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Would you rather have rending quad heavy bolters or rending quad autocannons?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Which is the more versatile weapon for competitive gaming?
Quad Bolters with rending
Quad Autocannons with Rending

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Made in us
Troubled By Non-Compliant Worlds





Fayetnam, NC

Trying to decide how to assemble my new Fire Raptor, and I'm torn between taking quad heavy bolters or quad auto cannons with maleficent ammunition (grants rending). I like the thought of being able to pen AV 12 vics with the autocannon, but the extra shots with rending could prove more useful in the long run. What would you take?

Night Lord XIII Company: 6,600 Points, 12W-4L
Skaven Cheese-stealer Renegade Cult: 2,000 points, 0-0
Warboss Spine Squisha's Ork Warband: 3,000 Points, 1W-3L
Carcharadons Astra: 2000 Points, 11-2
Drukhari: 1250 Points, 2-0
 
   
Made in ru
!!Goffik Rocker!!






Mostly depends on what you need. Rending AC are better vs av14 as they can pen it. Rending heavy bolters are better vs everything else.
   
Made in au
Screaming Shining Spear





Western Australia

Note that its not quad auto cannon but a twin linked auto cannon

so its 2 shots, twin linked, rending or 6 shots, twin linked, rending - both have the same AP

The decision is essentially about the following question - is more shots better than a higher strength.

If you are using the fire raptor to engage infantry, light vehicles or other aircraft - I believe the quad HB to be the way to go. Engaging medium/heavy armour on the ground - go the auto cannons

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Made in ru
!!Goffik Rocker!!






AV10:
s7 rending ---------------------------------------------------1/6 to glance, 1/2 to pen (rending does nothing)
s5 rending - 1/6 to glance, 1/6 to pen - 3 x shots - 1/2 to glance, 1/2 to pen (rending does nothing)

AV11:
s7 rending --------------------------------1/6 to glance, 1/3 to pen (rending does nothing)
s5 rending - 1/6 to pen - 3 x shots - 1/2 to pen

AV12:
s7 rending -----------------------------------------------------1/6 to glance, 1/6 to pen (rending does nothing)
s5 rending - 1/18 to glance, 1/9 to pen - 3 x shots - 1/6 to glance, 1/3 to pen

AV13:
s7 rending ------------------------------------------------------ 1/6 to pen
s5 rending - 1/18 to glance, 1/18 to pen - 3 x shots - 1/6 to glance, 1/6 to pen

AV14:
s7 rending -------------------------------------- 1/18 to glance, 1/9 to pen
s5 rending - 1/18 to glance - 3 x shots - 1/6 to glance

EDIT: Math shows that quad bolters vs vehicles/buildings are better vs everything in raw killing power other than av14 cause cannon has chances to pen it.

This message was edited 9 times. Last update was at 2015/03/25 18:50:28


 
   
Made in us
Shunting Grey Knight Interceptor





Your math is both wrong and biased. Wrong, in your fractions are wrong, and biased in the fact that you show "actual" chances for glance/pen for HB, but not ac.
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Autocannons by far. The ability to engage heavy tanks is going to be worth more than the 2 fewer shots against infantry.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in ru
!!Goffik Rocker!!






How's it wrong and biased. I just didn't count the actual ammount of shots - instead just multiplied HB results by 3 cause it has 3 times more shots. I wasn't counting the chances of doing N ammount of damage with each weapon. I was comparing the 2 weapon's effectiveness. And it's shown pretty well imo.


Automatically Appended Next Post:
OH, found a mistake - forgot to include glances against av10 with bolter. So, they're better vs everything other than av14 cause can't pen - even though, they do more HP damage.

This message was edited 1 time. Last update was at 2015/03/25 08:46:29


 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

If the Fire Raptor had QUAD autocannons, I'd use those without even thinking.

As they are DUAL autocannons, the HBs become more interesting

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Troubled By Non-Compliant Worlds





Fayetnam, NC

 Massaen wrote:
Note that its not quad auto cannon but a twin linked auto cannon

so its 2 shots, twin linked, rending or 6 shots, twin linked, rendings


I'll double check when I get home, but I'm 90%sure that they are quad autocannons. When I read it last night I saw 'Heavy 4'. I'll check to be sure.

Night Lord XIII Company: 6,600 Points, 12W-4L
Skaven Cheese-stealer Renegade Cult: 2,000 points, 0-0
Warboss Spine Squisha's Ork Warband: 3,000 Points, 1W-3L
Carcharadons Astra: 2000 Points, 11-2
Drukhari: 1250 Points, 2-0
 
   
Made in us
Steadfast Grey Hunter





str 7 and str 5 shouldn't have the exact same chance to glance AV14. one just requires a six, the other requires a six followed by a three.
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

 Vaktathi wrote:
Autocannons by far. The ability to engage heavy tanks is going to be worth more than the 2 fewer shots against infantry.


It's actually 8 fewer shots.

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: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in de
Power-Hungry Cultist of Tzeentch




Germany

Since the OP talks about Malefic ammunition, this is about the Chaos Fire Raptor. And the AC in that one are Heavy 4, twin-linked (CSM get the same as Space Marines but better - there is a first for everything!).
And to answer the question; don't take the rending upgrade. The points costs is just insanely high.
   
Made in ru
!!Goffik Rocker!!






greytalon666 wrote:
str 7 and str 5 shouldn't have the exact same chance to glance AV14. one just requires a six, the other requires a six followed by a three.


Yep, you're right! So, it's 1/18 to glance, 1/9 to pen while quad bolters have 1/6 to glance. Edited the math post.


Automatically Appended Next Post:
Oh, if it's 4-shot than divede bolter results by 2.

This message was edited 3 times. Last update was at 2015/03/25 18:54:01


 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Aleinikov wrote:
Since the OP talks about Malefic ammunition, this is about the Chaos Fire Raptor. And the AC in that one are Heavy 4, twin-linked (CSM get the same as Space Marines but better - there is a first for everything!).
And to answer the question; don't take the rending upgrade. The points costs is just insanely high.


Oh, I thought it was the same of SM. In this case, autocannons

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Auspicious Daemonic Herald





I wouldn't take rending period. It's too expensive for such little benefit
   
Made in us
Troubled By Non-Compliant Worlds





Fayetnam, NC

Alright, with the book in front of me, I was right andwrong. They're not quad autocannons, but a "Reaper Autocannon Battery", which is essentially 4 Autocannons haha.

My apologies for not clarifying I meant the Chaos Fire Raptor. I've not seen the rules for the Loyalist variant and assumed they were the same...

Night Lord XIII Company: 6,600 Points, 12W-4L
Skaven Cheese-stealer Renegade Cult: 2,000 points, 0-0
Warboss Spine Squisha's Ork Warband: 3,000 Points, 1W-3L
Carcharadons Astra: 2000 Points, 11-2
Drukhari: 1250 Points, 2-0
 
   
Made in gb
Drakhun





Upgrade to the Reaper Autocannon Battery and leave the Malefic ammunition at home.

Seriously Forgeworld, y you price rending so high!

This message was edited 1 time. Last update was at 2015/03/25 23:42:33


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Made in ru
!!Goffik Rocker!!






Ok, new math for 4-shot AC vs 6-shot HB:

AV10:
s7 rending ----------------------------------------------------- 1/6 to glance, 1/2 to pen (rending does nothing)
s5 rending - 1/6 to glance, 1/6 to pen - 3/2 x shots - 1/4 to glance, 1/4 to pen (rending does nothing)

AV11:
s7 rending ---------------------------------- 1/6 to glance, 1/3 to pen (rending does nothing)
s5 rending - 1/6 to pen - 3/2 x shots - 1/4 to pen

AV12:
s7 rending ------------------------------------------------------- 1/6 to glance, 1/6 to pen (rending does nothing)
s5 rending - 1/18 to glance, 1/9 to pen - 3/2 x shots - 1/12 to glance, 1/6 to pen

AV13:
s7 rending --------------------------------------------------------- 1/6 to pen
s5 rending - 1/18 to glance, 1/18 to pen - 3/2 x shots - 1/12 to glance, 1/12 to pen

AV14:
s7 rending ---------------------------------------- 1/18 to glance, 1/9 to pen
s5 rending - 1/18 to glance - 3/2 x shots - 1/12 to glance


Puts the 4-shot AC ahead at vehicle hunting against any AV.

T2
s7 rending ------------------------------------------------ 2/3 regular, 1/6 rend, ID
s5 rending - 2/3 regular, 1/6 rend - 3/2 x shots - 1 regular, 1/4 rend, ID

T3
s7 rending ------------------------------------------------ 2/3 regular, 1/6 rend, ID
s5 rending - 2/3 regular, 1/6 rend - 3/2 x shots - 1 regular, 1/4 rend

T4
s7 rending ------------------------------------------------ 2/3 regular, 1/6 rend
s5 rending - 1/2 regular, 1/6 rend - 3/2 x shots - 1 regular, 1/4 rend

T5
s7 rending ------------------------------------------------ 2/3 regular, 1/6 rend
s5 rending - 1/3 regular, 1/6 rend - 3/2 x shots - 1/2 regular, 1/4 rend

T6
s7 rending ------------------------------------------------ 1/2 regular, 1/6 rend
s5 rending - 1/6 regular, 1/6 rend - 3/2 x shots - 1/4 regular, 1/4 rend

T7
s7 rending -------------------------------- 1/3 regular, 1/6 rend
s5 rending - 1/6 rend - 3/2 x shots - 1/4 rend

T8
s7 rending -------------------------------- 1/6 regular, 1/6 rend
s5 rending - 1/6 rend - 3/2 x shots - 1/4 rend

T9, T10
s7 rending -------------------------------- 1/6 rend
s5 rending - 1/6 rend - 3/2 x shots - 1/4 rend

Not surprisingly, bolter comes ahead of an AC against models with toughness value due to larger ammount of rends thanks to 3/2 more rate of fire. This matters more against targets without invul save, ofc.

The conclusion is simple: rending AC is better at vehicle hunting while rending HB is generally better against models with T value. However, INV save takes away part of HB advantage granted by rending.
If you don't take rending, go for AC.

This message was edited 4 times. Last update was at 2015/03/26 07:59:36


 
   
 
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