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Made in ca
Commander of the Mysterious 2nd Legion





Rak'gol also have the problem of havign been created by FFG, that in itself might be eneugh to ensure GW avoids them for fear of potential legal issues with "who owns them" popping up

Opinions are not facts please don't confuse the two 
   
Made in au
Dakka Veteran




By the Emperor
Imagine the squats now, A tanky, shooty army, that holds it's own in cc, on bikes. They'd be dominating.

You would have to find a race that fits into the circle and doesn't do to much of anther's job.
Tyranids > kroot > orks > tau >humies > necron > eldar and back again. There's probably something out amonst the halo star's... maybe.
   
Made in us
Shas'ui with Bonding Knife




The Internet- where men are men, women are men, and kids are undercover cops

 Veteran Sergeant wrote:
 EmpNortonII wrote:
leerm02 wrote:


Because I love discussing the 40k lore here is a fun post:

What Xenos race already mentioned in some part of the 40k fluff do YOU think deserves a modern codex/army? Pretend for a moment that you worked for GW and were given this as an assignment (so no cop out: “We already have all the races we need!” answers: the emperor ordered you! [at least: that's who I assume runs GW])

I would also like to hear some rationale for your pick, and (this is the author part of me talking) if possible some cool references to fluff pieces where they are showcased.

So how about it folks? What hideous Xenos abomination needs more love?

PS: If you say “Squats” you should please have some backup for that answer, because I've been trying to find interesting lore/info on them for about a week now and haven't found even one bit that seemed worthwhile!


More aliens? Space Marine players are STILL throwing a bitch-fest about the last time GW did that.
It makes you feel special to say that, huh?

Because, you know, nobody does that.


... except the one honest Marine in this thread who said he did do that?




What this game needs are Lizardmen in SPAAAAAAAACE!!!! Seriously, this game needs dinosaurs with lasers strapped to them, like Dino-riders!

This message was edited 1 time. Last update was at 2015/03/06 08:33:59


 Jon Garrett wrote:
Perhaps not technically a Marine Chapter anymore, but the Flame Falcons would be pretty creepy to fight.

"Boss, we waz out lookin' for grub when some of them Spice Marines showed up and shot all the lads."

"Right. Well, did you at least use the burnas?"

"We tried, but the gits was already on fire."

"...Kunnin'."
 
   
Made in tw
Unhealthy Competition With Other Legions




Caliban

 EmpNortonII wrote:
What this game needs are Lizardmen in SPAAAAAAAACE!!!! Seriously, this game needs dinosaurs with lasers strapped to them, like Dino-riders!
Uh, wouldn't the Exodites fill that bill? Well, except for the being lizardmen themselves part. But they got the Dino-riders part down!

And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels.
He was not the golden lord. The Emperor will carry us to the stars, but never beyond them. My dreams will be lies, if a golden lord does not rise.

I look to the stars now, with the old scrolls burning runes across my memory. And I see my own hands as I write these words. Erebus and Kor Phaeron speak the truth.

My hands. They, too, are golden.
 
   
Made in us
Shas'ui with Bonding Knife




The Internet- where men are men, women are men, and kids are undercover cops

 EngulfedObject wrote:
 EmpNortonII wrote:
What this game needs are Lizardmen in SPAAAAAAAACE!!!! Seriously, this game needs dinosaurs with lasers strapped to them, like Dino-riders!
Uh, wouldn't the Exodites fill that bill? Well, except for the being lizardmen themselves part. But they got the Dino-riders part down!


Has to be Lizardmen. Skinks and Saurus and Kroxigor and all.


 Jon Garrett wrote:
Perhaps not technically a Marine Chapter anymore, but the Flame Falcons would be pretty creepy to fight.

"Boss, we waz out lookin' for grub when some of them Spice Marines showed up and shot all the lads."

"Right. Well, did you at least use the burnas?"

"We tried, but the gits was already on fire."

"...Kunnin'."
 
   
Made in ca
Commander of the Mysterious 2nd Legion





Think I've found an intreasting concept. it'd be potentially differnt that's for sure.

Thexians. they're based in the eastren fringe, and are famous manipulators, with immense influance over the Brolac, Loxalti and Nicassar races. the Lex also notes that "their battleforms are quite terrifying to behold" this gets me thinking maybe they're a race of shape shifters, who infiltrate alien civilizations and try to gain influance/control. this could be a FANTASTIC army. you get a number of various troops etc from various controled races. and match em up with infiltrating MCs or something. maybe even give em a special rule that you can buy upgrades for some of your squad sergents to really have tghem be "Thexian controlers" that are revealed when the sergent would be killed or something. it could be very intreasting

Opinions are not facts please don't confuse the two 
   
Made in tw
Unhealthy Competition With Other Legions




Caliban

BrianDavion wrote:
Think I've found an intreasting concept. it'd be potentially differnt that's for sure.

Thexians. they're based in the eastren fringe, and are famous manipulators, with immense influance over the Brolac, Loxalti and Nicassar races. the Lex also notes that "their battleforms are quite terrifying to behold" this gets me thinking maybe they're a race of shape shifters, who infiltrate alien civilizations and try to gain influance/control. this could be a FANTASTIC army. you get a number of various troops etc from various controled races. and match em up with infiltrating MCs or something. maybe even give em a special rule that you can buy upgrades for some of your squad sergents to really have tghem be "Thexian controlers" that are revealed when the sergent would be killed or something. it could be very intreasting
I like it!

Btw, there's also a surprising number of Xenos factions mentioned in this article (the Draxian Hegemony, the Worldweave of Noisome Reek, and the Uluméathic League).
http://wh40k.lexicanum.com/wiki/Time_of_Ending

 EmpNortonII wrote:
Has to be Lizardmen. Skinks and Saurus and Kroxigor and all.
I'd rather have Exodites

And it'd be boring to have a clone WH: Fantasy Battles faction when there are so many unexplored Xenos factions out there.

And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels.
He was not the golden lord. The Emperor will carry us to the stars, but never beyond them. My dreams will be lies, if a golden lord does not rise.

I look to the stars now, with the old scrolls burning runes across my memory. And I see my own hands as I write these words. Erebus and Kor Phaeron speak the truth.

My hands. They, too, are golden.
 
   
Made in us
Shas'ui with Bonding Knife




The Internet- where men are men, women are men, and kids are undercover cops

 EngulfedObject wrote:


 EmpNortonII wrote:
Has to be Lizardmen. Skinks and Saurus and Kroxigor and all.
I'd rather have Exodites

And it'd be boring to have a clone WH: Fantasy Battles faction when there are so many unexplored Xenos factions out there.


We already have three flavors of Space Elves. We really don't need a fourth.

 Jon Garrett wrote:
Perhaps not technically a Marine Chapter anymore, but the Flame Falcons would be pretty creepy to fight.

"Boss, we waz out lookin' for grub when some of them Spice Marines showed up and shot all the lads."

"Right. Well, did you at least use the burnas?"

"We tried, but the gits was already on fire."

"...Kunnin'."
 
   
Made in ca
Commander of the Mysterious 2nd Legion





 EmpNortonII wrote:
 EngulfedObject wrote:


 EmpNortonII wrote:
Has to be Lizardmen. Skinks and Saurus and Kroxigor and all.
I'd rather have Exodites

And it'd be boring to have a clone WH: Fantasy Battles faction when there are so many unexplored Xenos factions out there.


We already have three flavors of Space Elves. We really don't need a fourth.


eh in fairness how many flavors of space Marines do we have?

Opinions are not facts please don't confuse the two 
   
Made in tw
Unhealthy Competition With Other Legions




Caliban

 EmpNortonII wrote:
We already have three flavors of Space Elves. We really don't need a fourth.

True, that's why I said it would be unlikely to see them but I do think they would be way more interesting to explore than lizardmen clones. The Harlequins are also thematically much more limited than the Exodites and also represent a smaller (if very important) fraction of the Eldar.

BrianDavion wrote:
eh in fairness how many flavors of space Marines do we have?

Also true.

Still, at this point it would make more sense to consolidate the factions and explore an entirely new faction like the Barghesi.

And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels.
He was not the golden lord. The Emperor will carry us to the stars, but never beyond them. My dreams will be lies, if a golden lord does not rise.

I look to the stars now, with the old scrolls burning runes across my memory. And I see my own hands as I write these words. Erebus and Kor Phaeron speak the truth.

My hands. They, too, are golden.
 
   
Made in us
Longtime Dakkanaut






If the Hrud actually looked like this, I would love them to have a codex.



Didn't they royally wreck the Star Phantoms? I guess if I had to look forward to a new faction it would be Exodites or Laer (that is, somehow coming back to 40k.) Thexians seem cool, and I would love to see a new race from the Halo Stars emerge.

I've never heard of the robot faction, is there more on them? I've kinda got bored with my chapter's fluff and I would rather expand outward with something new than say, Nids or whatever we are already used to.

Edit: RT had a lot of old fluff on races, right? I wasn't around so I am assuming/guessing but it seemed like it had a lot of unique lore (especially Rogue Trader, Xenos, and Inquistion fluff.) Are there any races from that to discuss?

This message was edited 2 times. Last update was at 2015/03/10 08:59:27


My mostly terrain and Sons of Orar blog:
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 whalemusic360 wrote:
Alph, I expect like 90 sets of orange/blue from you.
 
   
Made in ca
Commander of the Mysterious 2nd Legion





 EngulfedObject wrote:
 EmpNortonII wrote:
We already have three flavors of Space Elves. We really don't need a fourth.

True, that's why I said it would be unlikely to see them but I do think they would be way more interesting to explore than lizardmen clones. The Harlequins are also thematically much more limited than the Exodites and also represent a smaller (if very important) fraction of the Eldar.

BrianDavion wrote:
eh in fairness how many flavors of space Marines do we have?

Also true.

Still, at this point it would make more sense to consolidate the factions and explore an entirely new faction like the Barghesi.


seems like GW's moving in the oppisite direction. and with allies is moving ahead to flesh out the micro-factions that wouldn't nesscarily stand on their own. which raised the intreasting question of "what microfactions, deserve a codex?" there's a few obvious IoM ones. whats Xenos ones are there? Gene stealer cults obviously.. what else?

Opinions are not facts please don't confuse the two 
   
Made in tw
Unhealthy Competition With Other Legions




Caliban

BrianDavion wrote:
seems like GW's moving in the oppisite direction. and with allies is moving ahead to flesh out the micro-factions that wouldn't nesscarily stand on their own. which raised the intreasting question of "what microfactions, deserve a codex?" there's a few obvious IoM ones. whats Xenos ones are there? Gene stealer cults obviously.. what else?
Well in that case the Exodites certainly deserve a codex as they come quite frequently in fluff and would look really cool to boot.

And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels.
He was not the golden lord. The Emperor will carry us to the stars, but never beyond them. My dreams will be lies, if a golden lord does not rise.

I look to the stars now, with the old scrolls burning runes across my memory. And I see my own hands as I write these words. Erebus and Kor Phaeron speak the truth.

My hands. They, too, are golden.
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Umbra...

....LINGER
   
Made in us
Shas'ui with Bonding Knife




The Internet- where men are men, women are men, and kids are undercover cops

BrianDavion wrote:


which raised the intreasting question of "what microfactions, deserve a codex?" there's a few obvious IoM ones.


No, no, a thousand times no! We need fewer IoM codexes, not more. BA, DA, and SW should be rolled into the main SM Codex.

 Jon Garrett wrote:
Perhaps not technically a Marine Chapter anymore, but the Flame Falcons would be pretty creepy to fight.

"Boss, we waz out lookin' for grub when some of them Spice Marines showed up and shot all the lads."

"Right. Well, did you at least use the burnas?"

"We tried, but the gits was already on fire."

"...Kunnin'."
 
   
Made in tw
Unhealthy Competition With Other Legions




Caliban

 EmpNortonII wrote:
BrianDavion wrote:


which raised the intreasting question of "what microfactions, deserve a codex?" there's a few obvious IoM ones.


No, no, a thousand times no! We need fewer IoM codexes, not more. BA, DA, and SW should be rolled into the main SM Codex.
No, leave my DA alone!

Spoiler:
VILE HERESY!!!



Nah, I'm actually torn on this issue. I'd like to see more factions and have them fleshed out but at the same time it's getting messy. A wider variety of xenos would be great though.



And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels.
He was not the golden lord. The Emperor will carry us to the stars, but never beyond them. My dreams will be lies, if a golden lord does not rise.

I look to the stars now, with the old scrolls burning runes across my memory. And I see my own hands as I write these words. Erebus and Kor Phaeron speak the truth.

My hands. They, too, are golden.
 
   
Made in ca
Commander of the Mysterious 2nd Legion





as I said GW seems to be moving in fleshing out these minor sub factions. The IoM still has some obvious targets.

Xenos wise I'm trying to think of how various armies could have subfactions....


Tyranids: this is easy, Genestealer cults.

Necrons: let's expand on the flayer virus, and go with Flayer cults. you could stat up some special ICs etc for flayers, like a "flayed Lord etc" and maybe even a new IC, and it'd work great. Proably be reasonably popular.

Tau: given the Tau's federation like nature GW could proably pump out a number of codices on par with the IoM. I bet Codex: Geu'vesa would be a smash hit.

Chaos : Chaos renegades would be nice but in light of Forge World's excellent IA 13 I imagine it'd be met with a resounding "meh"

Orks: ok, I'm blank here


Automatically Appended Next Post:
 EmpNortonII wrote:
BrianDavion wrote:


which raised the intreasting question of "what microfactions, deserve a codex?" there's a few obvious IoM ones.


No, no, a thousand times no! We need fewer IoM codexes, not more. BA, DA, and SW should be rolled into the main SM Codex.


maybe so but the AdMech is easily the most major faction in 40k without codex representation.

This message was edited 1 time. Last update was at 2015/03/10 19:00:14


Opinions are not facts please don't confuse the two 
   
Made in us
Dakka Veteran





Lebanon NH

I have an idea for Orks!

How about a group of Ork commando type fellas? You know: less mindless, more focused ect.

Or some form of powered armour orks :-)
("We iz da Ork marines!!")

Or, heck, combine them both. Heck, there is already an awesome book about that (kinda)!

http://en.wikipedia.org/wiki/Grunts!
   
Made in ru
!!Goffik Rocker!!






We need a fullscale grot army. Or at least something like Militarum tempestus is to IG. MT fits a role of elite allies to non-elite IG. Grots would fit a role of a so non-elite allies that even boyz could feel speshul!

You know, a t2 tide! And a true tide of squadronned grot tanks, kanz, megagrots and things like that.

I finkz dat just a grot unit wifh herdz and a bunch of kanz iz a undareprezentation of such a possibly awesum army. ©Da Red Gobbo

This message was edited 1 time. Last update was at 2015/03/20 06:14:36


 
   
Made in us
Gore-Soaked Lunatic Witchhunter







I'd rather fix/expand on what we have, there's a lot within existing races that's barely been touched. The Imperium has (count them) eleven different Codexes and any number of novels dealing with all walks of life, but for the Eldar we have two books describing the military of two different civilizations and brief references to a post-scarcity Communist utopia and a brutal feudal society built on murdering people that are both completely inconsistent with the idea of a dying race. What about the Exodites? Corsairs? The Black Library? What's day-to-day life like for a citizen of the Black City? What does the inside of the Webway look like? What about minor Corsair settlements? What do the cultural differences between different Craftworlds look like? What happens when two Farseers have conflicting visions? Why is there never any social conflict within a Craftworld? Can the spirits in the Infinity Circuit communicate, what's their relationship to the living like? For the Tau we have one book talking about the blue people in charge and brief snippets of data on the Kroot, but what about the Vespid? What's their civilization like? What does a Kroot world even look like? The Kroot were an interstellar civilization with psykers and Warp navigation long before they found the Tau, how did they function before the Tau? What does a Kroot starfighter look like? What about the Demiurg? What about Gue'vesa? What other client races are out there? What happened to Feral Orks? What are the Tyranids running from?

Lots of space to explore within what we have, the xenos in general don't have much in the way of spotlight or detail.


Automatically Appended Next Post:
I'd written for Aegis a list of what I'd think the Codexes ought to be; instead of the mishmash of Codex, supplement, splinter Codex, et cetera we get these days there would be a number of big books with multiple complete army lists and variants within as follows:

Space Marines. Covers C:SM, BA, DA, and Space Wolves, all First Founding legions are treated approximately equally, none of this "DA get four unique units nobody can hope to replicate and five Special Characters, Salamanders get Vulkan and a Chapter Tactic" nonsense (would probably need to make up at least a few Special Characters). The list is organized as one core list and unique elements for a given Legion are a mini-supplement in the style of the 30k army lists.

Imperial Guard. Covers AM, MT, and a lot of Forge World content. Mini-supplements are built around style of army rather than specific Regiments; there'd be Drop Regiment rules, Irregulars rules, Siege Regiment rules, et cetera.

Forces of the Imperium. Covers Inquisition, Assassins, Grey Knights, Sororitas, AdMech, Imperial Navy, possibly Arbites. Not so many variants here, these are small army lists designed to be used as Allies/supplemental content for other Imperial armies or in conjunction with each other for more complete forces.

Chaos. Covers CSM, Renegades/Heretics, and Daemons, built and fully integrated to be used as one army list. Mini-supplements would exist for each Traitor Legion and for some styles of pure Renegades and pure Daemons, Dark Mechanicum content would happen here. Some supplements are more focused on integration with the other components of the army list than others; Alpha Legion focuses on using Marines and Renegades together, for instance, but Black Legion is more pure CSM.

Eldar. Covers DE, Craftworld Eldar, Corsairs, Harlequins, and Exodites, they can be used alone or in some combination. Different Craftworlds and the Coven/Kabal/Wych Cult at least would have mini-supplements.

Orks. Covers Orks, Feral Orks, and Grots. List variants for a number of Clans plus pure Grots and some styles of Feral Orks.

Tau. Covers Tau, Kroot, Vespid, Demiurg, and Gue'vesa. List variants would include various styles of Tau force with varying degrees of client race integration as well as pure client race lists.

Tyranids. Covers the Tyranids. Would be making up a lot more mutations and environmental adaptions and the like. I don't know that Behemoth, Leviathan, and Kraken were sufficiently distinct from each other in character to need mini-supplements their own so appendices may focus on what a 'Tyranid Siege-Breaker Force' versus a 'Tyranid Ambush Force' versus a Genestealer Cult might look like.

Necrons. Covers the Necrons. I don't know the Dynasties well off the top of my head but I assume there's enough content there to get a start on putting together list variants.

(I know it's still three Imperial books and one each of six non-Imperial books but part of the goal was not to take anything out of the game and 1/3 Imperial is a little better than 11/20 Imperial)

This message was edited 2 times. Last update was at 2015/03/20 06:50:02


Balanced Game: Noun. A game in which all options and choices are worth using.
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Made in fi
Hardened Veteran Guardsman





Kroot
Fra'al
Thyrrus
Q'orl

Other species either work as mercenaries, avoid open warfare, or just generally don't have the numbers to be nothing but a minor nuisance.
   
Made in us
Shrieking Traitor Sentinel Pilot







I like the Hrud love. Probably the most fleshed out minor race. As for the person earlier claiming that the Hrud would be all one unit and be unstoppable, that's just bogus. First of all, they're far from unstoppable in the fluff. Secondly, while a Hrud attack is described as a wave of misshapen figures, that's a report from some frightened guardsmen. There could very easily be different types of Hrud warriors, humans just don't know how to recognize them. Here's how I would do the army:

Everything has low Armour Save (6+) but the entire army has the Shrouded special rule and the more elite stuff has stealth on top of that.
Lots of rending (or Guass/Bladestorm equivalent) and poison weapons to represent the Hruds' entropy abilities. In fact I would probably make rending a CC rule for all the Hrud.
Hrud can deep strike from reserve into cover. Specialized units can teleport from one spot of cover to another, similar to how Grey Knight Interceptors can teleport anywhere.
A Hrud psyker HQ with Biomancy and a Hrud specific Decay discipline.
The entire army is footsloggers. No vehicles. Why have vehicles when you can shadow-warp across the galaxy? The deep strike/warp into cover rules will help alleviate this disadvantage.
Umbra. http://wh40k.lexicanum.com/wiki/Umbra Flying MC's with weapon morphing abilities like Mutilators have, but not sucky.

Different from anything out there now, and I don't think overpowered. It's very possible.

Other than Hrud, my vote would be for a mercenary/space pirate army list with little of everything. Basically, a Dogs of War list for 40k.

40k is 111% science.
 
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

Rak'GoL need a codex, now.

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Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
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You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
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Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in gb
Regular Dakkanaut




Nocturne

Lizardmen could be amazing...I mean slann mage priests would seriously mess stuff up and...Stegadons

Also possibly an abhuman codex? Or even better but probably not realistic at all an ogryn codex.. for HQ you could have pimped up Bone'eads, troops-flak armor ogryns with either ripper guns or huge combat knives, fast attack- uhhh.... ogyns with jump packs? , elites- bullgryns variants, heavy support- ogryns towing artillery/carrying lascannons...

One can dream....

This message was edited 2 times. Last update was at 2015/03/29 15:04:48



 
   
Made in gb
Mighty Vampire Count






UK

leerm02 wrote:
I have an idea for Orks!

How about a group of Ork commando type fellas? You know: less mindless, more focused ect.

Or some form of powered armour orks :-)
("We iz da Ork marines!!")

Or, heck, combine them both. Heck, there is already an awesome book about that (kinda)!

http://en.wikipedia.org/wiki/Grunts!


I was talking to friends about Ork Harlequins:

"So we paint ourselves lots of funny colours, nail a face mask to our head and run really fast at the enemy and we get 'arder - job done"

If it doesn't work - you were obviously not running fast enough or having enough paint splotches..........

at least one of them was thinking about modelling them

This message was edited 1 time. Last update was at 2015/03/29 15:22:52


I AM A MARINE PLAYER

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"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

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A Bloody Road - my Warhammer Fantasy Fiction 
   
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Grim Dark Angels Interrogator-Chaplain





Earth

a contigent of the men of iron coming back from the outer rim, using DOA tech, tech that makes the elder look like children playing with their dads gun.
   
Made in cn
Sister Vastly Superior





I would love to see the men of iron introduced, even if it were just a small thing for necromunda so it would only be a single model. The problem is that they would be too similar to necrons in design.

The forgeworld Horus Heresy books series has a really good system of dividing the legions and making them unique, just spending a few pages each to outline special rules and to give them an HQ and a few troops. The current codexes could follow their example to release one SM codex with all of the chapters, one craftworld eldar codex with various craftworlds, one ork codex with various clans.

I would love to see the tau auxiliaries get their own codexes. A kroot army with almost orky tanks flying across the table with a few monstrous creatures as support would be fun. A vespid army of all jump infantry and hover tanks would pose some interesting challenges. The background in those books would be fascinating.

Still waiting for Godot. 
   
Made in us
Jealous that Horus is Warmaster




Tampa, Florida

I want Codex:Hrud.


Give them variations of entropic strike and what amounts to a GK Tele-Pack. Call it shadowporting or something similar, then give them a psyker HQ plus a combat HQ and you should have a mobile force that has decent capabilities against everything.

Rule #1 is Look Cool.
Rule #2 is Do Cool S*%* Even If It's Tactically Inadvisable
Winning is something like Rule #17.
-The Shrike

Overkill is officially defined by the Commissariat and the Munitorium as: "The minimum amount of force that is to be brought to bear against the enemies of the Emperor."

 
   
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Catskills in NYS

I'd love a dermiug codex. It would be a bit like modern squats, but noble nomadic traders, instead of crazy biker dudes (although they could still have bikes).

Homosexuality is the #1 cause of gay marriage.
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 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in us
Human Auxiliary to the Empire




Mandalor

Slann!
More machine spirit type robots!
Genestealer cults!
Mandalorians / rouge traders!

If you can see me, I can see you.
If you cant see me, I can still see you.
If you never saw me, then you are already dead. 
   
 
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