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Swap empire for daemons?!
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Made in gb
Stealthy Space Wolves Scout






I'm considering swapping my Empire for Daemons of chaos. As much as I like the options in empire, I'm just not so in love with their models. Or that I prefer daemons. I already have High elves too. And although they're different they feel similar... In respect that they can do most phases?

Problem with Daemons is.. I hear they're very net listed. In respect that they have similar choices in most lists. I wanted to play with bloodthirsters and blood crushers, and blood letters! I do like the other gods also, but I hear Tzeentch and Slaanesh are less In favour to their counterparts.

What would you guys suggest??
   
Made in us
Gore-Soaked Lunatic Witchhunter







This is the first time I've heard Empire and High Elves described as similar. One does gunlines, spamminess, and massed artillery, the other does fast HI deathstars, melee armies, and more surgical artillery.

If anything Daemons are going to play more like High Elves than the Empire will, if that's your only concern stick with the Empire.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in gb
Stealthy Space Wolves Scout






I was only comparing in that they can partake in every phase of the game equally well

I'm more than likely completely wrong! But that's what I was thinking
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 Andy140491 wrote:
I was only comparing in that they can partake in every phase of the game equally well

I'm more than likely completely wrong! But that's what I was thinking


High Elves & Empire are similar in that they compete well in all phases, how, it's more akin to High Elves = Space Marines whereas Empire = Imperial Guard in terms of how they function...

As for Daemons, the current book is, "highly dysfunctional" to put it mildly...

 
   
Made in gb
Stealthy Space Wolves Scout






So the daemon book isn't really worth looking into? Shame. I really liked the models! Probably aesthetically my favourite looking army!
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

With End Times, you can mix some daemons and warriors. You could actually have three chaos groups to work with and still stick with a god you like. Can also throw beastmen in there too.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 Andy140491 wrote:
So the daemon book isn't really worth looking into? Shame. I really liked the models! Probably aesthetically my favourite looking army!


The book "works", it's just more or less a case of working in ways that leave you in fits of hysterics, and then crying a little on the inside at how horribly awful the internal balance is...

Take Tzeentch for example - you'd probably assume that being the God of Magic & the changer of ways, that his forces would easily be the best wizards in the army, right? Well, you're 110% wrong, as Tzeentch is the outright worst of the entire lot!
Horrors are pretty much 'Warlocks -11' and due to their awful magic lore, are only ever really usable as minimum sized units that rely on ensuring two of those units end up with Gateway and Firestorm... the other unit(s) are just chaff/speed bumps for the most part.

Khorne's units meanwhile for the most part are outdone by all the other Gods... the only thing he had going for him are the Khannons and the new Bloodthirster variants. Otherwise, anything a Khornate unit can do, at least two other units do better, and typically for cheaper too.
Bloodletters for example? Don't bother. Plaguebearers can grind away most anything, while Daemonettes fight better, are much faster, AND cheaper to boot.
Bloodcrushers? Plaguedrones are miles better, can ignore chaff by simply flying right over them, and are laughably cheaper as well! Their only drawback is being a Rare choice, but then, if it's just pure hitting power you're after, Beasts are in that same Special slot as well, and are about a million times better than 'Crushers in every way.
Flesh Hounds? Their only shtick is their Ambushers rule. But then, we also have Seekers, Furies, solo/double Beasts & Screamers as well who can all easily fulfill the role of chaff hunters and/or annoyance units.

Then there's the shared issues of how our General & BSB work, (or rather, don't work!), our complete inability to gain protection on our characters, (especially harsh on Heralds), and the aptly named Reign of Comedy table which tends to go slightly worse for you than it ever will for your opponent.



Overall Daemons play better as an MSU army. Big units outside of Plaguebearer bricks and 6+ Beasts are just awful pts sinks. If you enjoy MSU style, then Daemons work, (provided you don't mind ignoring Khorne and Tzeentch to a lesser extent)

'Nurgle Wall' is a solid list as it simply won't ever die outside of Purplefun bombing, and adding Epidemius makes it truly nasty.

Slaanesh + Beasts/Khannon is the current go-to "Tournament" list due to how Slaanesh can bend Elves over backwards with his magic lore. (Caco Choir is easily the game's most broken spell!)

It really Khorne especially and certain Tzeentch units who are left out in the cold.

On the other hand, Daemons are one of the best balanced books in 40k, and 9th is coming which (hopefully) means a new army book is on the horizon to help fix the current major issues we have!
If you love the models, then go for Daemons. If you really want to do Khorne/Tzeentch, then you simply need opponents (especially Elves of all flavours) to dial back their lists in order to get a better game.

 
   
Made in ie
Battleship Captain





I've been playing Daemons since the new book came out. I had wanted to start in 7th Ed but the army was too broken then.

Don't listen to internet consensus on them, they are a very fun army to play and most units can be effective.

As the poster above said, its a very MSU army, though I disagree about...most of what he said about individual units. I find most units effective, you just need to pick your targets.

This message was edited 1 time. Last update was at 2015/04/27 23:12:34



 
   
Made in us
Possessed Khorne Marine Covered in Spikes






Well... What don't you like about the models? Conversions are possibly to give the Empire a very interesting diverse look. Also, if you switch to daemons Sigmar will make you lose every game for your traitorous actions.

[Khorne Daemonkin Warband] 4/4/0 
   
 
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