the total lack of super heavies in the finals, the tournament defiantly rewarded people who played tactically, and to the objectives, rather then to simply table their opponent.

I believe the large terrain, and abundance of it, coupled with well designed rules for the missions allowed each turn to have some critical decisions to be made that influenced the outcome of the game, rather then it all coming down to lists/luck.



This message was edited 1 time. Last update was at 2015/02/24 20:22:08


 
   
Made in us
Furious Fire Dragon





PanzerLeader wrote:
Ironically, I think AdLance is much easier to deal with. At a cost of 1110 points for the cheapest version of the lance, at 1850 they usually can't bring along much support. Additionally, knights receive their 4++ save on only a single facing. If you have mobile AT and can shoot at a knight from multiple facings, you can negate the biggest benefit of the formation. A Lynx, by comparison, has a bonus 4+ "save" on every facing before rolling for an cover or invulnerable it might be receiving at the moment and costing only 420 points, you can bring a much stronger force to support it. I have yet to lose to an AdLance army in any mission format. I've only played against the Lynx twice in total, but my initial impression is that the holofields are too good when they can be stacked with an invulnerable save at will.

Going to start a Lynx v. AdLance thread.

What I consider to be the *best* AdLance list is: AdLance, Imperial Guard (2 30-man Conscript Blobs with Priests to make them Fearless and 3(?) LasCannon teams), and a VSG with extra shields.

Ever run up against that version?
   
Made in us
Longtime Dakkanaut




Was adlance even at LVO. I didn't see it in the top 30 or so.
   
Made in us
Longtime Dakkanaut





Eye of Terror

 Red Corsair wrote:
Wasn't Steve Sisk the winner of the BAO who had questionable interactions though. Like claiming Khan has a 3++ invuln and rolling extra attacks dice at higher WS etc etc...


If you read it on the internet then it must be true right ?



I played Steve and it was a great game that went down to the last dice rolls. He never tried to pull anything shady.

My blog... http://greenblowfly.blogspot.com

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DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in gb
Lead-Footed Trukkboy Driver





gungo wrote:
 Tiny_Titan wrote:
Anyone know what Matt Roots list was? interesting to see what extent the orks had to go to get so high

He will post the battlereports the end of this week. He has a thread in the dakka battlereport section.
Basically greentide, void shield generator, tankbustas in gunwagons, Mek gunz, painboy, warboss w lucky stikk, gretchin troops. Deffkoptas to grab objectives. I dunno what else, the jist is the greentide w void shield and spreading those boyz out to claim board control. Sounds like a few players got annoyed facing a horde list w vsg. Kinda funny actually.


thank you!!!
   
Made in us
Longtime Dakkanaut





Eye of Terror

I watched Panzer Leader p0wn an ork Green Tide army with VSG... Saint Celestine tied them up for three turns, he dropped the VSG first turn then bombed them with his Wyverns.

My blog... http://greenblowfly.blogspot.com

Facebook...
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DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in us
Guarded Grey Knight Terminator





right, all I did was ask "hey I know an IC can join a unit, but can the unit join an IC?" politely as I remember the rule as rigel wrote it, and was answered in a much less polite tone then I asked in, but I waved it off as due to stress or to being upset at me for not knowing or having the same interpretation/recollection of how it works.


Not quite what I saw, but whatever, I've said my piece.

 Dozer Blades wrote:
 Red Corsair wrote:
Wasn't Steve Sisk the winner of the BAO who had questionable interactions though. Like claiming Khan has a 3++ invuln and rolling extra attacks dice at higher WS etc etc...


If you read it on the internet then it must be true right ?



I played Steve and it was a great game that went down to the last dice rolls. He never tried to pull anything shady.


Yeah, steve is a cool guy. In the game vs Adam, like I said, they just butted heads a bit. There were a couple misunderstandings, such as the 3++ on khan. Khan was attached to a command squad with storm shields, and Adam misheard something and thought Steve had rolled a 3++ on khan. The internet heard that and a few other things and just went with it.

I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer. 
   
Made in us
Hacking Noctifer





behind you!

DCannon4Life wrote:
Warmonger2757 wrote:
PanzerLeader wrote:
@tag883, @krootman: I think my proposed solution for Lynx's is the following: replace the Holofields rule with "Any model with holofields has a 5+ invulnerable save. This save increases to a 4+ if the model moved in the previous turn." What do you guys think having played them multiple times as well?


Having played two lists with Lynx, I'm not sure that would even make a difference. Giving it an invul is pointless, especially since most people with a Lynx were putting it on skyshields anyway. All you do at that point is save them the 75pts for the sky shield. I think the titan fields should just be a cover save instead of an invul. At least it would be threatened in melee and force the eldar player to at least turn it to a zooming flyer for a turn and not be able to use the pulsar.

I have had the (good?) fortune to have somewhere near a dozen games vs. a Lynx. Frankly, AdLance in LVO missions ('classic' book missions coupled with a D6 tactical objective table) are more meta-influencing and are the reason I added a Webway Portal Fire Dragon delivery system to my list. With my Eldar https://tinyplasticaliens.wordpress.com/2014/11/27/2014-renegade-open-day-1-condensed-battle-reports/, I have a plus score vs. the Lynx in several different mission formats. With my CSM, not so much, though I still managed to sneak a win and a draw out of about 5 games. My score vs. AdLance (in LVO-style missions) is dismal; 1 win in more than 10 games.

Mostly, when it comes to Lynxes, I'm just not afraid of them. And in a Maelstrom mission, they're a detriment. Yeah, just picking up my model(s) is a bummer, but if the model I'm picking up scored me 2 Maelstrom points...I'm winning. The Lynx can only ever reasonably expect to remove 1 target per turn. GravCents remove 1 or more targets a turn. I just get the 'feeling' that I'm participating by rolling a bajillion 4+ cover saves for my Bloodthirster (or whatever it was they shot at). If by some miracle I roll well, my model stays on the table--so I feel like I did something. But if a Lynx rolls a '1', my model stays on the table too--and there's a ~16% chance that happens. In some cases is better than being shot at by GravCents, even if I'm not 'participating'.

For the players that are unenthusiastic about including the Lynx in tournament games, I have to ask how much table time have you spent facing them?


I think I have to agree here, the Lynx is nice but not super-omg-amazing. That being said if you are not ready to face it or have never faced it or something like it, it can be very daunting, especially knowing it can '6' something out (which is just as likely as it doing nothing really). You have two choices facing it, either ignore it and feed it targets you care less about, or focus on it. Really the same when facing other super heavies (including Ad-Lance, which is arguably tougher to crack). The other thing to note about D weapons (or even other high strength weapons) is that they are much more effective the bigger the target (such as being fired at that land raider, imperial knight, multi-wound MC, or superheavy/gargantuan), fire them at a unit of scouts and its like 'pssf so what'.

I am pretty sure I was tag883's 5th opponent (I had the color changing Lynx), and I felt bad for '6'ing his big bad bug, but honestly it was either going to be the Lynx popping him or him popping the Lynx (the Lynx cannot stand up to 10str10 shots, followed by mass fire and eGrubs from tyrants). He did roll remarkably bad twice in a row as well, sitting within my voidshield and firing 24 TL str 6 shots, hitting 20 times and then failing to confirm any of them (or glancing 1-2 times only). Math doesn't always work I guess.

Best thing to do when facing one though is just roll on the Escalation warlord chart and try and get that 4, which will allow you to ignore his 6's or make it even easier for you to kill it (if you get something else). 'Feeling like your participating because you are rolling so many saves that you almost certain not going to make it anyway, vs not feeling like you are participating because someone rolled a 6 (at less odds), is like saying you don't want to watch a movie because someone else pressed the play button on the DVD player'. The end result is the same, your still sitting there with your junk in your hand trying to figure out how your going to deal with it.

By the way tag883, great game, great opponent.

 
   
Made in us
Dakka Veteran





Maryland

 Dozer Blades wrote:

If you read it on the internet then it must be true right ?



I played Steve and it was a great game that went down to the last dice rolls. He never tried to pull anything shady.


Ditto, in my game with Steve I thought he was nothing but nice. Even as the game got extremely tight towards the end and eventual 5-5 draw he was a pleasure to play.

5000 points (Blue rods are better than green!)
5000 points (Black Legion & Pre-heresy Sons of Horus) 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Dozer Blades wrote:
I watched Panzer Leader p0wn an ork Green Tide army with VSG... Saint Celestine tied them up for three turns, he dropped the VSG first turn then bombed them with his Wyverns.

Sisters do have a good shot at Green Tide...

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in ca
Lieutenant Colonel






 pretre wrote:
 Dozer Blades wrote:
I watched Panzer Leader p0wn an ork Green Tide army with VSG... Saint Celestine tied them up for three turns, he dropped the VSG first turn then bombed them with his Wyverns.

Sisters do have a good shot at Green Tide...


sisters actually had a really good showing at the event,

always great to see the rainbow brite sisters army again and the hello kitty army again on the table.

Wish I could find a pic of the guy who had a counts as knight all decked out in sequins and high heels too.

Several armies were also fully converted with impeccable taste, the necron mechanicus army would be my personal favorite.

 
   
Made in us
Trigger-Happy Baal Predator Pilot






blaktoof wrote:
a large part of this is also how ITC rules FMC as the same as Flyers for blasts being fired at them when the rules do not state such a thing, which gives FMC an advantage that they normally would not have. If the ITC rule mirrored the actual rules of the game in this regard FMC would still be good, but not better than the rules intended them to actually be.

relevant quotes:

Flyers
Hard to Hit
Zooming Flyers are incredibly difficult targets for troops without suitably calibrated weapons and scopes. Shots resolved at a Zooming Flyer can only be resolved as Snap Shots (unless the model or weapon has the Skyfire special rule). Template and Blast weapons, and any other attacks that don’t roll To Hit, cannot hit Zooming Flyers.



FMC
Hard to Hit
A Swooping Flying Monstrous Creature is a very difficult target for units without specialised weapons. Shots resolved at such a target can only be resolved as Snap Shots unless the model or weapon has the Skyfire special rule.


ITC Faq v1.5
Template and blast weapons, and any other attacks or special rules that do not roll to hit, or hit automatically, have no effect on zooming flyers and swooping flying monstrous creatures. This is true even if the attacking unit has the skyfire rule.


The ITC ruling is not for ease of play and is a house rule that adds rules to FMC that are not stated in their actual rules to make them more viable for whatever reason unstated by the people who made the ITC 'FAQ' faq in this case is also a misnomer as this is essentially a 'house rule' or 'house erratta' and is not a question as the rules in the rulebook are clear in the wording. If the two unit types were meant to be the same the rules in the rulebook would stat the same thing, they would probably have the same movement speeds, and FMC would not start on table.


I can't believe people aren't talking about this more. The rules are amazingly clear on this subject, and because of this event a lot of tournaments are going to be playing the same way. The addition of the FMC to be immune to blasts/templates, even if they have skyfire is just asinine. This is one of the few times the rulebook was crystal clear =\
   
Made in us
Regular Dakkanaut






 DarkLink wrote:
 Red Corsair wrote:
Wasn't Steve Sisk the winner of the BAO who had questionable interactions though. Like claiming Khan has a 3++ invuln and rolling extra attacks dice at higher WS etc etc...

I can't comment on Geoffs other games, but if he is playing against a person whos reputation for getting stats and gear wrong precedes them, you can hardly call him out for questioning the guy frequently. Doing it in a jerk tone and manner is not called for, but simply asking him politely to double check stats and rules is actually pretty smart.

EDIT: The IC thing seems a bit OTT but again its his right to politely ask a judge. I do think there becomes a point where you can be way too pedantic about it but I just want to make the distinction since some people are acting like 40k has clearly written rules. People played from several locals with different metas and interpretations remember.


Steve Sisk and Adam from the Dice Abides have actually worked out their differences at this LVO, I believe. They mostly just butted heads during their game, and it got massively overblown by the internet. I know Steve, and while he can be fairly intense and not always the most fun to play, he's not a cheater not a bad sport.


LOL, that didn't happen at all, but that's funny. I think the only words we exchanged was me asking if he made the finals and him saying "yes" while on the way to the toilet. Not that I wouldn't have a beer with him, but then again, if there's beer involved I'd keep anyone's company, regardless of how they act during a game of space dolls. I haven't shared company with him to really know much about him, besides how he acted in that one, now infamous, game we played.

 DarkLink wrote:

Yeah, steve is a cool guy. In the game vs Adam, like I said, they just butted heads a bit. There were a couple misunderstandings, such as the 3++ on khan. Khan was attached to a command squad with storm shields, and Adam misheard something and thought Steve had rolled a 3++ on khan. The internet heard that and a few other things and just went with it.


Close, but not quite... what happened was Khan was the last model remaining at that point (last storm shield command dude died from the same blast attack) and continued to take a 3+ save against a S10 Ap2 Ignores Cover weapon (quite likely forgot it has ignores cover, though I didn't question it at the time, which I should have, but hey, marines get all sorts of 3++ saves it seems), and the other issue was saying I needed 5's to hit him in combat (with my WS3 Brass Scorpion), though I assumed Khan must be WS7 when he said that (since I play CSM, I figure if I get 3 WS7 characters, marines probably get some too), which was why he would tell me that I needed 5's to hit him after saying I was WS3. At this point I really honestly don't care about that game, but that doesn't change the details. I'm still surprised how frequently this gets raked up, the internet holds grudges far longer than I do, it takes far too much energy and effort to care that much.

This message was edited 1 time. Last update was at 2015/02/24 23:47:19


http://TheDiceAbide.com - Same game, better attitude .
 
   
Made in us
Preacher of the Emperor




Boston, MA

DCannon4Life wrote:
PanzerLeader wrote:
Ironically, I think AdLance is much easier to deal with. At a cost of 1110 points for the cheapest version of the lance, at 1850 they usually can't bring along much support. Additionally, knights receive their 4++ save on only a single facing. If you have mobile AT and can shoot at a knight from multiple facings, you can negate the biggest benefit of the formation. A Lynx, by comparison, has a bonus 4+ "save" on every facing before rolling for an cover or invulnerable it might be receiving at the moment and costing only 420 points, you can bring a much stronger force to support it. I have yet to lose to an AdLance army in any mission format. I've only played against the Lynx twice in total, but my initial impression is that the holofields are too good when they can be stacked with an invulnerable save at will.

Going to start a Lynx v. AdLance thread.

What I consider to be the *best* AdLance list is: AdLance, Imperial Guard (2 30-man Conscript Blobs with Priests to make them Fearless and 3(?) LasCannon teams), and a VSG with extra shields.

Ever run up against that version?


I haven't run into that particular version, but I don't think that'd be particularly hard to crack when compared to other AdLance builds. Its a low kill point, low objective scoring capability build. The conscripts are annoying in close combat but the rest of the list doesn't pose much a ranged threat to most of the common builds. The knights will eventually have to leave the protection of the shield and depending on how fast your AT is, you can either drop inside shield range or take your melta directly at the enemy VSG. Mission type and deployment will influence the context, naturally, but outside of kill points I wouldn't mind this draw at all.
   
Made in ca
Lieutenant Colonel






Is there a good compilation of pics for people who took top painting scores?


Spoiler:

 DarkLink wrote:
He basically argued a ton of really stupid rules.


right because, just because someone says it on the Internets it must be true right?

arguing over rules is specifically *not* enough to 0 bomb someone according to the players pack, [spoiler]

What does NOT constitute a thumbs down on sports?

You argued over rules with your opponent.
Your opponent beat you.
You didn’t like your opponent’s army.
Your opponent thinks the Black Lion never should have been the head of Voltron. The Green Lion was way cooler. NERD RAGE!!!

A negative mark on sportsmanship will be met with administrative action as follows:

First thumbs down: A verbal warning from a judge, up to reversing a win to a loss.
Second thumbs down: Reversing a win to a loss, up to disqualification from any prize support.
Third thumbs down: disqualification from any prize support, up to expulsion from the event with no refund of the ticket price.
Fourth thumbs down: Expulsion from the event with no refund of the ticket price.


Spoiler:

Considering that no judge felt the zero bombs were legit, or warranted even a talking to, and that prize support didn't get pulled, its a complete fabrication to claim that someone received numerous, legitimate 0 scores, when in fact they received none.

That tasty felt the need to post such a hateful, personal attack post on his blog, despite the facts not being as he said, speaks for itself. Any one can easily verify that I got my best of SW prize, which completely undermines the idea that I received multiple legit thumbs down. I mean, I caught sisk rolling extra attack dice on his knight, but im not blogging all over that hes a cheaty cheater or a bad sport, because he is not, I gave him the benefit of the doubt as I thought it was a legit oops on his part, treating him as I myself would want to be treated.


This message was edited 3 times. Last update was at 2015/02/24 23:57:52


 
   
Made in us
Fixture of Dakka





Runnin up on ya.

 minionboy wrote:
 DarkLink wrote:
 Red Corsair wrote:
Wasn't Steve Sisk the winner of the BAO who had questionable interactions though. Like claiming Khan has a 3++ invuln and rolling extra attacks dice at higher WS etc etc...

I can't comment on Geoffs other games, but if he is playing against a person whos reputation for getting stats and gear wrong precedes them, you can hardly call him out for questioning the guy frequently. Doing it in a jerk tone and manner is not called for, but simply asking him politely to double check stats and rules is actually pretty smart.

EDIT: The IC thing seems a bit OTT but again its his right to politely ask a judge. I do think there becomes a point where you can be way too pedantic about it but I just want to make the distinction since some people are acting like 40k has clearly written rules. People played from several locals with different metas and interpretations remember.


Steve Sisk and Adam from the Dice Abides have actually worked out their differences at this LVO, I believe. They mostly just butted heads during their game, and it got massively overblown by the internet. I know Steve, and while he can be fairly intense and not always the most fun to play, he's not a cheater not a bad sport.


LOL, that didn't happen at all, but that's funny. I think the only words we exchanged was me asking if he made the finals and him saying "yes" while on the way to the toilet. Not that I wouldn't have a beer with him, but then again, if there's beer involved I'd keep anyone's company, regardless of how they act during a game of space dolls.


Heh. Next thing you know, the internet will have you moving in together and getting married. All from just being seen together for longer than 5 seconds.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Badass "Sister Sin"






Camas, WA

 easysauce wrote:
 pretre wrote:
 Dozer Blades wrote:
I watched Panzer Leader p0wn an ork Green Tide army with VSG... Saint Celestine tied them up for three turns, he dropped the VSG first turn then bombed them with his Wyverns.

Sisters do have a good shot at Green Tide...


sisters actually had a really good showing at the event,

always great to see the rainbow brite sisters army again and the hello kitty army again on the table.

Wish I could find a pic of the guy who had a counts as knight all decked out in sequins and high heels too.

Several armies were also fully converted with impeccable taste, the necron mechanicus army would be my personal favorite.

While I'm glad to see them represented, I've never been a fan of the silly sob armies.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

 Mulletdude wrote:
blaktoof wrote:
a large part of this is also how ITC rules FMC as the same as Flyers for blasts being fired at them when the rules do not state such a thing, which gives FMC an advantage that they normally would not have. If the ITC rule mirrored the actual rules of the game in this regard FMC would still be good, but not better than the rules intended them to actually be.

relevant quotes:

Flyers
Hard to Hit
Zooming Flyers are incredibly difficult targets for troops without suitably calibrated weapons and scopes. Shots resolved at a Zooming Flyer can only be resolved as Snap Shots (unless the model or weapon has the Skyfire special rule). Template and Blast weapons, and any other attacks that don’t roll To Hit, cannot hit Zooming Flyers.



FMC
Hard to Hit
A Swooping Flying Monstrous Creature is a very difficult target for units without specialised weapons. Shots resolved at such a target can only be resolved as Snap Shots unless the model or weapon has the Skyfire special rule.


ITC Faq v1.5
Template and blast weapons, and any other attacks or special rules that do not roll to hit, or hit automatically, have no effect on zooming flyers and swooping flying monstrous creatures. This is true even if the attacking unit has the skyfire rule.


The ITC ruling is not for ease of play and is a house rule that adds rules to FMC that are not stated in their actual rules to make them more viable for whatever reason unstated by the people who made the ITC 'FAQ' faq in this case is also a misnomer as this is essentially a 'house rule' or 'house erratta' and is not a question as the rules in the rulebook are clear in the wording. If the two unit types were meant to be the same the rules in the rulebook would stat the same thing, they would probably have the same movement speeds, and FMC would not start on table.


I can't believe people aren't talking about this more. The rules are amazingly clear on this subject, and because of this event a lot of tournaments are going to be playing the same way. The addition of the FMC to be immune to blasts/templates, even if they have skyfire is just asinine. This is one of the few times the rulebook was crystal clear =\


They made the choice to nerf invisibility by letting it be hit by blasts, and on the other hand they made it so that FMC could not be hit by blasts. I find it odd that everyone is so upset at invisibility being so powerful, yet they allowed FMC to exactly mirror the effects of the per-nerfed invisibility (only be hit by '6's and immune to blasts). I guess they wanted to have everyone to take the Leviathan Detachment instead of having to try to roll for invisibility, and they fail to cast it 2 out of 6 times. If that was the case, mission accomplished.

I think it was just a coincidence that the Frontline Gaming guys were taking Lynxs and Tyranids.


 
   
Made in ca
Lieutenant Colonel






 pretre wrote:

While I'm glad to see them represented, I've never been a fan of the silly sob armies.


fair enough, the hello kitty army was actually eldar, but it cant just be orks and grots giving everyone a good larf!

I would love to see more hilarious models, or army themes, I find lots of people really enjoy it!

I know a few people really had fun killing my pimp model, they saw the genuine sorrow in my eyes every time he got turned into a fine red mist.

Not my best paint work by far, this is almost 17 years old, so im glad that considering 90% of it is greenstuff it looks "right enough" to give people a chuckle usually.
Spoiler:

 
   
Made in us
Longtime Dakkanaut




Wichita, KS

 z3n1st wrote:

By the way tag883, great game, great opponent.
thanks, and likewise. I think I made more tactical errors in that game than I did the rest of the tourney combined . I had game planned the lynx, and knew it could d-slap, but decided that a 1 in 3 or 1 in 6 chance was worth taking, and it sent me reeling that it happened 2 out of 2 times, but if I'm going to be dumb and lose a game, it feels much better losing to a quality opponent like you, who actually outplays me.

Unfortunately, rolling on escalation to reduce the D only helps your warlord and his unit, so Barbie still goes pop. It might have saved my warlord from your big D on turn 5, but your wraith knight would have got him anyways.

This message was edited 1 time. Last update was at 2015/02/25 01:55:02


 
   
Made in us
Fresh-Faced New User



Pittsfield, MA

I want to start of by saying I had a great time at LVO. It was my first GT. And now I have the bug. I need to do more. I finished at 48th with a 4 win 2 loss record. And I am very happy with this. My two losses were to great 40k players who were previous major GT winners and ETC team USA members.

Here is the list I took

Tau Empire: Codex (2013) (Combined Arms Detachment)

HQ
Commander: Command and Control Node, Drone controller, Marker Drone, Multi-spectrum Sensor Suite, Neuroweb System Jammer, Onager Gauntlet, Puretide Engram Neurochip, Shield generator, Stimulant injector, Vectored retro-thrusters, XV8-02 Crisis 'Iridium' Battlesuit

Commander Shadowsun: Command-link Drone

Elites
XV104 Riptide:Early warning override, Ion accelerator, Twin-linked fusion blaster

XV104 Riptide: Early warning override, Ion accelerator, Twin-linked fusion blaster

XV8 Crisis Team: 3x Crisis Shas'ui, 6x Fusion blaster, and 1x Target lock

Troops
Kroot Carnivore Squad: 10x Kroot

Kroot Carnivore Squad: 10x Kroot

Tau Empire: Supplement - Farsight Enclaves (2013) (Allied Detachment)

HQ
Commander: Marker Drone, 2x Missile pod, Target lock, Velocity tracker

Elites
XV104 Riptide: Earth Caste Pilot Array, Heavy burst cannon, Stimulant injector, Twin-linked fusion blaster, Velocity tracker

Troops
XV8 Crisis Team: 3x Crisis Shas'ui, 6x Burst cannon, and 3x Advanced targeting system

XV8 Crisis Team: 3x Crisis Shas'ui, 6x Missile pod, 6x Marker drone, and 3x Target lock


The overall strategy I went with was have Shadowsun infiltrate with Kroot then jump into the missile squad with the other commanders on turn one to make a super resilient deathstar battlesuit unit. It worked pretty well. Super survivable and the squad was only killed off in one of my games. Other than that the plan was to use Tau shooting to blast my opponents off the board.
   
Made in us
Regular Dakkanaut




purging philadelphia

GreaterGouda wrote:
I want to start of by saying I had a great time at LVO. It was my first GT. And now I have the bug. I need to do more. I finished at 48th with a 4 win 2 loss record. And I am very happy with this. My two losses were to great 40k players who were previous major GT winners and ETC team USA members.

Here is the list I took

Tau Empire: Codex (2013) (Combined Arms Detachment)

HQ
Commander: Command and Control Node, Drone controller, Marker Drone, Multi-spectrum Sensor Suite, Neuroweb System Jammer, Onager Gauntlet, Puretide Engram Neurochip, Shield generator, Stimulant injector, Vectored retro-thrusters, XV8-02 Crisis 'Iridium' Battlesuit

Commander Shadowsun: Command-link Drone

Elites
XV104 Riptide:Early warning override, Ion accelerator, Twin-linked fusion blaster

XV104 Riptide: Early warning override, Ion accelerator, Twin-linked fusion blaster

XV8 Crisis Team: 3x Crisis Shas'ui, 6x Fusion blaster, and 1x Target lock

Troops
Kroot Carnivore Squad: 10x Kroot

Kroot Carnivore Squad: 10x Kroot

Tau Empire: Supplement - Farsight Enclaves (2013) (Allied Detachment)

HQ
Commander: Marker Drone, 2x Missile pod, Target lock, Velocity tracker

Elites
XV104 Riptide: Earth Caste Pilot Array, Heavy burst cannon, Stimulant injector, Twin-linked fusion blaster, Velocity tracker

Troops
XV8 Crisis Team: 3x Crisis Shas'ui, 6x Burst cannon, and 3x Advanced targeting system

XV8 Crisis Team: 3x Crisis Shas'ui, 6x Missile pod, 6x Marker drone, and 3x Target lock


The overall strategy I went with was have Shadowsun infiltrate with Kroot then jump into the missile squad with the other commanders on turn one to make a super resilient deathstar battlesuit unit. It worked pretty well. Super survivable and the squad was only killed off in one of my games. Other than that the plan was to use Tau shooting to blast my opponents off the board.


This list is really good, and you played it really well. I got super lucky and pinned the buffy/shadowsun unit twice with the horror otherwise I very well may have been done for against you. Good luck at your next event, and glad to hear you caught the GT bug .

2013 Nova Open Tournament Champ-
2014 Las Vegas Open Best Tau Player/13th overall
2014 NOVA Open Second to One
2015 Las Vegas Open Best Tau Player/10th overall

I play:
all the 40k

http://www.teamstompinggrounds.com
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@teamsgvideo

writer for http://www.torrentoffire.com/
 
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

What was the new fat mat design previewed?
   
Made in us
Fixture of Dakka





Los Angeles

Warmonger2757 wrote:
 Brothererekose wrote:
Still looking to find out who got Best Paint and such. Anyone got a link?

I *did* watch the twitch feed, but missed them when I went AFK during the boring parts where names were announced, and then Reece shrugged and placed the paper on the table.
Israel's Tau got the top army. I don't have a link but I was there when he got the award. His Tau were gorgeous.
I saw it & took pix. Damn near perfect.

I kibbitzed with Israel as he showed me his earth and water caste models like a proud poppa. I plan to use the 'between armor plates lighting' element he had on some crisis suits. I even had cheek enough to suggest one of the mechanics have a hood open on the tetra in the garage bay, up to his elbows.

I didn't see Alex G's though. I get to play against Mike Fox's regularly.

Thanks, Warmonger

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in us
Regular Dakkanaut




gungo wrote:
Was adlance even at LVO. I didn't see it in the top 30 or so.


There were a lot of armies with three or more knights. I don't have the lists but it's safe to assume they were adlance.
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

 MasterSlowPoke wrote:
What was the new fat mat design previewed?


Stop asking that people, can't you see they're busy arguing important tournament stuff, like who made mean glances at whom and what type of smile certain people had.

DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
 
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