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Made in gb
Decrepit Dakkanaut






Springfield, VA

 Dramagod2 wrote:
 Unit1126PLL wrote:
So you're saying you can't start savng that trickle of 40k money for the next few months? That is what I did starting as soon as I saw the pictures of it last March or whenever it was.


I could save for it but I know I wouldn't get to use it much so to me its not really worth the investment. Plus, I don't play 30k so until AdMech for 40k are fleshed out a little better, I wouldn't feel good about sinking that kind of money into a model like that.

people have been afraid to shoot at it because of the Dispersion Shield, instead focusing on the lesser superheavies and support units.


So you are fielding the ordinatus along with other SHVs in 1000-2000 pt games? I'd be curious to see your lists. Seems like overkill.




The Ordinatus works for 40k armies too. As for my list, I can PM you a link to my normal 3k list for the campaign we are playing and attached is a 2250 list for the game tonight, if you want.


Automatically Appended Next Post:
The reason for the PM is it is in my Google drive.

This message was edited 1 time. Last update was at 2016/01/21 18:14:19


 
   
Made in us
Quick-fingered Warlord Moderatus





 Unit1126PLL wrote:
So you're saying you can't start savng that trickle of 40k money for the next few months? That is what I did starting as soon as I saw the pictures of it last March or whenever it was


That is not the point, its not a realistic suggestion, its overkill suggesting a unit that costs over 1000 points that most likely wont see the table or people wont play against in normal 1000-2000 point games.

Again its akin to suggesting to just add a Titan and you'll be fine, its a non answer that wont apply to most people.

The points you said you play doesnt appear what a lot of people around here, most are in the 1850 range and the Ordinatus is over half of that

This message was edited 1 time. Last update was at 2016/01/21 19:44:12


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Made in gb
Decrepit Dakkanaut






Springfield, VA

So you are saying we shouldn't talk about it because...

It costs too many points? We ought not to talk about guardsmen then either. I hear they're overpriced.
   
Made in us
Enginseer with a Wrench






I think you're missing the point. No one is saying you can't talk about them. I'd like to hear more about how they play. We were just pointing out that in that specific scenario where advice was being requested, the suggestion of an ordinatus, while not incorrect or tactically unsound, may not be the most practical of choices in terms of helping him solve his issue. This is due to the reasons cited above, (high model cost, high point cost, lack of accessibility for most gamers) it's not a bad suggestion, just probably not the one thats going to help him solves his problem in real life.


Automatically Appended Next Post:
Also, in terms of using it with AdMech in 40k, I understand that it is allowed, I'm not arguing its legality, just it's place in the game or whether or not its a good use of money/points at the moment. My personal opinion is that, when war convocation is taken out of the mix, until AdMech is combined, they just don't synergize well enough to need that model. They are more in need of a transport. Once a new codex comes out or an interesting IA list that puts everything together in a way that works that may change, but right now, everything on the menu is a little too a la carte for my taste.

This message was edited 1 time. Last update was at 2016/01/21 23:21:50


 
   
Made in us
Quick-fingered Warlord Moderatus





 Unit1126PLL wrote:
So you are saying we shouldn't talk about it because...

It costs too many points? We ought not to talk about guardsmen then either. I hear they're overpriced.


You're still missing the point

Do you regularly go into other chats seeing they recommend Revenant or Warhound titans or Harridans?

Its not a practical choice that someone can go out and buy if they wanted to add to their army at their local shop

Its equivalent to someone asking "Whats the best way to deal with Green tide?" and someone replies "A Warlord Titan"

While that reply is a solid tactic, again its not really realistic that someone is going to have access to one of those to put on the table.

Again, people are asking for realistic advice.

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Enginseer with a Wrench






I agree. It's just outside the realm of actually helpful advice.

This message was edited 2 times. Last update was at 2016/01/22 01:36:33


 
   
Made in us
Quick-fingered Warlord Moderatus





Anyways for my war convo for LVO i dropped a dunecrawler (had 2) and made my ranger squad minimum and added a VSG. Now the fortification is being taken as a part of the Cult Mech detachment, does it count as a unit for canticles and thus benefit from it (stealth/shrouded for the building)?

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Made in se
Fresh-Faced New User




Another dumb question....
I have armed my Ruststalkers with Razor and Claw. Can my Princeps have 2x Blades?
If my Princeps have Razor and Claw, can I still arm him with another Claw and a dataspike?

What is the optimal Princeps loadout?

This message was edited 1 time. Last update was at 2016/01/23 13:29:17


 
   
Made in ru
Regular Dakkanaut





Belsibub wrote:
Another dumb question....
I have armed my Ruststalkers with Razor and Claw. Can my Princeps have 2x Blades?
If my Princeps have Razor and Claw, can I still arm him with another Claw and a dataspike?

What is the optimal Princeps loadout?

1. Only if you will give them to a whole squad: "The entire squad may replace their transonic razors, chordclaws and mindscrambler grenades with two transonic blades" (here and below quotations are taken from "Codex: Scitarii").
2.1. No, you can have only one Claw at him: either with other squad or if the whole squad is equipped with transonic blades "A Ruststalker Princeps with two transonic blades may also take a chordclaw".
2.2. Yes, you can have a dataspike regardless of other equipment -- "The Ruststalker Princeps may take a prehensile dataspike".
3. As for me default one (Claw, Razor, grenades and a dataspike) is the best. Two blades just don't add as much as they require us to give up (mainly grenades).
   
Made in us
Longtime Dakkanaut






Belsibub wrote:


What is the optimal Princeps loadout?
Omniscient Mask is a must. Maybe an invulnerable save.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in gb
Infiltrating Broodlord




UK

 WrentheFaceless wrote:
Anyways for my war convo for LVO i dropped a dunecrawler (had 2) and made my ranger squad minimum and added a VSG. Now the fortification is being taken as a part of the Cult Mech detachment, does it count as a unit for canticles and thus benefit from it (stealth/shrouded for the building)?



Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
   
Made in us
Decrepit Dakkanaut





Hyperspace

Beginning the mass edit of the OP by cleaning up the unit entries. Adding in appraisals of the formations and more cleanup tomorrow. Current edits include removing the overly-excited feel of the entries, and making the information more up-to-date.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in gb
Proud Triarch Praetorian





 Wilson wrote:
Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.

Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.


Automatically Appended Next Post:
Actually, they both can.

So if you wanted to buy two VSGs, you have 6 void shields to cover your entire army

This message was edited 1 time. Last update was at 2016/01/25 18:33:53


Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Quick-fingered Warlord Moderatus





 Wilson wrote:
 WrentheFaceless wrote:
Anyways for my war convo for LVO i dropped a dunecrawler (had 2) and made my ranger squad minimum and added a VSG. Now the fortification is being taken as a part of the Cult Mech detachment, does it count as a unit for canticles and thus benefit from it (stealth/shrouded for the building)?



Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!


Oh yea fully aware that the upgrades arent free, but its good protection against the alpha strikes that lists have these days

 IHateNids wrote:
 Wilson wrote:
Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.

Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.


Automatically Appended Next Post:
Actually, they both can.

So if you wanted to buy two VSGs, you have 6 void shields to cover your entire army


Sure, but 2 shield generators is a bit overkill, and 200 points of less actually killing power

This message was edited 1 time. Last update was at 2016/01/25 20:08:20


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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 IHateNids wrote:
 Wilson wrote:
Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.

Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.


Automatically Appended Next Post:
Actually, they both can.

So if you wanted to buy two VSGs, you have 6 void shields to cover your entire army

The Skitarii one is not a Detachment but a Formation. It can't buy a VSG.

Skitarii Maniple=Detachment
Skitarii Battle Maniple=Formation
   
Made in us
Enginseer with a Wrench






 IHateNids wrote:
 Wilson wrote:
Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.

Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.



I don't think the void shields would be free. The War Convocation specifically says that all "weapons and wargear options taken by units in theis formation, including any Relics of Mars or Arcana Mechanicum, are free. The problem is that void shields along with other building upgrades are not weapon and wargear options. You could probably argue more for weapon upgrades on other buildings but I know that when you buy a building, any upgrades like void shields or an escape hatch are not covered because they are not weapon and wargear options. They are building upgrades.

This message was edited 1 time. Last update was at 2016/01/25 23:46:01


 
   
Made in us
Quick-fingered Warlord Moderatus






 Dramagod2 wrote:
 IHateNids wrote:
 Wilson wrote:
Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.

Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.



I don't think the void shields would be free. The War Convocation specifically says that all "weapons and wargear options taken by units in theis formation, including any Relics of Mars or Arcana Mechanicum, are free. The problem is that void shields along with other building upgrades are not weapon and wargear options. You could probably argue more for weapon upgrades on other buildings but I know that when you buy a building, any upgrades like void shields or an escape hatch are not covered because they are not weapon and wargear options. They are building upgrades.


Even so the War Convocation should allow for enough room to take a building or two and it's upgrades considering all the things you get for free.

Which reminds me, what is the best knight configuration for this formation?

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Quick-fingered Warlord Moderatus





 Tiger9gamer wrote:
 Dramagod2 wrote:
 IHateNids wrote:
 Wilson wrote:
Yeah, but you don't get additional void shields for free. Unless the format overrides that of course!
I think you would to be honest.

Unless I'm mistaken, I think that one of the two detachments can take a fortification as part of it. If this is correct, then it would be included under the 'all units in this formation' clause, in the same way the IK does.



I don't think the void shields would be free. The War Convocation specifically says that all "weapons and wargear options taken by units in theis formation, including any Relics of Mars or Arcana Mechanicum, are free. The problem is that void shields along with other building upgrades are not weapon and wargear options. You could probably argue more for weapon upgrades on other buildings but I know that when you buy a building, any upgrades like void shields or an escape hatch are not covered because they are not weapon and wargear options. They are building upgrades.


Even so the War Convocation should allow for enough room to take a building or two and it's upgrades considering all the things you get for free.

Which reminds me, what is the best knight configuration for this formation?


Crusader, by far.

But yea 100 points is a cheap investment for VSG

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Enginseer with a Wrench






 Tiger9gamer wrote:


Even so the War Convocation should allow for enough room to take a building or two and it's upgrades considering all the things you get for free.

Which reminds me, what is the best knight configuration for this formation?


Agreed, definitely doable, just not free. As for the knight, a crusade is always a good choice as they can lay down a lot of firepower, but it also depends on what you're looking for as "best" is hard to pick. They all do different things well. I would first determine what you need help with in your list and then choose the knight that best fits that role. Also, knights are often better fire magnets than they are offensive beasts which in the war convo is a really good thing as the other units are a tad squishy if you don't have the right canticle at the moment. If you don't need all the dakka from the crusader, I would also recommnend the Acheron as the war convo doesnt have a lot of ignores cover and I have personally gotten some good mileage out of it. I just got the Atropos and I'm looking forward ot using it in the convo as its especially fluffy. As I said though, its really more about the holes you need filled in your list.
   
Made in us
Enginseer with a Wrench






Does anyone by chance have a spare copy of the dominus maniple from the starter or maybe a link to it online? thanks!
   
Made in us
Quick-fingered Warlord Moderatus






 Dramagod2 wrote:
Does anyone by chance have a spare copy of the dominus maniple from the starter or maybe a link to it online? thanks!


It's basically the a dominus, vanguard and onager in the formation, and the tech priest can make the guns of the formation twin linked within 18"


They do not have scout though.

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in au
Lady of the Lake






To add they make them basically twin linked, but the target has to be within 18" and have LoS to the Dominus and then it only counts against that unit.

   
Made in ca
Shas'la with Pulse Carbine




I've got a few games under my belt as an Admech player and I have had mixed results.
First game 1500pts I played against Nids and tried the War Convo(wanted to see how powerful it was) - I won by turn 3.
2nd Game 3000pts I used the war convo in an epic doubles game - Salamanders and Warconvo vs Eldar and Dark Eldar - Game went full length. We were playing purge the alien. We won by 4 kp.
3rd game 1850 Vanguard deployment, Maelstrom - last night - A tourny player at my FLGS wanted to play me with his tournament list. I asked what he was bringing - Decurion - W/CCB, Royal Court (Zandrek, Oberon, Orikan), DCult(tooled up Dlord), Harvest w/4 Wraiths.
- I'm like, okay, WarConvo it is.
He had a deathstar with the wraiths, Oberon, Orikan. His Dlord had the veil and was with 10 warriors, Zandrek was with immortals.

I took Plasma cannons on 2 squads of KatD's. 3plasma guns on both rangers and vanguard squads. Vanguards had pater radium. Kastelans had all phospher blasters, datasmith has rainment. Onager has neturon cannon and all upgrades. Infiltrators have tasers, alpha has phoenix. Rust have the mask and nade, claws, razors. Knight was the crusader with Battle cannon, melta, str8 missiles.

I couldn't kill a thing. I was terrified of the deathstar and focused too much firepower on it. The vanguards fought CCB and got locked in combat. They were grinding it down though.

He did his deepstrike ghost move and put the deathstar in my deployment zone.

We got to end of round 2 by the time the FLGS was closing. I managed to get 2 vp's, he had none. But if the game continued i have no doubt he would have won.

Dice hammer was in play. I was failing all my saves. He was making all his RP.

How do you handle necrons as Admech?

This message was edited 1 time. Last update was at 2016/01/29 15:27:42


9000
8000
Knights / Assassins 800  
   
Made in ru
Regular Dakkanaut





Naaris wrote:
How do you handle necrons as Admech?

Nice reps. And the usual advice to play against Necrons is: "Do your missions, don't try to kill". They are super durable with all that saves-after-saves...
   
Made in us
Quick-fingered Warlord Moderatus





So Finalized my 1850 LVO list

Adeptus Mechanicus War Convocation

Cult Mechanicus Battle Congregation

Tech-Priest Dominus Artificer armour; Power axe; Mechadendrite harness; Scryerskull; Volkite blaster; Phosphor serpenta; Digital weapons; Infoslave skull; Stasis field; The Scryerskull Perspicatus;

3x - Kataphron Destroyers Kataphron demiplate; Heavy grav-cannon; Cognis flamer;
3x - Kataphron Destroyers Kataphron demiplate; Heavy grav-cannon; Phosphor blaster;

Void Shield Generator Projected Void Shield (x3);

Battle maniple

10x - Skitarii Vanguard
> 5x - Skitarii Vanguard Skitarii war plate; Radium carbine;
> 1x - Skitarii Vanguard Skitarii war plate; Radium carbine; Omnispex;
> 1x - Skitarii Vanguard Skitarii war plate; Plasma caliver;
> 1x - Skitarii Vanguard Skitarii war plate; Plasma caliver;
> 1x - Skitarii Vanguard Skitarii war plate; Plasma caliver;
> 1x - Vanguard Alpha Skitarii war plate; Radium carbine; Arc maul; Conversion field; Pater Radium;

5x - Skitarii Rangers
> 1x - Skitarii Ranger Skitarii war plate; Galvanic rifle;
> 1x - Skitarii Ranger Skitarii war plate; Galvanic rifle; Omnispex;
> 1x - Skitarii Ranger Skitarii war plate; Transuranic arquebus;
> 1x - Skitarii Ranger Skitarii war plate; Transuranic arquebus;
> 1x - Ranger Alpha ; Skitarii war plate; Galvanic rifle; Conversion field; Arkhan's Divinator;

5x - Sicarian Ruststalkers
> 4x - Sicarian Ruststalker Sicarian battle armour; Transonic razor; Chordclaw; Mindscrambler grenades;
> 1x - Ruststalkers princeps Sicarian battle armour; Mindscrambler grenades; Transonic razor; Chordclaw; Prehensile dataspike; Conversion field; Digital weapons; The Omniscient Mask;

5x - Sicarian Infiltrators
> 4x - Sicarian InfiltratorSicarian battle armour; Flechette blaster; Taser goad;
> 1x - Infiltrators princeps Sicarian battle armour; Taser goad; Phosphoenix; Infoslave skull; Conversion field;

Onager Dunecrawlers Broad spectrum data-tether; Emanatus force field; Searchlight; Icarus array;
Cognis heavy stubber; Mindscanner probe; Cognis manipulator;

Ironstrider Ballistarii; Broad spectrum data-tether; Searchlight; Twin-linked cognis lascannon;
Oathsworn detachment

@Lords of War [ 1 ]

Knight Crusader Avenger gatling cannon; Heavy flamer; Ion shield; Rapid-fire battle cannon; Heavy stubber (x2); Stormspear missile pod;

Flesh Tearers Strike Force

Sanguinary priest Power armour; Frag grenades; Krak grenades; Blood chalice; Narthecium; Auspex; Chainsword; Bolt pistol;

5x - Scout Squad
> 1x - Scout Sergeant Scout armor; Frag grenades; Krak grenades; Boltgun; Bolt pistol; Melta bombs;
> 4x - Scout Scout armor; Frag grenades; Krak grenades; Bolt pistol; Boltgun;

Drop Pod Storm Bolter;
Drop Pod Storm Bolter;
Drop Pod Storm Bolter;

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Fully-charged Electropriest






Varying cities in the North

Hello friends.

I was wondering what the consensus was on wargear for the Tech Priest Dominus. He will be either accompanying Kataphron Destroyers or helping to fix Onager Dunecrawlers.
As a second point, I have just bought three more Ironstriders and was wondering the best loadout for them seeing as I already have three taser lance variants. I was contemplating three more lances, or the aquebuses. Any opinions would be appreciated.
   
Made in us
Longtime Dakkanaut






 Sledgio wrote:
Hello friends.

I was wondering what the consensus was on wargear for the Tech Priest Dominus. He will be either accompanying Kataphron Destroyers or helping to fix Onager Dunecrawlers.
As a second point, I have just bought three more Ironstriders and was wondering the best loadout for them seeing as I already have three taser lance variants. I was contemplating three more lances, or the aquebuses. Any opinions would be appreciated.
I don't know if there's a consensus on Dominus wargear. With grav destroyers, I give him the Cognis relic and sometimes a stasis field.

I don't think it's possible to have too many Dragoons with lances. I also think they combine very well with multiple Imperial Knights if you can afford all that plastic.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Decrepit Dakkanaut





Hyperspace

And here's something I made.
New Roster (2497pts)
Tau Empire: Codex (2015) (Combined Arms Detachment)
HQ
XV8 Commander Crisis Suit
Drone Controller, Shield Generator


Riptide Shas'vre
Early Warning Override, Ion Accelerator, Twin-linked Smart Missile System

Riptide Shas'vre
Early Warning Override, Ion Accelerator, Twin-linked Smart Missile System

Strike Team
5x Fire Warrior with Pulse Rifle
Strike Team
5x Fire Warrior with Pulse Rifle

Drones
6x MV7 Marker Drone
Lord of War

KV128 Stormsurge
Early Warning Override, Pulse Driver Cannon, Twin-linked Flamer
Cult Mechanicus: Codex (2015) (AdM Adeptus Mechanicus War Convocation)

Conversion field, Digital weapons, Erradication ray, Infoslave Skull, Macrostubber, Raiment of Technomartyr


Kataphron Breacher
Arc claw, Heavy arc rifle
Kataphron Breacher
Arc claw, Heavy arc rifle
Kataphron Breacher
Arc claw, Heavy arc rifle

Kataphron Destroyer
Heavy grav-cannon, Phosphor blaster
Kataphron Destroyer
Heavy grav-cannon, Phosphor blaster
Kataphron Destroyer
Heavy grav-cannon, Phosphor blaster

Battle Maniple (War Conv.)
Onager Dunecrawler
Cognis heavy stubber, Cognis manipulator, Icarus Array - Twin autocannon, Gatling rockets, Daedalus

Sicarian Infiltrators
Flechette Blasters and Taser Goads, 4x Sicarian Infiltrator
Infiltrator Princeps
Conversion field, Digital weapons, Phosphoenix

Sicarian Ruststalkers
4x Sicarian Ruststalker, Transonic razor, Chordclaw, and Mindscrambler Grenades
Ruststalker Princeps
Conversion field, Digital weapons, The Omniscient Mask

Skitarii Rangers
Omnispex, 4x Skitarii Ranger, 2x Transuranic arquebus
Ranger Alpha
Arkhan's Divinator, Conversion field, Digital weapons, Galvanic rifle

Skitarii Vanguard
2x Arc rifle, Omnispex, 4x Skitarii Vanguard
Vanguard Alpha
Arc maul, Arc pistol, Conversion field, Digital weapons, The Skull of Elder Nikola

Sydonian Dragoon
Phosphor serpenta, Taser lance

Lord of War
Knight Crusader (War Conv.)
Meltagun, Stormspear Rocket Pod, Thermal Cannon

This message was edited 1 time. Last update was at 2016/01/31 17:05:18




Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

Spoiler:
Naaris wrote:

3rd game 1850 Vanguard deployment, Maelstrom - last night - A tourny player at my FLGS wanted to play me with his tournament list. I asked what he was bringing - Decurion - W/CCB, Royal Court (Zandrek, Oberon, Orikan), DCult(tooled up Dlord), Harvest w/4 Wraiths.
- I'm like, okay, WarConvo it is.
He had a deathstar with the wraiths, Oberon, Orikan. His Dlord had the veil and was with 10 warriors, Zandrek was with immortals.

I took Plasma cannons on 2 squads of KatD's. 3plasma guns on both rangers and vanguard squads. Vanguards had pater radium. Kastelans had all phospher blasters, datasmith has rainment. Onager has neturon cannon and all upgrades. Infiltrators have tasers, alpha has phoenix. Rust have the mask and nade, claws, razors. Knight was the crusader with Battle cannon, melta, str8 missiles.

I couldn't kill a thing. I was terrified of the deathstar and focused too much firepower on it. The vanguards fought CCB and got locked in combat. They were grinding it down though.

He did his deepstrike ghost move and put the deathstar in my deployment zone.

We got to end of round 2 by the time the FLGS was closing. I managed to get 2 vp's, he had none. But if the game continued i have no doubt he would have won.

Dice hammer was in play. I was failing all my saves. He was making all his RP.

How do you handle necrons as Admech?


I'm sorry what was his plan? why would he put slow moving independent characters with fast moving wraiths? Seems it would slow the wraiths down quite a lot. I understand dropping them into the backline, but once there and out of first combat they are getting separated. Generally the D/Lord is with the wraiths as he can keep up, and giving the wraiths reroll's on everything is handy, plus the obligatory warscythes/void reaper makes the unit hit hard. Also what was his CCB doing? From memory it isn't an independent character (could be wrong don't have my codex at hand) so it would be floating about stabbing at things or did he have it with the wraiths?

12,000
 
   
Made in us
Quick-fingered Warlord Moderatus





Whew, army is all painted and ready for vegas

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