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Unit1126PLL wrote: So you're saying you can't start savng that trickle of 40k money for the next few months? That is what I did starting as soon as I saw the pictures of it last March or whenever it was.
I could save for it but I know I wouldn't get to use it much so to me its not really worth the investment. Plus, I don't play 30k so until AdMech for 40k are fleshed out a little better, I wouldn't feel good about sinking that kind of money into a model like that.
people have been afraid to shoot at it because of the Dispersion Shield, instead focusing on the lesser superheavies and support units.
So you are fielding the ordinatus along with other SHVs in 1000-2000 pt games? I'd be curious to see your lists. Seems like overkill.
The Ordinatus works for 40k armies too. As for my list, I can PM you a link to my normal 3k list for the campaign we are playing and attached is a 2250 list for the game tonight, if you want.
Automatically Appended Next Post: The reason for the PM is it is in my Google drive.
This message was edited 1 time. Last update was at 2016/01/21 18:14:19
Unit1126PLL wrote: So you're saying you can't start savng that trickle of 40k money for the next few months? That is what I did starting as soon as I saw the pictures of it last March or whenever it was
That is not the point, its not a realistic suggestion, its overkill suggesting a unit that costs over 1000 points that most likely wont see the table or people wont play against in normal 1000-2000 point games.
Again its akin to suggesting to just add a Titan and you'll be fine, its a non answer that wont apply to most people.
The points you said you play doesnt appear what a lot of people around here, most are in the 1850 range and the Ordinatus is over half of that
This message was edited 1 time. Last update was at 2016/01/21 19:44:12
I think you're missing the point. No one is saying you can't talk about them. I'd like to hear more about how they play. We were just pointing out that in that specific scenario where advice was being requested, the suggestion of an ordinatus, while not incorrect or tactically unsound, may not be the most practical of choices in terms of helping him solve his issue. This is due to the reasons cited above, (high model cost, high point cost, lack of accessibility for most gamers) it's not a bad suggestion, just probably not the one thats going to help him solves his problem in real life.
Automatically Appended Next Post: Also, in terms of using it with AdMech in 40k, I understand that it is allowed, I'm not arguing its legality, just it's place in the game or whether or not its a good use of money/points at the moment. My personal opinion is that, when war convocation is taken out of the mix, until AdMech is combined, they just don't synergize well enough to need that model. They are more in need of a transport. Once a new codex comes out or an interesting IA list that puts everything together in a way that works that may change, but right now, everything on the menu is a little too a la carte for my taste.
This message was edited 1 time. Last update was at 2016/01/21 23:21:50
Anyways for my war convo for LVO i dropped a dunecrawler (had 2) and made my ranger squad minimum and added a VSG. Now the fortification is being taken as a part of the Cult Mech detachment, does it count as a unit for canticles and thus benefit from it (stealth/shrouded for the building)?
Another dumb question....
I have armed my Ruststalkers with Razor and Claw. Can my Princeps have 2x Blades?
If my Princeps have Razor and Claw, can I still arm him with another Claw and a dataspike?
What is the optimal Princeps loadout?
This message was edited 1 time. Last update was at 2016/01/23 13:29:17
Belsibub wrote: Another dumb question....
I have armed my Ruststalkers with Razor and Claw. Can my Princeps have 2x Blades?
If my Princeps have Razor and Claw, can I still arm him with another Claw and a dataspike?
What is the optimal Princeps loadout?
1. Only if you will give them to a whole squad: "The entire squad may replace their transonic razors, chordclaws and mindscrambler grenades with two transonic blades" (here and below quotations are taken from "Codex: Scitarii").
2.1. No, you can have only one Claw at him: either with other squad or if the whole squad is equipped with transonic blades "A Ruststalker Princeps with two transonic blades may also take a chordclaw".
2.2. Yes, you can have a dataspike regardless of other equipment -- "The Ruststalker Princeps may take a prehensile dataspike".
3. As for me default one (Claw, Razor, grenades and a dataspike) is the best. Two blades just don't add as much as they require us to give up (mainly grenades).
WrentheFaceless wrote: Anyways for my war convo for LVO i dropped a dunecrawler (had 2) and made my ranger squad minimum and added a VSG. Now the fortification is being taken as a part of the Cult Mech detachment, does it count as a unit for canticles and thus benefit from it (stealth/shrouded for the building)?
Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
Beginning the mass edit of the OP by cleaning up the unit entries. Adding in appraisals of the formations and more cleanup tomorrow. Current edits include removing the overly-excited feel of the entries, and making the information more up-to-date.
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
Wilson wrote: Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.
Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.
Automatically Appended Next Post: Actually, they both can.
So if you wanted to buy two VSGs, you have 6 void shields to cover your entire army
This message was edited 1 time. Last update was at 2016/01/25 18:33:53
Experience is something you get just after you need it The Narkos Dynasty - 15k Iron Hands - 12k The Shadewatch - 3k Cadmus Outriders - 4k Alpha Legion Raiders - 3k
WrentheFaceless wrote: Anyways for my war convo for LVO i dropped a dunecrawler (had 2) and made my ranger squad minimum and added a VSG. Now the fortification is being taken as a part of the Cult Mech detachment, does it count as a unit for canticles and thus benefit from it (stealth/shrouded for the building)?
Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
Oh yea fully aware that the upgrades arent free, but its good protection against the alpha strikes that lists have these days
Wilson wrote: Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.
Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.
Automatically Appended Next Post: Actually, they both can.
So if you wanted to buy two VSGs, you have 6 void shields to cover your entire army
Sure, but 2 shield generators is a bit overkill, and 200 points of less actually killing power
This message was edited 1 time. Last update was at 2016/01/25 20:08:20
Wilson wrote: Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.
Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.
Automatically Appended Next Post: Actually, they both can.
So if you wanted to buy two VSGs, you have 6 void shields to cover your entire army
The Skitarii one is not a Detachment but a Formation. It can't buy a VSG.
Wilson wrote: Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.
Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.
I don't think the void shields would be free. The War Convocation specifically says that all "weapons and wargear options taken by units in theis formation, including any Relics of Mars or Arcana Mechanicum, are free. The problem is that void shields along with other building upgrades are not weapon and wargear options. You could probably argue more for weapon upgrades on other buildings but I know that when you buy a building, any upgrades like void shields or an escape hatch are not covered because they are not weapon and wargear options. They are building upgrades.
This message was edited 1 time. Last update was at 2016/01/25 23:46:01
Wilson wrote: Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.
Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.
I don't think the void shields would be free. The War Convocation specifically says that all "weapons and wargear options taken by units in theis formation, including any Relics of Mars or Arcana Mechanicum, are free. The problem is that void shields along with other building upgrades are not weapon and wargear options. You could probably argue more for weapon upgrades on other buildings but I know that when you buy a building, any upgrades like void shields or an escape hatch are not covered because they are not weapon and wargear options. They are building upgrades.
Even so the War Convocation should allow for enough room to take a building or two and it's upgrades considering all the things you get for free.
Which reminds me, what is the best knight configuration for this formation?
Wilson wrote: Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.
Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.
I don't think the void shields would be free. The War Convocation specifically says that all "weapons and wargear options taken by units in theis formation, including any Relics of Mars or Arcana Mechanicum, are free. The problem is that void shields along with other building upgrades are not weapon and wargear options. You could probably argue more for weapon upgrades on other buildings but I know that when you buy a building, any upgrades like void shields or an escape hatch are not covered because they are not weapon and wargear options. They are building upgrades.
Even so the War Convocation should allow for enough room to take a building or two and it's upgrades considering all the things you get for free.
Which reminds me, what is the best knight configuration for this formation?
Even so the War Convocation should allow for enough room to take a building or two and it's upgrades considering all the things you get for free.
Which reminds me, what is the best knight configuration for this formation?
Agreed, definitely doable, just not free. As for the knight, a crusade is always a good choice as they can lay down a lot of firepower, but it also depends on what you're looking for as "best" is hard to pick. They all do different things well. I would first determine what you need help with in your list and then choose the knight that best fits that role. Also, knights are often better fire magnets than they are offensive beasts which in the war convo is a really good thing as the other units are a tad squishy if you don't have the right canticle at the moment. If you don't need all the dakka from the crusader, I would also recommnend the Acheron as the war convo doesnt have a lot of ignores cover and I have personally gotten some good mileage out of it. I just got the Atropos and I'm looking forward ot using it in the convo as its especially fluffy. As I said though, its really more about the holes you need filled in your list.
To add they make them basically twin linked, but the target has to be within 18" and have LoS to the Dominus and then it only counts against that unit.
I've got a few games under my belt as an Admech player and I have had mixed results.
First game 1500pts I played against Nids and tried the War Convo(wanted to see how powerful it was) - I won by turn 3.
2nd Game 3000pts I used the war convo in an epic doubles game - Salamanders and Warconvo vs Eldar and Dark Eldar - Game went full length. We were playing purge the alien. We won by 4 kp.
3rd game 1850 Vanguard deployment, Maelstrom - last night - A tourny player at my FLGS wanted to play me with his tournament list. I asked what he was bringing - Decurion - W/CCB, Royal Court (Zandrek, Oberon, Orikan), DCult(tooled up Dlord), Harvest w/4 Wraiths.
- I'm like, okay, WarConvo it is.
He had a deathstar with the wraiths, Oberon, Orikan. His Dlord had the veil and was with 10 warriors, Zandrek was with immortals.
I took Plasma cannons on 2 squads of KatD's. 3plasma guns on both rangers and vanguard squads. Vanguards had pater radium. Kastelans had all phospher blasters, datasmith has rainment. Onager has neturon cannon and all upgrades. Infiltrators have tasers, alpha has phoenix. Rust have the mask and nade, claws, razors. Knight was the crusader with Battle cannon, melta, str8 missiles.
I couldn't kill a thing. I was terrified of the deathstar and focused too much firepower on it. The vanguards fought CCB and got locked in combat. They were grinding it down though.
He did his deepstrike ghost move and put the deathstar in my deployment zone.
We got to end of round 2 by the time the FLGS was closing. I managed to get 2 vp's, he had none. But if the game continued i have no doubt he would have won.
Dice hammer was in play. I was failing all my saves. He was making all his RP.
How do you handle necrons as Admech?
This message was edited 1 time. Last update was at 2016/01/29 15:27:42
Nice reps. And the usual advice to play against Necrons is: "Do your missions, don't try to kill". They are super durable with all that saves-after-saves...
I was wondering what the consensus was on wargear for the Tech Priest Dominus. He will be either accompanying Kataphron Destroyers or helping to fix Onager Dunecrawlers.
As a second point, I have just bought three more Ironstriders and was wondering the best loadout for them seeing as I already have three taser lance variants. I was contemplating three more lances, or the aquebuses. Any opinions would be appreciated.
I was wondering what the consensus was on wargear for the Tech Priest Dominus. He will be either accompanying Kataphron Destroyers or helping to fix Onager Dunecrawlers.
As a second point, I have just bought three more Ironstriders and was wondering the best loadout for them seeing as I already have three taser lance variants. I was contemplating three more lances, or the aquebuses. Any opinions would be appreciated.
I don't know if there's a consensus on Dominus wargear. With grav destroyers, I give him the Cognis relic and sometimes a stasis field.
I don't think it's possible to have too many Dragoons with lances. I also think they combine very well with multiple Imperial Knights if you can afford all that plastic.
Sicarian Infiltrators
Flechette Blasters and Taser Goads, 4x Sicarian Infiltrator
Infiltrator Princeps
Conversion field, Digital weapons, Phosphoenix
Sicarian Ruststalkers
4x Sicarian Ruststalker, Transonic razor, Chordclaw, and Mindscrambler Grenades
Ruststalker Princeps
Conversion field, Digital weapons, The Omniscient Mask
3rd game 1850 Vanguard deployment, Maelstrom - last night - A tourny player at my FLGS wanted to play me with his tournament list. I asked what he was bringing - Decurion - W/CCB, Royal Court (Zandrek, Oberon, Orikan), DCult(tooled up Dlord), Harvest w/4 Wraiths.
- I'm like, okay, WarConvo it is.
He had a deathstar with the wraiths, Oberon, Orikan. His Dlord had the veil and was with 10 warriors, Zandrek was with immortals.
I took Plasma cannons on 2 squads of KatD's. 3plasma guns on both rangers and vanguard squads. Vanguards had pater radium. Kastelans had all phospher blasters, datasmith has rainment. Onager has neturon cannon and all upgrades. Infiltrators have tasers, alpha has phoenix. Rust have the mask and nade, claws, razors. Knight was the crusader with Battle cannon, melta, str8 missiles.
I couldn't kill a thing. I was terrified of the deathstar and focused too much firepower on it. The vanguards fought CCB and got locked in combat. They were grinding it down though.
He did his deepstrike ghost move and put the deathstar in my deployment zone.
We got to end of round 2 by the time the FLGS was closing. I managed to get 2 vp's, he had none. But if the game continued i have no doubt he would have won.
Dice hammer was in play. I was failing all my saves. He was making all his RP.
How do you handle necrons as Admech?
I'm sorry what was his plan? why would he put slow moving independent characters with fast moving wraiths? Seems it would slow the wraiths down quite a lot. I understand dropping them into the backline, but once there and out of first combat they are getting separated. Generally the D/Lord is with the wraiths as he can keep up, and giving the wraiths reroll's on everything is handy, plus the obligatory warscythes/void reaper makes the unit hit hard. Also what was his CCB doing? From memory it isn't an independent character (could be wrong don't have my codex at hand) so it would be floating about stabbing at things or did he have it with the wraiths?